* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list * Applied some minor prebuild.xml jiggling to resolve a dependency issue * Thanks Diva!0.6.1-post-fixes
parent
dbe64197ae
commit
e187972377
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@ -0,0 +1,42 @@
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/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
|
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* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications
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{
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public interface IHyperlink
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{
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bool IsHyperlinkRegion(ulong handle);
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RegionInfo GetHyperlinkRegion(ulong handle);
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ulong FindRegionHandle(ulong handle);
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}
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}
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@ -0,0 +1,80 @@
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/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
|
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* this list of conditions and the following disclaimer.
|
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* * Redistributions in binary form must reproduce the above copyright notice,
|
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* this list of conditions and the following disclaimer in the documentation
|
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* and/or other materials provided with the distribution.
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* * Neither the name of the Organizations nor the names of Individual
|
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* Contributors may be used to endorse or promote products derived from
|
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using OpenSim.Framework;
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namespace OpenSim.Framework
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{
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public class ForeignUserProfileData : UserProfileData
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{
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/// <summary>
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/// The address of the users home sim, used for foreigners.
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/// </summary>
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private string _userUserServerURI = String.Empty;
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/// <summary>
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/// The address of the users home sim, used for foreigners.
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/// </summary>
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private string _userHomeAddress = String.Empty;
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/// <summary>
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/// The port of the users home sim, used for foreigners.
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/// </summary>
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private string _userHomePort = String.Empty;
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/// <summary>
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/// The remoting port of the users home sim, used for foreigners.
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/// </summary>
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private string _userHomeRemotingPort = String.Empty;
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public string UserServerURI
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{
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get { return _userUserServerURI; }
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set { _userUserServerURI = value; }
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}
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public string UserHomeAddress
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{
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get { return _userHomeAddress; }
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set { _userHomeAddress = value; }
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}
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public string UserHomePort
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{
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get { return _userHomePort; }
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set { _userHomePort = value; }
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}
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public string UserHomeRemotingPort
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{
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get { return _userHomeRemotingPort; }
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set { _userHomeRemotingPort = value; }
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}
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}
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}
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@ -0,0 +1,90 @@
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/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
|
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
|
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the Organizations nor the names of Individual
|
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* Contributors may be used to endorse or promote products derived from
|
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* this software without specific prior written permission.
|
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*
|
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using OpenSim.Framework;
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namespace OpenSim.Framework
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{
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public class HGNetworkServersInfo
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{
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public readonly string LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI;
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private static HGNetworkServersInfo m_singleton;
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public static HGNetworkServersInfo Singleton
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{
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get { return m_singleton; }
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}
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public static void Init(string assetserver, string inventoryserver, string userserver)
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{
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m_singleton = new HGNetworkServersInfo(assetserver, inventoryserver, userserver);
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}
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private HGNetworkServersInfo(string a, string i, string u)
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{
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LocalAssetServerURI = ServerURI(a);
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LocalInventoryServerURI = ServerURI(i);
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LocalUserServerURI = ServerURI(u);
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}
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public bool IsLocalUser(string userserver)
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{
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string userServerURI = ServerURI(userserver);
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bool ret = (((userServerURI == null) || (userServerURI == "") || (userServerURI == LocalUserServerURI)));
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//Console.WriteLine("-------------> HGNetworkServersInfo.IsLocalUser? " + ret + "(userServer=" + userServerURI + "; localuserserver=" + LocalUserServerURI + ")");
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return ret;
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}
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public static string ServerURI(string uri)
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{
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IPAddress ipaddr1 = null;
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string port1 = "";
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try
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{
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ipaddr1 = Util.GetHostFromURL(uri);
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}
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catch { }
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try
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{
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port1 = uri.Split(new char[] { ':' })[2];
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}
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catch { }
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// We tried our best to convert the domain names to IP addresses
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return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
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}
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}
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}
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@ -76,11 +76,13 @@ namespace OpenSim
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configSource.AddSwitch("Startup", "gridmode");
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configSource.AddSwitch("Startup", "physics");
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configSource.AddSwitch("Startup", "useexecutepath");
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configSource.AddSwitch("Startup", "hypergrid");
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configSource.AddConfig("StandAlone");
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configSource.AddConfig("Network");
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bool background = configSource.Configs["Startup"].GetBoolean("background", false);
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bool hgrid = configSource.Configs["Startup"].GetBoolean("hypergrid", false);
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if (background)
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{
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}
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else
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{
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OpenSimBase sim = new OpenSim(configSource);
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OpenSimBase sim = null;
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if (hgrid)
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sim = new HGOpenSimNode(configSource);
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else
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sim = new OpenSim(configSource);
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sim.Startup();
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while (true)
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{
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MainConsole.Instance.Prompt();
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}
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}
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}
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.Hypergrid;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes.Hypergrid;
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using Timer = System.Timers.Timer;
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namespace OpenSim
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{
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public class HGOpenSimNode : OpenSim
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IHyperlink HGServices = null;
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public HGOpenSimNode(IConfigSource configSource) : base(configSource)
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{
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}
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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protected override void StartupSpecific()
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{
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m_log.Info("====================================================================");
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m_log.Info("=================== STARTING HYPERGRID NODE ========================");
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m_log.Info("====================================================================");
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base.StartupSpecific();
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}
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protected override void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder)
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{
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// Standalone mode
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HGInventoryService inventoryService = new HGInventoryService(m_networkServersInfo.InventoryURL, null, false);
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inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource);
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LocalUserServices userService =
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new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
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m_networkServersInfo.DefaultHomeLocY, inventoryService);
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userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource);
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//LocalBackEndServices backendService = new LocalBackEndServices();
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HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager);
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LocalLoginService loginService =
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new LocalLoginService(
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userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, gridService.LocalBackend, m_networkServersInfo,
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m_configSettings.StandaloneAuthenticate, libraryRootFolder);
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m_commsManager = new HGCommunicationsStandalone(m_networkServersInfo, m_httpServer, m_assetCache,
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userService, userService, inventoryService, gridService, gridService, userService, libraryRootFolder, m_configSettings.DumpAssetsToFile);
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inventoryService.UserProfileCache = m_commsManager.UserProfileCacheService;
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HGServices = gridService;
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// set up XMLRPC handler for client's initial login request message
|
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m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
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// provides the web form login
|
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m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin);
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|
||||
// Provides the LLSD login
|
||||
m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod);
|
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|
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// provide grid info
|
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// m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini")));
|
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m_gridInfoService = new GridInfoService(m_config.Source);
|
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m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod);
|
||||
m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod));
|
||||
}
|
||||
|
||||
protected override void InitialiseGridServices(LibraryRootFolder libraryRootFolder)
|
||||
{
|
||||
m_commsManager = new HGCommunicationsGridMode(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager, libraryRootFolder);
|
||||
|
||||
HGServices = ((HGCommunicationsGridMode)m_commsManager).HGServices;
|
||||
|
||||
m_httpServer.AddStreamHandler(new SimStatusHandler());
|
||||
}
|
||||
|
||||
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
|
||||
AgentCircuitManager circuitManager)
|
||||
{
|
||||
HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices);
|
||||
return
|
||||
new HGScene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
|
||||
storageManager, m_httpServer,
|
||||
m_moduleLoader, m_configSettings.DumpAssetsToFile, m_configSettings.PhysicalPrim, m_configSettings.See_into_region_from_neighbor, m_config.Source,
|
||||
m_version);
|
||||
}
|
||||
|
||||
public override void RunCmd(string command, string[] cmdparams)
