Minor: changed "existant" to "existent"

0.8.0.3
Oren Hurvitz 2014-07-08 12:49:58 +03:00 committed by Justin Clark-Casey
parent c4467353da
commit e16403db80
2 changed files with 3 additions and 3 deletions

View File

@ -1029,7 +1029,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
block.X = (ushort)minX;
block.Y = (ushort)minY;
block.Access = (byte)SimAccess.Down; // means 'simulator is offline'
// block.Access = (byte)SimAccess.NonExistant;
// block.Access = (byte)SimAccess.NonExistent;
response.Add(block);
}
// The lower 16 bits are an unsigned int16
@ -1438,7 +1438,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public void GenerateMaptile()
{
// Cannot create a map for a nonexistant heightmap
// Cannot create a map for a nonexistent heightmap
if (m_scene.Heightmap == null)
return;

View File

@ -1906,7 +1906,7 @@ namespace OpenSim.Region.Framework.Scenes
if (original == null)
{
m_log.WarnFormat(
"[SCENEGRAPH]: Attempt to duplicate nonexistant prim id {0} by {1}", originalPrimID, AgentID);
"[SCENEGRAPH]: Attempt to duplicate nonexistent prim id {0} by {1}", originalPrimID, AgentID);
return null;
}