Clean up logging calls using String.Format explicitly

ThreadPoolClientBranch
Jeff Ames 2008-02-10 01:57:59 +00:00
parent 523284c32a
commit e207284fef
35 changed files with 222 additions and 233 deletions

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@ -55,13 +55,13 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
if (!String.IsNullOrEmpty(path)) if (!String.IsNullOrEmpty(path))
{ {
m_log.Info(String.Format("[ASSETS]: Loading: [{0}][{1}]", name, path)); m_log.InfoFormat("[ASSETS]: Loading: [{0}][{1}]", name, path);
LoadAsset(asset, isImage, path); LoadAsset(asset, isImage, path);
} }
else else
{ {
m_log.Info(String.Format("[ASSETS]: Instantiated: [{0}]", name)); m_log.InfoFormat("[ASSETS]: Instantiated: [{0}]", name);
} }
return asset; return asset;
@ -108,7 +108,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
} }
catch (XmlException e) catch (XmlException e)
{ {
m_log.Error(String.Format("[ASSETS]: Error loading {0} : {1}", assetSetPath, e)); m_log.ErrorFormat("[ASSETS]: Error loading {0} : {1}", assetSetPath, e);
} }
} }
else else
@ -126,7 +126,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
/// <param name="assets"></param> /// <param name="assets"></param>
protected void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets) protected void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets)
{ {
m_log.Info(String.Format("[ASSETS]: Loading asset set {0}", assetSetPath)); m_log.InfoFormat("[ASSETS]: Loading asset set {0}", assetSetPath);
if (File.Exists(assetSetPath)) if (File.Exists(assetSetPath))
{ {
@ -152,12 +152,12 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
} }
catch (XmlException e) catch (XmlException e)
{ {
m_log.Error(String.Format("[ASSETS]: Error loading {0} : {1}", assetSetPath, e)); m_log.ErrorFormat("[ASSETS]: Error loading {0} : {1}", assetSetPath, e);
} }
} }
else else
{ {
m_log.Error(String.Format("[ASSETS]: Asset set file {0} does not exist!", assetSetPath)); m_log.ErrorFormat("[ASSETS]: Asset set file {0} does not exist!", assetSetPath);
} }
} }
} }

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@ -71,9 +71,9 @@ namespace OpenSim.Framework
public void Remove(uint id) public void Remove(uint id)
{ {
//m_log.Info(String.Format("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count)); //m_log.InfoFormat("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count);
m_clients.Remove(id); m_clients.Remove(id);
m_log.Info(String.Format("[CLIENT]: Removed client with code {0}, new client count {1}", id, m_clients.Count)); m_log.InfoFormat("[CLIENT]: Removed client with code {0}, new client count {1}", id, m_clients.Count);
} }
public void Add(uint id, IClientAPI client) public void Add(uint id, IClientAPI client)

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@ -335,7 +335,7 @@ namespace OpenSim.Framework.Communications.Cache
} }
} }
m_log.Info(String.Format("[ASSETCACHE]: Adding {0} {1} [{2}]: {3}.", temporary, type, asset.FullID, result)); m_log.InfoFormat("[ASSETCACHE]: Adding {0} {1} [{2}]: {3}.", temporary, type, asset.FullID, result);
} }
public void DeleteAsset(LLUUID assetID) public void DeleteAsset(LLUUID assetID)
@ -431,7 +431,7 @@ namespace OpenSim.Framework.Communications.Cache
{ {
//if (this.RequestedTextures.ContainsKey(assetID)) //if (this.RequestedTextures.ContainsKey(assetID))
//{ //{
// m_log.Warn(String.Format("[ASSET CACHE]: sending image not found for {0}", assetID)); // m_log.WarnFormat("[ASSET CACHE]: sending image not found for {0}", assetID);
// AssetRequest req = this.RequestedTextures[assetID]; // AssetRequest req = this.RequestedTextures[assetID];
// ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); // ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
// notFound.ImageID.ID = assetID; // notFound.ImageID.ID = assetID;
@ -440,7 +440,7 @@ namespace OpenSim.Framework.Communications.Cache
//} //}
//else //else
//{ //{
// m_log.Error(String.Format("[ASSET CACHE]: Cound not send image not found for {0}", assetID)); // m_log.ErrorFormat("[ASSET CACHE]: Cound not send image not found for {0}", assetID);
//} //}
} }

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@ -133,7 +133,7 @@ namespace OpenSim.Framework.Communications.Cache
req.IsTexture = isTexture; req.IsTexture = isTexture;
m_assetRequests.Enqueue(req); m_assetRequests.Enqueue(req);
m_log.Info(String.Format("[ASSET]: Added {0} to request queue", assetID)); m_log.InfoFormat("[ASSET]: Added {0} to request queue", assetID);
} }
public virtual void UpdateAsset(AssetBase asset) public virtual void UpdateAsset(AssetBase asset)

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@ -106,7 +106,7 @@ namespace OpenSim.Framework.Communications.Cache
// XXX Weak ass way of doing this by directly manipulating this public dictionary, purely temporary // XXX Weak ass way of doing this by directly manipulating this public dictionary, purely temporary
transactions.XferUploaders.Remove(uploader.TransactionID); transactions.XferUploaders.Remove(uploader.TransactionID);
//m_log.Info(String.Format("[ASSET TRANSACTIONS] Current uploaders: {0}", transactions.XferUploaders.Count)); //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", transactions.XferUploaders.Count);
} }
} }
} }

