Prettify console output for long avatar names.
parent
7e06f97a87
commit
e1fb6ba437
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@ -418,7 +418,7 @@ namespace OpenSim
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{
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{
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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String.Format(
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String.Format(
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"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
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"Kicking user: {0,-16} {1,-16} {2,-37} in region: {3,-16}",
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presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName));
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presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName));
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// kick client...
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// kick client...
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@ -861,7 +861,7 @@ namespace OpenSim
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MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count));
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MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count));
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}", "Firstname", "Lastname",
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String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname",
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"Agent ID", "Root/Child", "Region", "Position"));
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"Agent ID", "Root/Child", "Region", "Position"));
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foreach (ScenePresence presence in agents)
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foreach (ScenePresence presence in agents)
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@ -880,7 +880,7 @@ namespace OpenSim
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MainConsole.Instance.Output(
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MainConsole.Instance.Output(
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String.Format(
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String.Format(
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"{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}",
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"{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}",
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presence.Firstname,
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presence.Firstname,
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presence.Lastname,
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presence.Lastname,
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presence.UUID,
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presence.UUID,
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