Provide tests for native datatypes where LSL Constants are used in lists as JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>LSLKeyTest
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2d8669ad39
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e15dc72113
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@ -16426,11 +16426,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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private OSD ListToJson(object o)
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{
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if (o is LSL_Float)
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return OSD.FromReal(((LSL_Float)o).value);
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if (o is LSL_Integer)
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if (o is LSL_Float || o is double)
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{
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int i = ((LSL_Integer)o).value;
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double float_val;
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if (o is double)
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float_val = ((double)o);
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else
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float_val = ((LSL_Float)o).value;
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return OSD.FromReal(float_val);
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}
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if (o is LSL_Integer || o is int)
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{
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int i;
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if (o is int)
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i = ((int)o);
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else
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i = ((LSL_Integer)o).value;
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if (i == 0)
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return OSD.FromBoolean(false);
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else if (i == 1)
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@ -16441,9 +16454,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return OSD.FromString(((LSL_Rotation)o).ToString());
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if (o is LSL_Vector)
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return OSD.FromString(((LSL_Vector)o).ToString());
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if (o is LSL_String)
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if (o is LSL_String || o is string)
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{
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string str = ((LSL_String)o).m_string;
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string str;
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if (o is string)
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str = ((string)o);
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else
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str = ((LSL_String)o).m_string;
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if (str == ScriptBaseClass.JSON_NULL)
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return new OSD();
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return OSD.FromString(str);
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