|
||||
{
|
||||
if (command.Equals("link-region"))
|
||||
{
|
||||
// link-region <Xloc> <Yloc> <HostName> <HttpPort> <LocalName>
|
||||
if (cmdparams.Length < 4)
|
||||
{
|
||||
LinkRegionCmdUsage();
|
||||
return;
|
||||
}
|
||||
|
||||
RegionInfo regInfo = new RegionInfo();
|
||||
uint xloc, yloc;
|
||||
uint externalPort;
|
||||
try
|
||||
{
|
||||
xloc = Convert.ToUInt32(cmdparams[0]);
|
||||
yloc = Convert.ToUInt32(cmdparams[1]);
|
||||
externalPort = Convert.ToUInt32(cmdparams[3]);
|
||||
//internalPort = Convert.ToUInt32(cmdparams[4]);
|
||||
//remotingPort = Convert.ToUInt32(cmdparams[5]);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message);
|
||||
LinkRegionCmdUsage();
|
||||
return;
|
||||
}
|
||||
regInfo.RegionLocX = xloc;
|
||||
regInfo.RegionLocY = yloc;
|
||||
regInfo.ExternalHostName = cmdparams[2];
|
||||
regInfo.HttpPort = externalPort;
|
||||
//regInfo.RemotingPort = remotingPort;
|
||||
try
|
||||
{
|
||||
regInfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message);
|
||||
LinkRegionCmdUsage();
|
||||
return;
|
||||
}
|
||||
regInfo.RemotingAddress = regInfo.ExternalEndPoint.Address.ToString();
|
||||
|
||||
// Finally, link it
|
||||
try
|
||||
{
|
||||
m_sceneManager.CurrentOrFirstScene.CommsManager.GridService.RegisterRegion(regInfo);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[HGrid] Unable to link region: " + e.StackTrace);
|
||||
}
|
||||
if (cmdparams.Length >= 5)
|
||||
{
|
||||
regInfo.RegionName = "";
|
||||
for (int i = 4; i < cmdparams.Length; i++)
|
||||
regInfo.RegionName += cmdparams[i] + " ";
|
||||
}
|
||||
}
|
||||
|
||||
base.RunCmd(command, cmdparams);
|
||||
|
||||
}
|
||||
|
||||
private void LinkRegionCmdUsage()
|
||||
{
|
||||
Console.WriteLine("Usage: link-region <Xloc> <Yloc> <HostName> <HttpPort> [<LocalName>]");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
|
||||
using log4net;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1
|
||||
{
|
||||
private static readonly ILog m_log
|
||||
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
IHyperlink m_osw = null;
|
||||
public IHyperlink HGServices
|
||||
{
|
||||
get { return m_osw; }
|
||||
}
|
||||
|
||||
public HGCommunicationsGridMode(
|
||||
NetworkServersInfo serversInfo, BaseHttpServer httpServer,
|
||||
AssetCache assetCache, SceneManager sman, LibraryRootFolder libraryRootFolder)
|
||||
: base(serversInfo, httpServer, assetCache, false, libraryRootFolder)
|
||||
{
|
||||
|
||||
// From constructor at CommunicationsOGS1
|
||||
HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, httpServer, assetCache, sman, m_userProfileCacheService);
|
||||
m_gridService = gridInterComms;
|
||||
m_interRegion = gridInterComms;
|
||||
m_osw = gridInterComms;
|
||||
|
||||
// The HG InventoryService always uses secure handlers
|
||||
HGInventoryService invService = new HGInventoryService(serversInfo.InventoryURL, this.m_userProfileCacheService, true);
|
||||
AddSecureInventoryService(invService);
|
||||
m_defaultInventoryHost = invService.Host;
|
||||
if (SecureInventoryService != null)
|
||||
m_log.Info("[HG] SecureInventoryService.");
|
||||
else
|
||||
m_log.Info("[HG] Non-secureInventoryService.");
|
||||
|
||||
|
||||
HGUserServices userServices = new HGUserServices(this);
|
||||
m_userService = userServices;
|
||||
m_messageService = userServices;
|
||||
m_avatarService = (IAvatarService)m_userService;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGCommunicationsStandalone : CommunicationsLocal
|
||||
{
|
||||
public HGCommunicationsStandalone(
|
||||
NetworkServersInfo serversInfo,
|
||||
BaseHttpServer httpServer,
|
||||
AssetCache assetCache,
|
||||
IUserService userService,
|
||||
IUserServiceAdmin userServiceAdmin,
|
||||
LocalInventoryService inventoryService,
|
||||
IInterRegionCommunications interRegionService,
|
||||
HGGridServices gridService, IMessagingService messageService, LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile)
|
||||
: base(serversInfo, httpServer, assetCache, userService, userServiceAdmin, inventoryService, interRegionService, gridService, messageService, libraryRootFolder, dumpAssetsToFile)
|
||||
{
|
||||
gridService.UserProfileCache = m_userProfileCacheService;
|
||||
m_assetCache = assetCache;
|
||||
// Let's swap to always be secure access to inventory
|
||||
AddSecureInventoryService((ISecureInventoryService)inventoryService);
|
||||
m_inventoryServices = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,285 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGGridServicesGridMode : HGGridServices
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Encapsulate remote backend services for manipulation of grid regions
|
||||
/// </summary>
|
||||
private OGS1GridServices m_remoteBackend = null;
|
||||
|
||||
public OGS1GridServices RemoteBackend
|
||||
{
|
||||
get { return m_remoteBackend; }
|
||||
}
|
||||
|
||||
|
||||
public override string gdebugRegionName
|
||||
{
|
||||
get { return m_remoteBackend.gdebugRegionName; }
|
||||
set { m_remoteBackend.gdebugRegionName = value; }
|
||||
}
|
||||
|
||||
public override bool RegionLoginsEnabled
|
||||
{
|
||||
get { return m_remoteBackend.RegionLoginsEnabled; }
|
||||
set { m_remoteBackend.RegionLoginsEnabled = value; }
|
||||
}
|
||||
|
||||
public HGGridServicesGridMode(NetworkServersInfo servers_info, BaseHttpServer httpServe,
|
||||
AssetCache asscache, SceneManager sman, UserProfileCacheService userv)
|
||||
: base(servers_info, httpServe, asscache, sman)
|
||||
{
|
||||
m_remoteBackend = new OGS1GridServices(servers_info, httpServe);
|
||||
// Let's deregister this, so we can handle it here first
|
||||
InterRegionSingleton.Instance.OnChildAgent -= m_remoteBackend.IncomingChildAgent;
|
||||
InterRegionSingleton.Instance.OnChildAgent += IncomingChildAgent;
|
||||
m_userProfileCache = userv;
|
||||
}
|
||||
|
||||
#region IGridServices interface
|
||||
|
||||
public override RegionCommsListener RegisterRegion(RegionInfo regionInfo)
|
||||
{
|
||||
if (!regionInfo.RegionID.Equals(UUID.Zero))
|
||||
{
|
||||
m_regionsOnInstance.Add(regionInfo);
|
||||
return m_remoteBackend.RegisterRegion(regionInfo);
|
||||
}
|
||||
else
|
||||
return base.RegisterRegion(regionInfo);
|
||||
}
|
||||
|
||||
public override bool DeregisterRegion(RegionInfo regionInfo)
|
||||
{
|
||||
bool success = m_remoteBackend.DeregisterRegion(regionInfo);
|
||||
if (!success)
|
||||
success = base.DeregisterRegion(regionInfo);
|
||||
return success;
|
||||
}
|
||||
|
||||
public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
|
||||
{
|
||||
List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y);
|
||||
List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
|
||||
neighbours.AddRange(remotes);
|
||||
|
||||
return neighbours;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestNeighbourInfo(UUID Region_UUID)
|
||||
{
|
||||
RegionInfo info = m_remoteBackend.RequestNeighbourInfo(Region_UUID);
|
||||
if (info == null)
|
||||
info = base.RequestNeighbourInfo(Region_UUID);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestNeighbourInfo(ulong regionHandle)
|
||||
{
|
||||
RegionInfo info = m_remoteBackend.RequestNeighbourInfo(regionHandle);
|
||||
if (info == null)
|
||||
info = base.RequestNeighbourInfo(regionHandle);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestClosestRegion(string regionName)
|
||||
{
|
||||
RegionInfo info = m_remoteBackend.RequestClosestRegion(regionName);
|
||||
if (info == null)
|
||||
info = base.RequestClosestRegion(regionName);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
|
||||
{
|
||||
List<MapBlockData> neighbours = m_remoteBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||
List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||
neighbours.AddRange(remotes);
|
||||
|
||||
return neighbours;
|
||||
}
|
||||
|
||||
public override LandData RequestLandData(ulong regionHandle, uint x, uint y)
|
||||
{
|
||||
LandData land = m_remoteBackend.RequestLandData(regionHandle, x, y);
|
||||
if (land == null)
|
||||
land = base.RequestLandData(regionHandle, x, y);
|
||||
return land;
|
||||
}
|
||||
|
||||
public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber)
|
||||
{
|
||||
List<RegionInfo> infos = m_remoteBackend.RequestNamedRegions(name, maxNumber);
|
||||
List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber);
|
||||
infos.AddRange(remotes);
|
||||
return infos;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IInterRegionCommunications interface
|
||||
|
||||
public override bool AcknowledgeAgentCrossed(ulong regionHandle, UUID agentId)
|
||||
{
|
||||
return m_remoteBackend.AcknowledgeAgentCrossed(regionHandle, agentId);
|
||||
}
|
||||
|
||||
public override bool AcknowledgePrimCrossed(ulong regionHandle, UUID primID)
|
||||
{
|
||||
return m_remoteBackend.AcknowledgePrimCrossed(regionHandle, primID);
|
||||
}
|
||||
|
||||
public override bool CheckRegion(string address, uint port)
|
||||
{
|
||||
return m_remoteBackend.CheckRegion(address, port);
|
||||
}
|
||||
|
||||
public override bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
|
||||
{
|
||||
return m_remoteBackend.ChildAgentUpdate(regionHandle, cAgentData);
|
||||
}
|
||||
|
||||
public override bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying)
|
||||
{
|
||||
if (base.ExpectAvatarCrossing(regionHandle, agentID, position, isFlying))
|
||||
return true;
|
||||
return m_remoteBackend.ExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
|
||||
}
|
||||
|
||||
public override bool ExpectPrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isFlying)
|
||||
{
|
||||
return m_remoteBackend.ExpectPrimCrossing(regionHandle, primID, position, isFlying);
|
||||
}
|
||||
|
||||
public override bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
|
||||
{
|
||||
CachedUserInfo user = m_userProfileCache.GetUserDetails(agentData.AgentID);
|
||||
|
||||
if (IsLocalUser(user))
|
||||
{
|
||||
Console.WriteLine("XXX Home User XXX");
|
||||
if (IsHyperlinkRegion(regionHandle))
|
||||
{
|
||||
Console.WriteLine("XXX Going Hyperlink XXX");
|
||||
return base.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
else
|
||||
{
|
||||
// non-hypergrid case
|
||||
Console.WriteLine("XXX Going local-grid region XXX");
|
||||
return m_remoteBackend.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
}
|
||||
|
||||
// Foregin users
|
||||
Console.WriteLine("XXX Foreign User XXX");
|
||||
if (IsLocalRegion(regionHandle)) // regions on the same instance
|
||||
{
|
||||
Console.WriteLine("XXX Going onInstance region XXX");
|
||||
return m_remoteBackend.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
|
||||
if (IsHyperlinkRegion(regionHandle)) // hyperlinked regions
|
||||
{
|
||||
Console.WriteLine("XXX Going Hyperlink XXX");
|
||||
return base.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
else
|
||||
{
|
||||
// foreign user going to a non-local region on the same grid
|
||||
// We need to inform that region about this user before
|
||||
// proceeding to the normal backend process.
|
||||
Console.WriteLine("XXX Going local-grid region XXX");
|
||||
RegionInfo regInfo = RequestNeighbourInfo(regionHandle);
|
||||
if (regInfo != null)
|
||||
InformRegionOfUser(regInfo, agentData);
|
||||
return m_remoteBackend.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public override bool InformRegionOfPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod)
|
||||
{
|
||||
return m_remoteBackend.InformRegionOfPrimCrossing(regionHandle, primID, objData, XMLMethod);
|
||||
}
|
||||
|
||||
public override bool RegionUp(SerializableRegionInfo region, ulong regionhandle)
|
||||
{
|
||||
if (m_remoteBackend.RegionUp(region, regionhandle))
|
||||
return true;
|
||||
return base.RegionUp(region, regionhandle);
|
||||
}
|
||||
|
||||
public override bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID)
|
||||
{
|
||||
return m_remoteBackend.TellRegionToCloseChildConnection(regionHandle, agentID);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods triggered by calls from external instances
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentData"></param>
|
||||
/// <returns></returns>
|
||||
public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
|
||||
{
|
||||
HGIncomingChildAgent(regionHandle, agentData);
|
||||
|
||||
m_log.Info("[HGrid]: Incoming HGrid Agent " + agentData.firstname + " " + agentData.lastname);
|
||||
|
||||
return m_remoteBackend.IncomingChildAgent(regionHandle, agentData);
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,928 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Remoting;
|
||||
using System.Runtime.Remoting.Channels;
|
||||
using System.Runtime.Remoting.Channels.Tcp;
|
||||
using System.Security.Authentication;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Nwc.XmlRpc;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGGridServicesStandalone : HGGridServices
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Encapsulate local backend services for manipulation of local regions
|
||||
/// </summary>
|
||||
protected LocalBackEndServices m_localBackend = new LocalBackEndServices();
|
||||
|
||||
private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>();
|
||||
|
||||
public LocalBackEndServices LocalBackend
|
||||
{
|
||||
get { return m_localBackend; }
|
||||
}
|
||||
|
||||
public override string gdebugRegionName
|
||||
{
|
||||
get { return m_localBackend.gdebugRegionName; }
|
||||
set { m_localBackend.gdebugRegionName = value; }
|
||||
}
|
||||
|
||||
public override bool RegionLoginsEnabled
|
||||
{
|
||||
get { return m_localBackend.RegionLoginsEnabled; }
|
||||
set { m_localBackend.RegionLoginsEnabled = value; }
|
||||
}
|
||||
|
||||
|
||||
public HGGridServicesStandalone(NetworkServersInfo servers_info, BaseHttpServer httpServe, AssetCache asscache, SceneManager sman)
|
||||
: base(servers_info, httpServe, asscache, sman)
|
||||
{
|
||||
//Respond to Grid Services requests
|
||||
httpServer.AddXmlRPCHandler("logoff_user", LogOffUser);
|
||||
httpServer.AddXmlRPCHandler("check", PingCheckReply);
|
||||
httpServer.AddXmlRPCHandler("land_data", LandData);
|
||||
|
||||
StartRemoting();
|
||||
}
|
||||
|
||||
#region IGridServices interface
|
||||
|
||||
public override RegionCommsListener RegisterRegion(RegionInfo regionInfo)
|
||||
{
|
||||
if (!regionInfo.RegionID.Equals(UUID.Zero))
|
||||
{
|
||||
m_regionsOnInstance.Add(regionInfo);
|
||||
return m_localBackend.RegisterRegion(regionInfo);
|
||||
}
|
||||
else
|
||||
return base.RegisterRegion(regionInfo);
|
||||
|
||||
}
|
||||
|
||||
public override bool DeregisterRegion(RegionInfo regionInfo)
|
||||
{
|
||||
bool success = m_localBackend.DeregisterRegion(regionInfo);
|
||||
if (!success)
|
||||
success = base.DeregisterRegion(regionInfo);
|
||||
return success;
|
||||
}
|
||||
|
||||
public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
|
||||
{
|
||||
List<SimpleRegionInfo> neighbours = m_localBackend.RequestNeighbours(x, y);
|
||||
List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
|
||||
neighbours.AddRange(remotes);
|
||||
|
||||
return neighbours;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestNeighbourInfo(UUID Region_UUID)
|
||||
{
|
||||
RegionInfo info = m_localBackend.RequestNeighbourInfo(Region_UUID);
|
||||
if (info == null)
|
||||
info = base.RequestNeighbourInfo(Region_UUID);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestNeighbourInfo(ulong regionHandle)
|
||||
{
|
||||
RegionInfo info = m_localBackend.RequestNeighbourInfo(regionHandle);
|
||||
//m_log.Info("[HGrid] Request neighbor info, local backend returned " + info);
|
||||
if (info == null)
|
||||
info = base.RequestNeighbourInfo(regionHandle);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override RegionInfo RequestClosestRegion(string regionName)
|
||||
{
|
||||
RegionInfo info = m_localBackend.RequestClosestRegion(regionName);
|
||||
if (info == null)
|
||||
info = base.RequestClosestRegion(regionName);
|
||||
return info;
|
||||
}
|
||||
|
||||
public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
|
||||
{
|
||||
//m_log.Info("[HGrid] Request map blocks " + minX + "-" + minY + "-" + maxX + "-" + maxY);
|
||||
List<MapBlockData> neighbours = m_localBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||
List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||
neighbours.AddRange(remotes);
|
||||
|
||||
return neighbours;
|
||||
}
|
||||
|
||||
public override LandData RequestLandData(ulong regionHandle, uint x, uint y)
|
||||
{
|
||||
LandData land = m_localBackend.RequestLandData(regionHandle, x, y);
|
||||
if (land == null)
|
||||
land = base.RequestLandData(regionHandle, x, y);
|
||||
return land;
|
||||
}
|
||||
|
||||
public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber)
|
||||
{
|
||||
List<RegionInfo> infos = m_localBackend.RequestNamedRegions(name, maxNumber);
|
||||
List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber);
|
||||
infos.AddRange(remotes);
|
||||
return infos;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region XML Request Handlers
|
||||
|
||||
/// <summary>
|
||||
/// A ping / version check
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <returns></returns>
|
||||
public virtual XmlRpcResponse PingCheckReply(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
|
||||
Hashtable respData = new Hashtable();
|
||||
respData["online"] = "true";
|
||||
|
||||
m_localBackend.PingCheckReply(respData);
|
||||
|
||||
response.Value = respData;
|
||||
|
||||
return response;
|
||||
}
|
||||
|
||||
|
||||
// Grid Request Processing
|
||||
/// <summary>
|
||||
/// Ooops, our Agent must be dead if we're getting this request!
