Moving these nice HG connectors to their homes.
parent
6cb7ecd99c
commit
e1fd76ace6
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@ -1,179 +1,178 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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||||
* * Neither the name of the OpenSimulator Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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namespace OpenSim.Services.AssetService
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{
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public class HGAssetService : IAssetService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
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public HGAssetService(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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// string name = moduleConfig.GetString("AssetServices", "");
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IConfig assetConfig = source.Configs["AssetService"];
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if (assetConfig == null)
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{
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m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpanSim.ini");
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return;
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}
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m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
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}
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}
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private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
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{
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url = String.Empty;
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assetID = String.Empty;
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Uri assetUri;
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if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
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assetUri.Scheme == Uri.UriSchemeHttp)
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{
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url = "http://" + assetUri.Authority;
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assetID = assetUri.LocalPath.Trim(new char[] {'/'});
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return true;
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}
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return false;
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}
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private IAssetService GetConnector(string url)
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{
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AssetServicesConnector connector = null;
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lock (m_connectors)
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{
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if (m_connectors.ContainsKey(url))
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{
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connector = m_connectors[url];
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}
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else
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{
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// We're instantiating this class explicitly, but this won't
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// work in general, because the remote grid may be running
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// an asset server that has a different protocol.
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// Eventually we will want a piece of protocol asking
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// the remote server about its kind. Definitely cool thing to do!
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connector = new AssetServicesConnector(url);
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m_connectors.Add(url, connector);
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}
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}
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return connector;
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}
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public AssetBase Get(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID);
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}
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return null;
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}
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public AssetMetadata GetMetadata(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.GetMetadata(assetID);
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}
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return null;
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}
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public byte[] GetData(string id)
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{
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return null;
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}
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public bool Get(string id, Object sender, AssetRetrieved handler)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID, sender, handler);
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}
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return false;
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}
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public string Store(AssetBase asset)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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// Restore the assetID to a simple UUID
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asset.ID = assetID;
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return connector.Store(asset);
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}
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return String.Empty;
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}
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public bool UpdateContent(string id, byte[] data)
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{
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return false;
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}
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public bool Delete(string id)
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{
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return false;
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}
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}
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}
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Services.Connectors
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{
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public class HGAssetServiceConnector : IAssetService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
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public HGAssetServiceConnector(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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// string name = moduleConfig.GetString("AssetServices", "");
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IConfig assetConfig = source.Configs["AssetService"];
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if (assetConfig == null)
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{
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m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini");
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return;
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}
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m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
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}
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}
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private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
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{
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url = String.Empty;
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assetID = String.Empty;
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Uri assetUri;
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if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
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assetUri.Scheme == Uri.UriSchemeHttp)
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{
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url = "http://" + assetUri.Authority;
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assetID = assetUri.LocalPath.Trim(new char[] {'/'});
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return true;
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}
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return false;
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}
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private IAssetService GetConnector(string url)
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{
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AssetServicesConnector connector = null;
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lock (m_connectors)
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{
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if (m_connectors.ContainsKey(url))
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{
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connector = m_connectors[url];
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}
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else
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{
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// We're instantiating this class explicitly, but this won't
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// work in general, because the remote grid may be running
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// an asset server that has a different protocol.
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// Eventually we will want a piece of protocol asking
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// the remote server about its kind. Definitely cool thing to do!
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connector = new AssetServicesConnector(url);
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m_connectors.Add(url, connector);
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}
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}
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return connector;
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}
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public AssetBase Get(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID);
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}
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return null;
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}
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public AssetMetadata GetMetadata(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.GetMetadata(assetID);
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}
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return null;
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}
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public byte[] GetData(string id)
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{
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return null;
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}
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public bool Get(string id, Object sender, AssetRetrieved handler)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID, sender, handler);
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}
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return false;
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}
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public string Store(AssetBase asset)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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// Restore the assetID to a simple UUID
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asset.ID = assetID;
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return connector.Store(asset);
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}
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return String.Empty;
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}
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public bool UpdateContent(string id, byte[] data)
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{
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return false;
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}
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public bool Delete(string id)
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{
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return false;
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}
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}
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}
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@ -1,242 +1,241 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||
*
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||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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using OpenMetaverse;
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namespace OpenSim.Services.InventoryService
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{
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public class HGInventoryService : ISessionAuthInventoryService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
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public HGInventoryService(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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IConfig assetConfig = source.Configs["InventoryService"];
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if (assetConfig == null)
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{
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m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
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return;
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}
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m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
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}
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}
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private bool StringToUrlAndUserID(string id, out string url, out string userID)
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{
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url = String.Empty;
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userID = String.Empty;
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Uri assetUri;
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if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
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assetUri.Scheme == Uri.UriSchemeHttp)
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{
|
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url = "http://" + assetUri.Authority;
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userID = assetUri.LocalPath.Trim(new char[] { '/' });
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return true;
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}
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return false;
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}
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private ISessionAuthInventoryService GetConnector(string url)
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{
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InventoryServicesConnector connector = null;
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lock (m_connectors)
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{
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if (m_connectors.ContainsKey(url))
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{
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connector = m_connectors[url];
|
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}
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else
|
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{
|
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// We're instantiating this class explicitly, but this won't
|
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// work in general, because the remote grid may be running
|
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// an inventory server that has a different protocol.