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@ -115,7 +115,7 @@ namespace OpenSim.Framework.Communications.Cache
XferUploaders.Remove(uploaderFound.TransactionID); XferUploaders.Remove(uploaderFound.TransactionID);
//m_log.Info(String.Format("[ASSET TRANSACTIONS] Current uploaders: {0}", XferUploaders.Count)); //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", XferUploaders.Count);
} }
} }
} }

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@ -52,7 +52,7 @@ namespace OpenSim.Framework.Communications.Cache
Stream s = null; Stream s = null;
try try
{ {
m_log.Debug(String.Format("[ASSETCACHE]: Querying for {0}", req.AssetID.ToString())); m_log.DebugFormat("[ASSETCACHE]: Querying for {0}", req.AssetID.ToString());
RestClient rc = new RestClient(_assetServerUrl); RestClient rc = new RestClient(_assetServerUrl);
rc.AddResourcePath("assets"); rc.AddResourcePath("assets");
@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Cache
catch (Exception e) catch (Exception e)
{ {
m_log.Error("[ASSETCACHE]: " + e.Message); m_log.Error("[ASSETCACHE]: " + e.Message);
m_log.Debug(String.Format("[ASSETCACHE]: Getting asset {0}", req.AssetID.ToString())); m_log.DebugFormat("[ASSETCACHE]: Getting asset {0}", req.AssetID.ToString());
m_log.Error("[ASSETCACHE]: " + e.StackTrace); m_log.Error("[ASSETCACHE]: " + e.StackTrace);
} }
@ -100,7 +100,7 @@ namespace OpenSim.Framework.Communications.Cache
// rc.RequestMethod = "POST"; // rc.RequestMethod = "POST";
// rc.Request(s); // rc.Request(s);
//m_log.Info(String.Format("[ASSET]: Stored {0}", rc)); //m_log.InfoFormat("[ASSET]: Stored {0}", rc);
m_log.Info("[ASSET]: Sending to " + _assetServerUrl + "/assets/"); m_log.Info("[ASSET]: Sending to " + _assetServerUrl + "/assets/");
RestObjectPoster.BeginPostObject<AssetBase>(_assetServerUrl + "/assets/", asset); RestObjectPoster.BeginPostObject<AssetBase>(_assetServerUrl + "/assets/", asset);

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@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Cache
} }
else else
{ {
m_log.Error(String.Format("[USERCACHE]: User profile for user {0} not found", userID)); m_log.ErrorFormat("[USERCACHE]: User profile for user {0} not found", userID);
} }
} }
} }

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@ -277,7 +277,7 @@ namespace OpenSim.Region.Capabilities
{ {
try try
{ {
// m_log.Debug(String.Format("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param)); // m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request)); Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request));
LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
@ -709,7 +709,7 @@ namespace OpenSim.Region.Capabilities
SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
} }
// m_log.Info(String.Format("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res)); // m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
return res; return res;
} }

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@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications
} }
} }
realuri = sb.ToString(); realuri = sb.ToString();
m_log.Info(String.Format("[REST]: RestURL: {0}", realuri)); m_log.InfoFormat("[REST]: RestURL: {0}", realuri);
return new Uri(sb.ToString()); return new Uri(sb.ToString());
} }
@ -376,8 +376,8 @@ namespace OpenSim.Framework.Communications
_asyncException = null; _asyncException = null;
_request.ContentLength = src.Length; _request.ContentLength = src.Length;
m_log.Info(String.Format("[REST]: Request Length {0}", _request.ContentLength)); m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
m_log.Info(String.Format("[REST]: Sending Web Request {0}", buildUri())); m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
src.Seek(0, SeekOrigin.Begin); src.Seek(0, SeekOrigin.Begin);
m_log.Info("[REST]: Seek is ok"); m_log.Info("[REST]: Seek is ok");
Stream dst = _request.GetRequestStream(); Stream dst = _request.GetRequestStream();

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@ -100,9 +100,9 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString() "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString()
+ Environment.NewLine + "Attempting reconnection", assetID)); + Environment.NewLine + "Attempting reconnection", assetID);
_dbConnection.Reconnect(); _dbConnection.Reconnect();
} }
} }
@ -139,10 +139,10 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[ASSETS]: " + "[ASSETS]: " +
"MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString() "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString()
+ Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name)); + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name);
_dbConnection.Reconnect(); _dbConnection.Reconnect();
} }
} }

