diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index 9f5991b70a..1a5ecd647e 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -531,10 +531,14 @@ ELSE
///
public double[,] LoadTerrain(UUID regionID)
{
+ double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
- return terrData.GetDoubles();
+ if (terrData != null)
+ ret = terrData.GetDoubles();
+ return ret;
}
+ // Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 42f2ebb71f..2921c1c8db 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -616,10 +616,14 @@ namespace OpenSim.Data.MySQL
// Legacy region loading
public double[,] LoadTerrain(UUID regionID)
{
+ double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
- return terrData.GetDoubles();
+ if (terrData != null)
+ ret = terrData.GetDoubles();
+ return ret;
}
+ // Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs
index acde1a164c..deeaced294 100644
--- a/OpenSim/Data/Null/NullSimulationData.cs
+++ b/OpenSim/Data/Null/NullSimulationData.cs
@@ -148,6 +148,7 @@ namespace OpenSim.Data.Null
}
// Legacy. Just don't do this.
+ // Returns 'null' if region not found
public double[,] LoadTerrain(UUID regionID)
{
if (m_terrains.ContainsKey(regionID))
diff --git a/OpenSim/Data/PGSQL/PGSQLSimulationData.cs b/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
index 1505f875d2..77d87d43e9 100644
--- a/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
+++ b/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
@@ -524,10 +524,14 @@ namespace OpenSim.Data.PGSQL
///
public double[,] LoadTerrain(UUID regionID)
{
+ double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
- return terrData.GetDoubles();
+ if (terrData != null)
+ ret = terrData.GetDoubles();
+ return ret;
}
+ // Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 5a34f094d3..9466e992e7 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -870,10 +870,14 @@ namespace OpenSim.Data.SQLite
/// Heightfield data
public double[,] LoadTerrain(UUID regionID)
{
+ double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
- return terrData.GetDoubles();
+ if (terrData != null)
+ ret = terrData.GetDoubles();
+ return ret;
}
+ // Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs
index 1c52a6962e..9325df23d5 100644
--- a/OpenSim/Framework/TerrainData.cs
+++ b/OpenSim/Framework/TerrainData.cs
@@ -160,7 +160,11 @@ namespace OpenSim.Framework
public override bool IsTaintedAt(int xx, int yy)
{
- return m_taint[xx / Constants.TerrainPatchSize, yy / Constants.TerrainPatchSize];
+ int tx = xx / Constants.TerrainPatchSize;
+ int ty = yy / Constants.TerrainPatchSize;
+ bool ret = m_taint[tx, ty];
+ m_taint[tx, ty] = false;
+ return ret;
}
// TerrainData.GetDatabaseBlob
@@ -274,6 +278,7 @@ namespace OpenSim.Framework
m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize];
// m_log.DebugFormat("{0} new by dimensions. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
ClearTaint();
+ ClearLand(0f);
}
public HeightmapTerrainData(short[] cmap, float pCompressionFactor, int pX, int pY, int pZ) : this(pX, pY, pZ)
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index bcf6af8849..54a6c0ce4b 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -1030,7 +1030,7 @@ namespace OpenSim.Framework
finally
{
if (requestStream != null)
- requestStream.Close();
+ requestStream.Dispose();
// capture how much time was spent writing
tickdata = Util.EnvironmentTickCountSubtract(tickstart);
@@ -1183,7 +1183,7 @@ namespace OpenSim.Framework
finally
{
if (requestStream != null)
- requestStream.Close();
+ requestStream.Dispose();
// capture how much time was spent writing
tickdata = Util.EnvironmentTickCountSubtract(tickstart);
@@ -1268,4 +1268,4 @@ namespace OpenSim.Framework
return deserial;
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 1e36853d0c..77b94408d8 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -267,18 +267,20 @@ namespace OpenSim
m_console.Commands.AddCommand("Archiving", false, "load oar",
"load oar [--merge] [--skip-assets]"
- + " [--forceterrain] [--forceparcels]"
- + " [--rotation degrees] [--rotationCenter \"\"]"
+ + " [--force-terrain] [--force-parcels]"
+ + " [--no-objects]"
+ + " [--rotation degrees] [--rotation-center \"\"]"
+ " [--displacement \"\"]"
+ " []",
"Load a region's data from an OAR archive.",
"--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine
- + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine
- + "--displacement will add this value to the position of every object loaded" + Environment.NewLine
- + "--forceterrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine
- + "--forceparcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine
- + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine
- + "--rotationcenter Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine
+ + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine
+ + "--displacement will add this value to the position of every object loaded" + Environment.NewLine
+ + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine
+ + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine
+ + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine
+ + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine
+ + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine
+ "The path can be either a filesystem location or a URI."
+ " If this is not given then the command looks for an OAR named region.oar in the current directory.",
LoadOar);
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
index 7e50cc6da2..2da0a7461c 100644
--- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
@@ -1290,9 +1290,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
webRequest.ContentType = "application/json-rpc";
webRequest.Method = "POST";
- Stream dataStream = webRequest.GetRequestStream();
- dataStream.Write(content, 0, content.Length);
- dataStream.Close();
+ using (Stream dataStream = webRequest.GetRequestStream())
+ dataStream.Write(content, 0, content.Length);
WebResponse webResponse = null;
try
@@ -1306,26 +1305,18 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
return false;
}
- Stream rstream = webResponse.GetResponseStream();
-
- OSDMap mret = new OSDMap();
- try
+ using (webResponse)
+ using (Stream rstream = webResponse.GetResponseStream())
{
- mret = (OSDMap)OSDParser.DeserializeJson(rstream);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[PROFILES]: JsonRpcRequest Error {0} - remote user with legacy profiles?", e.Message);
- return false;
- }
+ OSDMap mret = (OSDMap)OSDParser.DeserializeJson(rstream);
+ if (mret.ContainsKey("error"))
+ return false;
- if (mret.ContainsKey("error"))
- return false;
-
- // get params...
- OSD.DeserializeMembers(ref parameters, (OSDMap) mret["result"]);
- return true;
+ // get params...
+ OSD.DeserializeMembers(ref parameters, (OSDMap)mret["result"]);
+ return true;
+ }
}
///
@@ -1366,9 +1357,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
webRequest.ContentType = "application/json-rpc";
webRequest.Method = "POST";
- Stream dataStream = webRequest.GetRequestStream();
- dataStream.Write(content, 0, content.Length);
- dataStream.Close();
+ using (Stream dataStream = webRequest.GetRequestStream())
+ dataStream.Write(content, 0, content.Length);
WebResponse webResponse = null;
try
@@ -1382,29 +1372,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
return false;
}
- Stream rstream = webResponse.GetResponseStream();
-
- OSDMap response = new OSDMap();
- try
+ using (webResponse)
+ using (Stream rstream = webResponse.GetResponseStream())
{
- response = (OSDMap)OSDParser.DeserializeJson(rstream);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[PROFILES]: JsonRpcRequest Error {0} - remote user with legacy profiles?", e.Message);
- return false;
- }
+ OSDMap response = new OSDMap();
+ try
+ {
+ response = (OSDMap)OSDParser.DeserializeJson(rstream);
+ }
+ catch (Exception e)
+ {
+ m_log.DebugFormat("[PROFILES]: JsonRpcRequest Error {0} - remote user with legacy profiles?", e.Message);
+ return false;
+ }
- if(response.ContainsKey("error"))
- {
- data = response["error"];
- return false;
+ if (response.ContainsKey("error"))
+ {
+ data = response["error"];
+ return false;
+ }
+
+ data = response;
+
+ return true;
}
-
- data = response;
-
- return true;
}
+
#endregion Web Util
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
index c3a8afdf93..a7237ea34a 100644
--- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
+++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
@@ -488,9 +488,8 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
byte[] data = Util.UTF8.GetBytes(OutboundBody);
Request.ContentLength = data.Length;
- Stream bstream = Request.GetRequestStream();
- bstream.Write(data, 0, data.Length);
- bstream.Close();
+ using (Stream bstream = Request.GetRequestStream())
+ bstream.Write(data, 0, data.Length);
}
try
@@ -584,4 +583,4 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
Request.Abort();
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index f4807addbb..0c4b79b948 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
protected Vector3 m_displacement = Vector3.Zero;
///
- /// Rotation to apply to the objects as they are loaded.
+ /// Rotation (in radians) to apply to the objects as they are loaded.