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <returns></returns>
|
||||
public XmlRpcResponse LogOffUser(XmlRpcRequest request)
|
||||
{
|
||||
m_log.Debug("[HGrid]: LogOff User Called");
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
string message = (string)requestData["message"];
|
||||
UUID agentID = UUID.Zero;
|
||||
UUID RegionSecret = UUID.Zero;
|
||||
UUID.TryParse((string)requestData["agent_id"], out agentID);
|
||||
UUID.TryParse((string)requestData["region_secret"], out RegionSecret);
|
||||
|
||||
ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]);
|
||||
|
||||
m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret, message);
|
||||
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Someone asked us about parcel-information
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <returns></returns>
|
||||
public XmlRpcResponse LandData(XmlRpcRequest request)
|
||||
{
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]);
|
||||
uint x = Convert.ToUInt32(requestData["x"]);
|
||||
uint y = Convert.ToUInt32(requestData["y"]);
|
||||
m_log.DebugFormat("[HGrid]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle);
|
||||
|
||||
LandData landData = m_localBackend.RequestLandData(regionHandle, x, y);
|
||||
Hashtable hash = new Hashtable();
|
||||
if (landData != null)
|
||||
{
|
||||
// for now, only push out the data we need for answering a ParcelInfoReqeust
|
||||
hash["AABBMax"] = landData.AABBMax.ToString();
|
||||
hash["AABBMin"] = landData.AABBMin.ToString();
|
||||
hash["Area"] = landData.Area.ToString();
|
||||
hash["AuctionID"] = landData.AuctionID.ToString();
|
||||
hash["Description"] = landData.Description;
|
||||
hash["Flags"] = landData.Flags.ToString();
|
||||
hash["GlobalID"] = landData.GlobalID.ToString();
|
||||
hash["Name"] = landData.Name;
|
||||
hash["OwnerID"] = landData.OwnerID.ToString();
|
||||
hash["SalePrice"] = landData.SalePrice.ToString();
|
||||
hash["SnapshotID"] = landData.SnapshotID.ToString();
|
||||
hash["UserLocation"] = landData.UserLocation.ToString();
|
||||
}
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
response.Value = hash;
|
||||
return response;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Remoting
|
||||
|
||||
/// <summary>
|
||||
/// Start listening for .net remoting calls from other regions.
|
||||
/// </summary>
|
||||
private void StartRemoting()
|
||||
{
|
||||
m_log.Info("[HGrid]: Start remoting...");
|
||||
TcpChannel ch;
|
||||
try
|
||||
{
|
||||
ch = new TcpChannel((int)NetworkServersInfo.RemotingListenerPort);
|
||||
ChannelServices.RegisterChannel(ch, false); // Disabled security as Mono doesn't support this.
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("[HGrid]: Exception while attempting to listen on TCP port " + (int)NetworkServersInfo.RemotingListenerPort + ".");
|
||||
throw (ex);
|
||||
}
|
||||
|
||||
WellKnownServiceTypeEntry wellType =
|
||||
new WellKnownServiceTypeEntry(typeof(OGS1InterRegionRemoting), "InterRegions",
|
||||
WellKnownObjectMode.Singleton);
|
||||
RemotingConfiguration.RegisterWellKnownServiceType(wellType);
|
||||
InterRegionSingleton.Instance.OnArrival += TriggerExpectAvatarCrossing;
|
||||
InterRegionSingleton.Instance.OnChildAgent += IncomingChildAgent;
|
||||
InterRegionSingleton.Instance.OnPrimGroupArrival += IncomingPrim;
|
||||
InterRegionSingleton.Instance.OnPrimGroupNear += TriggerExpectPrimCrossing;
|
||||
InterRegionSingleton.Instance.OnRegionUp += TriggerRegionUp;
|
||||
InterRegionSingleton.Instance.OnChildAgentUpdate += TriggerChildAgentUpdate;
|
||||
InterRegionSingleton.Instance.OnTellRegionToCloseChildConnection += TriggerTellRegionToCloseChildConnection;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region IInterRegionCommunications interface (Methods called by regions in this instance)
|
||||
|
||||
public override bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
|
||||
{
|
||||
int failures = 0;
|
||||
lock (m_deadRegionCache)
|
||||
{
|
||||
if (m_deadRegionCache.ContainsKey(regionHandle))
|
||||
{
|
||||
failures = m_deadRegionCache[regionHandle];
|
||||
}
|
||||
}
|
||||
if (failures <= 3)
|
||||
{
|
||||
RegionInfo regInfo = null;
|
||||
try
|
||||
{
|
||||
if (m_localBackend.ChildAgentUpdate(regionHandle, cAgentData))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
regInfo = RequestNeighbourInfo(regionHandle);
|
||||
if (regInfo != null)
|
||||
{
|
||||
//don't want to be creating a new link to the remote instance every time like we are here
|
||||
bool retValue = false;
|
||||
|
||||
|
||||
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
|
||||
typeof(OGS1InterRegionRemoting),
|
||||
"tcp://" + regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions");
|
||||
|
||||
if (remObject != null)
|
||||
{
|
||||
retValue = remObject.ChildAgentUpdate(regionHandle, cAgentData);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[HGrid]: remoting object not found");
|
||||
}
|
||||
remObject = null;
|
||||
|
||||
return retValue;
|
||||
}
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
return false;
|
||||
}
|
||||
catch (RemotingException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[HGrid]: Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
catch (SocketException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[HGrid]: Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
catch (InvalidCredentialException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[HGrid]: Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
catch (AuthenticationException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[HGrid]: Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
|
||||
m_log.WarnFormat("[HGrid]: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//m_log.Info("[INTERREGION]: Skipped Sending Child Update to a region because it failed too many times:" + regionHandle.ToString());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inform a region that a child agent will be on the way from a client.
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentData"></param>
|
||||
/// <returns></returns>
|
||||
public override bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
|
||||
{
|
||||
|
||||
if (m_localBackend.InformRegionOfChildAgent(regionHandle, agentData))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return base.InformRegionOfChildAgent(regionHandle, agentData);
|
||||
}
|
||||
|
||||
// UGLY!
|
||||
public override bool RegionUp(SerializableRegionInfo region, ulong regionhandle)
|
||||
{
|
||||
if (m_localBackend.RegionUp(region, regionhandle))
|
||||
return true;
|
||||
return base.RegionUp(region, regionhandle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentData"></param>
|
||||
/// <returns></returns>
|
||||
public override bool InformRegionOfPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod)
|
||||
{
|
||||
int failures = 0;
|
||||
lock (m_deadRegionCache)
|
||||
{
|
||||
if (m_deadRegionCache.ContainsKey(regionHandle))
|
||||
{
|
||||
failures = m_deadRegionCache[regionHandle];
|
||||
}
|
||||
}
|
||||
if (failures <= 1)
|
||||
{
|
||||
RegionInfo regInfo = null;
|
||||
try
|
||||
{
|
||||
if (m_localBackend.InformRegionOfPrimCrossing(regionHandle, primID, objData, XMLMethod))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
regInfo = RequestNeighbourInfo(regionHandle);
|
||||
if (regInfo != null)
|
||||
{
|
||||
//don't want to be creating a new link to the remote instance every time like we are here
|
||||
bool retValue = false;
|
||||
|
||||
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
|
||||
typeof(OGS1InterRegionRemoting),
|
||||
"tcp://" + regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions");
|
||||
|
||||
if (remObject != null)
|
||||
{
|
||||
retValue = remObject.InformRegionOfPrimCrossing(regionHandle, primID.Guid, objData, XMLMethod);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[HGrid]: Remoting object not found");
|
||||
}
|
||||
remObject = null;
|
||||
|
||||
return retValue;
|
||||
}
|
||||
NoteDeadRegion(regionHandle);
|
||||
return false;
|
||||
}
|
||||
catch (RemotingException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Remoting Error: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (SocketException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Remoting Error: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (InvalidCredentialException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Invalid Credential Exception: Invalid Credentials : " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (AuthenticationException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Authentication exception: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Unknown exception: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public override bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying)
|
||||
{
|
||||
|
||||
RegionInfo[] regions = m_regionsOnInstance.ToArray();
|
||||
bool banned = false;
|
||||
bool localregion = false;
|
||||
|
||||
for (int i = 0; i < regions.Length; i++)
|
||||
{
|
||||
if (regions[i] != null)
|
||||
{
|
||||
if (regions[i].RegionHandle == regionHandle)
|
||||
{
|
||||
localregion = true;
|
||||
if (regions[i].EstateSettings.IsBanned(agentID))
|
||||
{
|
||||
banned = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (banned)
|
||||
return false;
|
||||
if (localregion)
|
||||
return m_localBackend.ExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
|
||||
|
||||
return base.ExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
|
||||
|
||||
}
|
||||
|
||||
public override bool ExpectPrimCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isPhysical)
|
||||
{
|
||||
RegionInfo regInfo = null;
|
||||
try
|
||||
{
|
||||
if (m_localBackend.TriggerExpectPrimCrossing(regionHandle, agentID, position, isPhysical))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
regInfo = RequestNeighbourInfo(regionHandle);
|
||||
if (regInfo != null)
|
||||
{
|
||||
bool retValue = false;
|
||||
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
|
||||
typeof(OGS1InterRegionRemoting),
|
||||
"tcp://" + regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions");
|
||||
|
||||
if (remObject != null)
|
||||
{
|
||||
retValue =
|
||||
remObject.ExpectAvatarCrossing(regionHandle, agentID.Guid, new sLLVector3(position),
|
||||
isPhysical);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[HGrid]: Remoting object not found");
|
||||
}
|
||||
remObject = null;
|
||||
|
||||
return retValue;
|
||||
}
|
||||
//TODO need to see if we know about where this region is and use .net remoting
|
||||
// to inform it.
|
||||
NoteDeadRegion(regionHandle);
|
||||
return false;
|
||||
}
|
||||
catch (RemotingException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Remoting Error: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (SocketException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Remoting Error: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (InvalidCredentialException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Invalid Credential Exception: Invalid Credentials : " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (AuthenticationException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Authentication exception: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Unknown exception: Unable to connect to adjacent region: " + regionHandle);
|
||||
m_log.DebugFormat("[HGrid]: {0}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID)
|
||||
{
|
||||
RegionInfo regInfo = null;
|
||||
try
|
||||
{
|
||||
if (m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
regInfo = RequestNeighbourInfo(regionHandle);
|
||||
if (regInfo != null)
|
||||
{
|
||||
// bool retValue = false;
|
||||
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
|
||||
typeof(OGS1InterRegionRemoting),
|
||||
"tcp://" + regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions");
|
||||
|
||||
if (remObject != null)
|
||||
{
|
||||
// retValue =
|
||||
remObject.TellRegionToCloseChildConnection(regionHandle, agentID.Guid);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[HGrid]: Remoting object not found");
|
||||
}
|
||||
remObject = null;
|
||||
|
||||
return true;
|
||||
}
|
||||
//TODO need to see if we know about where this region is and use .net remoting
|
||||
// to inform it.