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@ -165,7 +165,7 @@ namespace OpenSim.Framework.Data.MySQL
public void RemoveObject(LLUUID obj, LLUUID regionUUID) public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{ {
m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID)); m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
DataTable prims = m_primTable; DataTable prims = m_primTable;
DataTable shapes = m_shapeTable; DataTable shapes = m_shapeTable;
@ -304,7 +304,7 @@ namespace OpenSim.Framework.Data.MySQL
/// <param name="prim"></param> /// <param name="prim"></param>
private void LoadItems(SceneObjectPart prim) private void LoadItems(SceneObjectPart prim)
{ {
//m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID)); //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
DataTable dbItems = m_itemsTable; DataTable dbItems = m_itemsTable;
@ -318,7 +318,7 @@ namespace OpenSim.Framework.Data.MySQL
TaskInventoryItem item = buildItem(row); TaskInventoryItem item = buildItem(row);
inventory.Add(item); inventory.Add(item);
m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID)); m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
} }
prim.RestoreInventoryItems(inventory); prim.RestoreInventoryItems(inventory);
@ -1216,7 +1216,7 @@ namespace OpenSim.Framework.Data.MySQL
if (!persistPrimInventories) if (!persistPrimInventories)
return; return;
m_log.Info(String.Format("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID)); m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID);
// For now, we're just going to crudely remove all the previous inventory items // For now, we're just going to crudely remove all the previous inventory items
// no matter whether they have changed or not, and replace them with the current set. // no matter whether they have changed or not, and replace them with the current set.
@ -1227,10 +1227,10 @@ namespace OpenSim.Framework.Data.MySQL
// repalce with current inventory details // repalce with current inventory details
foreach (TaskInventoryItem newItem in items) foreach (TaskInventoryItem newItem in items)
{ {
// m_log.Info(String.Format( // m_log.InfoFormat(
// "[DATASTORE]: " + // "[DATASTORE]: " +
// "Adding item {0}, {1} to prim ID {2}", // "Adding item {0}, {1} to prim ID {2}",
// newItem.Name, newItem.ItemID, newItem.ParentPartID)); // newItem.Name, newItem.ItemID, newItem.ParentPartID);
DataRow newItemRow = m_itemsTable.NewRow(); DataRow newItemRow = m_itemsTable.NewRow();
fillItemRow(newItemRow, newItem); fillItemRow(newItemRow, newItem);
@ -1313,7 +1313,6 @@ namespace OpenSim.Framework.Data.MySQL
return cmd; return cmd;
} }
private string defineTable(DataTable dt) private string defineTable(DataTable dt)
{ {
string sql = "create table " + dt.TableName + "("; string sql = "create table " + dt.TableName + "(";
@ -1334,7 +1333,7 @@ namespace OpenSim.Framework.Data.MySQL
sql += subsql; sql += subsql;
sql += ")"; sql += ")";
//m_log.Info(String.Format("[DATASTORE]: defineTable() sql {0}", sql)); //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql);
return sql; return sql;
} }
@ -1477,7 +1476,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: Primitives Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e);
} }
try try
@ -1486,7 +1485,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: Shapes Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e);
} }
try try
@ -1495,7 +1494,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: Items Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e);
} }
try try
@ -1504,7 +1503,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: Terrain Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e);
} }
try try
@ -1513,7 +1512,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: Land Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
} }
try try
@ -1522,7 +1521,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
catch (MySqlException e) catch (MySqlException e)
{ {
m_log.Warn(String.Format("[MySql]: LandAccessList Table Already Exists: {0}", e)); m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e);
} }
conn.Close(); conn.Close();
} }

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@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite
public void RemoveObject(LLUUID obj, LLUUID regionUUID) public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{ {
m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID)); m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
DataTable prims = ds.Tables["prims"]; DataTable prims = ds.Tables["prims"];
DataTable shapes = ds.Tables["primshapes"]; DataTable shapes = ds.Tables["primshapes"];
@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <param name="prim"></param> /// <param name="prim"></param>
private void LoadItems(SceneObjectPart prim) private void LoadItems(SceneObjectPart prim)
{ {
m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID)); m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
DataTable dbItems = ds.Tables["primitems"]; DataTable dbItems = ds.Tables["primitems"];
@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite
TaskInventoryItem item = buildItem(row); TaskInventoryItem item = buildItem(row);
inventory.Add(item); inventory.Add(item);
m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID)); m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
} }
prim.RestoreInventoryItems(inventory); prim.RestoreInventoryItems(inventory);
@ -1174,7 +1174,6 @@ namespace OpenSim.Framework.Data.SQLite
byte[] textureEntry = (byte[]) row["Texture"]; byte[] textureEntry = (byte[]) row["Texture"];
s.TextureEntry = textureEntry; s.TextureEntry = textureEntry;
s.ExtraParams = (byte[]) row["ExtraParams"]; s.ExtraParams = (byte[]) row["ExtraParams"];
// System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
// string texture = encoding.GetString((Byte[])row["Texture"]); // string texture = encoding.GetString((Byte[])row["Texture"]);
@ -1267,7 +1266,7 @@ namespace OpenSim.Framework.Data.SQLite
if (!persistPrimInventories) if (!persistPrimInventories)
return; return;
m_log.Info(String.Format("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID)); m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID);
DataTable dbItems = ds.Tables["primitems"]; DataTable dbItems = ds.Tables["primitems"];
@ -1280,10 +1279,10 @@ namespace OpenSim.Framework.Data.SQLite
// repalce with current inventory details // repalce with current inventory details
foreach (TaskInventoryItem newItem in items) foreach (TaskInventoryItem newItem in items)
{ {
// m_log.Info(String.Format( // m_log.InfoFormat(
// "[DATASTORE]: ", // "[DATASTORE]: ",
// "Adding item {0}, {1} to prim ID {2}", // "Adding item {0}, {1} to prim ID {2}",
// newItem.Name, newItem.ItemID, newItem.ParentPartID)); // newItem.Name, newItem.ItemID, newItem.ParentPartID);
DataRow newItemRow = dbItems.NewRow(); DataRow newItemRow = dbItems.NewRow();
fillItemRow(newItemRow, newItem); fillItemRow(newItemRow, newItem);

