* Add .jp2 extension to archived textures
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69fdd0d3e8
commit
e116c94482
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@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment
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foreach (LLUUID uuid in assets.Keys)
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{
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archive.AddFile(uuid.ToString(), assets[uuid].Data);
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archive.AddFile(uuid.ToString() + ".jp2", assets[uuid].Data);
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}
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archive.WriteTar(m_savePath);
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