|
||||
NoteDeadRegion(regionHandle);
|
||||
return false;
|
||||
}
|
||||
catch (RemotingException)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName +
|
||||
" " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
//m_log.Debug(e.ToString());
|
||||
return false;
|
||||
}
|
||||
catch (SocketException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGridS]: Socket Error: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
|
||||
" - Is this neighbor up?");
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (InvalidCredentialException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Invalid Credentials: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (AuthenticationException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: Authentication exception: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[HGrid]: WebException exception: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[HGrid]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
// This line errors with a Null Reference Exception.. Why? @.@
|
||||
//m_log.Warn("Unknown exception: Unable to connect to adjacent region using tcp://" + regInfo.RemotingAddress +
|
||||
// ":" + regInfo.RemotingPort +
|
||||
//"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY + " - This is likely caused by an incompatibility in the protocol between this sim and that one");
|
||||
m_log.DebugFormat("[HGrid]: {0}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool AcknowledgeAgentCrossed(ulong regionHandle, UUID agentId)
|
||||
{
|
||||
return m_localBackend.AcknowledgeAgentCrossed(regionHandle, agentId);
|
||||
}
|
||||
|
||||
public override bool AcknowledgePrimCrossed(ulong regionHandle, UUID primId)
|
||||
{
|
||||
return m_localBackend.AcknowledgePrimCrossed(regionHandle, primId);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Methods triggered by calls from external instances
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentData"></param>
|
||||
/// <returns></returns>
|
||||
public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
|
||||
{
|
||||
HGIncomingChildAgent(regionHandle, agentData);
|
||||
|
||||
m_log.Info("[HGrid]: " + gdebugRegionName + ": Incoming HGrid Agent " + agentData.firstname + " " + agentData.lastname);
|
||||
|
||||
return m_localBackend.IncomingChildAgent(regionHandle, agentData);
|
||||
}
|
||||
|
||||
public bool TriggerRegionUp(RegionUpData regionData, ulong regionhandle)
|
||||
{
|
||||
m_log.Info(
|
||||
"[HGrid]: " +
|
||||
m_localBackend._gdebugRegionName + "Incoming HGrid RegionUpReport: " + "(" + regionData.X +
|
||||
"," + regionData.Y + "). Giving this region a fresh set of 'dead' tries");
|
||||
|
||||
RegionInfo nRegionInfo = new RegionInfo();
|
||||
nRegionInfo.SetEndPoint("127.0.0.1", regionData.PORT);
|
||||
nRegionInfo.ExternalHostName = regionData.IPADDR;
|
||||
nRegionInfo.RegionLocX = regionData.X;
|
||||
nRegionInfo.RegionLocY = regionData.Y;
|
||||
|
||||
lock (m_deadRegionCache)
|
||||
{
|
||||
if (m_deadRegionCache.ContainsKey(nRegionInfo.RegionHandle))
|
||||
{
|
||||
m_deadRegionCache.Remove(nRegionInfo.RegionHandle);
|
||||
}
|
||||
}
|
||||
|
||||
return m_localBackend.TriggerRegionUp(nRegionInfo, regionhandle);
|
||||
}
|
||||
|
||||
public bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
|
||||
{
|
||||
//m_log.Info("[INTER]: Incoming HGrid Child Agent Data Update");
|
||||
|
||||
return m_localBackend.TriggerChildAgentUpdate(regionHandle, cAgentData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentData"></param>
|
||||
/// <returns></returns>
|
||||
public bool IncomingPrim(ulong regionHandle, UUID primID, string objData, int XMLMethod)
|
||||
{
|
||||
m_localBackend.TriggerExpectPrim(regionHandle, primID, objData, XMLMethod);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="regionHandle"></param>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool TriggerExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying)
|
||||
{
|
||||
return m_localBackend.TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
|
||||
}
|
||||
|
||||
public bool TriggerExpectPrimCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isPhysical)
|
||||
{
|
||||
return m_localBackend.TriggerExpectPrimCrossing(regionHandle, agentID, position, isPhysical);
|
||||
}
|
||||
|
||||
public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, UUID agentID)
|
||||
{
|
||||
return m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID);
|
||||
}
|
||||
|
||||
int timeOut = 10; //10 seconds
|
||||
/// <summary>
|
||||
/// Check that a region is available for TCP comms. This is necessary for .NET remoting between regions.
|
||||
/// </summary>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="retry"></param>
|
||||
/// <returns></returns>
|
||||
public bool CheckRegion(string address, uint port, bool retry)
|
||||
{
|
||||
bool available = false;
|
||||
bool timed_out = true;
|
||||
|
||||
IPAddress ia;
|
||||
IPAddress.TryParse(address, out ia);
|
||||
IPEndPoint m_EndPoint = new IPEndPoint(ia, (int)port);
|
||||
|
||||
AsyncCallback callback = delegate(IAsyncResult iar)
|
||||
{
|
||||
Socket s = (Socket)iar.AsyncState;
|
||||
try
|
||||
{
|
||||
s.EndConnect(iar);
|
||||
available = true;
|
||||
timed_out = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[HGrid]: Callback EndConnect exception: {0}:{1}", e.Message, e.StackTrace);
|
||||
}
|
||||
|
||||
s.Close();
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
IAsyncResult ar = socket.BeginConnect(m_EndPoint, callback, socket);
|
||||
ar.AsyncWaitHandle.WaitOne(timeOut * 1000, false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[HGrid]: CheckRegion Socket Setup exception: {0}:{1}", e.Message, e.StackTrace);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (timed_out)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[HGrid]: socket [{0}] timed out ({1}) waiting to obtain a connection.",
|
||||
m_EndPoint, timeOut * 1000);
|
||||
|
||||
if (retry)
|
||||
{
|
||||
return CheckRegion(address, port, false);
|
||||
}
|
||||
}
|
||||
|
||||
return available;
|
||||
}
|
||||
|
||||
public override bool CheckRegion(string address, uint port)
|
||||
{
|
||||
return CheckRegion(address, port, true);
|
||||
}
|
||||
|
||||
public void NoteDeadRegion(ulong regionhandle)
|
||||
{
|
||||
lock (m_deadRegionCache)
|
||||
{
|
||||
if (m_deadRegionCache.ContainsKey(regionhandle))
|
||||
{
|
||||
m_deadRegionCache[regionhandle] = m_deadRegionCache[regionhandle] + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_deadRegionCache.Add(regionhandle, 1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,451 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGInventoryService : LocalInventoryService, ISecureInventoryService
|
||||
{
|
||||
private static readonly ILog m_log
|
||||
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string _inventoryServerUrl;
|
||||
private Uri m_Uri;
|
||||
private UserProfileCacheService m_userProfileCache;
|
||||
private bool m_gridmode = false;
|
||||
|
||||
private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory
|
||||
= new Dictionary<UUID, InventoryReceiptCallback>();
|
||||
|
||||
public UserProfileCacheService UserProfileCache
|
||||
{
|
||||
set { m_userProfileCache = value; }
|
||||
}
|
||||
|
||||
public HGInventoryService(string inventoryServerUrl, UserProfileCacheService userProfileCacheService, bool gridmode)
|
||||
{
|
||||
_inventoryServerUrl = HGNetworkServersInfo.ServerURI(inventoryServerUrl);
|
||||
m_Uri = new Uri(_inventoryServerUrl);
|
||||
m_userProfileCache = userProfileCacheService;
|
||||
m_gridmode = gridmode;
|
||||
}
|
||||
|
||||
#region ISecureInventoryService Members
|
||||
|
||||
public void RequestInventoryForUser(UUID userID, UUID session_id, InventoryReceiptCallback callback)
|
||||
{
|
||||
if (IsLocalStandaloneUser(userID))
|
||||
{
|
||||
base.RequestInventoryForUser(userID, callback);
|
||||
return;
|
||||
}
|
||||
|
||||
// grid/hypergrid mode
|
||||
if (!m_RequestingInventory.ContainsKey(userID))
|
||||
{
|
||||
m_RequestingInventory.Add(userID, callback);
|
||||
|
||||
try
|
||||
{
|
||||
string invServer = GetUserInventoryURI(userID);
|
||||
m_log.InfoFormat(
|
||||
"[HGrid INVENTORY SERVICE]: Requesting inventory from {0}/GetInventory/ for user {1} ({2})",
|
||||
/*_inventoryServerUrl*/ invServer, userID, userID.Guid);
|
||||
|
||||
|
||||
RestSessionObjectPosterResponse<Guid, InventoryCollection> requester
|
||||
= new RestSessionObjectPosterResponse<Guid, InventoryCollection>();
|
||||
requester.ResponseCallback = InventoryResponse;
|
||||
|
||||
requester.BeginPostObject(invServer + "/GetInventory/", userID.Guid, session_id.ToString(), userID.ToString());
|
||||
|
||||
//Test(userID.Guid);
|
||||
|
||||
//RestObjectPosterResponse<InventoryCollection> requester
|
||||
// = new RestObjectPosterResponse<InventoryCollection>();
|
||||
//requester.ResponseCallback = InventoryResponse;
|
||||
|
||||
//requester.BeginPostObject<Guid>(/*_inventoryServerUrl*/ invServer + "/GetInventory/", userID.Guid);
|
||||
|
||||
//RestClient cli = new RestClient(invServer + "/GetInventory/" + userID.Guid);
|
||||
//Stream reply = cli.Request();
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
if (StatsManager.SimExtraStats != null)
|
||||
StatsManager.SimExtraStats.AddInventoryServiceRetrievalFailure();
|
||||
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Request inventory operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: RequestInventoryForUser() - could not find user profile for {0}", userID);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a new folder to the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="folder"></param>
|
||||
/// <returns>true if the folder was successfully added</returns>
|
||||
public bool AddFolder(InventoryFolderBase folder, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(folder.Owner))
|
||||
{
|
||||
return base.AddFolder(folder);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(folder.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/NewFolder/", folder, session_id.ToString(), folder.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Add new inventory folder operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update a folder in the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="folder"></param>
|
||||
/// <returns>true if the folder was successfully updated</returns>
|
||||
public bool UpdateFolder(InventoryFolderBase folder, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(folder.Owner))
|
||||
{
|
||||
return base.UpdateFolder(folder);
|
||||
}
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(folder.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/UpdateFolder/", folder, session_id.ToString(), folder.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Update inventory folder operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Move an inventory folder to a new location
|
||||
/// </summary>
|
||||
/// <param name="folder">A folder containing the details of the new location</param>
|
||||
/// <returns>true if the folder was successfully moved</returns>
|
||||
public bool MoveFolder(InventoryFolderBase folder, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(folder.Owner))
|
||||
{
|
||||
return base.MoveFolder(folder);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(folder.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/MoveFolder/", folder, session_id.ToString(), folder.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Move inventory folder operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Purge an inventory folder of all its items and subfolders.
|
||||
/// </summary>
|
||||
/// <param name="folder"></param>
|
||||
/// <returns>true if the folder was successfully purged</returns>
|
||||
public bool PurgeFolder(InventoryFolderBase folder, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(folder.Owner))
|
||||
{
|
||||
return base.PurgeFolder(folder);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(folder.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/PurgeFolder/", folder, session_id.ToString(), folder.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Move inventory folder operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a new item to the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <returns>true if the item was successfully added</returns>
|
||||
public bool AddItem(InventoryItemBase item, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(item.Owner))
|
||||
{
|
||||
return base.AddItem(item);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(item.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/NewItem/", item, session_id.ToString(), item.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Add new inventory item operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update an item in the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <returns>true if the item was successfully updated</returns>
|
||||
public bool UpdateItem(InventoryItemBase item, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(item.Owner))
|
||||
{
|
||||
return base.UpdateItem(item);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(item.Owner);
|
||||
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/NewItem/", item, session_id.ToString(), item.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Update new inventory item operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item from the user's inventory
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <returns>true if the item was successfully deleted</returns>
|
||||
public bool DeleteItem(InventoryItemBase item, UUID session_id)
|
||||
{
|
||||
if (IsLocalStandaloneUser(item.Owner))
|
||||
{
|
||||
return base.DeleteItem(item);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string invServ = GetUserInventoryURI(item.Owner);
|
||||
|
||||
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
|
||||
"POST", invServ + "/DeleteItem/", item, session_id.ToString(), item.Owner.ToString());
|
||||
}
|
||||
catch (WebException e)
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Delete inventory item operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Methods common to ISecureInventoryService and IInventoryService
|
||||
|
||||
/// <summary>
|
||||
/// Does the given user have an inventory structure?
|
||||
/// </summary>
|
||||
/// <param name="userID"></param>
|
||||
/// <returns></returns>
|
||||
public override bool HasInventoryForUser(UUID userID)
|
||||
{
|
||||
if (IsLocalStandaloneUser(userID))
|
||||
{
|
||||
return base.HasInventoryForUser(userID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the root inventory folder for the given user.
