- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs - remove some trailing whitespace0.6.3-post-fixes
parent
f8e45e8e98
commit
e12b0a2496
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@ -26,8 +26,9 @@
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*/
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Framework
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namespace OpenSim.Data
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{
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public interface IAssetDataPlugin : IPlugin
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{
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@ -42,7 +42,7 @@ namespace OpenSim.Data.MSSQL
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private const string _migrationStore = "AssetStore";
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private long TicksToEpoch;
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private long TicksToEpoch;
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/// <summary>
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/// Database manager
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/// </summary>
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@ -212,7 +212,7 @@ namespace OpenSim.Data.MSSQL
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}
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}
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// Commented out since currently unused - this probably should be called in FetchAsset()
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// Commented out since currently unused - this probably should be called in FetchAsset()
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// private void UpdateAccessTime(AssetBase asset)
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// {
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// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
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@ -32,6 +32,7 @@ using OpenMetaverse;
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using log4net;
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using OpenSim.Framework.AssetLoader.Filesystem;
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using OpenSim.Framework.Statistics;
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using OpenSim.Data;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -28,6 +28,7 @@
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using System;
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using System.Reflection;
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using log4net;
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using OpenSim.Data;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -36,6 +36,7 @@ using OpenSim.Framework.AssetLoader.Filesystem;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Data;
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namespace OpenSim.Grid.AssetServer
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{
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@ -37,6 +37,7 @@ using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Data;
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namespace OpenSim.Grid.AssetServer
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{
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@ -98,7 +99,7 @@ namespace OpenSim.Grid.AssetServer
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result = ms.GetBuffer();
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//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there
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//are multiple messages in a second and that is usually (in my experience) meaning
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//are multiple messages in a second and that is usually (in my experience) meaning
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//the logging itself is slowing down the program. Leaving the unsuccesful message
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//as we need to know about that path.
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// m_log.InfoFormat(
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@ -1,29 +1,29 @@
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/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the Organizations nor the names of Individual
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* Contributors may be used to endorse or promote products derived from
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* Contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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using System;
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@ -43,6 +43,7 @@ using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Grid.AssetServer;
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using OpenSim.Data;
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namespace OpenSim.Region.Environment.Modules.Hypergrid
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{
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@ -51,10 +52,10 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static bool initialized = false;
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private static bool enabled = false;
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Scene m_scene;
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//AssetService m_assetService;
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#region IRegionModule interface
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public void Initialise(Scene scene, IConfigSource config)
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@ -98,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
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}
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public class AssetService
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public class AssetService
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{
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private IUserService m_userService;
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private bool m_doLookup = false;
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@ -120,8 +121,8 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
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protected void AddHttpHandlers(Scene m_scene)
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{
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IAssetDataPlugin m_assetProvider = ((AssetServerBase)m_scene.AssetCache.AssetServer).AssetProviderPlugin;
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BaseHttpServer httpServer = m_scene.CommsManager.HttpServer;
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BaseHttpServer httpServer = m_scene.CommsManager.HttpServer;
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httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
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httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
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@ -27,7 +27,7 @@
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Data;
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namespace OpenSim.Tests.Common.Mock
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{
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@ -35,7 +35,7 @@ namespace OpenSim.Tests.Common.Mock
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/// In memory asset data plugin for test purposes. Could be another dll when properly filled out and when the
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/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
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/// tests are single threaded.
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/// </summary>
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/// </summary>
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public class TestAssetDataPlugin : IAssetDataPlugin
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{
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public string Version { get { return "0"; } }
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@ -43,7 +43,7 @@ namespace OpenSim.Tests.Common.Mock
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public void Initialise() {}
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public void Dispose() {}
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public AssetBase FetchAsset(UUID uuid) { return null; }
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public void CreateAsset(AssetBase asset) {}
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public void UpdateAsset(AssetBase asset) {}
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10
prebuild.xml
10
prebuild.xml
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Statistics"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="log4net.dll"/>
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@ -2217,7 +2218,7 @@
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</Project>
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<!-- Tools -->
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<Project name="pCampBot" path="OpenSim/Tools/pCampBot" type="Exe">
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<Configuration name="Debug">
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<Options>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Region.Environment"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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@ -2317,7 +2319,7 @@
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Xml"/>
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<Reference name="log4net.dll"/>
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<Reference name="DotNetOpenMail.dll"/>
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<!--
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<!--
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TODO: this is kind of lame, we basically build a duplicate
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assembly but with tests added in, just so that we don't
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need to hard code in a bunch of Test directories here. If
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@ -2738,4 +2740,4 @@
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</Solution>
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</Prebuild>
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