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@ -73,8 +73,8 @@ namespace OpenSim.Grid.AssetServer
if (!LLUUID.TryParse(p[0], out assetID)) if (!LLUUID.TryParse(p[0], out assetID))
{ {
m_log.Info(String.Format( m_log.InfoFormat(
"[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0])); "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]);
return result; return result;
} }
@ -96,9 +96,9 @@ namespace OpenSim.Grid.AssetServer
result = ms.GetBuffer(); result = ms.GetBuffer();
m_log.Info(String.Format( m_log.InfoFormat(
"[REST]: GET:/asset found {0} with name {1}, size {2} bytes", "[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
assetID, asset.Name, result.Length)); assetID, asset.Name, result.Length);
Array.Resize<byte>(ref result, (int) ms.Length); Array.Resize<byte>(ref result, (int) ms.Length);
} }
@ -107,7 +107,7 @@ namespace OpenSim.Grid.AssetServer
if (StatsManager.AssetStats != null) if (StatsManager.AssetStats != null)
StatsManager.AssetStats.AddNotFoundRequest(); StatsManager.AssetStats.AddNotFoundRequest();
m_log.Info(String.Format("[REST]: GET:/asset failed to find {0}", assetID)); m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
} }
} }
} }
@ -138,7 +138,7 @@ namespace OpenSim.Grid.AssetServer
XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
AssetBase asset = (AssetBase) xs.Deserialize(request); AssetBase asset = (AssetBase) xs.Deserialize(request);
m_log.Info(String.Format("[REST]: StoreAndCommitAsset {0}", asset.FullID)); m_log.InfoFormat("[REST]: StoreAndCommitAsset {0}", asset.FullID);
m_assetProvider.CreateAsset(asset); m_assetProvider.CreateAsset(asset);
m_assetProvider.CommitAssets(); m_assetProvider.CommitAssets();

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@ -168,14 +168,14 @@ namespace OpenSim.Grid.InventoryServer
private byte[] GetUserInventory(LLUUID userID) private byte[] GetUserInventory(LLUUID userID)
{ {
m_log.Info(String.Format("[" + OpenInventory_Main.LogName + "]: Getting Inventory for user {0}", userID.ToString())); m_log.InfoFormat("[" + OpenInventory_Main.LogName + "]: Getting Inventory for user {0}", userID.ToString());
byte[] result = new byte[] {}; byte[] result = new byte[] {};
InventoryFolderBase fb = _manager._databasePlugin.getUserRootFolder(userID); InventoryFolderBase fb = _manager._databasePlugin.getUserRootFolder(userID);
if (fb == null) if (fb == null)
{ {
m_log.Info(String.Format("[" + OpenInventory_Main.LogName + "]: Inventory not found for user {0}, creating new", m_log.InfoFormat("[" + OpenInventory_Main.LogName + "]: Inventory not found for user {0}, creating new",
userID.ToString())); userID.ToString());
CreateDefaultInventory(userID); CreateDefaultInventory(userID);
} }

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@ -156,7 +156,7 @@ namespace OpenSim.Grid.UserServer
m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY); m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
} catch (Exception ex) } catch (Exception ex)
{ {
m_log.Error(String.Format("[SERVER]: Error creating user: {0}", ex.ToString())); m_log.ErrorFormat("[SERVER]: Error creating user: {0}", ex.ToString());
} }
try try
@ -166,7 +166,7 @@ namespace OpenSim.Grid.UserServer
} }
catch (Exception ex) catch (Exception ex)
{ {
m_log.Error(String.Format("[SERVER]: Error creating inventory for user: {0}", ex.ToString())); m_log.ErrorFormat("[SERVER]: Error creating inventory for user: {0}", ex.ToString());
} }
m_lastCreatedUser = userID; m_lastCreatedUser = userID;
break; break;

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@ -351,7 +351,7 @@ namespace OpenSim
m_moduleLoader = new ModuleLoader(m_config); m_moduleLoader = new ModuleLoader(m_config);
ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup"); ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup");
m_log.Info(String.Format("[PLUGINS]: Loading {0} OpenSim application plugins", nodes.Count)); m_log.InfoFormat("[PLUGINS]: Loading {0} OpenSim application plugins", nodes.Count);
foreach (TypeExtensionNode node in nodes) foreach (TypeExtensionNode node in nodes)
{ {

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@ -240,8 +240,8 @@ namespace OpenSim.Region.ClientStack
{ {
m_scene.RemoveClient(AgentId); m_scene.RemoveClient(AgentId);
//m_log.Info(String.Format("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false))); //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false));
//m_log.Info(String.Format("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true))); //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true));
// Send the STOP packet // Send the STOP packet
DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator);

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@ -73,9 +73,9 @@ namespace OpenSim.Region.Communications.OGS1
{ {
try try
{ {
m_log.Info( m_log.InfoFormat(
String.Format("[INVENTORY]: Requesting inventory from {0}/GetInventory/ for user {1}", "[INVENTORY]: Requesting inventory from {0}/GetInventory/ for user {1}",
_inventoryServerUrl, userID)); _inventoryServerUrl, userID);
RestObjectPosterResponse<InventoryCollection> requester RestObjectPosterResponse<InventoryCollection> requester
= new RestObjectPosterResponse<InventoryCollection>(); = new RestObjectPosterResponse<InventoryCollection>();
@ -98,9 +98,9 @@ namespace OpenSim.Region.Communications.OGS1
LLUUID userID = response.UserID; LLUUID userID = response.UserID;
if (m_RequestingInventory.ContainsKey(userID)) if (m_RequestingInventory.ContainsKey(userID))
{ {
m_log.Info(String.Format("[INVENTORY]: " + m_log.InfoFormat("[INVENTORY]: " +
"Received inventory response for user {0} containing {1} folders and {2} items", "Received inventory response for user {0} containing {1} folders and {2} items",
userID, response.Folders.Count, response.AllItems.Count)); userID, response.Folders.Count, response.AllItems.Count);
InventoryFolderImpl rootFolder = null; InventoryFolderImpl rootFolder = null;
InventoryRequest request = m_RequestingInventory[userID]; InventoryRequest request = m_RequestingInventory[userID];
@ -134,10 +134,10 @@ namespace OpenSim.Region.Communications.OGS1
} }
else else
{ {
m_log.Warn( m_log.WarnFormat(
String.Format("[INVENTORY]: " + "[INVENTORY]: " +
"Received inventory response for {0} for which we do not have a record of requesting!", "Received inventory response for {0} for which we do not have a record of requesting!",
userID)); userID);
} }
} }

