Moving these nice HG connectors to their homes.
parent
6cb7ecd99c
commit
e1fd76ace6
|
@ -1,179 +1,178 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Services.Connectors;
|
|
||||||
|
namespace OpenSim.Services.Connectors
|
||||||
namespace OpenSim.Services.AssetService
|
{
|
||||||
{
|
public class HGAssetServiceConnector : IAssetService
|
||||||
public class HGAssetService : IAssetService
|
{
|
||||||
{
|
private static readonly ILog m_log =
|
||||||
private static readonly ILog m_log =
|
LogManager.GetLogger(
|
||||||
LogManager.GetLogger(
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
|
||||||
private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
|
|
||||||
|
public HGAssetServiceConnector(IConfigSource source)
|
||||||
public HGAssetService(IConfigSource source)
|
{
|
||||||
{
|
IConfig moduleConfig = source.Configs["Modules"];
|
||||||
IConfig moduleConfig = source.Configs["Modules"];
|
if (moduleConfig != null)
|
||||||
if (moduleConfig != null)
|
{
|
||||||
{
|
// string name = moduleConfig.GetString("AssetServices", "");
|
||||||
// string name = moduleConfig.GetString("AssetServices", "");
|
|
||||||
|
IConfig assetConfig = source.Configs["AssetService"];
|
||||||
IConfig assetConfig = source.Configs["AssetService"];
|
if (assetConfig == null)
|
||||||
if (assetConfig == null)
|
{
|
||||||
{
|
m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini");
|
||||||
m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpanSim.ini");
|
return;
|
||||||
return;
|
}
|
||||||
}
|
|
||||||
|
m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
|
||||||
m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
|
||||||
private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
|
{
|
||||||
{
|
url = String.Empty;
|
||||||
url = String.Empty;
|
assetID = String.Empty;
|
||||||
assetID = String.Empty;
|
|
||||||
|
Uri assetUri;
|
||||||
Uri assetUri;
|
|
||||||
|
if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
||||||
if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
assetUri.Scheme == Uri.UriSchemeHttp)
|
||||||
assetUri.Scheme == Uri.UriSchemeHttp)
|
{
|
||||||
{
|
url = "http://" + assetUri.Authority;
|
||||||
url = "http://" + assetUri.Authority;
|
assetID = assetUri.LocalPath.Trim(new char[] {'/'});
|
||||||
assetID = assetUri.LocalPath.Trim(new char[] {'/'});
|
return true;
|
||||||
return true;
|
}
|
||||||
}
|
|
||||||
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
private IAssetService GetConnector(string url)
|
||||||
private IAssetService GetConnector(string url)
|
{
|
||||||
{
|
AssetServicesConnector connector = null;
|
||||||
AssetServicesConnector connector = null;
|
lock (m_connectors)
|
||||||
lock (m_connectors)
|
{
|
||||||
{
|
if (m_connectors.ContainsKey(url))
|
||||||
if (m_connectors.ContainsKey(url))
|
{
|
||||||
{
|
connector = m_connectors[url];
|
||||||
connector = m_connectors[url];
|
}
|
||||||
}
|
else
|
||||||
else
|
{
|
||||||
{
|
// We're instantiating this class explicitly, but this won't
|
||||||
// We're instantiating this class explicitly, but this won't
|
// work in general, because the remote grid may be running
|
||||||
// work in general, because the remote grid may be running
|
// an asset server that has a different protocol.
|
||||||
// an asset server that has a different protocol.
|
// Eventually we will want a piece of protocol asking
|
||||||
// Eventually we will want a piece of protocol asking
|
// the remote server about its kind. Definitely cool thing to do!
|
||||||
// the remote server about its kind. Definitely cool thing to do!