///
protected float m_rotation = 0f;
@@ -130,6 +130,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
///
protected Vector3 m_rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0f);
+ protected bool m_noObjects = false;
+
///
/// Used to cache lookups for valid uuids.
///
@@ -177,14 +179,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_errorMessage = String.Empty;
m_merge = options.ContainsKey("merge");
- m_forceTerrain = options.ContainsKey("forceTerrain");
- m_forceParcels = options.ContainsKey("forceParcels");
+ m_forceTerrain = options.ContainsKey("force-terrain");
+ m_forceParcels = options.ContainsKey("force-parcels");
+ m_noObjects = options.ContainsKey("no-objects");
m_skipAssets = options.ContainsKey("skipAssets");
m_requestId = requestId;
m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero;
m_rotation = options.ContainsKey("rotation") ? (float)options["rotation"] : 0f;
- m_rotationCenter = options.ContainsKey("rotationCenter") ? (Vector3)options["rotationCenter"]
- : new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0f);
+ m_rotationCenter = options.ContainsKey("rotation-center") ? (Vector3)options["rotation-center"]
+ : new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 0f);
// Zero can never be a valid user id
m_validUserUuids[UUID.Zero] = false;
@@ -261,7 +264,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
// Process the file
- if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
+ if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH) && !m_noObjects)
{
sceneContext.SerialisedSceneObjects.Add(Encoding.UTF8.GetString(data));
}
@@ -454,8 +457,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
// Reload serialized prims
m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count);
- float angle = (float)(m_rotation / 180.0 * Math.PI);
- OpenMetaverse.Quaternion rot = OpenMetaverse.Quaternion.CreateFromAxisAngle(0, 0, 1, angle);
+ OpenMetaverse.Quaternion rot = OpenMetaverse.Quaternion.CreateFromAxisAngle(0, 0, 1, m_rotation);
UUID oldTelehubUUID = scene.RegionInfo.RegionSettings.TelehubObject;
@@ -483,16 +485,25 @@ namespace OpenSim.Region.CoreModules.World.Archiver
// Happily this does not do much to the object since it hasn't been added to the scene yet
if (sceneObject.AttachmentPoint == 0)
{
- if (angle != 0f)
+ if (m_displacement != Vector3.Zero || m_rotation != 0f)
{
- sceneObject.RootPart.RotationOffset = rot * sceneObject.GroupRotation;
- Vector3 offset = sceneObject.AbsolutePosition - m_rotationCenter;
- offset *= rot;
- sceneObject.AbsolutePosition = m_rotationCenter + offset;
- }
- if (m_displacement != Vector3.Zero)
- {
- sceneObject.AbsolutePosition += m_displacement;
+ Vector3 pos = sceneObject.AbsolutePosition;
+ if (m_rotation != 0f)
+ {
+ // Rotate the object
+ sceneObject.RootPart.RotationOffset = rot * sceneObject.GroupRotation;
+ // Get object position relative to rotation axis
+ Vector3 offset = pos - m_rotationCenter;
+ // Rotate the object position
+ offset *= rot;
+ // Restore the object position back to relative to the region
+ pos = m_rotationCenter + offset;
+ }
+ if (m_displacement != Vector3.Zero)
+ {
+ pos += m_displacement;
+ }
+ sceneObject.AbsolutePosition = pos;
}
}
@@ -868,10 +879,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
ITerrainModule terrainModule = scene.RequestModuleInterface();
MemoryStream ms = new MemoryStream(data);
- if (m_displacement != Vector3.Zero)
+ if (m_displacement != Vector3.Zero || m_rotation != 0f)
{
- Vector2 terrainDisplacement = new Vector2(m_displacement.X, m_displacement.Y);
- terrainModule.LoadFromStream(terrainPath, terrainDisplacement, ms);
+ Vector2 rotationCenter = new Vector2(m_rotationCenter.X, m_rotationCenter.Y);
+ terrainModule.LoadFromStream(terrainPath, m_displacement, m_rotation, rotationCenter, ms);
}
else
{
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 2a6f1eb23b..2b2da6f2de 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -106,6 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
bool skipAssets = false;
bool forceTerrain = false;
bool forceParcels = false;
+ bool noObjects = false;
Vector3 displacement = new Vector3(0f, 0f, 0f);
float rotation = 0f;
Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0);
@@ -113,26 +114,48 @@ namespace OpenSim.Region.CoreModules.World.Archiver
OptionSet options = new OptionSet();
options.Add("m|merge", delegate (string v) { mergeOar = (v != null); });
options.Add("s|skip-assets", delegate (string v) { skipAssets = (v != null); });
- options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); });
- options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); });
+ options.Add("force-terrain", delegate (string v) { forceTerrain = (v != null); });
+ options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); }); // downward compatibility
+ options.Add("force-parcels", delegate (string v) { forceParcels = (v != null); });
+ options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); }); // downward compatibility
+ options.Add("no-objects", delegate (string v) { noObjects = (v != null); });
options.Add("displacement=", delegate (string v) {
try
{
displacement = v == null ? Vector3.Zero : Vector3.Parse(v);
}
- catch (Exception e)
+ catch
{
m_log.ErrorFormat("[ARCHIVER MODULE] failure parsing displacement");
- displacement = new Vector3(0f, 0f, 0f);
+ m_log.ErrorFormat("[ARCHIVER MODULE] Must be represented as vector3: --displacement \"<128,128,0>\"");
+ return;
}
});
options.Add("rotation=", delegate (string v) {
- rotation = float.Parse(v);
- rotation = Util.Clamp(rotation, -359f, 359f);
+ try
+ {
+ rotation = v == null ? 0f : float.Parse(v);
+ }
+ catch
+ {
+ m_log.ErrorFormat("[ARCHIVER MODULE] failure parsing rotation");
+ m_log.ErrorFormat("[ARCHIVER MODULE] Must be an angle in degrees between -360 and +360: --rotation 45");
+ return;
+ }
+ // Convert to radians for internals
+ rotation = Util.Clamp(rotation, -359f, 359f) / 180f * (float)Math.PI;
});
- options.Add("rotationcenter=", delegate (string v) {
- // RA 20130119: libomv's Vector2.Parse doesn't work. Need to use vector3 for the moment
- rotationCenter = Vector3.Parse(v);
+ options.Add("rotation-center=", delegate (string v) {
+ try
+ {
+ rotationCenter = v == null ? Vector3.Zero : Vector3.Parse(v);
+ }
+ catch
+ {
+ m_log.ErrorFormat("[ARCHIVER MODULE] failure parsing rotation displacement");
+ m_log.ErrorFormat("[ARCHIVER MODULE] Must be represented as vector3: --rotation-center \"<128,128,0>\"");
+ return;
+ }
});
// Send a message to the region ready module
@@ -155,11 +178,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
Dictionary archiveOptions = new Dictionary();
if (mergeOar) archiveOptions.Add("merge", null);
if (skipAssets) archiveOptions.Add("skipAssets", null);
- if (forceTerrain) archiveOptions.Add("forceTerrain", null);
- if (forceParcels) archiveOptions.Add("forceParcels", null);
+ if (forceTerrain) archiveOptions.Add("force-terrain", null);
+ if (forceParcels) archiveOptions.Add("force-parcels", null);
+ if (noObjects) archiveOptions.Add("no-objects", null);
archiveOptions.Add("displacement", displacement);
archiveOptions.Add("rotation", rotation);
- archiveOptions.Add("rotationCenter", rotationCenter);
+ archiveOptions.Add("rotation-center", rotationCenter);
if (mainParams.Count > 2)
{
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 53f41f986e..e08a42da9d 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -579,7 +579,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
ArchiveConstants.CONTROL_FILE_PATH,
new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup()));
- LandObject lo = new LandObject(groupID, true, null);
+ LandObject lo = new LandObject(groupID, true, m_scene);
lo.SetLandBitmap(lo.BasicFullRegionLandBitmap());
LandData ld = lo.LandData;
ld.GlobalID = landID;
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index f8f498647d..939512fcc2 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -134,7 +134,10 @@ namespace OpenSim.Region.CoreModules.World.Land
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
{
m_scene = scene;
- m_landBitmap = new bool[m_scene.RegionInfo.RegionSizeX / landUnit, m_scene.RegionInfo.RegionSizeY / landUnit];