View File

@ -78,7 +78,7 @@ namespace OpenSim.Region.Environment
DynamicTextureModule dynamicModule = new DynamicTextureModule(); DynamicTextureModule dynamicModule = new DynamicTextureModule();
if (m_loadedSharedModules.ContainsKey(dynamicModule.Name)) if (m_loadedSharedModules.ContainsKey(dynamicModule.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", dynamicModule.Name, "DynamicTextureModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", dynamicModule.Name, "DynamicTextureModule");
} }
else else
{ {
@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment
ChatModule chat = new ChatModule(); ChatModule chat = new ChatModule();
if (m_loadedSharedModules.ContainsKey(chat.Name)) if (m_loadedSharedModules.ContainsKey(chat.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", chat.Name, "ChatModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", chat.Name, "ChatModule");
} }
else else
{ {
@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment
InstantMessageModule imMod = new InstantMessageModule(); InstantMessageModule imMod = new InstantMessageModule();
if (m_loadedSharedModules.ContainsKey(imMod.Name)) if (m_loadedSharedModules.ContainsKey(imMod.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", imMod.Name, "InstantMessageModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", imMod.Name, "InstantMessageModule");
} }
else else
{ {
@ -108,7 +108,7 @@ namespace OpenSim.Region.Environment
LoadImageURLModule loadMod = new LoadImageURLModule(); LoadImageURLModule loadMod = new LoadImageURLModule();
if (m_loadedSharedModules.ContainsKey(loadMod.Name)) if (m_loadedSharedModules.ContainsKey(loadMod.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", loadMod.Name, "LoadImageURLModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", loadMod.Name, "LoadImageURLModule");
} }
else else
{ {
@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment
AvatarFactoryModule avatarFactory = new AvatarFactoryModule(); AvatarFactoryModule avatarFactory = new AvatarFactoryModule();
if (m_loadedSharedModules.ContainsKey(avatarFactory.Name)) if (m_loadedSharedModules.ContainsKey(avatarFactory.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", avatarFactory.Name, "AvarFactoryModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", avatarFactory.Name, "AvarFactoryModule");
} }
else else
{ {
@ -128,7 +128,7 @@ namespace OpenSim.Region.Environment
XMLRPCModule xmlRpcMod = new XMLRPCModule(); XMLRPCModule xmlRpcMod = new XMLRPCModule();
if (m_loadedSharedModules.ContainsKey(xmlRpcMod.Name)) if (m_loadedSharedModules.ContainsKey(xmlRpcMod.Name))
{ {
m_log.Error(String.Format("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", xmlRpcMod.Name, "XMLRPCModule")); m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", xmlRpcMod.Name, "XMLRPCModule");
} }
else else
{ {
@ -186,17 +186,17 @@ namespace OpenSim.Region.Environment
if (modules.Length > 0) if (modules.Length > 0)
{ {
m_log.Info(String.Format("[MODULES]: Found Module Library [{0}]", dllName)); m_log.InfoFormat("[MODULES]: Found Module Library [{0}]", dllName);
foreach (IRegionModule module in modules) foreach (IRegionModule module in modules)
{ {
if (!module.IsSharedModule) if (!module.IsSharedModule)
{ {
m_log.Info(String.Format("[MODULES]: [{0}]: Initializing.", module.Name)); m_log.InfoFormat("[MODULES]: [{0}]: Initializing.", module.Name);
InitializeModule(module, scene); InitializeModule(module, scene);
} }
else else
{ {
m_log.Info(String.Format("[MODULES]: [{0}]: Loading Shared Module.", module.Name)); m_log.InfoFormat("[MODULES]: [{0}]: Loading Shared Module.", module.Name);
LoadSharedModule(module); LoadSharedModule(module);
} }
} }
@ -246,7 +246,7 @@ namespace OpenSim.Region.Environment
} }
catch (BadImageFormatException) catch (BadImageFormatException)
{ {
//m_log.Info(String.Format("[MODULES]: The file [{0}] is not a module assembly.", e.FileName)); //m_log.InfoFormat("[MODULES]: The file [{0}] is not a module assembly.", e.FileName);
} }
} }
@ -270,7 +270,7 @@ namespace OpenSim.Region.Environment
} }
catch (ReflectionTypeLoadException) catch (ReflectionTypeLoadException)
{ {
m_log.Info(String.Format("[MODULES]: Could not load types for [{0}].", pluginAssembly.FullName)); m_log.InfoFormat("[MODULES]: Could not load types for [{0}].", pluginAssembly.FullName);
} }
} }