|
connector = new AssetServicesConnector(url);
|
||||||
connector = new AssetServicesConnector(url);
|
m_connectors.Add(url, connector);
|
||||||
m_connectors.Add(url, connector);
|
}
|
||||||
}
|
}
|
||||||
}
|
return connector;
|
||||||
return connector;
|
}
|
||||||
}
|
|
||||||
|
public AssetBase Get(string id)
|
||||||
public AssetBase Get(string id)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string assetID = string.Empty;
|
||||||
string assetID = string.Empty;
|
|
||||||
|
if (StringToUrlAndAssetID(id, out url, out assetID))
|
||||||
if (StringToUrlAndAssetID(id, out url, out assetID))
|
{
|
||||||
{
|
IAssetService connector = GetConnector(url);
|
||||||
IAssetService connector = GetConnector(url);
|
return connector.Get(assetID);
|
||||||
return connector.Get(assetID);
|
}
|
||||||
}
|
|
||||||
|
return null;
|
||||||
return null;
|
}
|
||||||
}
|
|
||||||
|
public AssetMetadata GetMetadata(string id)
|
||||||
public AssetMetadata GetMetadata(string id)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string assetID = string.Empty;
|
||||||
string assetID = string.Empty;
|
|
||||||
|
if (StringToUrlAndAssetID(id, out url, out assetID))
|
||||||
if (StringToUrlAndAssetID(id, out url, out assetID))
|
{
|
||||||
{
|
IAssetService connector = GetConnector(url);
|
||||||
IAssetService connector = GetConnector(url);
|
return connector.GetMetadata(assetID);
|
||||||
return connector.GetMetadata(assetID);
|
}
|
||||||
}
|
|
||||||
|
return null;
|
||||||
return null;
|
}
|
||||||
}
|
|
||||||
|
public byte[] GetData(string id)
|
||||||
public byte[] GetData(string id)
|
{
|
||||||
{
|
return null;
|
||||||
return null;
|
}
|
||||||
}
|
|
||||||
|
public bool Get(string id, Object sender, AssetRetrieved handler)
|
||||||
public bool Get(string id, Object sender, AssetRetrieved handler)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string assetID = string.Empty;
|
||||||
string assetID = string.Empty;
|
|
||||||
|
if (StringToUrlAndAssetID(id, out url, out assetID))
|
||||||
if (StringToUrlAndAssetID(id, out url, out assetID))
|
{
|
||||||
{
|
IAssetService connector = GetConnector(url);
|
||||||
IAssetService connector = GetConnector(url);
|
return connector.Get(assetID, sender, handler);
|
||||||
return connector.Get(assetID, sender, handler);
|
}
|
||||||
}
|
|
||||||
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public string Store(AssetBase asset)
|
||||||
public string Store(AssetBase asset)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string assetID = string.Empty;
|
||||||
string assetID = string.Empty;
|
|
||||||
|
if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
|
||||||
if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
|
{
|
||||||
{
|
IAssetService connector = GetConnector(url);
|
||||||
IAssetService connector = GetConnector(url);
|
// Restore the assetID to a simple UUID
|
||||||
// Restore the assetID to a simple UUID
|
asset.ID = assetID;
|
||||||
asset.ID = assetID;
|
return connector.Store(asset);
|
||||||
return connector.Store(asset);
|
}
|
||||||
}
|
|
||||||
|
return String.Empty;
|
||||||
return String.Empty;
|
}
|
||||||
}
|
|
||||||
|
public bool UpdateContent(string id, byte[] data)
|
||||||
public bool UpdateContent(string id, byte[] data)
|
{
|
||||||
{
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool Delete(string id)
|
||||||
public bool Delete(string id)
|
{
|
||||||
{
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
|
@ -1,242 +1,241 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Services.Connectors;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse;
|
|
||||||
|
namespace OpenSim.Services.Connectors.Inventory
|
||||||
namespace OpenSim.Services.InventoryService
|
{
|
||||||
{
|
public class HGInventoryServiceConnector : ISessionAuthInventoryService
|
||||||
public class HGInventoryService : ISessionAuthInventoryService
|
{
|
||||||
{
|
private static readonly ILog m_log =
|
||||||
private static readonly ILog m_log =
|
LogManager.GetLogger(
|
||||||
LogManager.GetLogger(
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
|
||||||
private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
|
|
||||||
|
public HGInventoryServiceConnector(IConfigSource source)
|
||||||
public HGInventoryService(IConfigSource source)
|
{
|
||||||
{
|
IConfig moduleConfig = source.Configs["Modules"];
|
||||||
IConfig moduleConfig = source.Configs["Modules"];
|
if (moduleConfig != null)
|
||||||
if (moduleConfig != null)
|
{
|
||||||
{
|
|
||||||
|
IConfig inventoryConfig = source.Configs["InventoryService"];
|
||||||
IConfig assetConfig = source.Configs["InventoryService"];
|
if (inventoryConfig == null)
|
||||||
if (assetConfig == null)
|
{
|
||||||
{
|
m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
|
||||||
m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
|
return;
|
||||||
return;
|
}
|
||||||
}
|
|
||||||
|
m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
|
||||||
m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
private bool StringToUrlAndUserID(string id, out string url, out string userID)
|
||||||
private bool StringToUrlAndUserID(string id, out string url, out string userID)
|
{
|
||||||
{
|
url = String.Empty;
|
||||||
url = String.Empty;
|
userID = String.Empty;
|
||||||
userID = String.Empty;
|
|
||||||
|
Uri assetUri;
|
||||||
Uri assetUri;
|
|
||||||
|
if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
||||||
if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
assetUri.Scheme == Uri.UriSchemeHttp)
|
||||||
assetUri.Scheme == Uri.UriSchemeHttp)
|
{
|
||||||
{
|
url = "http://" + assetUri.Authority;
|
||||||
url = "http://" + assetUri.Authority;
|
userID = assetUri.LocalPath.Trim(new char[] { '/' });
|
||||||
userID = assetUri.LocalPath.Trim(new char[] { '/' });
|
return true;
|
||||||
return true;
|
}
|
||||||
}
|
|
||||||
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
private ISessionAuthInventoryService GetConnector(string url)
|
||||||
private ISessionAuthInventoryService GetConnector(string url)
|
{
|
||||||
{
|
InventoryServicesConnector connector = null;
|
||||||
InventoryServicesConnector connector = null;
|
lock (m_connectors)
|
||||||
lock (m_connectors)
|
{
|
||||||
{
|
if (m_connectors.ContainsKey(url))
|
||||||
if (m_connectors.ContainsKey(url))
|
{
|
||||||
{
|
connector = m_connectors[url];
|
||||||
connector = m_connectors[url];
|
}
|
||||||
}
|
else
|
||||||
else
|
{
|
||||||
{
|
// We're instantiating this class explicitly, but this won't
|
||||||
// We're instantiating this class explicitly, but this won't
|
// work in general, because the remote grid may be running
|
||||||
// work in general, because the remote grid may be running
|
// an inventory server that has a different protocol.