+ if (m_scene == null)
+ m_landBitmap = new bool[Constants.RegionSize / landUnit, Constants.RegionSize / landUnit];
+ else
+ m_landBitmap = new bool[m_scene.RegionInfo.RegionSizeX / landUnit, m_scene.RegionInfo.RegionSizeY / landUnit];
LandData.OwnerID = owner_id;
if (is_group_owned)
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
index 6f344c8625..561552a6bd 100644
--- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
+++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
@@ -68,9 +68,6 @@ namespace OpenSim.Region.CoreModules
// updating those region settings in GenSunPos()
private bool receivedEstateToolsSunUpdate = false;
- // Configurable values
- private string m_RegionMode = "SL";
-
// Sun's position information is updated and sent to clients every m_UpdateInterval frames
private int m_UpdateInterval = 0;
@@ -90,7 +87,6 @@ namespace OpenSim.Region.CoreModules
// private double m_longitude = 0;
// private double m_latitude = 0;
// Configurable defaults Defaults close to SL
- private string d_mode = "SL";
private int d_frame_mod = 100; // Every 10 seconds (actually less)
private double d_day_length = 4; // A VW day is 4 RW hours long
private int d_year_length = 60; // There are 60 VW days in a VW year
@@ -134,12 +130,15 @@ namespace OpenSim.Region.CoreModules
private const int TICKS_PER_SECOND = 10000000;
+ private ulong m_CurrentTimeOffset = 0;
+
// Current time in elapsed seconds since Jan 1st 1970
private ulong CurrentTime
{
get
{
- return (ulong)(((DateTime.Now.Ticks) - TicksToEpoch + TicksUTCOffset) / TICKS_PER_SECOND);
+ ulong ctime = (ulong)(((DateTime.Now.Ticks) - TicksToEpoch + TicksUTCOffset) / TICKS_PER_SECOND);
+ return ctime + m_CurrentTimeOffset;
}
}
@@ -262,10 +261,8 @@ namespace OpenSim.Region.CoreModules
private float GetCurrentTimeAsLindenSunHour()
{
- if (m_SunFixed)
- return m_SunFixedHour + 6;
-
- return GetCurrentSunHour() + 6.0f;
+ float curtime = m_SunFixed ? m_SunFixedHour : GetCurrentSunHour();
+ return (curtime + 6.0f) % 24.0f;
}
#region INonSharedRegion Methods
@@ -290,8 +287,6 @@ namespace OpenSim.Region.CoreModules
// Just in case they don't have the stanzas
try
{
- // Mode: determines how the sun is handled
- m_RegionMode = config.Configs["Sun"].GetString("mode", d_mode);
// Mode: determines how the sun is handled
// m_latitude = config.Configs["Sun"].GetDouble("latitude", d_latitude);
// Mode: determines how the sun is handled
@@ -314,7 +309,6 @@ namespace OpenSim.Region.CoreModules
catch (Exception e)
{
m_log.Debug("[SUN]: Configuration access failed, using defaults. Reason: " + e.Message);
- m_RegionMode = d_mode;
m_YearLengthDays = d_year_length;
m_DayLengthHours = d_day_length;
m_HorizonShift = d_day_night;
@@ -325,40 +319,28 @@ namespace OpenSim.Region.CoreModules
// m_longitude = d_longitude;
}
- switch (m_RegionMode)
- {
- case "T1":
- default:
- case "SL":
- // Time taken to complete a cycle (day and season)
+ SecondsPerSunCycle = (uint) (m_DayLengthHours * 60 * 60);
+ SecondsPerYear = (uint) (SecondsPerSunCycle*m_YearLengthDays);
- SecondsPerSunCycle = (uint) (m_DayLengthHours * 60 * 60);
- SecondsPerYear = (uint) (SecondsPerSunCycle*m_YearLengthDays);
+ // Ration of real-to-virtual time
- // Ration of real-to-virtual time
+ // VWTimeRatio = 24/m_day_length;
- // VWTimeRatio = 24/m_day_length;
+ // Speed of rotation needed to complete a cycle in the
+ // designated period (day and season)
- // Speed of rotation needed to complete a cycle in the
- // designated period (day and season)
+ SunSpeed = m_SunCycle/SecondsPerSunCycle;
+ SeasonSpeed = m_SeasonalCycle/SecondsPerYear;
- SunSpeed = m_SunCycle/SecondsPerSunCycle;
- SeasonSpeed = m_SeasonalCycle/SecondsPerYear;
+ // Horizon translation
- // Horizon translation
-
- HorizonShift = m_HorizonShift; // Z axis translation
- // HoursToRadians = (SunCycle/24)*VWTimeRatio;
-
- m_log.Debug("[SUN]: Mode is " + m_RegionMode);
- m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days");
- m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift);
- m_log.Debug("[SUN]: Percentage of time for daylight " + m_DayTimeSunHourScale);
- m_log.Debug("[SUN]: Positional data updated every " + m_UpdateInterval + " frames");
-
- break;
- }
+ HorizonShift = m_HorizonShift; // Z axis translation
+ // HoursToRadians = (SunCycle/24)*VWTimeRatio;
+ m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days");
+ m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift);
+ m_log.Debug("[SUN]: Percentage of time for daylight " + m_DayTimeSunHourScale);
+ m_log.Debug("[SUN]: Positional data updated every " + m_UpdateInterval + " frames");
}
public Type ReplaceableInterface
@@ -385,7 +367,8 @@ namespace OpenSim.Region.CoreModules
string sunCommand = string.Format("sun {0}", kvp.Key);
m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} []", sunCommand), kvp.Value, "", HandleSunConsoleCommand);
}
-
+ m_scene.AddCommand("Regions", this, "sun help", "sun help", "list parameters that can be changed", "", HandleSunConsoleCommand);
+ m_scene.AddCommand("Regions", this, "sun list", "sun list", "list parameters that can be changed", "", HandleSunConsoleCommand);
ready = true;
}
@@ -419,23 +402,22 @@ namespace OpenSim.Region.CoreModules
public void SunToClient(IClientAPI client)
{
- if (m_RegionMode != "T1")
+ if (ready)
{
- if (ready)
+ if (m_SunFixed)
{
- if (m_SunFixed)
- {
- // m_log.DebugFormat("[SUN]: SunHour {0}, Position {1}, PosTime {2}, OrbitalPosition : {3} ", m_SunFixedHour, Position.ToString(), PosTime.ToString(), OrbitalPosition.ToString());
- client.SendSunPos(Position, Velocity, PosTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
- }
- else
- {
- // m_log.DebugFormat("[SUN]: SunHour {0}, Position {1}, PosTime {2}, OrbitalPosition : {3} ", m_SunFixedHour, Position.ToString(), PosTime.ToString(), OrbitalPosition.ToString());
- client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
- }
+ // m_log.DebugFormat("[SUN]: Fixed SunHour {0}, Position {1}, PosTime {2}, OrbitalPosition : {3} ",
+ // m_SunFixedHour, Position.ToString(), PosTime.ToString(), OrbitalPosition.ToString());
+ client.SendSunPos(Position, Velocity, PosTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
+ }
+ else
+ {
+ // m_log.DebugFormat("[SUN]: SunHour {0}, Position {1}, PosTime {2}, OrbitalPosition : {3} ",
+ // m_SunFixedHour, Position.ToString(), PosTime.ToString(), OrbitalPosition.ToString());
+ client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
}
}
- }
+ }
public void SunUpdate()
{
@@ -532,6 +514,9 @@ namespace OpenSim.Region.CoreModules
case "update_interval":
return m_UpdateInterval;
+ case "current_time":
+ return GetCurrentTimeAsLindenSunHour();
+
default:
throw new Exception("Unknown sun parameter.");
}
@@ -539,7 +524,51 @@ namespace OpenSim.Region.CoreModules
public void SetSunParameter(string param, double value)
{
- HandleSunConsoleCommand("sun", new string[] {param, value.ToString() });
+ switch (param)
+ {
+ case "year_length":
+ m_YearLengthDays = (int)value;
+ SecondsPerYear = (uint) (SecondsPerSunCycle*m_YearLengthDays);
+ SeasonSpeed = m_SeasonalCycle/SecondsPerYear;
+ break;
+
+ case "day_length":
+ m_DayLengthHours = value;
+ SecondsPerSunCycle = (uint) (m_DayLengthHours * 60 * 60);
+ SecondsPerYear = (uint) (SecondsPerSunCycle*m_YearLengthDays);
+ SunSpeed = m_SunCycle/SecondsPerSunCycle;
+ SeasonSpeed = m_SeasonalCycle/SecondsPerYear;
+ break;
+
+ case "day_night_offset":
+ m_HorizonShift = value;
+ HorizonShift = m_HorizonShift;
+ break;
+
+ case "day_time_sun_hour_scale":
+ m_DayTimeSunHourScale = value;
+ break;
+
+ case "update_interval":
+ m_UpdateInterval = (int)value;
+ break;
+
+ case "current_time":
+ value = (value + 18.0) % 24.0;
+ // set the current offset so that the effective sun time is the parameter
+ m_CurrentTimeOffset = 0; // clear this first so we use raw time
+ m_CurrentTimeOffset = (ulong)(SecondsPerSunCycle * value/ 24.0) - (CurrentTime % SecondsPerSunCycle);
+ break;
+
+ default:
+ throw new Exception("Unknown sun parameter.");
+
+ // Generate shared values
+ GenSunPos();
+
+ // When sun settings are updated, we should update all clients with new settings.