View File

@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Modules
// Make sure that any sender we currently have can get garbage collected // Make sure that any sender we currently have can get garbage collected
sender = null; sender = null;
//m_log.Info(String.Format("[TEXTURE DOWNLOAD] Texture sender queue size: {0}", m_queueSenders.Count())); //m_log.InfoFormat("[TEXTURE DOWNLOAD] Texture sender queue size: {0}", m_queueSenders.Count());
} }
} }

View File

@ -104,9 +104,9 @@ namespace OpenSim.Region.Environment.Modules
EnqueueTextureSender(textureSender); EnqueueTextureSender(textureSender);
} }
//m_log.Info(String.Format("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID)); //m_log.InfoFormat("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID);
m_textureSenders.Remove(textureID); m_textureSenders.Remove(textureID);
//m_log.Info(String.Format("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count)); //m_log.InfoFormat("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count);
} }
else else
{ {

View File

@ -925,9 +925,9 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Info(String.Format("[SCENE]: " + m_log.InfoFormat("[SCENE]: " +
"DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!", "DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!",
primIds)); primIds);
} }
} }
@ -975,7 +975,7 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Warn(String.Format("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID)); m_log.WarnFormat("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID);
} }
} }

View File

@ -83,8 +83,8 @@ namespace OpenSim.Region.Environment.Scenes
if (!TryGetAvatar(avatarId, out avatar)) if (!TryGetAvatar(avatarId, out avatar))
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[AGENTINVENTORY]: Could not find avatar {0} to add inventory item", avatarId)); "[AGENTINVENTORY]: Could not find avatar {0} to add inventory item", avatarId);
return; return;
} }
@ -146,10 +146,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[AGENTINVENTORY]: " + "[AGENTINVENTORY]: " +
"Avatar {0} cannot be found to update its inventory item asset", "Avatar {0} cannot be found to update its inventory item asset",
avatarId)); avatarId);
} }
return LLUUID.Zero; return LLUUID.Zero;
@ -171,10 +171,10 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectGroup group = part.ParentGroup; SceneObjectGroup group = part.ParentGroup;
if (null == group) if (null == group)
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Prim inventory update requested for item ID {0} in prim ID {1} but this prim does not exist", "Prim inventory update requested for item ID {0} in prim ID {1} but this prim does not exist",
itemId, primId)); itemId, primId);
return; return;
} }
@ -220,10 +220,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Avatar {0} cannot be found to update its prim item asset", "Avatar {0} cannot be found to update its prim item asset",
avatarId)); avatarId);
} }
} }
@ -498,8 +498,8 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: Inventory requested of prim {0} which doesn't exist", primLocalID)); "[PRIMINVENTORY]: Inventory requested of prim {0} which doesn't exist", primLocalID);
} }
} }
@ -524,11 +524,11 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Removal of item {0} requested of prim {1} but this prim does not exist", "Removal of item {0} requested of prim {1} but this prim does not exist",
itemID, itemID,
localID)); localID);
} }
} }
@ -548,18 +548,18 @@ namespace OpenSim.Region.Environment.Scenes
{ {
// TODO Retrieve itemID from client's inventory to pass on // TODO Retrieve itemID from client's inventory to pass on
//group.AddInventoryItem(remoteClient, primLocalID, null); //group.AddInventoryItem(remoteClient, primLocalID, null);
m_log.Info(String.Format( m_log.InfoFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Non script prim inventory not yet implemented!" "Non script prim inventory not yet implemented!"
+ "\nUpdateTaskInventory called with item {0}, folder {1}, primLocalID {2}, user {3}", + "\nUpdateTaskInventory called with item {0}, folder {1}, primLocalID {2}, user {3}",
itemID, folderID, primLocalID, remoteClient.Name)); itemID, folderID, primLocalID, remoteClient.Name);
} }
else else
{ {
m_log.Warn(String.Format( m_log.WarnFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Update with item {0} requested of prim {1} for {2} but this prim does not exist", "Update with item {0} requested of prim {1} for {2} but this prim does not exist",
itemID, primLocalID, remoteClient.Name)); itemID, primLocalID, remoteClient.Name);
} }
} }
@ -604,18 +604,18 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Could not rez script {0} into prim local ID {1} for user {2}" "Could not rez script {0} into prim local ID {1} for user {2}"
+ " because the prim could not be found in the region!", + " because the prim could not be found in the region!",
item.inventoryName, localID, remoteClient.Name)); item.inventoryName, localID, remoteClient.Name);
} }
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: Could not find script inventory item {0} to rez for {1}!", "[PRIMINVENTORY]: Could not find script inventory item {0} to rez for {1}!",
itemID, remoteClient.Name)); itemID, remoteClient.Name);
} }
} }
} }

View File

@ -1432,7 +1432,7 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (m_scenePresences.Remove(agentID)) if (m_scenePresences.Remove(agentID))
{ {
//m_log.Info(String.Format("[SCENE] Removed scene presence {0}", agentID)); //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID);
} }
else else
{ {
@ -1445,7 +1445,7 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (Entities.Remove(agentID)) if (Entities.Remove(agentID))
{ {
//m_log.Info(String.Format("[SCENE] Removed scene presence {0} from entities list", agentID)); //m_log.InfoFormat("[SCENE] Removed scene presence {0} from entities list", agentID);
} }
else else
{ {
@ -1470,8 +1470,8 @@ namespace OpenSim.Region.Environment.Scenes
// Remove client agent from profile, so new logins will work // Remove client agent from profile, so new logins will work
CommsManager.UserService.clearUserAgent(agentID); CommsManager.UserService.clearUserAgent(agentID);
//m_log.Info(String.Format("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false))); //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false));
//m_log.Info(String.Format("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true))); //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true));
} }
public override void CloseAllAgents(uint circuitcode) public override void CloseAllAgents(uint circuitcode)