|
||||||
// an inventory server that has a different protocol.
|
// Eventually we will want a piece of protocol asking
|
||||||
// Eventually we will want a piece of protocol asking
|
// the remote server about its kind. Definitely cool thing to do!
|
||||||
// the remote server about its kind. Definitely cool thing to do!
|
connector = new InventoryServicesConnector(url);
|
||||||
connector = new InventoryServicesConnector(url);
|
m_connectors.Add(url, connector);
|
||||||
m_connectors.Add(url, connector);
|
}
|
||||||
}
|
}
|
||||||
}
|
return connector;
|
||||||
return connector;
|
}
|
||||||
}
|
|
||||||
|
public string Host
|
||||||
public string Host
|
{
|
||||||
{
|
get { return string.Empty; }
|
||||||
get { return string.Empty; }
|
}
|
||||||
}
|
|
||||||
|
public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
|
||||||
public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
|
{
|
||||||
{
|
m_log.Debug("[HGInventory]: GetUserInventory " + id);
|
||||||
m_log.Debug("[HGInventory]: GetUserInventory " + id);
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
connector.GetUserInventory(userID, sessionID, callback);
|
||||||
connector.GetUserInventory(userID, sessionID, callback);
|
}
|
||||||
}
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||||
public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.AddFolder(userID, folder, sessionID);
|
||||||
return connector.AddFolder(userID, folder, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||||
public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.UpdateFolder(userID, folder, sessionID);
|
||||||
return connector.UpdateFolder(userID, folder, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||||
public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.MoveFolder(userID, folder, sessionID);
|
||||||
return connector.MoveFolder(userID, folder, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||||
public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.PurgeFolder(userID, folder, sessionID);
|
||||||
return connector.PurgeFolder(userID, folder, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
|
||||||
public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.AddItem(userID, item, sessionID);
|
||||||
return connector.AddItem(userID, item, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
|
||||||
public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.UpdateItem(userID, item, sessionID);
|
||||||
return connector.UpdateItem(userID, item, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
|
||||||
public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.UpdateItem(userID, item, sessionID);
|
||||||
return connector.UpdateItem(userID, item, sessionID);
|
}
|
||||||
}
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
|
||||||
public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.QueryItem(userID, item, sessionID);
|
||||||
return connector.QueryItem(userID, item, sessionID);
|
}
|
||||||
}
|
return null;
|
||||||
return null;
|
}
|
||||||
}
|
|
||||||
|
public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||||
public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
{
|
||||||
{
|
string url = string.Empty;
|
||||||
string url = string.Empty;
|
string userID = string.Empty;
|
||||||
string userID = string.Empty;
|
|
||||||
|
if (StringToUrlAndUserID(id, out url, out userID))
|
||||||
if (StringToUrlAndUserID(id, out url, out userID))
|
{
|
||||||
{
|
ISessionAuthInventoryService connector = GetConnector(url);
|
||||||
ISessionAuthInventoryService connector = GetConnector(url);
|
return connector.QueryFolder(userID, folder, sessionID);
|
||||||
return connector.QueryFolder(userID, folder, sessionID);
|
}
|
||||||
}
|
return null;
|
||||||
return null;
|
}
|
||||||
}
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
|
@ -17,8 +17,8 @@
|
||||||
|
|
||||||
[AssetService]
|
[AssetService]
|
||||||
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||||
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
|
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
|
||||||
|
|
||||||
[InventoryService]
|
[InventoryService]
|
||||||
LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteInventoryServicesConnector"
|
LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteInventoryServicesConnector"
|
||||||
HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
|
HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
|
||||||
|
|
|
@ -20,7 +20,7 @@
|
||||||
|
|
||||||
; For HGAssetBroker
|
; For HGAssetBroker
|
||||||
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||||
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
|
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
|
||||||
|
|
||||||
[InventoryService]
|
[InventoryService]
|
||||||
; For the InventoryServiceInConnector
|
; For the InventoryServiceInConnector
|
||||||
|
@ -28,4 +28,4 @@
|
||||||
|
|
||||||
; For HGInventoryBroker
|
; For HGInventoryBroker
|
||||||
LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
|
LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
|
||||||
HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
|
HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
|
||||||
|
|
Loading…
Reference in New Issue