+ SunUpdateToAllClients();
+ }
}
public float GetCurrentSunHour()
@@ -572,7 +601,7 @@ namespace OpenSim.Region.CoreModules
foreach (string output in ParseCmdParams(cmdparams))
{
- m_log.Info("[SUN] " + output);
+ MainConsole.Instance.Output(output);
}
}
@@ -581,10 +610,11 @@ namespace OpenSim.Region.CoreModules
Dictionary Params = new Dictionary();
Params.Add("year_length", "number of days to a year");
- Params.Add("day_length", "number of seconds to a day");
+ Params.Add("day_length", "number of hours to a day");
Params.Add("day_night_offset", "induces a horizon shift");
Params.Add("update_interval", "how often to update the sun's position in frames");
Params.Add("day_time_sun_hour_scale", "scales day light vs nite hours to change day/night ratio");
+ Params.Add("current_time", "time in seconds of the simulator");
return Params;
}
@@ -618,46 +648,15 @@ namespace OpenSim.Region.CoreModules
}
else if (args.Length == 3)
{
- float value = 0.0f;
- if (!float.TryParse(args[2], out value))
+ double value = 0.0;
+ if (! double.TryParse(args[2], out value))
{
Output.Add(String.Format("The parameter value {0} is not a valid number.", args[2]));
+ return Output;
}
- switch (args[1].ToLower())
- {
- case "year_length":
- m_YearLengthDays = (int)value;
- break;
-
- case "day_length":
- m_DayLengthHours = value;
- break;
-
- case "day_night_offset":
- m_HorizonShift = value;
- break;
-
- case "day_time_sun_hour_scale":
- m_DayTimeSunHourScale = value;
- break;
-
- case "update_interval":
- m_UpdateInterval = (int)value;
- break;
-
- default:
- Output.Add(String.Format("Unknown parameter {0}.", args[1]));
- return Output;
- }
-
+ SetSunParameter(args[1].ToLower(), value);
Output.Add(String.Format("Parameter {0} set to {1}.", args[1], value.ToString()));
-
- // Generate shared values
- GenSunPos();
-
- // When sun settings are updated, we should update all clients with new settings.
- SunUpdateToAllClients();
}
return Output;
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 7bc5e8845a..08891d98a8 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -316,8 +316,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
public void LoadFromStream(string filename, Stream stream)
{
- Vector2 defaultDisplacement = new Vector2(0f, 0f);
- LoadFromStream(filename, defaultDisplacement, stream);
+ LoadFromStream(filename, Vector3.Zero, 0f, Vector2.Zero, stream);
}
///
@@ -325,7 +324,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain
///
/// Filename to terrain file. Type is determined by extension.
///
- public void LoadFromStream(string filename, Vector2 displacement, Stream stream)
+ public void LoadFromStream(string filename, Vector3 displacement,
+ float radianRotation, Vector2 rotationDisplacement, Stream stream)
{
foreach (KeyValuePair loader in m_loaders)
{
@@ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
try
{
ITerrainChannel channel = loader.Value.LoadStream(stream);
- MergeTerrainIntoExisting(channel, displacement);
+ m_channel.Merge(channel, displacement, radianRotation, rotationDisplacement);
UpdateRevertMap();
}
catch (NotImplementedException)
@@ -356,33 +356,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename));
}
- private void MergeTerrainIntoExisting(ITerrainChannel channel, Vector2 displacement)
- {
- if (displacement == Vector2.Zero)
- {
- // If there is no displacement, just use this channel as the new heightmap
- m_scene.Heightmap = channel;
- m_channel = channel;
- }
- else
- {
- // If there is a displacement, we copy the loaded heightmap into the overall region
- for (int xx = 0; xx < channel.Width; xx++)
- {
- for (int yy = 0; yy < channel.Height; yy++)
- {
- int dispX = xx + (int)displacement.X;
- int dispY = yy + (int)displacement.Y;
- if (dispX >= 0 && dispX < m_channel.Width
- && dispY >= 0 && dispY < m_channel.Height)
- {
- m_channel[dispX, dispY] = channel[xx, yy];
- }
- }
- }
- }
- }
-
private static Stream URIFetch(Uri uri)
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri);
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
index be719ea2d3..96c16a9a8e 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs
@@ -40,10 +40,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
[Test]
public void BrushTest()
{
+ int midRegion = (int)Constants.RegionSize / 2;
+
+ // Create a mask that covers only the left half of the region
bool[,] allowMask = new bool[(int)Constants.RegionSize, 256];
int x;
int y;
- for (x = 0; x < (int)((int)Constants.RegionSize * 0.5f); x++)
+ for (x = 0; x < midRegion; x++)
{
for (y = 0; y < (int)Constants.RegionSize; y++)
{
@@ -57,13 +60,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize);
ITerrainPaintableEffect effect = new RaiseSphere();
- effect.PaintEffect(map, allowMask, (int)Constants.RegionSize * 0.5f, (int)Constants.RegionSize * 0.5f, -1.0, 2, 0.1);
- Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (127,128).");
- Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (124,128).");
- Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (123,128).");
- Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (128,128).");
- Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (0,128).");
-
+ effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0);
+ Assert.That(map[127, midRegion] > 0.0, "Raise brush should raising value at this point (127,128).");
+ Assert.That(map[125, midRegion] > 0.0, "Raise brush should raising value at this point (124,128).");
+ Assert.That(map[120, midRegion] == 0.0, "Raise brush should not change value at this point (120,128).");
+ Assert.That(map[128, midRegion] == 0.0, "Raise brush should not change value at this point (128,128).");
+ Assert.That(map[0, midRegion] == 0.0, "Raise brush should not change value at this point (0,128).");
//
// Test LowerSphere
//
@@ -77,13 +79,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
}
effect = new LowerSphere();
- effect.PaintEffect(map, allowMask, ((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), -1.0, 2, 6.0);
- Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128).");
- Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128).");
- Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] < 1.0, "Lower brush should lowering value at this point (124,128).");
- Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (123,128).");
- Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (128,128).");
- Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (0,128).");
+ effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0);
+ Assert.That(map[127, midRegion] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128).");
+ Assert.That(map[127, midRegion] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128).");
+ Assert.That(map[125, midRegion] < 1.0, "Lower brush should lowering value at this point (124,128).");
+ Assert.That(map[120, midRegion] == 1.0, "Lower brush should not change value at this point (120,128).");
+ Assert.That(map[128, midRegion] == 1.0, "Lower brush should not change value at this point (128,128).");
+ Assert.That(map[0, midRegion] == 1.0, "Lower brush should not change value at this point (0,128).");
}
[Test]
@@ -100,10 +102,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests
x[0, 0] -= 1.0;
Assert.That(x[0, 0] == 4.0, "Terrain addition/subtraction error.");
- x[0, 0] = Math.PI;
- double[,] doublesExport = x.GetDoubles();
- Assert.That(doublesExport[0, 0] == Math.PI, "Export to double[,] array not working correctly.");
-
x[0, 0] = 1.0;
float[] floatsExport = x.GetFloatsSerialised();
Assert.That(floatsExport[0] == 1.0f, "Export to float[] not working correctly.");
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index f57be83b71..a3b0f39498 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -899,7 +899,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
finally
{
if (os != null)
- os.Close();
+ os.Dispose();
}
string response_mapItems_reply = null;
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index 9817cf71b9..d5dcdddf6a 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -71,6 +71,32 @@ namespace OpenSim.Region.Framework.Interfaces
UUID owner, bool senseAsAgent, Scene scene,
AvatarAppearance appearance);
+ ///
+ /// Create an NPC with a user-supplied agentID
+ ///
+ ///
+ ///
+ ///
+ ///
+ /// The desired agent ID
+ ///
+ ///
+ /// Make the NPC show up as an agent on LSL sensors. The default is
+ /// that they show up as the NPC type instead, but this is currently
+ /// an OpenSim-only extension.
