fix: send viewers the Everyone permitions of items inside other objects
parent
da51edb5fe
commit
e263730ada
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@ -1170,7 +1170,7 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (TaskInventoryItem item in m_items.Values)
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{
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UUID ownerID = item.OwnerID;
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uint everyoneMask = 0;
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uint everyoneMask = item.EveryonePermissions;
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uint baseMask = item.BasePermissions;
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uint ownerMask = item.CurrentPermissions;
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uint groupMask = item.GroupPermissions;
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