Applied ScenePresence movement patch from Darok.
parent
bee543300f
commit
e1ebfaef63
307
OpenSim.sln
307
OpenSim.sln
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@ -1,5 +1,5 @@
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# Visual Studio 2005
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@ -53,196 +53,117 @@ EndProject
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|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -73,7 +73,6 @@ namespace OpenSim.Region.Capabilities
|
|||
}
|
||||
else
|
||||
{
|
||||
//Console.WriteLine("LLSD field name" + fields[i].Name + " , " + fields[i].GetValue(obj).GetType());
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
writer.WriteString(fields[i].Name);
|
||||
writer.WriteEndElement();
|
||||
|
@ -86,12 +85,15 @@ namespace OpenSim.Region.Capabilities
|
|||
// LLSDArray arrayObject = obj as LLSDArray;
|
||||
// ArrayList a = arrayObject.Array;
|
||||
ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj);
|
||||
writer.WriteStartElement(String.Empty, "array", String.Empty);
|
||||
foreach (object item in a)
|
||||
if (a != null)
|
||||
{
|
||||
SerializeLLSDType(writer, item);
|
||||
writer.WriteStartElement(String.Empty, "array", String.Empty);
|
||||
foreach (object item in a)
|
||||
{
|
||||
SerializeLLSDType(writer, item);
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -66,6 +66,17 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
protected RegionInfo m_regionInfo;
|
||||
|
||||
private Vector3[] Dir_Vectors = new Vector3[6];
|
||||
private enum Dir_ControlFlags
|
||||
{
|
||||
DIR_CONTROL_FLAG_FOWARD = MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS,
|
||||
DIR_CONTROL_FLAG_BACK = MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG,
|
||||
DIR_CONTROL_FLAG_LEFT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_POS,
|
||||
DIR_CONTROL_FLAG_RIGHT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_NEG,
|
||||
DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS,
|
||||
DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG
|
||||
}
|
||||
|
||||
#region Properties
|
||||
/// <summary>
|
||||
///
|
||||
|
@ -125,6 +136,13 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
|
||||
//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
|
||||
|
||||
Dir_Vectors[0] = new Vector3(1, 0, 0); //FOWARD
|
||||
Dir_Vectors[1] = new Vector3(-1, 0, 0); //BACK
|
||||
Dir_Vectors[2] = new Vector3(0, 1, 0); //LEFT
|
||||
Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT
|
||||
Dir_Vectors[4] = new Vector3(0, 0, 1); //UP
|
||||
Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -216,40 +234,47 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// </summary>
|
||||
/// <param name="pack"></param>
|
||||
public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation)
|
||||
{
|
||||
if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0)
|
||||
{
|
||||
int i = 0;
|
||||
bool update_movementflag = false;
|
||||
bool update_rotation = false;
|
||||
bool DCFlagKeyPressed = false;
|
||||
Vector3 agent_control_v3 = new Vector3(0, 0, 0);
|
||||
Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
|
||||
|
||||
|
||||
// this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0);
|
||||
|
||||
if (q != this.bodyRot)
|
||||
{
|
||||
Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
|
||||
if (((movementflag & 1) == 0) || (q != this.bodyRot))
|
||||
{
|
||||
Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0);
|
||||
this.AddNewMovement(v3, q);
|
||||
movementflag = 1;
|
||||
this.bodyRot = q;
|
||||
}
|
||||
this.bodyRot = q;
|
||||
update_rotation = true;
|
||||
}
|
||||
else if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG) != 0)
|
||||
foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags)))
|
||||
{
|
||||
Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
|
||||
if (((movementflag & 2) == 0) || (q != this.bodyRot))
|
||||
{
|
||||
Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(-1, 0, 0);
|
||||
this.AddNewMovement(v3, q);
|
||||
movementflag = 2;
|
||||
this.bodyRot = q;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((movementflag) != 0)
|
||||
if ((flags & (uint)DCF) != 0)
|
||||
{
|
||||
NewForce newVelocity = new NewForce();
|
||||
newVelocity.X = 0;
|
||||
newVelocity.Y = 0;
|
||||
newVelocity.Z = 0;
|
||||
this.forcesList.Add(newVelocity);
|
||||
movementflag = 0;
|
||||
DCFlagKeyPressed = true;
|
||||
agent_control_v3 += Dir_Vectors[i];
|
||||
if ((movementflag & (uint)DCF) == 0)
|
||||
{
|
||||
movementflag += (byte)(uint)DCF;
|
||||
update_movementflag = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((movementflag & (uint)DCF) != 0)
|
||||
{
|
||||
movementflag -= (byte)(uint)DCF;
|
||||
update_movementflag = true;
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
|
||||
{
|
||||
this.AddNewMovement(agent_control_v3, q);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue