bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates
parent
67aefb5e42
commit
e15ebc091f
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@ -310,18 +310,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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}
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if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true)
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{
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if (destination != UUID.Zero)
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, true))
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receiverIDs.Add(presence.UUID);
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}
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else
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, false))
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receiverIDs.Add(presence.UUID);
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}
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID,
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ownerID, fromNamePrefix + fromName, c.Type,
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message, sourceType, (destination != UUID.Zero)))
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receiverIDs.Add(presence.UUID);
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}
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}
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else if(!checkParcelHide && (presence.IsChildAgent))
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID,
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ownerID, fromNamePrefix + fromName, c.Type,
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message, sourceType, (destination != UUID.Zero)))
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receiverIDs.Add(presence.UUID);
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}
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}
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);
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}
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