Change land overlay to send group owned status properly
parent
add47befac
commit
e0b287961f
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@ -1014,6 +1014,10 @@ namespace OpenSim.Region.CoreModules.World.Land
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//Owner Flag
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tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER);
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}
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else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID))
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{
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tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP);
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}
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else if (currentParcelBlock.LandData.SalePrice > 0 &&
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(currentParcelBlock.LandData.AuthBuyerID == UUID.Zero ||
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currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId))
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