|
||||
/// </summary>
|
||||
/// <param name="userID"></param>
|
||||
/// <returns>null if no root folder was found</returns>
|
||||
public override InventoryFolderBase RequestRootFolder(UUID userID)
|
||||
{
|
||||
if (IsLocalStandaloneUser(userID))
|
||||
{
|
||||
return base.RequestRootFolder(userID);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Callback used by the inventory server GetInventory request
|
||||
/// </summary>
|
||||
/// <param name="userID"></param>
|
||||
private void InventoryResponse(InventoryCollection response)
|
||||
{
|
||||
UUID userID = response.UserID;
|
||||
if (m_RequestingInventory.ContainsKey(userID))
|
||||
{
|
||||
m_log.InfoFormat("[HGrid INVENTORY SERVICE]: " +
|
||||
"Received inventory response for user {0} containing {1} folders and {2} items",
|
||||
userID, response.Folders.Count, response.Items.Count);
|
||||
|
||||
InventoryFolderImpl rootFolder = null;
|
||||
InventoryReceiptCallback callback = m_RequestingInventory[userID];
|
||||
|
||||
ICollection<InventoryFolderImpl> folders = new List<InventoryFolderImpl>();
|
||||
ICollection<InventoryItemBase> items = new List<InventoryItemBase>();
|
||||
|
||||
foreach (InventoryFolderBase folder in response.Folders)
|
||||
{
|
||||
if (folder.ParentID == UUID.Zero)
|
||||
{
|
||||
rootFolder = new InventoryFolderImpl(folder);
|
||||
folders.Add(rootFolder);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (rootFolder != null)
|
||||
{
|
||||
foreach (InventoryFolderBase folder in response.Folders)
|
||||
{
|
||||
if (folder.ID != rootFolder.ID)
|
||||
{
|
||||
folders.Add(new InventoryFolderImpl(folder));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (InventoryItemBase item in response.Items)
|
||||
{
|
||||
items.Add(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Did not get back an inventory containing a root folder for user {0}", userID);
|
||||
}
|
||||
|
||||
callback(folders, items);
|
||||
|
||||
m_RequestingInventory.Remove(userID);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[HGrid INVENTORY SERVICE]: " +
|
||||
"Received inventory response for {0} for which we do not have a record of requesting!",
|
||||
userID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool IsLocalStandaloneUser(UUID userID)
|
||||
{
|
||||
CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(userID);
|
||||
if (uinfo == null)
|
||||
return true;
|
||||
|
||||
string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI);
|
||||
|
||||
if ((!m_gridmode) && ((userInventoryServerURI == _inventoryServerUrl)) || (userInventoryServerURI == ""))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private string GetUserInventoryURI(UUID userID)
|
||||
{
|
||||
string invURI = _inventoryServerUrl;
|
||||
CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(userID);
|
||||
if ((uinfo == null) || (uinfo.UserProfile == null))
|
||||
return invURI;
|
||||
|
||||
string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI);
|
||||
|
||||
if ((userInventoryServerURI != null) &&
|
||||
(userInventoryServerURI != ""))
|
||||
invURI = userInventoryServerURI;
|
||||
return invURI;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,267 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
/// <summary>
|
||||
/// For the time being, this class is just an identity wrapper around OGS1UserServices,
|
||||
/// so it always fails for foreign users.
|
||||
/// Later it needs to talk with the foreign users' user servers.
|
||||
/// </summary>
|
||||
public class HGUserServices : IUserService, IAvatarService, IMessagingService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private HGCommunicationsGridMode m_parent;
|
||||
private OGS1UserServices m_remoteUserServices;
|
||||
|
||||
public HGUserServices(HGCommunicationsGridMode parent)
|
||||
{
|
||||
m_parent = parent;
|
||||
m_remoteUserServices = new OGS1UserServices(parent);
|
||||
}
|
||||
|
||||
public UserProfileData ConvertXMLRPCDataToUserProfile(Hashtable data)
|
||||
{
|
||||
return m_remoteUserServices.ConvertXMLRPCDataToUserProfile(data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a user agent from the user server
|
||||
/// </summary>
|
||||
/// <param name="avatarID"></param>
|
||||
/// <returns>null if the request fails</returns>
|
||||
public UserAgentData GetAgentByUUID(UUID userId)
|
||||
{
|
||||
return m_remoteUserServices.GetAgentByUUID(userId);
|
||||
}
|
||||
|
||||
public AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data)
|
||||
{
|
||||
return m_remoteUserServices.ConvertXMLRPCDataToAvatarAppearance(data);
|
||||
}
|
||||
|
||||
public List<AvatarPickerAvatar> ConvertXMLRPCDataToAvatarPickerList(UUID queryID, Hashtable data)
|
||||
{
|
||||
return m_remoteUserServices.ConvertXMLRPCDataToAvatarPickerList(queryID, data);
|
||||
}
|
||||
|
||||
public List<FriendListItem> ConvertXMLRPCDataToFriendListItemList(Hashtable data)
|
||||
{
|
||||
return m_remoteUserServices.ConvertXMLRPCDataToFriendListItemList(data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logs off a user on the user server
|
||||
/// </summary>
|
||||
/// <param name="UserID">UUID of the user</param>
|
||||
/// <param name="regionID">UUID of the Region</param>
|
||||
/// <param name="regionhandle">regionhandle</param>
|
||||
/// <param name="position">final position</param>
|
||||
/// <param name="lookat">final lookat</param>
|
||||
public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
|
||||
{
|
||||
m_remoteUserServices.LogOffUser(userid, regionid, regionhandle, position, lookat);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logs off a user on the user server (deprecated as of 2008-08-27)
|
||||
/// </summary>
|
||||
/// <param name="UserID">UUID of the user</param>
|
||||
/// <param name="regionID">UUID of the Region</param>
|
||||
/// <param name="regionhandle">regionhandle</param>
|
||||
/// <param name="posx">final position x</param>
|
||||
/// <param name="posy">final position y</param>
|
||||
/// <param name="posz">final position z</param>
|
||||
public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
|
||||
{
|
||||
m_remoteUserServices.LogOffUser(userid, regionid, regionhandle, posx, posy, posz);
|
||||
}
|
||||
|
||||
public UserProfileData GetUserProfile(string firstName, string lastName)
|
||||
{
|
||||
return GetUserProfile(firstName + " " + lastName);
|
||||
}
|
||||
|
||||
public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle)
|
||||
{
|
||||
m_remoteUserServices.UpdateUserCurrentRegion(avatarid, regionuuid, regionhandle);
|
||||
}
|
||||
|
||||
public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
|
||||
{
|
||||
return m_remoteUserServices.GenerateAgentPickerRequestResponse(queryID, query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a user profile from the user server
|
||||
/// </summary>
|
||||
/// <param name="avatarID"></param>
|
||||
/// <returns>null if the request fails</returns>
|
||||
public UserProfileData GetUserProfile(string name)
|
||||
{
|
||||
return m_remoteUserServices.GetUserProfile(name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a user profile from the user server
|
||||
/// </summary>
|
||||
/// <param name="avatarID"></param>
|
||||
/// <returns>null if the request fails</returns>
|
||||
public UserProfileData GetUserProfile(UUID avatarID)
|
||||
{
|
||||
return m_remoteUserServices.GetUserProfile(avatarID);
|
||||
}
|
||||
|
||||
|
||||
public void ClearUserAgent(UUID avatarID)
|
||||
{
|
||||
m_remoteUserServices.ClearUserAgent(avatarID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the user information for the given master uuid.
|
||||
/// </summary>
|
||||
/// <param name="uuid"></param>
|
||||
/// <returns></returns>
|
||||
public UserProfileData SetupMasterUser(string firstName, string lastName)
|
||||
{
|
||||
return m_remoteUserServices.SetupMasterUser(firstName, lastName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the user information for the given master uuid.
|
||||
/// </summary>
|
||||
/// <param name="uuid"></param>
|
||||
/// <returns></returns>
|
||||
public UserProfileData SetupMasterUser(string firstName, string lastName, string password)
|
||||
{
|
||||
return m_remoteUserServices.SetupMasterUser(firstName, lastName, password);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the user information for the given master uuid.
|
||||
/// </summary>
|
||||
/// <param name="uuid"></param>
|
||||
/// <returns></returns>
|
||||
public UserProfileData SetupMasterUser(UUID uuid)
|
||||
{
|
||||
return m_remoteUserServices.SetupMasterUser(uuid);
|
||||
}
|
||||
|
||||
public UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
|
||||
{
|
||||
return m_remoteUserServices.AddUserProfile(firstName, lastName, pass, regX, regY);
|
||||
}
|
||||
|
||||
public bool ResetUserPassword(string firstName, string lastName, string newPassword)
|
||||
{
|
||||
return m_remoteUserServices.ResetUserPassword(firstName, lastName, newPassword);
|
||||
}
|
||||
|
||||
public bool UpdateUserProfile(UserProfileData userProfile)
|
||||
{
|
||||
return m_remoteUserServices.UpdateUserProfile(userProfile);
|
||||
}
|
||||
|
||||
#region IUserServices Friend Methods
|
||||
/// <summary>
|
||||
/// Adds a new friend to the database for XUser
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that who's friends list is being added to</param>
|
||||
/// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
|
||||
/// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
|
||||
public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
|
||||
{
|
||||
m_remoteUserServices.AddNewUserFriend(friendlistowner, friend, perms);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete friend on friendlistowner's friendlist.
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that who's friends list is being updated</param>
|
||||
/// <param name="friend">The Ex-friend agent</param>
|
||||
public void RemoveUserFriend(UUID friendlistowner, UUID friend)
|
||||
{
|
||||
m_remoteUserServices.RemoveUserFriend(friend, friend);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update permissions for friend on friendlistowner's friendlist.
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that who's friends list is being updated</param>
|
||||
/// <param name="friend">The agent that is getting or loosing permissions</param>
|
||||
/// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
|
||||
public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
|
||||
{
|
||||
m_remoteUserServices.UpdateUserFriendPerms(friendlistowner, friend, perms);
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
|
||||
public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
|
||||
{
|
||||
return m_remoteUserServices.GetUserFriendList(friendlistowner);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// Appearance
|
||||
public AvatarAppearance GetUserAppearance(UUID user)
|
||||
{
|
||||
return m_remoteUserServices.GetUserAppearance(user);
|
||||
}
|
||||
|
||||
public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
|
||||
{
|
||||
m_remoteUserServices.UpdateUserAppearance(user, appearance);
|
||||
}
|
||||
|
||||
#region IMessagingService
|
||||
|
||||
public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
|
||||
{
|
||||
return m_remoteUserServices.GetFriendRegionInfos(uuids);
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,199 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Grid.AssetServer;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Hypergrid
|
||||
{
|
||||
public class HGStandaloneAssetService : IRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static bool initialized = false;
|
||||
private static bool enabled = false;
|
||||
|
||||
Scene m_scene;
|
||||
AssetService m_assetService;
|
||||
|
||||
#region IRegionModule interface
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
if (!initialized)
|
||||
{
|
||||
initialized = true;
|
||||
m_scene = scene;
|
||||
|
||||
// This module is only on for standalones in hypergrid mode
|
||||
enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
m_log.Info("[HGStandaloneAssetService]: Starting...");
|
||||
|
||||
m_assetService = new AssetService(m_scene);
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "HGStandaloneAssetService"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
public class AssetService
|
||||
{
|
||||
private IUserService m_userService;
|
||||
private bool m_doLookup = false;
|
||||
|
||||
public bool DoLookup
|
||||
{
|
||||
get { return m_doLookup; }
|
||||
set { m_doLookup = value; }
|
||||
}
|
||||
private static readonly ILog m_log
|
||||
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public AssetService(Scene m_scene)
|
||||
{
|
||||
AddHttpHandlers(m_scene);
|
||||
m_userService = m_scene.CommsManager.UserService;
|
||||
}
|
||||
|
||||
protected void AddHttpHandlers(Scene m_scene)
|
||||
{
|
||||
IAssetProviderPlugin m_assetProvider = ((AssetServerBase)m_scene.AssetCache.AssetServer).AssetProviderPlugin;
|
||||
|
||||
m_scene.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
|
||||
m_scene.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
|
||||
|
||||
}
|
||||
|
||||
|
||||
///// <summary>
|
||||
///// Check that the source of an inventory request is one that we trust.
|
||||
///// </summary>
|
||||
///// <param name="peer"></param>
|
||||
///// <returns></returns>
|
||||
//public bool CheckTrustSource(IPEndPoint peer)
|
||||
//{
|
||||
// if (m_doLookup)
|
||||
// {
|
||||
// m_log.InfoFormat("[GRID AGENT INVENTORY]: Checking trusted source {0}", peer);
|
||||
// UriBuilder ub = new UriBuilder(m_userserver_url);
|
||||
// IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host);
|
||||
// foreach (IPAddress uaddr in uaddrs)
|
||||
// {
|
||||
// if (uaddr.Equals(peer.Address))
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
|
||||
// m_log.WarnFormat(
|
||||
// "[GRID AGENT INVENTORY]: Rejecting request since source {0} was not in the list of trusted sources",
|
||||
// peer);
|
||||
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Check that the source of an inventory request for a particular agent is a current session belonging to
|
||||
/// that agent.