View File

@ -296,10 +296,10 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (!scenePresence.IsChildAgent) if (!scenePresence.IsChildAgent)
{ {
m_log.Error(String.Format("Packet debug for {0} {1} set to {2}", m_log.ErrorFormat("Packet debug for {0} {1} set to {2}",
scenePresence.Firstname, scenePresence.Firstname,
scenePresence.Lastname, scenePresence.Lastname,
newDebug)); newDebug);
scenePresence.ControllingClient.SetDebug(newDebug); scenePresence.ControllingClient.SetDebug(newDebug);
} }

View File

@ -55,10 +55,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
localID, Name, UUID, itemID)); localID, Name, UUID, itemID);
} }
} }
@ -76,10 +76,10 @@ namespace OpenSim.Region.Environment.Scenes
// } // }
// else // else
// { // {
// m_log.Error(String.Format( // m_log.ErrorFormat(
// "[PRIMINVENTORY]: " + // "[PRIMINVENTORY]: " +
// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", // "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
// localID, Name, UUID, itemID)); // localID, Name, UUID, itemID);
// } // }
// } // }
@ -123,10 +123,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}",
partID, Name, UUID, itemID)); partID, Name, UUID, itemID);
} }
} }
@ -144,10 +144,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory",
localID, Name, UUID)); localID, Name, UUID);
} }
return false; return false;
} }
@ -161,10 +161,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find part {0} in object group {1}, {2} to request inventory data", "Couldn't find part {0} in object group {1}, {2} to request inventory data",
localID, Name, UUID)); localID, Name, UUID);
} }
} }
@ -200,10 +200,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}",
localID, Name, UUID, newItemId)); localID, Name, UUID, newItemId);
} }
return false; return false;
@ -224,10 +224,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}",
primID, part.Name, part.UUID, itemID)); primID, part.Name, part.UUID, itemID);
} }
return null; return null;
@ -250,10 +250,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't find prim ID {0} to update item {1}, {2}", "Couldn't find prim ID {0} to update item {1}, {2}",
item.ParentPartID, item.Name, item.ItemID)); item.ParentPartID, item.Name, item.ItemID);
} }
return false; return false;

View File

@ -1003,9 +1003,9 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Info(String.Format("[SCENE]: " + m_log.InfoFormat("[SCENE]: " +
"DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}", "DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}",
partID, LocalId)); partID, LocalId);
} }
} }

View File

@ -147,10 +147,10 @@ namespace OpenSim.Region.Environment.Scenes
/// <returns></returns> /// <returns></returns>
public void StartScript(TaskInventoryItem item) public void StartScript(TaskInventoryItem item)
{ {
// m_log.Info(String.Format( // m_log.InfoFormat(
// "[PRIMINVENTORY]: " + // "[PRIMINVENTORY]: " +
// "Starting script {0}, {1} in prim {2}, {3}", // "Starting script {0}, {1} in prim {2}, {3}",
// item.Name, item.ItemID, Name, UUID)); // item.Name, item.ItemID, Name, UUID);
AddFlag(LLObject.ObjectFlags.Scripted); AddFlag(LLObject.ObjectFlags.Scripted);
if (!((m_parentGroup.Scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) if (!((m_parentGroup.Scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts))
@ -166,10 +166,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't start script {0}, {1} since asset ID {2} could not be found", "Couldn't start script {0}, {1} since asset ID {2} could not be found",
item.Name, item.ItemID, item.AssetID)); item.Name, item.ItemID, item.AssetID);
} }
} }
ScheduleFullUpdate(); ScheduleFullUpdate();
@ -192,10 +192,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}", "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID)); itemId, Name, UUID);
} }
} }
} }
@ -206,27 +206,18 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="itemId"></param> /// <param name="itemId"></param>
public void StopScript(LLUUID itemId) public void StopScript(LLUUID itemId)
{ {
if (m_taskInventory.ContainsKey(itemId)) if (m_taskInventory.ContainsKey(itemId))
{ {
m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId); m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId);
m_parentGroup.AddActiveScriptCount(-1); m_parentGroup.AddActiveScriptCount(-1);
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}", "Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID)); itemId, Name, UUID);
} }
} }
/// <summary> /// <summary>
@ -285,10 +276,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory", "Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID)); itemID, Name, UUID);
} }
} }
@ -317,10 +308,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory", "Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
item.ItemID, Name, UUID)); item.ItemID, Name, UUID);
} }
} }
@ -374,10 +365,10 @@ namespace OpenSim.Region.Environment.Scenes
} }
else else
{ {
m_log.Error(String.Format( m_log.ErrorFormat(
"[PRIMINVENTORY]: " + "[PRIMINVENTORY]: " +
"Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory", "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID)); itemID, Name, UUID);
} }
} }
@ -442,8 +433,8 @@ namespace OpenSim.Region.Environment.Scenes
fileData = Helpers.StringToField(invString.BuildString); fileData = Helpers.StringToField(invString.BuildString);
// m_log.Info(String.Format( // m_log.InfoFormat(
// "[PRIMINVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData))); // "[PRIMINVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData));
if (fileData.Length > 2) if (fileData.Length > 2)
{ {