+ ///
+ ///
+ ///
+ /// The avatar appearance to use for the new NPC.
+ ///
+ ///
+ /// The UUID of the ScenePresence created. UUID.Zero if there was a
+ /// failure.
+ ///
+ UUID CreateNPC(string firstname, string lastname,
+ Vector3 position, UUID agentID, UUID owner, bool senseAsAgent, Scene scene,
+ AvatarAppearance appearance);
+
///
/// Check if the agent is an NPC.
///
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
index 469bd31506..f660b8dbe0 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs
@@ -26,6 +26,7 @@
*/
using OpenSim.Framework;
+using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
@@ -56,5 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
ITerrainChannel MakeCopy();
string SaveToXmlString();
void LoadFromXmlString(string data);
+ // Merge some terrain into this channel
+ void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement);
}
}
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
index 189a30accb..a6f5d9838e 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces
///
///
void LoadFromStream(string filename, Stream stream);
- void LoadFromStream(string filename, Vector2 displacement, Stream stream);
+ void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream);
void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap);
///
/// Save a terrain to a stream.
diff --git a/OpenSim/Region/Framework/Scenes/TerrainChannel.cs b/OpenSim/Region/Framework/Scenes/TerrainChannel.cs
index b4b1823de3..24709dcf74 100644
--- a/OpenSim/Region/Framework/Scenes/TerrainChannel.cs
+++ b/OpenSim/Region/Framework/Scenes/TerrainChannel.cs
@@ -36,6 +36,8 @@ using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
+using OpenMetaverse;
+
using log4net;
namespace OpenSim.Region.Framework.Scenes
@@ -212,6 +214,76 @@ namespace OpenSim.Region.Framework.Scenes
sr.Close();
}
+ // ITerrainChannel.Merge
+ public void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement)
+ {
+ for (int xx = 0; xx < newTerrain.Width; xx++)
+ {
+ for (int yy = 0; yy < newTerrain.Height; yy++)
+ {
+ int dispX = (int)displacement.X;
+ int dispY = (int)displacement.Y;
+ float newHeight = (float)newTerrain[xx, yy] + displacement.Z;
+ if (radianRotation == 0)
+ {
+ // If no rotation, place the new height in the specified location
+ dispX += xx;
+ dispY += yy;
+ if (dispX >= 0 && dispX < m_terrainData.SizeX && dispY >= 0 && dispY < m_terrainData.SizeY)
+ {
+ m_terrainData[dispX, dispY] = newHeight;
+ }
+ }
+ else
+ {
+ // If rotating, we have to smooth the result because the conversion
+ // to ints will mean heightmap entries will not get changed
+ // First compute the rotation location for the new height.
+ dispX += (int)(rotationDisplacement.X
+ + ((float)xx - rotationDisplacement.X) * Math.Cos(radianRotation)
+ - ((float)yy - rotationDisplacement.Y) * Math.Sin(radianRotation) );
+
+ dispY += (int)(rotationDisplacement.Y
+ + ((float)xx - rotationDisplacement.X) * Math.Sin(radianRotation)
+ + ((float)yy - rotationDisplacement.Y) * Math.Cos(radianRotation) );
+
+ if (dispX >= 0 && dispX < m_terrainData.SizeX && dispY >= 0 && dispY < m_terrainData.SizeY)
+ {
+ float oldHeight = m_terrainData[dispX, dispY];
+ // Smooth the heights around this location if the old height is far from this one
+ for (int sxx = dispX - 2; sxx < dispX + 2; sxx++)
+ {
+ for (int syy = dispY - 2; syy < dispY + 2; syy++)
+ {
+ if (sxx >= 0 && sxx < m_terrainData.SizeX && syy >= 0 && syy < m_terrainData.SizeY)
+ {
+ if (sxx == dispX && syy == dispY)
+ {
+ // Set height for the exact rotated point
+ m_terrainData[dispX, dispY] = newHeight;
+ }
+ else
+ {
+ if (Math.Abs(m_terrainData[sxx, syy] - newHeight) > 1f)
+ {
+ // If the adjacent height is far off, force it to this height
+ m_terrainData[sxx, syy] = newHeight;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (dispX >= 0 && dispX < m_terrainData.SizeX && dispY >= 0 && dispY < m_terrainData.SizeY)
+ {
+ m_terrainData[dispX, dispY] = (float)newTerrain[xx, yy];
+ }
+ }
+ }
+ }
+ }
+
#endregion
public TerrainChannel Copy()
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 75a51b5e68..fe6cb84711 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -161,7 +161,7 @@ namespace OpenSim.Region.Framework.Scenes
{
// Get the prim's default texture. This will be used for faces which don't have their own texture
if (textureEntry.DefaultTexture != null)
- assetUuids[textureEntry.DefaultTexture.TextureID] = (sbyte)AssetType.Texture;
+ GatherTextureEntryAssets(textureEntry.DefaultTexture, assetUuids);
if (textureEntry.FaceTextures != null)
{
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (Primitive.TextureEntryFace texture in textureEntry.FaceTextures)
{
if (texture != null)
- assetUuids[texture.TextureID] = (sbyte)AssetType.Texture;
+ GatherTextureEntryAssets(texture, assetUuids);
}
}
}
@@ -233,6 +233,19 @@ namespace OpenSim.Region.Framework.Scenes
}
}
+ ///
+ /// Gather all the asset uuids found in one face of a Texture Entry.
+ ///
+ private void GatherTextureEntryAssets(Primitive.TextureEntryFace texture, IDictionary assetUuids)
+ {
+ assetUuids[texture.TextureID] = (sbyte)AssetType.Texture;
+
+ if (texture.MaterialID != UUID.Zero)
+ {
+ GatherAssetUuids(texture.MaterialID, (sbyte)OpenSimAssetType.Material, assetUuids);
+ }
+ }
+
// ///
// /// The callback made when we request the asset for an object from the asset service.