|
||||
/// </summary>
|
||||
/// <param name="session_id"></param>
|
||||
/// <param name="avatar_id"></param>
|
||||
/// <returns></returns>
|
||||
public bool CheckAuthSession(string session_id, string avatar_id)
|
||||
{
|
||||
if (m_doLookup)
|
||||
{
|
||||
m_log.InfoFormat("[HGStandaloneInvService]: checking authed session {0} {1}", session_id, avatar_id);
|
||||
UUID userID = UUID.Zero;
|
||||
UUID sessionID = UUID.Zero;
|
||||
UUID.TryParse(avatar_id, out userID);
|
||||
UUID.TryParse(session_id, out sessionID);
|
||||
if (userID.Equals(UUID.Zero) || sessionID.Equals(UUID.Zero))
|
||||
{
|
||||
m_log.Info("[HGStandaloneInvService]: Invalid user or session id " + avatar_id + "; " + session_id);
|
||||
return false;
|
||||
}
|
||||
UserProfileData userProfile = m_userService.GetUserProfile(userID);
|
||||
if (userProfile != null && userProfile.CurrentAgent != null &&
|
||||
userProfile.CurrentAgent.SessionID == sessionID)
|
||||
{
|
||||
m_log.Info("[HGStandaloneInvService]: user is logged in and session is valid. Authorizing access.");
|
||||
return true;
|
||||
}
|
||||
|
||||
m_log.Warn("[HGStandaloneInvService]: unknown user or session_id, request rejected");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,315 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Hypergrid
|
||||
{
|
||||
public class HGStandaloneInventoryService : IRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static bool initialized = false;
|
||||
private static bool enabled = false;
|
||||
|
||||
Scene m_scene;
|
||||
InventoryService m_inventoryService;
|
||||
|
||||
#region IRegionModule interface
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
if (!initialized)
|
||||
{
|
||||
initialized = true;
|
||||
m_scene = scene;
|
||||
|
||||
// This module is only on for standalones
|
||||
enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
m_log.Info("[HGStandaloneInvService]: Starting...");
|
||||
m_inventoryService = new InventoryService(m_scene);
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "HGStandaloneInventoryService"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
public class InventoryService
|
||||
{
|
||||
private InventoryServiceBase m_inventoryService;
|
||||
private IUserService m_userService;
|
||||
private bool m_doLookup = false;
|
||||
|
||||
public bool DoLookup
|
||||
{
|
||||
get { return m_doLookup; }
|
||||
set { m_doLookup = value; }
|
||||
}
|
||||
private static readonly ILog m_log
|
||||
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public InventoryService(Scene m_scene)
|
||||
{
|
||||
m_inventoryService = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
|
||||
m_userService = m_scene.CommsManager.UserService;
|
||||
AddHttpHandlers(m_scene);
|
||||
|
||||
}
|
||||
|
||||
protected void AddHttpHandlers(Scene m_scene)
|
||||
{
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
|
||||
"POST", "/GetInventory/", GetUserInventory, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/NewFolder/", m_inventoryService.AddFolder, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/UpdateFolder/", m_inventoryService.UpdateFolder, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/MoveFolder/", m_inventoryService.MoveFolder, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
|
||||
"POST", "/NewItem/", m_inventoryService.AddItem, CheckAuthSession));
|
||||
|
||||
m_scene.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
|
||||
"POST", "/DeleteItem/", m_inventoryService.DeleteItem, CheckAuthSession));
|
||||
|
||||
//// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
|
||||
//// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
|
||||
//// It would have been better to rename this request, but complexities in the BaseHttpServer
|
||||
//// (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier
|
||||
//// to do this for now.
|
||||
//m_scene.AddStreamHandler(
|
||||
// new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
|
||||
// ("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource));
|
||||
|
||||
//// for persistent active gestures
|
||||
//m_scene.AddStreamHandler(
|
||||
// new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
|
||||
// ("POST", "/ActiveGestures/", GetActiveGestures, CheckTrustSource));
|
||||
}
|
||||
|
||||
|
||||
///// <summary>
|
||||
///// Check that the source of an inventory request is one that we trust.
|
||||
///// </summary>
|
||||
///// <param name="peer"></param>
|
||||
///// <returns></returns>
|
||||
//public bool CheckTrustSource(IPEndPoint peer)
|
||||
//{
|
||||
// if (m_doLookup)
|
||||
// {
|
||||
// m_log.InfoFormat("[GRID AGENT INVENTORY]: Checking trusted source {0}", peer);
|
||||
// UriBuilder ub = new UriBuilder(m_userserver_url);
|
||||
// IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host);
|
||||
// foreach (IPAddress uaddr in uaddrs)
|
||||
// {
|
||||
// if (uaddr.Equals(peer.Address))
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
|
||||
// m_log.WarnFormat(
|
||||
// "[GRID AGENT INVENTORY]: Rejecting request since source {0} was not in the list of trusted sources",
|
||||
// peer);
|
||||
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Check that the source of an inventory request for a particular agent is a current session belonging to
|
||||
/// that agent.
|
||||
/// </summary>
|
||||
/// <param name="session_id"></param>
|
||||
/// <param name="avatar_id"></param>
|
||||
/// <returns></returns>
|
||||
public bool CheckAuthSession(string session_id, string avatar_id)
|
||||
{
|
||||
if (m_doLookup)
|
||||
{
|
||||
m_log.InfoFormat("[HGStandaloneInvService]: checking authed session {0} {1}", session_id, avatar_id);
|
||||
UUID userID = UUID.Zero;
|
||||
UUID sessionID = UUID.Zero;
|
||||
UUID.TryParse(avatar_id, out userID);
|
||||
UUID.TryParse(session_id, out sessionID);
|
||||
if (userID.Equals(UUID.Zero) || sessionID.Equals(UUID.Zero))
|
||||
{
|
||||
m_log.Info("[HGStandaloneInvService]: Invalid user or session id " + avatar_id + "; " + session_id);
|
||||
return false;
|
||||
}
|
||||
UserProfileData userProfile = m_userService.GetUserProfile(userID);
|
||||
if (userProfile != null && userProfile.CurrentAgent != null &&
|
||||
userProfile.CurrentAgent.SessionID == sessionID)
|
||||
{
|
||||
m_log.Info("[HGStandaloneInvService]: user is logged in and session is valid. Authorizing access.");
|
||||
return true;
|
||||
}
|
||||
|
||||
m_log.Warn("[HGStandaloneInvService]: unknown user or session_id, request rejected");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Return a user's entire inventory
|
||||
/// </summary>
|
||||
/// <param name="rawUserID"></param>
|
||||
/// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns>
|
||||
public InventoryCollection GetUserInventory(Guid rawUserID)
|
||||
{
|
||||
UUID userID = new UUID(rawUserID);
|
||||
|
||||
m_log.Info("[HGStandaloneInvService]: Processing request for inventory of " + userID);
|
||||
|
||||
// Uncomment me to simulate a slow responding inventory server
|
||||
//Thread.Sleep(16000);
|
||||
|
||||
InventoryCollection invCollection = new InventoryCollection();
|
||||
|
||||
List<InventoryFolderBase> allFolders = ((InventoryServiceBase)m_inventoryService).GetInventorySkeleton(userID);
|
||||
|
||||
if (null == allFolders)
|
||||
{
|
||||
m_log.WarnFormat("[HGStandaloneInvService]: No inventory found for user {0}", rawUserID);
|
||||
|
||||
return invCollection;
|
||||
}
|
||||
|
||||
List<InventoryItemBase> allItems = new List<InventoryItemBase>();
|
||||
|
||||
foreach (InventoryFolderBase folder in allFolders)
|
||||
{
|
||||
List<InventoryItemBase> items = ((InventoryServiceBase)m_inventoryService).RequestFolderItems(folder.ID);
|
||||
|
||||
if (items != null)
|
||||
{
|
||||
allItems.InsertRange(0, items);
|
||||
}
|
||||
}
|
||||
|
||||
invCollection.UserID = userID;
|
||||
invCollection.Folders = allFolders;
|
||||
invCollection.Items = allItems;
|
||||
|
||||
// foreach (InventoryFolderBase folder in invCollection.Folders)
|
||||
// {
|
||||
// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back folder {0} {1}", folder.Name, folder.ID);
|
||||
// }
|
||||
//
|
||||
// foreach (InventoryItemBase item in invCollection.Items)
|
||||
// {
|
||||
// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder);
|
||||
// }
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[HGStandaloneInvService]: Sending back inventory response to user {0} containing {1} folders and {2} items",
|
||||
invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count);
|
||||
|
||||
return invCollection;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Guid to UUID wrapper for same name IInventoryServices method
|
||||
/// </summary>
|
||||
/// <param name="rawUserID"></param>
|
||||
/// <returns></returns>
|
||||
public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
|
||||
{
|
||||
UUID userID = new UUID(rawUserID);
|
||||
return ((InventoryServiceBase)m_inventoryService).GetInventorySkeleton(userID);
|
||||
}
|
||||
|
||||
public List<InventoryItemBase> GetActiveGestures(Guid rawUserID)
|
||||
{
|
||||
UUID userID = new UUID(rawUserID);
|
||||
|
||||
m_log.InfoFormat("[HGStandaloneInvService]: fetching active gestures for user {0}", userID);
|
||||
|
||||
return ((InventoryServiceBase)m_inventoryService).GetActiveGestures(userID);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,178 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Communications.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.World.WorldMap;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment.Types;
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.Hypergrid
|
||||
{
|
||||
public class HGWorldMapModule : WorldMapModule, IRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public override void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
IConfig startupConfig = config.Configs["Startup"];
|
||||
if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap")
|
||||
m_Enabled = true;
|
||||
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
m_log.Info("[HGMap] Initializing...");
|
||||
m_scene = scene;
|
||||
}
|
||||
|
||||
|
||||
public override string Name
|
||||
{
|
||||
get { return "HGWorldMap"; }
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates
|
||||
/// </summary>
|
||||
/// <param name="minX"></param>
|
||||
/// <param name="minY"></param>
|
||||
/// <param name="maxX"></param>
|
||||
/// <param name="maxY"></param>
|
||||
public override void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
|
||||
{
|
||||
//
|
||||
// WARNING!!! COPY & PASTE FROM SUPERCLASS
|
||||
// The only difference is at the very end
|
||||
//
|
||||
|
||||
m_log.Info("[HGMap]: Request map blocks " + minX + "-" + maxX + " " + minY + "-" + maxY);
|
||||
|
||||
//m_scene.ForEachScenePresence(delegate (ScenePresence sp) {
|
||||
// if (!sp.IsChildAgent && sp.UUID == remoteClient.AgentId)
|
||||
// {
|
||||
// Console.WriteLine("XXX Root agent");
|
||||
// DoRequestMapBlocks(remoteClient, minX, minY, maxX, maxY, flag);
|
||||
// }
|
||||
//};
|
||||
|
||||
List<MapBlockData> mapBlocks;
|
||||
if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
|
||||
{
|
||||
List<MapBlockData> response = new List<MapBlockData>();
|
||||
|
||||
// this should return one mapblock at most. But make sure: Look whether the one we requested is in there
|
||||
mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||
if (mapBlocks != null)
|
||||
{
|
||||
foreach (MapBlockData block in mapBlocks)
|
||||
{
|
||||
if (block.X == minX && block.Y == minY)
|
||||
{
|
||||
// found it => add it to response
|
||||
response.Add(block);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
response = mapBlocks;
|
||||
if (response.Count == 0)
|
||||
{
|
||||
// response still empty => couldn't find the map-tile the user clicked on => tell the client
|
||||
MapBlockData block = new MapBlockData();
|
||||
block.X = (ushort)minX;
|
||||
block.Y = (ushort)minY;
|
||||
block.Access = 254; // == not there
|
||||
response.Add(block);
|
||||
}
|
||||
remoteClient.SendMapBlock(response, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// normal mapblock request. Use the provided values
|
||||
mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
|
||||
|
||||
// Different from super
|
||||
FillInMap(mapBlocks, minX, minY, maxX, maxY);
|
||||
//
|
||||
|
||||
remoteClient.SendMapBlock(mapBlocks, flag);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
|
||||
{
|
||||
for (int x = minX; x <= maxX; x++)
|
||||
for (int y = minY; y <= maxY; y++)
|
||||
{
|
||||
MapBlockData mblock = mapBlocks.Find(delegate(MapBlockData mb) { return ((mb.X == x) && (mb.Y == y)); });
|
||||
if (mblock == null)
|
||||
{
|
||||
mblock = new MapBlockData();
|
||||
mblock.X = (ushort)x;
|
||||
mblock.Y = (ushort)y;
|
||||
mblock.Name = "";
|
||||
mblock.Access = 254; // not here???