View File

@ -67,7 +67,7 @@ namespace OpenSim.Region.Physics.Manager
} }
else else
{ {
m_log.Warn(String.Format("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName)); m_log.WarnFormat("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName);
throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName)); throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName));
} }

View File

@ -95,7 +95,7 @@ namespace OpenSim.Region.Physics.Manager
public override PhysicsActor AddAvatar(string avName, PhysicsVector position) public override PhysicsActor AddAvatar(string avName, PhysicsVector position)
{ {
m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position)); m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position);
return PhysicsActor.Null; return PhysicsActor.Null;
} }
@ -110,7 +110,7 @@ namespace OpenSim.Region.Physics.Manager
/* /*
public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation) public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation)
{ {
m_log.Info(String.Format("NullPhysicsScene : AddPrim({0},{1})", position, size)); m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size);
return PhysicsActor.Null; return PhysicsActor.Null;
} }
*/ */
@ -124,7 +124,7 @@ namespace OpenSim.Region.Physics.Manager
public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position,
PhysicsVector size, Quaternion rotation, bool isPhysical) PhysicsVector size, Quaternion rotation, bool isPhysical)
{ {
m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size)); m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size);
return PhysicsActor.Null; return PhysicsActor.Null;
} }
@ -146,7 +146,7 @@ namespace OpenSim.Region.Physics.Manager
public override void SetTerrain(float[] heightMap) public override void SetTerrain(float[] heightMap)
{ {
m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length)); m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
} }
public override void DeleteTerrain() public override void DeleteTerrain()

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@ -245,7 +245,7 @@ namespace OpenSim.Region.Physics.Meshing
// Calculated separately to avoid errors // Calculated separately to avoid errors
cutHull.AddVertex(legEnd); cutHull.AddVertex(legEnd);
//m_log.Debug(String.Format("Starting cutting of the hollow shape from the prim {1}", 0, primName)); //m_log.DebugFormat("Starting cutting of the hollow shape from the prim {1}", 0, primName);
SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull); SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull);
outerHull = cuttedHull; outerHull = cuttedHull;
@ -520,7 +520,7 @@ namespace OpenSim.Region.Physics.Meshing
// Calculated separately to avoid errors // Calculated separately to avoid errors
cutHull.AddVertex(legEnd); cutHull.AddVertex(legEnd);
m_log.Debug(String.Format("Starting cutting of the hollow shape from the prim {1}", 0, primName)); m_log.DebugFormat("Starting cutting of the hollow shape from the prim {1}", 0, primName);
SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull); SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull);
outerHull = cuttedHull; outerHull = cuttedHull;

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@ -246,8 +246,8 @@ namespace OpenSim.Region.Physics.Meshing
bool intersects = false; bool intersects = false;
//m_log.Debug("State before intersection detection"); //m_log.Debug("State before intersection detection");
//m_log.Debug(String.Format("The baseHull is:\n{1}", 0, baseHullClone.ToString())); //m_log.DebugFormat("The baseHull is:\n{1}", 0, baseHullClone.ToString());
//m_log.Debug(String.Format("The otherHull is:\n{1}", 0, otherHullClone.ToString())); //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString());
{ {
int iBase, iOther; int iBase, iOther;
@ -277,7 +277,7 @@ namespace OpenSim.Region.Physics.Meshing
} }
//m_log.Debug("State after intersection detection for the base hull"); //m_log.Debug("State after intersection detection for the base hull");
//m_log.Debug(String.Format("The baseHull is:\n{1}", 0, baseHullClone.ToString())); //m_log.DebugFormat("The baseHull is:\n{1}", 0, baseHullClone.ToString());
{ {
int iOther, iBase; int iOther, iBase;
@ -306,7 +306,7 @@ namespace OpenSim.Region.Physics.Meshing
} }
//m_log.Debug("State after intersection detection for the base hull"); //m_log.Debug("State after intersection detection for the base hull");
//m_log.Debug(String.Format("The otherHull is:\n{1}", 0, otherHullClone.ToString())); //m_log.DebugFormat("The otherHull is:\n{1}", 0, otherHullClone.ToString());
bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone); bool otherIsInBase = baseHullClone.containsPointsFrom(otherHullClone);
@ -389,7 +389,7 @@ namespace OpenSim.Region.Physics.Meshing
done = true; done = true;
} }
//m_log.Debug(String.Format("The resulting Hull is:\n{1}", 0, result.ToString())); //m_log.DebugFormat("The resulting Hull is:\n{1}", 0, result.ToString());
return result; return result;
} }

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@ -86,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource);
#if DEBUG #if DEBUG
m_scriptEngine.Log.Debug(String.Format("[" + m_scriptEngine.ScriptEngineName + "]: Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before)); m_scriptEngine.Log.DebugFormat("[" + m_scriptEngine.ScriptEngineName + "]: Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before);
#endif #endif
CompiledScript.Source = Script; CompiledScript.Source = Script;

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@ -142,7 +142,7 @@ namespace OpenSim.DataStore.MSSQL
public void RemoveObject(LLUUID obj, LLUUID regionUUID) public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{ {
m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID)); m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
DataTable prims = ds.Tables["prims"]; DataTable prims = ds.Tables["prims"];
DataTable shapes = ds.Tables["primshapes"]; DataTable shapes = ds.Tables["primshapes"];