* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in linkset where EnableBody was called and the body is immediately disabled. The previous functionality assumed that a body was received in EnableBody but.. in some cases, it wasn't.
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a5f2803c79
commit
e2200026ca
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@ -2099,8 +2099,11 @@ Console.WriteLine(" JointCreateFixed");
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// Re creates body on size.
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// EnableBody also does setMass()
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enableBody();
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if (Body != IntPtr.Zero)
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{
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d.BodyEnable(Body);
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}
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}
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_parent_scene.geom_name_map[prim_geom] = oldname;
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changeSelectedStatus(timestamp);
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