|
||||
mblock.MapImageId = UUID.Zero;
|
||||
mapBlocks.Add(mblock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,377 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
//using HyperGrid.Framework;
|
||||
//using OpenSim.Region.Communications.Hypergrid;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes.Hypergrid
|
||||
{
|
||||
public class HGAssetMapper
|
||||
{
|
||||
#region Fields
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// This maps between asset server URLs and asset server clients
|
||||
private Dictionary<string, GridAssetClient> m_assetServers = new Dictionary<string, GridAssetClient>();
|
||||
|
||||
// This maps between asset UUIDs and asset servers
|
||||
private Dictionary<UUID, GridAssetClient> m_assetMap = new Dictionary<UUID, GridAssetClient>();
|
||||
|
||||
private Scene m_scene;
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
|
||||
public HGAssetMapper(Scene scene)
|
||||
{
|
||||
m_scene = scene;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Internal functions
|
||||
|
||||
private string UserAssetURL(UUID userID)
|
||||
{
|
||||
CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID);
|
||||
if (uinfo != null)
|
||||
return (uinfo.UserProfile.UserAssetURI == "") ? null : uinfo.UserProfile.UserAssetURI;
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool IsHomeUser(UUID userID)
|
||||
{
|
||||
CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID);
|
||||
|
||||
if (uinfo != null)
|
||||
{
|
||||
//if ((uinfo.UserProfile.UserAssetURI == null) || (uinfo.UserProfile.UserAssetURI == "") ||
|
||||
// uinfo.UserProfile.UserAssetURI.Equals(m_scene.CommsManager.NetworkServersInfo.AssetURL))
|
||||
if (HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile.UserAssetURI))
|
||||
{
|
||||
m_log.Debug("[HGScene]: Home user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Debug("[HGScene]: Foreign user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName);
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool IsInAssetMap(UUID uuid)
|
||||
{
|
||||
return m_assetMap.ContainsKey(uuid);
|
||||
}
|
||||
|
||||
private bool FetchAsset(GridAssetClient asscli, UUID assetID, bool isTexture)
|
||||
{
|
||||
// I'm not going over 3 seconds since this will be blocking processing of all the other inbound
|
||||
// packets from the client.
|
||||
int pollPeriod = 200;
|
||||
int maxPolls = 15;
|
||||
|
||||
AssetBase asset;
|
||||
|
||||
// Maybe it came late, and it's already here. Check first.
|
||||
if (m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset))
|
||||
{
|
||||
m_log.Debug("[HGScene]: Asset already in asset cache. " + assetID);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
asscli.RequestAsset(assetID, isTexture);
|
||||
|
||||
do
|
||||
{
|
||||
Thread.Sleep(pollPeriod);
|
||||
|
||||
if (m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset) && (asset != null))
|
||||
{
|
||||
m_log.Debug("[HGScene]: Asset made it to asset cache. " + asset.Name + " " + assetID);
|
||||
// I think I need to store it in the asset DB too.
|
||||
// For now, let me just do it for textures and scripts
|
||||
if (((AssetType)asset.Type == AssetType.Texture) ||
|
||||
((AssetType)asset.Type == AssetType.LSLBytecode) ||
|
||||
((AssetType)asset.Type == AssetType.LSLText))
|
||||
{
|
||||
AssetBase asset1 = new AssetBase();
|
||||
Copy(asset, asset1);
|
||||
m_scene.AssetCache.AssetServer.StoreAsset(asset1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
} while (--maxPolls > 0);
|
||||
|
||||
m_log.WarnFormat("[HGScene]: {0} {1} was not received before the retrieval timeout was reached",
|
||||
isTexture ? "texture" : "asset", assetID.ToString());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool PostAsset(GridAssetClient asscli, UUID assetID)
|
||||
{
|
||||
AssetBase asset1;
|
||||
m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset1);
|
||||
|
||||
if (asset1 != null)
|
||||
{
|
||||
// See long comment in AssetCache.AddAsset
|
||||
if (!asset1.Temporary || asset1.Local)
|
||||
{
|
||||
// The asset cache returns instances of subclasses of AssetBase:
|
||||
// TextureImage or AssetInfo. So in passing them to the remote
|
||||
// server we first need to convert this to instances of AssetBase,
|
||||
// which is the serializable class for assets.
|
||||
AssetBase asset = new AssetBase();
|
||||
Copy(asset1, asset);
|
||||
|
||||
asscli.StoreAsset(asset);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HGScene]: Tried to post asset to remote server, but asset not in local cache.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Copy(AssetBase from, AssetBase to)
|
||||
{
|
||||
to.Data = from.Data;
|
||||
to.Description = from.Description;
|
||||
to.FullID = from.FullID;
|
||||
to.ID = from.ID;
|
||||
to.Local = from.Local;
|
||||
to.Name = from.Name;
|
||||
to.Temporary = from.Temporary;
|
||||
to.Type = from.Type;
|
||||
|
||||
}
|
||||
|
||||
private void _guardedAdd(Dictionary<UUID, bool> lst, UUID obj, bool val)
|
||||
{
|
||||
if (!lst.ContainsKey(obj))
|
||||
lst.Add(obj, val);
|
||||
}
|
||||
|
||||
private void SniffTextureUUIDs(Dictionary<UUID, bool> uuids, SceneObjectGroup sog)
|
||||
{
|
||||
try
|
||||
{
|
||||
_guardedAdd(uuids, sog.RootPart.Shape.Textures.DefaultTexture.TextureID, true);
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
foreach (Primitive.TextureEntryFace tface in sog.RootPart.Shape.Textures.FaceTextures)
|
||||
{
|
||||
try
|
||||
{
|
||||
_guardedAdd(uuids, tface.TextureID, true);
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
foreach (SceneObjectPart sop in sog.Children.Values)
|
||||
{
|
||||
try
|
||||
{
|
||||
_guardedAdd(uuids, sop.Shape.Textures.DefaultTexture.TextureID, true);
|
||||
}
|
||||
catch (Exception) { }
|
||||
foreach (Primitive.TextureEntryFace tface in sop.Shape.Textures.FaceTextures)
|
||||
{
|
||||
try
|
||||
{
|
||||
_guardedAdd(uuids, tface.TextureID, true);
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SniffTaskInventoryUUIDs(Dictionary<UUID, bool> uuids, SceneObjectGroup sog)
|
||||
{
|
||||
TaskInventoryDictionary tinv = sog.RootPart.TaskInventory;
|
||||
|
||||
foreach (TaskInventoryItem titem in tinv.Values)
|
||||
{
|
||||
uuids.Add(titem.AssetID, (InventoryType)titem.Type == InventoryType.Texture);
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<UUID, bool> SniffUUIDs(AssetBase asset)
|
||||
{
|
||||
Dictionary<UUID, bool> uuids = new Dictionary<UUID, bool>();
|
||||
if ((asset != null) && ((AssetType)asset.Type == AssetType.Object))
|
||||
{
|
||||
string ass_str = Utils.BytesToString(asset.Data);
|
||||
SceneObjectGroup sog = new SceneObjectGroup(ass_str, true);
|
||||
|
||||
SniffTextureUUIDs(uuids, sog);
|
||||
|
||||
// We need to sniff further...
|
||||
SniffTaskInventoryUUIDs(uuids, sog);
|
||||
|
||||
}
|
||||
|
||||
return uuids;
|
||||
}
|
||||
|
||||
private Dictionary<UUID, bool> SniffUUIDs(UUID assetID)
|
||||
{
|
||||
Dictionary<UUID, bool> uuids = new Dictionary<UUID, bool>();
|
||||
|
||||
AssetBase asset;
|
||||
m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset);
|
||||
|
||||
return SniffUUIDs(asset);
|
||||
}
|
||||
|
||||
private void Dump(Dictionary<UUID, bool> lst)
|
||||
{
|
||||
m_log.Debug("XXX -------- UUID DUMP ------- XXX");
|
||||
foreach (KeyValuePair<UUID, bool> kvp in lst)
|
||||
m_log.Debug(" >> " + kvp.Key + " (texture? " + kvp.Value + ")");
|
||||
m_log.Debug("XXX -------- UUID DUMP ------- XXX");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Public interface
|
||||
|
||||
public void Get(UUID itemID, UUID ownerID)
|
||||
{
|
||||
if (!IsInAssetMap(itemID) && !IsHomeUser(ownerID))
|
||||
{
|
||||
// Get the item from the remote asset server onto the local AssetCache
|
||||
// and place an entry in m_assetMap
|
||||
|
||||
GridAssetClient asscli = null;
|
||||
string userAssetURL = UserAssetURL(ownerID);
|
||||
if (userAssetURL != null)
|
||||
{
|
||||
m_assetServers.TryGetValue(userAssetURL, out asscli);
|
||||
if (asscli == null)
|
||||
{
|
||||
m_log.Debug("[HGScene]: Starting new GridAssetClient for " + userAssetURL);
|
||||
asscli = new GridAssetClient(userAssetURL);
|
||||
asscli.SetReceiver(m_scene.CommsManager.AssetCache); // Straight to the asset cache!
|
||||
m_assetServers.Add(userAssetURL, asscli);
|
||||
}
|
||||
|
||||
m_log.Debug("[HGScene]: Fetching object " + itemID + " to asset server " + userAssetURL);
|
||||
bool success = FetchAsset(asscli, itemID, false); // asscli.RequestAsset(item.ItemID, false);
|
||||
|
||||
// OK, now fetch the inside.
|
||||
Dictionary<UUID, bool> ids = SniffUUIDs(itemID);
|
||||
Dump(ids);
|
||||
foreach (KeyValuePair<UUID, bool> kvp in ids)
|
||||
FetchAsset(asscli, kvp.Key, kvp.Value);
|
||||
|
||||
|
||||
if (success)
|
||||
{
|
||||
m_log.Debug("[HGScene]: Successfully fetched item from remote asset server " + userAssetURL);
|
||||
m_assetMap.Add(itemID, asscli);
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HGScene]: Could not fetch asset from remote asset server " + userAssetURL);
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HGScene]: Unable to locate foreign user's asset server");
|
||||
}
|
||||
}
|
||||
|
||||
public void Post(UUID itemID, UUID ownerID)
|
||||
{
|
||||
if (!IsHomeUser(ownerID))
|
||||
{
|
||||
// Post the item from the local AssetCache ontp the remote asset server
|
||||
// and place an entry in m_assetMap
|
||||
|
||||
GridAssetClient asscli = null;
|
||||
string userAssetURL = UserAssetURL(ownerID);
|
||||
if (userAssetURL != null)
|
||||
{
|
||||
m_assetServers.TryGetValue(userAssetURL, out asscli);
|
||||
if (asscli == null)
|
||||
{
|
||||
m_log.Debug("[HGScene]: Starting new GridAssetClient for " + userAssetURL);
|
||||
asscli = new GridAssetClient(userAssetURL);
|
||||
asscli.SetReceiver(m_scene.CommsManager.AssetCache); // Straight to the asset cache!
|
||||
m_assetServers.Add(userAssetURL, asscli);
|
||||
}
|
||||
m_log.Debug("[HGScene]: Posting object " + itemID + " to asset server " + userAssetURL);
|
||||
bool success = PostAsset(asscli, itemID);
|
||||
|
||||
// Now the inside
|
||||
Dictionary<UUID, bool> ids = SniffUUIDs(itemID);
|
||||
Dump(ids);
|
||||
foreach (KeyValuePair<UUID, bool> kvp in ids)
|
||||
PostAsset(asscli, kvp.Key);
|
||||
|
||||
if (success)
|
||||
{
|
||||
m_log.Debug("[HGScene]: Successfully posted item to remote asset server " + userAssetURL);
|
||||
m_assetMap.Add(itemID, asscli);
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HGScene]: Could not post asset to remote asset server " + userAssetURL);
|
||||
|
||||
//if (!m_assetMap.ContainsKey(itemID))
|
||||
// m_assetMap.Add(itemID, asscli);
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HGScene]: Unable to locate foreign user's asset server");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,152 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes.Hypergrid
|
||||
{
|
||||
public partial class HGScene : Scene
|
||||
{
|
||||
#region Fields
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private HGAssetMapper m_assMapper;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
public HGScene(RegionInfo regInfo, AgentCircuitManager authen,
|
||||
CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
|
||||
AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
|
||||
ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
|
||||
bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
|
||||
: base(regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer, moduleLoader,
|
||||
dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion)
|
||||
{
|
||||
m_log.Info("[HGScene]: Starting HGScene.");
|
||||
m_assMapper = new HGAssetMapper(this);
|
||||
|
||||
EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Event handlers
|
||||
|
||||
public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel)
|
||||
{
|
||||
CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(avatarID);
|
||||
if (userInfo != null)
|
||||
{
|
||||
m_assMapper.Post(assetID, avatarID);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Overrides of Scene.Inventory methods
|
||||
|
||||
///
|
||||
/// CapsUpdateInventoryItemAsset
|
||||
///
|
||||
public override UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data)
|
||||
{
|
||||
UUID newAssetID = base.CapsUpdateInventoryItemAsset(remoteClient, itemID, data);
|
||||
|
||||
UploadInventoryItem(remoteClient.AgentId, newAssetID, "", 0);
|
||||
|
||||
return newAssetID;
|
||||
}
|
||||
|
||||
///
|
||||
/// DeleteToInventory
|
||||
///
|
||||
public override UUID DeleteToInventory(int destination, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient)
|
||||
{
|
||||
UUID assetID = base.DeleteToInventory(destination, folderID, objectGroup, remoteClient);
|
||||
|
||||
if (!assetID.Equals(UUID.Zero))
|
||||
{
|
||||
UploadInventoryItem(remoteClient.AgentId, assetID, "", 0);
|
||||
}
|
||||
else
|
||||
m_log.Debug("[HGScene]: Scene.Inventory did not create asset");
|
||||
|
||||
return assetID;
|
||||
}
|
||||
|
||||
///
|
||||
/// RezObject
|
||||
///
|
||||
public override SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
|
||||
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
|
||||
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment)
|
||||
{
|
||||
CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
|
||||
if (userInfo != null)
|
||||
{
|
||||
if (userInfo.RootFolder != null)
|
||||
{
|
||||
InventoryItemBase item = userInfo.RootFolder.FindItem(itemID);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
m_assMapper.Get(item.AssetID, remoteClient.AgentId);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// OK, we're done fetching. Pass it up to the default RezObject
|
||||
return base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection,
|
||||
RezSelected, RemoveItem, fromTaskID, attachment);
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes.Hypergrid
|
||||
{
|
||||
public partial class HGScene : Scene
|
||||
{
|
||||
/// <summary>
|
||||
/// Teleport an avatar to their home region
|
||||
/// </summary>
|
||||
/// <param name="agentId"></param>
|
||||
/// <param name="client"></param>
|
||||
public override void TeleportClientHome(UUID agentId, IClientAPI client)
|
||||
{
|
||||
m_log.Debug("[HGScene]: TeleportClientHome " + client.FirstName + " " + client.LastName);
|
||||
|
||||
CachedUserInfo uinfo = CommsManager.UserProfileCacheService.GetUserDetails(agentId);
|
||||
UserProfileData UserProfile = uinfo.UserProfile;
|
||||
|
||||
if (UserProfile != null)
|
||||
{
|
||||
RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion);
|
||||
//if (regionInfo != null)
|
||||
//{
|
||||
// UserProfile.HomeRegionID = regionInfo.RegionID;
|
||||
// //CommsManager.UserService.UpdateUserProfile(UserProfile);
|
||||
//}
|
||||
if (regionInfo == null)
|
||||
{
|
||||
// can't find the Home region: Tell viewer and abort
|
||||
client.SendTeleportFailed("Your home-region could not be found.");
|
||||
return;
|
||||
}
|
||||
RequestTeleportLocation(
|
||||
client, regionInfo.RegionHandle, UserProfile.HomeLocation, UserProfile.HomeLookAt,
|
||||
(uint)(TPFlags.SetLastToTarget | TPFlags.ViaHome));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,263 @@
|
|||
/**
|
||||
* Copyright (c) 2008, Contributors. All rights reserved.