|
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// Eventually we will want a piece of protocol asking
|
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// the remote server about its kind. Definitely cool thing to do!
|
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connector = new InventoryServicesConnector(url);
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m_connectors.Add(url, connector);
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}
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}
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return connector;
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}
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public string Host
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{
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get { return string.Empty; }
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}
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public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
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{
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m_log.Debug("[HGInventory]: GetUserInventory " + id);
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string url = string.Empty;
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string userID = string.Empty;
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if (StringToUrlAndUserID(id, out url, out userID))
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{
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ISessionAuthInventoryService connector = GetConnector(url);
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connector.GetUserInventory(userID, sessionID, callback);
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}
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}
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public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
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{
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string url = string.Empty;
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string userID = string.Empty;
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if (StringToUrlAndUserID(id, out url, out userID))
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{
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ISessionAuthInventoryService connector = GetConnector(url);
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return connector.AddFolder(userID, folder, sessionID);
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}
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return false;
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}
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public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
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{
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string url = string.Empty;
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string userID = string.Empty;
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if (StringToUrlAndUserID(id, out url, out userID))
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{
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ISessionAuthInventoryService connector = GetConnector(url);
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return connector.UpdateFolder(userID, folder, sessionID);
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}
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return false;
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}
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public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
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{
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string url = string.Empty;
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string userID = string.Empty;
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|
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if (StringToUrlAndUserID(id, out url, out userID))
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{
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ISessionAuthInventoryService connector = GetConnector(url);
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return connector.MoveFolder(userID, folder, sessionID);
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}
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return false;
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}
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public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
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{
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string url = string.Empty;
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string userID = string.Empty;
|
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|
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if (StringToUrlAndUserID(id, out url, out userID))
|
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{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.PurgeFolder(userID, folder, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.AddItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.UpdateItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.UpdateItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.QueryItem(userID, item, sessionID);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.QueryFolder(userID, folder, sessionID);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Services.Connectors.Inventory
|
||||
{
|
||||
public class HGInventoryServiceConnector : ISessionAuthInventoryService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
|
||||
|
||||
public HGInventoryServiceConnector(IConfigSource source)
|
||||
{
|
||||
IConfig moduleConfig = source.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
|
||||
IConfig inventoryConfig = source.Configs["InventoryService"];
|
||||
if (inventoryConfig == null)
|
||||
{
|
||||
m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
|
||||
return;
|
||||
}
|
||||
|
||||
m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
|
||||
}
|
||||
}
|
||||
|
||||
private bool StringToUrlAndUserID(string id, out string url, out string userID)
|
||||
{
|
||||
url = String.Empty;
|
||||
userID = String.Empty;
|
||||
|
||||
Uri assetUri;
|
||||
|
||||
if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
|
||||
assetUri.Scheme == Uri.UriSchemeHttp)
|
||||
{
|
||||
url = "http://" + assetUri.Authority;
|
||||
userID = assetUri.LocalPath.Trim(new char[] { '/' });
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
private ISessionAuthInventoryService GetConnector(string url)
|
||||
{
|
||||
InventoryServicesConnector connector = null;
|
||||
lock (m_connectors)
|
||||
{
|
||||
if (m_connectors.ContainsKey(url))
|
||||
{
|
||||
connector = m_connectors[url];
|
||||
}
|
||||
else
|
||||
{
|
||||
// We're instantiating this class explicitly, but this won't
|
||||
// work in general, because the remote grid may be running
|
||||
// an inventory server that has a different protocol.
|
||||
// Eventually we will want a piece of protocol asking
|
||||
// the remote server about its kind. Definitely cool thing to do!
|
||||
connector = new InventoryServicesConnector(url);
|
||||
m_connectors.Add(url, connector);
|
||||
}
|
||||
}
|
||||
return connector;
|
||||
}
|
||||
|
||||
public string Host
|
||||
{
|
||||
get { return string.Empty; }
|
||||
}
|
||||
|
||||
public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
|
||||
{
|
||||
m_log.Debug("[HGInventory]: GetUserInventory " + id);
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
connector.GetUserInventory(userID, sessionID, callback);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.AddFolder(userID, folder, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.UpdateFolder(userID, folder, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.MoveFolder(userID, folder, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.PurgeFolder(userID, folder, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.AddItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.UpdateItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.UpdateItem(userID, item, sessionID);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.QueryItem(userID, item, sessionID);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.QueryFolder(userID, folder, sessionID);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -17,8 +17,8 @@
|
|||
|
||||
[AssetService]
|
||||
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
|
||||
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
|
||||
|
||||
[InventoryService]
|
||||
LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteInventoryServicesConnector"
|
||||
HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
|
||||
HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
|
||||
; For HGAssetBroker
|
||||
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
|
||||
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
|
||||
|
||||
[InventoryService]
|
||||
; For the InventoryServiceInConnector
|
||||
|
@ -28,4 +28,4 @@
|
|||
|
||||
; For HGInventoryBroker
|
||||
LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
|
||||
HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
|
||||
HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
|
||||
|
|
Loading…
Reference in New Issue