// ///
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
index 296ab87274..d059b97516 100644
--- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
@@ -304,7 +304,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
finally
{
if (os != null)
- os.Close();
+ os.Dispose();
}
}
}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index a895ee197a..fb644b7163 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
private readonly string m_firstname;
private readonly string m_lastname;
private readonly Vector3 m_startPos;
- private readonly UUID m_uuid = UUID.Random();
+ private readonly UUID m_uuid;
private readonly Scene m_scene;
private readonly UUID m_ownerID;
@@ -71,6 +71,19 @@ namespace OpenSim.Region.OptionalModules.World.NPC
m_firstname = firstname;
m_lastname = lastname;
m_startPos = position;
+ m_uuid = UUID.Random();
+ m_scene = scene;
+ m_ownerID = ownerID;
+ SenseAsAgent = senseAsAgent;
+ }
+
+ public NPCAvatar(
+ string firstname, string lastname, UUID agentID, Vector3 position, UUID ownerID, bool senseAsAgent, Scene scene)
+ {
+ m_firstname = firstname;
+ m_lastname = lastname;
+ m_startPos = position;
+ m_uuid = agentID;
m_scene = scene;
m_ownerID = ownerID;
SenseAsAgent = senseAsAgent;
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index fffe1ab703..8a2da6e883 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -140,8 +140,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC
Vector3 position, UUID owner, bool senseAsAgent, Scene scene,
AvatarAppearance appearance)
{
- NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position,
- owner, senseAsAgent, scene);
+ return CreateNPC(firstname, lastname, position, UUID.Zero, owner, senseAsAgent, scene, appearance);
+ }
+
+ public UUID CreateNPC(string firstname, string lastname,
+ Vector3 position, UUID agentID, UUID owner, bool senseAsAgent, Scene scene,
+ AvatarAppearance appearance)
+ {
+ NPCAvatar npcAvatar = null;
+
+ try
+ {
+ if (agentID == UUID.Zero)
+ npcAvatar = new NPCAvatar(firstname, lastname, position,
+ owner, senseAsAgent, scene);
+ else
+ npcAvatar = new NPCAvatar(firstname, lastname, agentID, position,
+ owner, senseAsAgent, scene);
+ }
+ catch (Exception e)
+ {
+ m_log.Info("[NPC MODULE]: exception creating NPC avatar: " + e.ToString());
+ return UUID.Zero;
+ }
+
npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0,
int.MaxValue);
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 834228e992..d993e6a070 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -538,7 +538,7 @@ public static class BSParam
(s,o) => { s.PE.SetContactProcessingThreshold(o.PhysBody, ContactProcessingThreshold); } ),
new ParameterDefn("TerrainImplementation", "Type of shape to use for terrain (0=heightmap, 1=mesh)",
- (float)BSTerrainPhys.TerrainImplementation.Mesh ),
+ (float)BSTerrainPhys.TerrainImplementation.Heightmap ),
new ParameterDefn("TerrainMeshMagnification", "Number of times the 256x256 heightmap is multiplied to create the terrain mesh" ,
2 ),
new ParameterDefn("TerrainFriction", "Factor to reduce movement against terrain surface" ,
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index fe014fcafe..2d2e55f34c 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -235,6 +235,14 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
// Set default values for physics parameters plus any overrides from the ini file
GetInitialParameterValues(config);
+ // Force some parameters to values depending on other configurations
+ // Only use heightmap terrain implementation if terrain larger than legacy size
+ if ((uint)regionExtent.X > Constants.RegionSize || (uint)regionExtent.Y > Constants.RegionSize)
+ {
+ m_log.WarnFormat("{0} Forcing terrain implementation to heightmap for large region", LogHeader);
+ BSParam.TerrainImplementation = (float)BSTerrainPhys.TerrainImplementation.Heightmap;
+ }
+
// Get the connection to the physics engine (could be native or one of many DLLs)
PE = SelectUnderlyingBulletEngine(BulletEngineName);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 7b56abf723..91885b7f6d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
///
protected TaskInventoryItem m_item;
- protected bool throwErrorOnNotImplemented = true;
+ protected bool throwErrorOnNotImplemented = false;
protected AsyncCommandManager AsyncCommands = null;
protected float m_ScriptDelayFactor = 1.0f;
protected float m_ScriptDistanceFactor = 1.0f;
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((item = GetScriptByName(name)) != UUID.Zero)
m_ScriptEngine.ResetScript(item);
else
- ShoutError("llResetOtherScript: script "+name+" not found");
+ Error("llResetOtherScript", "Can't find script '" + name + "'");
}
public LSL_Integer llGetScriptState(string name)
@@ -275,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return m_ScriptEngine.GetScriptState(item) ?1:0;
}
- ShoutError("llGetScriptState: script "+name+" not found");
+ Error("llGetScriptState", "Can't find script '" + name + "'");
// If we didn't find it, then it's safe to
// assume it is not running.
@@ -298,7 +298,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
else
{
- ShoutError("llSetScriptState: script "+name+" not found");
+ Error("llSetScriptState", "Can't find script '" + name + "'");
}
}
@@ -890,7 +890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
if (channelID == 0)
{
- LSLError("Cannot use llRegionSay() on channel 0");
+ Error("llRegionSay", "Cannot use on channel 0");
return;
}
@@ -2553,9 +2553,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSound(string sound, double volume, int queue, int loop)
{
m_host.AddScriptLPS(1);
- // This function has been deprecated
- // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound
- Deprecated("llSound");
+ Deprecated("llSound", "Use llPlaySound instead");
}
// Xantor 20080528 PlaySound updated so it accepts an objectinventory name -or- a key to a sound
@@ -2886,7 +2884,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
{
- LSLError("No permissions to give money");
+ Error("llGiveMoney", "No permissions to give money");
return;
}
@@ -2894,7 +2892,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(destination, out toID))
{
- LSLError("Bad key in llGiveMoney");
+ Error("llGiveMoney", "Bad key in llGiveMoney");
return;
}
@@ -2914,28 +2912,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeExplosion");
+ Deprecated("llMakeExplosion", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeFountain");
+ Deprecated("llMakeFountain", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeSmoke");
+ Deprecated("llMakeSmoke", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeFire");
+ Deprecated("llMakeFire", "Use llParticleSystem instead");
ScriptSleep(100);
}
@@ -2957,13 +2955,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (item == null)
{
- llSay(0, "Could not find object " + inventory);
+ Error("llRezAtRoot", "Can't find object '" + inventory + "'");
return;
}
if (item.InvType != (int)InventoryType.Object)
{
- llSay(0, "Unable to create requested object. Object is missing from database.");
+ Error("llRezAtRoot", "Can't create requested object; object is missing from database");
return;
}
@@ -3053,7 +3051,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llStopLookAt()
{
m_host.AddScriptLPS(1);
-// NotImplemented("llStopLookAt");
m_host.StopLookAt();
}
@@ -3237,13 +3234,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llTakeCamera(string avatar)
{
m_host.AddScriptLPS(1);
- Deprecated("llTakeCamera");
+ Deprecated("llTakeCamera", "Use llSetCameraParams instead");
}
public void llReleaseCamera(string avatar)
{
m_host.AddScriptLPS(1);
- Deprecated("llReleaseCamera");
+ Deprecated("llReleaseCamera", "Use llClearCameraParams instead");
}
public LSL_String llGetOwner()
@@ -3320,7 +3317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface();
if (emailModule == null)
{
- ShoutError("llEmail: email module not configured");
+ Error("llEmail", "Email module not configured");
return;
}
@@ -3334,7 +3331,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface();
if (emailModule == null)
{
- ShoutError("llGetNextEmail: email module not configured");
+ Error("llGetNextEmail", "Email module not configured");
return;
}
Email email;
@@ -3419,17 +3416,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
catch (NotImplementedException)
{
// Currently not implemented in DotNetEngine only XEngine
- NotImplemented("llMinEventDelay in DotNetEngine");
+ NotImplemented("llMinEventDelay", "In DotNetEngine");
}
}
- ///
- /// llSoundPreload is deprecated. In SL this appears to do absolutely nothing
- /// and is documented to have no delay.