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of the Organizations nor the names of Individual
|
||||
* Contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||||
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Interfaces;
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes.Hypergrid
|
||||
{
|
||||
public class HGSceneCommunicationService : SceneCommunicationService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IHyperlink m_hg;
|
||||
|
||||
public HGSceneCommunicationService(CommunicationsManager commsMan, IHyperlink hg) : base(commsMan)
|
||||
{
|
||||
m_hg = hg;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Try to teleport an agent to a new region.
|
||||
/// </summary>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="RegionHandle"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <param name="lookAt"></param>
|
||||
/// <param name="flags"></param>
|
||||
public override void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position,
|
||||
Vector3 lookAt, uint teleportFlags)
|
||||
{
|
||||
if (!avatar.Scene.Permissions.CanTeleport(avatar.UUID))
|
||||
return;
|
||||
|
||||
bool destRegionUp = false;
|
||||
|
||||
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
|
||||
|
||||
if (regionHandle == m_regionInfo.RegionHandle)
|
||||
{
|
||||
// Teleport within the same region
|
||||
if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0)
|
||||
{
|
||||
Vector3 emergencyPos = new Vector3(128, 128, 128);
|
||||
|
||||
m_log.WarnFormat(
|
||||
"[HGSceneCommService]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}",
|
||||
position, avatar.Name, avatar.UUID, emergencyPos);
|
||||
position = emergencyPos;
|
||||
}
|
||||
// TODO: Get proper AVG Height
|
||||
float localAVHeight = 1.56f;
|
||||
float posZLimit = (float)avatar.Scene.GetLandHeight((int)position.X, (int)position.Y);
|
||||
float newPosZ = posZLimit + localAVHeight;
|
||||
if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ)))
|
||||
{
|
||||
position.Z = newPosZ;
|
||||
}
|
||||
|
||||
// Only send this if the event queue is null
|
||||
if (eq == null)
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
|
||||
|
||||
avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
|
||||
avatar.Teleport(position);
|
||||
}
|
||||
else
|
||||
{
|
||||
RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle);
|
||||
if (reg != null)
|
||||
{
|
||||
///
|
||||
/// Hypergrid mod start
|
||||
///
|
||||
///
|
||||
bool isHyperLink = m_hg.IsHyperlinkRegion(reg.RegionHandle);
|
||||
bool isHomeUser = true;
|
||||
ulong realHandle = regionHandle;
|
||||
CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID);
|
||||
if (uinfo != null)
|
||||
{
|
||||
isHomeUser = HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile.UserAssetURI);
|
||||
realHandle = m_hg.FindRegionHandle(regionHandle);
|
||||
Console.WriteLine("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString());
|
||||
}
|
||||
///
|
||||
/// Hypergrid mod stop
|
||||
///
|
||||
///
|
||||
|
||||
if (eq == null)
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
|
||||
AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo();
|
||||
agent.BaseFolder = UUID.Zero;
|
||||
agent.InventoryFolder = UUID.Zero;
|
||||
agent.startpos = position;
|
||||
agent.child = true;
|
||||
|
||||
if (reg.RemotingAddress != "" && reg.RemotingPort != 0)
|
||||
{
|
||||
// region is remote. see if it is up
|
||||
destRegionUp = m_commsProvider.InterRegion.CheckRegion(reg.RemotingAddress, reg.RemotingPort);
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume local regions are always up
|
||||
destRegionUp = true;
|
||||
}
|
||||
|
||||
if (destRegionUp)
|
||||
{
|
||||
// Fixing a bug where teleporting while sitting results in the avatar ending up removed from
|
||||
// both regions
|
||||
if (avatar.ParentID != (uint)0)
|
||||
avatar.StandUp();
|
||||
if (!avatar.ValidateAttachments())
|
||||
{
|
||||
avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state");
|
||||
return;
|
||||
}
|
||||
|
||||
// the avatar.Close below will clear the child region list. We need this below for (possibly)
|
||||
// closing the child agents, so save it here (we need a copy as it is Clear()-ed).
|
||||
List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
|
||||
// Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport
|
||||
// failure at this point (unlike a border crossing failure). So perhaps this can never fail
|
||||
// once we reach here...
|
||||
avatar.Scene.RemoveCapsHandler(avatar.UUID);
|
||||
agent.child = false;
|
||||
m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agent);
|
||||
|
||||
m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
|
||||
position, false);
|
||||
Thread.Sleep(2000);
|
||||
AgentCircuitData circuitdata = avatar.ControllingClient.RequestClientInfo();
|
||||
|
||||
// TODO Should construct this behind a method
|
||||
string capsPath =
|
||||
"http://" + reg.ExternalHostName + ":" + reg.HttpPort
|
||||
+ "/CAPS/" + circuitdata.CapsPath + "0000/";
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
||||
|
||||
|
||||
///
|
||||
/// Hypergrid mod: realHandle instead of reg.RegionHandle
|
||||
///
|
||||
///
|
||||
if (eq != null)
|
||||
{
|
||||
OSD Item = EventQueueHelper.TeleportFinishEvent(realHandle, 13, reg.ExternalEndPoint,
|
||||
4, teleportFlags, capsPath, avatar.UUID);
|
||||
eq.Enqueue(Item, avatar.UUID);
|
||||
}
|
||||
else
|
||||
{
|
||||
avatar.ControllingClient.SendRegionTeleport(realHandle, 13, reg.ExternalEndPoint, 4,
|
||||
teleportFlags, capsPath);
|
||||
}
|
||||
///
|
||||
/// Hypergrid mod stop
|
||||
///
|
||||
|
||||
avatar.MakeChildAgent();
|
||||
Thread.Sleep(7000);
|
||||
avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
|
||||
if (KiPrimitive != null)
|
||||
{
|
||||
KiPrimitive(avatar.LocalId);
|
||||
}
|
||||
|
||||
avatar.Close();
|
||||
|
||||
uint newRegionX = (uint)(reg.RegionHandle >> 40);
|
||||
uint newRegionY = (((uint)(reg.RegionHandle)) >> 8);
|
||||
uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40);
|
||||
uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8);
|
||||
///
|
||||
/// Hypergrid mod: extra check for isHyperLink
|
||||
///
|
||||
if ((Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 3) || isHyperLink)
|
||||
{
|
||||
//SendCloseChildAgentConnections(avatar.UUID, avatar.GetKnownRegionList());
|
||||
SendCloseChildAgentConnections(avatar.UUID, childRegions);
|
||||
CloseConnection(avatar.UUID);
|
||||
}
|
||||
// if (teleport success) // seems to be always success here
|
||||
// the user may change their profile information in other region,
|
||||
// so the userinfo in UserProfileCache is not reliable any more, delete it
|
||||
if (avatar.Scene.NeedSceneCacheClear(avatar.UUID))
|
||||
m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID);
|
||||
m_log.InfoFormat("[HGSceneCommService]: User {0} is going to another region, profile cache removed", avatar.UUID);
|
||||
}
|
||||
else
|
||||
{
|
||||
avatar.ControllingClient.SendTeleportFailed("Remote Region appears to be down");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TP to a place that doesn't exist (anymore)
|
||||
// Inform the viewer about that
|
||||
avatar.ControllingClient.SendTeleportFailed("The region you tried to teleport to doesn't exist anymore");
|
||||
|
||||
// and set the map-tile to '(Offline)'
|
||||
uint regX, regY;
|
||||
Utils.LongToUInts(regionHandle, out regX, out regY);
|
||||
|
||||
MapBlockData block = new MapBlockData();
|
||||
block.X = (ushort)(regX / Constants.RegionSize);
|
||||
block.Y = (ushort)(regY / Constants.RegionSize);
|
||||
block.Access = 254; // == not there
|
||||
|
||||
List<MapBlockData> blocks = new List<MapBlockData>();
|
||||
blocks.Add(block);
|
||||
avatar.ControllingClient.SendMapBlock(blocks, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
409
prebuild.xml
409
prebuild.xml
|
@ -815,6 +815,192 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<!-- OGS projects -->
|
||||
|
||||
<Project name="OpenSim.Grid.Communications.OGS1" path="OpenSim/Grid/Communications/OGS1" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications" />
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.GridServer" path="OpenSim/Grid/GridServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="Mono.Addins.dll" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Data.MySQL"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.AssetServer" path="OpenSim/Grid/AssetServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.UserServer" path="OpenSim/Grid/UserServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Grid.Communications.OGS1"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.InventoryServer" path="OpenSim/Grid/InventoryServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.MessagingServer" path="OpenSim/Grid/MessagingServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
|
||||
<Project name="OpenSim.Region.Environment" path="OpenSim/Region/Environment" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -843,6 +1029,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Grid.AssetServer"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
|
@ -917,6 +1104,42 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.Communications.Hypergrid" path="OpenSim/Region/Communications/Hypergrid" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="System.Runtime.Remoting"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications" />
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Communications.Local"/>
|
||||
<Reference name="OpenSim.Region.Communications.OGS1"/>
|
||||
<Reference name="OpenSim.Region.Environment"/>
|
||||
<Reference name="OpenSim.Region.Interfaces"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
|
||||
<Project name="OpenSim.Region.ClientStack" path="OpenSim/Region/ClientStack" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -1155,6 +1378,7 @@
|
|||
<Reference name="OpenSim.Region.Communications.OGS1"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="OpenSim.Region.Communications.Local"/>
|
||||
<Reference name="OpenSim.Region.Communications.Hypergrid"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
|
@ -2007,191 +2231,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<!-- OGS projects -->
|
||||
|
||||
<Project name="OpenSim.Grid.Communications.OGS1" path="OpenSim/Grid/Communications/OGS1" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications" />
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.GridServer" path="OpenSim/Grid/GridServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="Mono.Addins.dll" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Data.MySQL"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.AssetServer" path="OpenSim/Grid/AssetServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.UserServer" path="OpenSim/Grid/UserServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Grid.Communications.OGS1"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.InventoryServer" path="OpenSim/Grid/InventoryServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Grid.MessagingServer" path="OpenSim/Grid/MessagingServer" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.ScriptEngine.Shared.Script" path="OpenSim/ScriptEngine/Shared.Script" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
|
Loading…
Reference in New Issue