Merge branch 'master' of /home/opensim/var/repo/opensim

integration
BlueWall 2012-04-11 23:34:54 -04:00
commit e0c4f8ed76
4 changed files with 56 additions and 2 deletions

View File

@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
}
}
protected void InitModule(IConfigSource config)
protected virtual void InitModule(IConfigSource config)
{
IConfig friendsConfig = config.Configs["Friends"];
if (friendsConfig != null)
@ -546,7 +546,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
}
}
private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
protected virtual void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{
if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
{

View File

@ -50,6 +50,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private int m_levelHGFriends = 0;
IUserManagement m_uMan;
public IUserManagement UserManagementModule
{
@ -87,6 +89,21 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
m_StatusNotifier = new HGStatusNotifier(this);
}
protected override void InitModule(IConfigSource config)
{
base.InitModule(config);
// Additionally to the base method
IConfig friendsConfig = config.Configs["HGFriendsModule"];
if (friendsConfig != null)
{
m_levelHGFriends = friendsConfig.GetInt("LevelHGFriends", 0);
// TODO: read in all config variables pertaining to
// HG friendship permissions
}
}
#endregion
#region IFriendsSimConnector
@ -105,6 +122,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
#endregion
protected override void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{
if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
{
// we got a friendship offer
UUID principalID = new UUID(im.fromAgentID);
UUID friendID = new UUID(im.toAgentID);
// Check if friendID is foreigner and if principalID has the permission
// to request friendships with foreigners. If not, return immediately.
if (!UserManagementModule.IsLocalGridUser(friendID))
{
ScenePresence avatar = null;
((Scene)client.Scene).TryGetScenePresence(principalID, out avatar);
if (avatar == null)
return;
if (avatar.UserLevel < m_levelHGFriends)
{
client.SendAgentAlertMessage("Unable to send friendship invitation to foreigner. Insufficient permissions.", false);
return;
}
}
}
base.OnInstantMessage(client, im);
}
protected override void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
{
// Update the local cache. Yes, we need to do it right here

View File

@ -137,6 +137,10 @@
;; uncomment the next line. You may want to do this on sims that have licensed content.
; OutboundPermission = False
[HGFriendsModule]
; User level required to be able to send friendship invitations to foreign users
;LevelHGFriends = 0;
[UserAgentService]
;
; === HG ONLY ===

View File

@ -61,6 +61,10 @@
;; uncomment the next line. You may want to do this on sims that have licensed content.
; OutboundPermission = False
[HGFriendsModule]
; User level required to be able to send friendship invitations to foreign users
;LevelHGFriends = 0;
[GridService]
;; For in-memory region storage (default)
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"