- ///
public void llSoundPreload(string sound)
{
m_host.AddScriptLPS(1);
+ Deprecated("llSoundPreload", "Use llPreloadSound instead");
}
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
@@ -3734,7 +3728,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission)
{
- ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
+ Error("llCreateLink", "PERMISSION_CHANGE_LINKS permission not set");
return;
}
@@ -3789,7 +3783,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission)
{
- ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
+ Error("llBreakLink", "PERMISSION_CHANGE_LINKS permission not set");
return;
}
@@ -4009,7 +4003,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(destination, out destId))
{
- llSay(0, "Could not parse key " + destination);
+ Error("llGiveInventory", "Can't parse destination key '" + destination + "'");
return;
}
@@ -4017,8 +4011,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (item == null)
{
- llSay(0, String.Format("Could not find object '{0}'", inventory));
- throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory));
+ Error("llGiveInventory", "Can't find inventory object '" + inventory + "'");
}
UUID objId = item.ItemID;
@@ -4042,7 +4035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (account == null)
{
- llSay(0, "Can't find destination "+destId.ToString());
+ Error("llGiveInventory", "Can't find destination '" + destId.ToString() + "'");
return;
}
}
@@ -4394,17 +4387,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID av = new UUID();
if (!UUID.TryParse(agent,out av))
{
- LSLError("First parameter to llTextBox needs to be a key");
+ Error("llTextBox", "First parameter must be a key");
return;
}
if (message == string.Empty)
{
- ShoutError("Trying to use llTextBox with empty message.");
+ Error("llTextBox", "Empty message");
}
else if (message.Length > 512)
{
- ShoutError("Trying to use llTextBox with message over 512 characters.");
+ Error("llTextBox", "Message more than 512 characters");
}
else
{
@@ -6814,17 +6807,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID av = new UUID();
if (!UUID.TryParse(avatar,out av))
{
- LSLError("First parameter to llDialog needs to be a key");
+ Error("llDialog", "First parameter must be a key");
return;
}
if (buttons.Length < 1)
{
- LSLError("No less than 1 button can be shown");
+ Error("llDialog", "At least 1 button must be shown");
return;
}
if (buttons.Length > 12)
{
- LSLError("No more than 12 buttons can be shown");
+ Error("llDialog", "No more than 12 buttons can be shown");
return;
}
string[] buts = new string[buttons.Length];
@@ -6832,12 +6825,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
if (buttons.Data[i].ToString() == String.Empty)
{
- LSLError("button label cannot be blank");
+ Error("llDialog", "Button label cannot be blank");
return;
}
if (buttons.Data[i].ToString().Length > 24)
{
- LSLError("button label cannot be longer than 24 characters");
+ Error("llDialog", "Button label cannot be longer than 24 characters");
return;
}
buts[i] = buttons.Data[i].ToString();
@@ -6858,15 +6851,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.ParentGroup.ScriptSetVolumeDetect(detect != 0);
}
- ///
- /// This is a depecated function so this just replicates the result of
- /// invoking it in SL
- ///
public void llRemoteLoadScript(string target, string name, int running, int start_param)
{
m_host.AddScriptLPS(1);
- // Report an error as it does in SL
- ShoutError("Deprecated. Please use llRemoteLoadScriptPin instead.");
+ Deprecated("llRemoteLoadScript", "Use llRemoteLoadScriptPin instead");
ScriptSleep(3000);
}
@@ -6884,7 +6872,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(target, out destId))
{
- llSay(0, "Could not parse key " + target);
+ Error("llRemoteLoadScriptPin", "Can't parse key '" + target + "'");
return;
}
@@ -6900,7 +6888,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// make sure the object is a script
if (item == null || item.Type != 10)
{
- llSay(0, "Could not find script " + name);
+ Error("llRemoteLoadScriptPin", "Can't find script '" + name + "'");
return;
}
@@ -7948,9 +7936,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
catch (InvalidCastException e)
{
- ShoutError(string.Format(
- "{0} error running rule #{1}: arg #{2} ",
- originFunc, rulesParsed, idx - idxStart) + e.Message);
+ Error(originFunc, string.Format("Error running rule #{0}: arg #{1} - ", rulesParsed, idx - idxStart) + e.Message);
}
finally
{
@@ -7983,9 +7969,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
string encodedData = Convert.ToBase64String(encData_byte);
return encodedData;
}
- catch (Exception e)
+ catch
{
- throw new Exception("Error in base64Encode" + e.Message);
+ Error("llBase64ToString", "Error encoding string");
+ return String.Empty;
}
}
@@ -7996,16 +7983,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
return Util.Base64ToString(str);
}
- catch (Exception e)
+ catch
{
- throw new Exception("Error in base64Decode" + e.Message);
+ Error("llBase64ToString", "Error decoding string");
+ return String.Empty;
}
}
public LSL_String llXorBase64Strings(string str1, string str2)
{
m_host.AddScriptLPS(1);
- Deprecated("llXorBase64Strings");
+ Deprecated("llXorBase64Strings", "Use llXorBase64 instead");
ScriptSleep(300);
return String.Empty;
}
@@ -8013,7 +8001,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llRemoteDataSetRegion()
{
m_host.AddScriptLPS(1);
- Deprecated("llRemoteDataSetRegion");
+ Deprecated("llRemoteDataSetRegion", "Use llOpenRemoteDataChannel instead");
}
public LSL_Float llLog10(double val)
@@ -9728,7 +9716,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (item == null)
{
- llSay(0, "No item name '" + item + "'");
+ Error("llGetInventoryCreator", "Can't find item '" + item + "'");
return String.Empty;
}
@@ -10047,7 +10035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
presence = World.GetScenePresence(agentID);
}
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_AGENT must be a key");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_AGENT must be a key");
++i;
}
break;
@@ -10078,7 +10066,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
url = (LSL_String)commandList.Data[i + 1];
update = true;
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_URL must be a string.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_URL must be a string");
++i;
}
break;
@@ -10091,7 +10079,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
texture = (LSL_String)commandList.Data[i + 1];
update = true;
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_TEXTURE must be a string or key.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_TEXTURE must be a string or a key");
++i;
}
break;
@@ -10103,7 +10091,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
time = (float)(LSL_Float)commandList.Data[i + 1];
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_TIME must be a float.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_TIME must be a float");
++i;
}
break;
@@ -10117,7 +10105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
update = true;
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_AUTO_ALIGN must be an integer.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_AUTO_ALIGN must be an integer");
++i;
}
break;
@@ -10130,7 +10118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
mediaType = (LSL_String)commandList.Data[i + 1];
update = true;
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_TYPE must be a string.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_TYPE must be a string");
++i;
}
break;
@@ -10143,7 +10131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
description = (LSL_String)commandList.Data[i + 1];
update = true;
}
- else ShoutError("The argument of PARCEL_MEDIA_COMMAND_DESC must be a string.");
+ else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_DESC must be a string");
++i;
}
break;
@@ -10159,15 +10147,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
height = (LSL_Integer)commandList.Data[i + 2];
update = true;
}
- else ShoutError("The second argument of PARCEL_MEDIA_COMMAND_SIZE must be an integer.");
+ else Error("llParcelMediaCommandList", "The second argument of PARCEL_MEDIA_COMMAND_SIZE must be an integer");
}
- else ShoutError("The first argument of PARCEL_MEDIA_COMMAND_SIZE must be an integer.");
+ else Error("llParcelMediaCommandList", "The first argument of PARCEL_MEDIA_COMMAND_SIZE must be an integer");
i += 2;
}
break;
default:
- NotImplemented("llParcelMediaCommandList parameter not supported yet: " + Enum.Parse(typeof(ParcelMediaCommandEnum), commandList.Data[i].ToString()).ToString());
+ NotImplemented("llParcelMediaCommandList", "Parameter not supported yet: " + Enum.Parse(typeof(ParcelMediaCommandEnum), commandList.Data[i].ToString()).ToString());
break;
}//end switch
}//end for
@@ -10275,7 +10263,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break;
default:
ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
- NotImplemented("llParcelMediaQuery parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());
+ NotImplemented("llParcelMediaQuery", "Parameter not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());
break;
}
@@ -10312,7 +10300,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (quick_pay_buttons.Data.Length < 4)
{
- LSLError("List must have at least 4 elements");
+ Error("llSetPayPrice", "List must have at least 4 elements");
return;
}
m_host.ParentGroup.RootPart.PayPrice[0]=price;
@@ -10333,7 +10321,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
{
- ShoutError("No permissions to track the camera");
+ Error("llGetCameraPos", "No permissions to track the camera");
return Vector3.Zero;
}
@@ -10356,7 +10344,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
{
- ShoutError("No permissions to track the camera");
+ Error("llGetCameraRot", "No permissions to track the camera");
return Quaternion.Identity;
}
@@ -10369,24 +10357,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return Quaternion.Identity;
}
- ///
- /// The SL implementation does nothing, it is deprecated
- /// This duplicates SL
- ///
public void llSetPrimURL(string url)
{
m_host.AddScriptLPS(1);
+ Deprecated("llSetPrimURL", "Use llSetPrimMediaParams instead");
ScriptSleep(2000);
}
- ///
- /// The SL implementation shouts an error, it is deprecated
- /// This duplicates SL
- ///
public void llRefreshPrimURL()
{
m_host.AddScriptLPS(1);
- ShoutError("llRefreshPrimURL - not yet supported");
+ Deprecated("llRefreshPrimURL");
ScriptSleep(20000);
}
@@ -10696,7 +10677,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!ok || flag < 0 ||
flag > (int)HttpRequestConstants.HTTP_PRAGMA_NO_CACHE)
{
- throw new ScriptException("Parameter " + i.ToString() + " is an invalid flag");
+ Error("llHTTPRequest", "Parameter " + i.ToString() + " is an invalid flag");
}
param.Add(parameters.Data[i].ToString()); //Add parameter flag
@@ -10720,12 +10701,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
//There must be at least one name/value pair for custom header
if (count == 1)
- throw new ScriptException("Missing name/value for custom header at parameter " + i.ToString());
+ Error("llHTTPRequest", "Missing name/value for custom header at parameter " + i.ToString());
break;
}
if (HttpStandardHeaders.Contains(parameters.Data[i].ToString(), StringComparer.OrdinalIgnoreCase))
- throw new ScriptException("Name is invalid as a custom header at parameter " + i.ToString());
+ Error("llHTTPRequest", "Name is invalid as a custom header at parameter " + i.ToString());
param.Add(parameters.Data[i].ToString());
param.Add(parameters.Data[i+1].ToString());
@@ -11242,25 +11223,71 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return item.ItemID;
}
- internal void ShoutError(string msg)
+ ///
+ /// Reports the script error in the viewer's Script Warning/Error dialog and shouts it on the debug channel.
