Only send AgentOnline to the client if the friendsOnline list has elements. Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
parent
d992779397
commit
e1ca77a0db
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@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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List<UUID> friendsOnline = uConn.StatusNotification(ids, userID, online);
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List<UUID> friendsOnline = uConn.StatusNotification(ids, userID, online);
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Thread.Sleep(100);
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Thread.Sleep(100);
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// need to debug this here
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// need to debug this here
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if (online)
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if (online && friendsOnline.Count > 0)
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{
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{
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IClientAPI client = LocateClientObject(userID);
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IClientAPI client = LocateClientObject(userID);
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if (client != null)
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if (client != null)
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@ -436,7 +436,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
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XmlRpcResponse response = null;
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XmlRpcResponse response = null;
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try
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try
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{
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{
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response = request.Send(m_ServerURL, 4000);
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response = request.Send(m_ServerURL, 6000);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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