Use the requested sim's map, not our own

avinationmerge
Melanie 2012-01-30 21:38:46 +00:00
parent 9dbb58ee8b
commit e1cad4c34f
1 changed files with 2 additions and 2 deletions

View File

@ -1024,10 +1024,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
switch (flag & 0xffff) switch (flag & 0xffff)
{ {
case 0: case 0:
block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; block.MapImageId = r.TerrainImage;
break; break;
case 2: case 2:
block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; block.MapImageId = r.ParcelImage;
break; break;
default: default:
block.MapImageId = UUID.Zero; block.MapImageId = UUID.Zero;