+ ///
+ /// The name of the command that generated the error.
+ /// The error message to report to the user.
+ internal void Error(string command, string message)
{
- llShout(ScriptBaseClass.DEBUG_CHANNEL, msg);
+ string text = command + ": " + message;
+ if (text.Length > 1023)
+ {
+ text = text.Substring(0, 1023);
+ }
+
+ World.SimChat(Utils.StringToBytes(text), ChatTypeEnum.DebugChannel, ScriptBaseClass.DEBUG_CHANNEL,
+ m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
+
+ IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface();
+ if (wComm != null)
+ {
+ wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, text);
+ }
}
- internal void NotImplemented(string command)
+ ///
+ /// Reports that the command is not implemented as a script error.
+ ///
+ /// The name of the command that is not implemented.
+ /// Additional information to report to the user. (Optional)
+ internal void NotImplemented(string command, string message = "")
{
if (throwErrorOnNotImplemented)
- throw new NotImplementedException("Command not implemented: " + command);
+ {
+ if (message != "")
+ {
+ message = " - " + message;
+ }
+
+ throw new NotImplementedException("Command not implemented: " + command + message);
+ }
+ else
+ {
+ string text = "Command not implemented";
+ if (message != "")
+ {
+ text = text + " - " + message;
+ }
+
+ Error(command, text);
+ }
}
- internal void Deprecated(string command)
+ ///
+ /// Reports that the command is deprecated as a script error.
+ ///
+ /// The name of the command that is deprecated.
+ /// Additional information to report to the user. (Optional)
+ internal void Deprecated(string command, string message = "")
{
- throw new ScriptException("Command deprecated: " + command);
- }
+ string text = "Command deprecated";
+ if (message != "")
+ {
+ text = text + " - " + message;
+ }
- internal void LSLError(string msg)
- {
- throw new ScriptException("LSL Runtime Error: " + msg);
+ Error(command, text);
}
public delegate void AssetRequestCallback(UUID assetID, AssetBase asset);
@@ -11292,7 +11319,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (assetID == UUID.Zero)
{
// => complain loudly, as specified by the LSL docs
- ShoutError("Notecard '" + name + "' could not be found.");
+ Error("llGetNumberOfNotecardLines", "Can't find notecard '" + name + "'");
return UUID.Zero.ToString();
}
@@ -11314,7 +11341,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
if (a == null || a.Type != 7)
{
- ShoutError("Notecard '" + name + "' could not be found.");
+ Error("llGetNumberOfNotecardLines", "Can't find notecard '" + name + "'");
return;
}
@@ -11345,7 +11372,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (assetID == UUID.Zero)
{
// => complain loudly, as specified by the LSL docs
- ShoutError("Notecard '" + name + "' could not be found.");
+ Error("llGetNotecardLine", "Can't find notecard '" + name + "'");
return UUID.Zero.ToString();
}
@@ -11368,7 +11395,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
if (a == null || a.Type != 7)
{
- ShoutError("Notecard '" + name + "' could not be found.");
+ Error("llGetNotecardLine", "Can't find notecard '" + name + "'");
return;
}
diff --git a/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
index beead97e9e..0f8033d614 100644
--- a/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
@@ -162,7 +162,7 @@ namespace OpenSim.Services.Connectors
finally
{
if (os != null)
- os.Close();
+ os.Dispose();
}
// Let's wait for the response
@@ -202,4 +202,4 @@ namespace OpenSim.Services.Connectors
return true;
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs
index 150c2c0dbe..46a5c180e6 100644
--- a/OpenSim/Services/LLLoginService/LLLoginService.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginService.cs
@@ -384,11 +384,30 @@ namespace OpenSim.Services.LLLoginService
//
GridRegion home = null;
GridUserInfo guinfo = m_GridUserService.LoggedIn(account.PrincipalID.ToString());
- if (guinfo != null && (guinfo.HomeRegionID != UUID.Zero) && m_GridService != null)
+
+ // We are only going to complain about no home if the user actually tries to login there, to avoid
+ // spamming the console.
+ if (guinfo != null)
{
- home = m_GridService.GetRegionByUUID(scopeID, guinfo.HomeRegionID);
+ if (guinfo.HomeRegionID == UUID.Zero && startLocation == "home")
+ {
+ m_log.WarnFormat(
+ "[LLOGIN SERVICE]: User {0} tried to login to a 'home' start location but they have none set",
+ account.Name);
+ }
+ else if (m_GridService != null)
+ {
+ home = m_GridService.GetRegionByUUID(scopeID, guinfo.HomeRegionID);
+
+ if (home == null && startLocation == "home")
+ {
+ m_log.WarnFormat(
+ "[LLOGIN SERVICE]: User {0} tried to login to a 'home' start location with ID {1} but this was not found.",
+ account.Name, guinfo.HomeRegionID);
+ }
+ }
}
- if (guinfo == null)
+ else
{
// something went wrong, make something up, so that we don't have to test this anywhere else
m_log.DebugFormat("{0} Failed to fetch GridUserInfo. Creating empty GridUserInfo as home", LogHeader);
@@ -509,10 +528,6 @@ namespace OpenSim.Services.LLLoginService
if (home == null)
{
- m_log.WarnFormat(
- "[LLOGIN SERVICE]: User {0} {1} tried to login to a 'home' start location but they have none set",
- account.FirstName, account.LastName);
-
tryDefaults = true;
}
else
diff --git a/OpenSim/Services/UserAccountService/GridUserService.cs b/OpenSim/Services/UserAccountService/GridUserService.cs
index bef16910b4..bfc27b518c 100644
--- a/OpenSim/Services/UserAccountService/GridUserService.cs
+++ b/OpenSim/Services/UserAccountService/GridUserService.cs
@@ -48,6 +48,14 @@ namespace OpenSim.Services.UserAccountService
{
m_log.Debug("[GRID USER SERVICE]: Starting user grid service");
+ MainConsole.Instance.Commands.AddCommand(
+ "Users", false,
+ "show grid user",
+ "show grid user ",
+ "Show grid user entry or entries that match or start with the given ID. This will normally be a UUID.",
+ "This is for debug purposes to see what data is found for a particular user id.",
+ HandleShowGridUser);
+
MainConsole.Instance.Commands.AddCommand(
"Users", false,
"show grid users online",
@@ -58,6 +66,31 @@ namespace OpenSim.Services.UserAccountService
HandleShowGridUsersOnline);
}
+ protected void HandleShowGridUser(string module, string[] cmdparams)
+ {
+ if (cmdparams.Length != 4)
+ {
+ MainConsole.Instance.Output("Usage: show grid user ");
+ return;
+ }
+
+ GridUserData[] data = m_Database.GetAll(cmdparams[3]);
+
+ foreach (GridUserData gu in data)
+ {
+ ConsoleDisplayList cdl = new ConsoleDisplayList();
+
+ cdl.AddRow("User ID", gu.UserID);
+
+ foreach (KeyValuePair kvp in gu.Data)
+ cdl.AddRow(kvp.Key, kvp.Value);
+
+ MainConsole.Instance.Output(cdl.ToString());
+ }
+
+ MainConsole.Instance.OutputFormat("Entries: {0}", data.Length);
+ }
+
protected void HandleShowGridUsersOnline(string module, string[] cmdparams)
{
// if (cmdparams.Length != 4)
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index df94239801..026f285707 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1001,10 +1001,10 @@
; Terrain implementation can use either Bullet's heightField or BulletSim can build
; a mesh. 0=heightField, 1=mesh
- TerrainImplementation = 1
+ TerrainImplementation = 0
; For mesh terrain, the detail of the created mesh. '1' gives 256x256 (heightfield
; resolution). '2' gives 512x512. Etc. Cannot be larger than '4'. Higher
- ; magnification uses lots of memory.
+ ; magnifications use lots of memory.
TerrainMeshMagnification = 2
; Avatar physics height adjustments.