parent
e595f82489
commit
e278d07220
|
@ -50,10 +50,12 @@ namespace OpenSim.Framework
|
|||
Whisper = 0,
|
||||
Say = 1,
|
||||
Shout = 2,
|
||||
// 3 is an obsolete version of Say
|
||||
StartTyping = 4,
|
||||
StopTyping = 5,
|
||||
Broadcast = 0xFF
|
||||
} ;
|
||||
}
|
||||
|
||||
public enum ThrottleOutPacketType : int
|
||||
{
|
||||
Resend = 0,
|
||||
|
@ -135,6 +137,9 @@ namespace OpenSim.Framework
|
|||
set { m_sender = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public IScene Scene
|
||||
{
|
||||
get { return m_scene; }
|
||||
|
@ -153,18 +158,27 @@ namespace OpenSim.Framework
|
|||
private sbyte m_discardLevel;
|
||||
private uint m_packetNumber;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public uint PacketNumber
|
||||
{
|
||||
get { return m_packetNumber; }
|
||||
set { m_packetNumber = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public sbyte DiscardLevel
|
||||
{
|
||||
get { return m_discardLevel; }
|
||||
set { m_discardLevel = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public LLUUID RequestedAssetID
|
||||
{
|
||||
get { return m_requestedAssetID; }
|
||||
|
@ -176,6 +190,9 @@ namespace OpenSim.Framework
|
|||
{
|
||||
private List<Wearable> m_nowWearing = new List<Wearable>();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<Wearable> NowWearing
|
||||
{
|
||||
get { return m_nowWearing; }
|
||||
|
@ -269,6 +286,7 @@ namespace OpenSim.Framework
|
|||
public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset);
|
||||
|
||||
public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID);
|
||||
|
||||
public delegate void AvatarPickerRequest(IClientAPI remoteClient, LLUUID agentdata, LLUUID queryID, string UserQuery);
|
||||
|
||||
public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
|
||||
|
@ -340,7 +358,6 @@ namespace OpenSim.Framework
|
|||
|
||||
public delegate void ObjectPermissions(IClientAPI remoteClinet, LLUUID AgentID, LLUUID SessionID, List<ObjectPermissionsPacket.ObjectDataBlock> permChanges);
|
||||
|
||||
|
||||
public interface IClientAPI
|
||||
{
|
||||
event ImprovedInstantMessage OnInstantMessage;
|
||||
|
|
|
@ -587,7 +587,6 @@ namespace OpenSim.Region.ClientStack
|
|||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <remarks>TODO</remarks>
|
||||
/// <param name="message"></param>
|
||||
/// <param name="target"></param>
|
||||
public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
|
||||
|
|
|
@ -110,6 +110,43 @@ namespace OpenSim.Region.Environment.Modules
|
|||
client.OnChatFromViewer += SimChat;
|
||||
}
|
||||
|
||||
private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos,
|
||||
LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message)
|
||||
{
|
||||
if (!presence.IsChildAgent)
|
||||
{
|
||||
LLVector3 fromRegionPos = fromPos + regionPos;
|
||||
LLVector3 toRegionPos = presence.AbsolutePosition + regionPos;
|
||||
int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos));
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case ChatTypeEnum.Whisper:
|
||||
if (dis < m_whisperdistance)
|
||||
{
|
||||
// TODO: should change so the message is sent through the avatar rather than direct to the ClientView
|
||||
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID);
|
||||
}
|
||||
break;
|
||||
case ChatTypeEnum.Say:
|
||||
if (dis < m_saydistance)
|
||||
{
|
||||
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID);
|
||||
}
|
||||
break;
|
||||
case ChatTypeEnum.Shout:
|
||||
if (dis < m_shoutdistance)
|
||||
{
|
||||
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID);
|
||||
}
|
||||
break;
|
||||
case ChatTypeEnum.Broadcast:
|
||||
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SimChat(Object sender, ChatFromViewerArgs e)
|
||||
{
|
||||
ScenePresence avatar = null;
|
||||
|
@ -123,12 +160,10 @@ namespace OpenSim.Region.Environment.Modules
|
|||
|
||||
// Filled in since it's easier than rewriting right now.
|
||||
LLVector3 fromPos = e.Position;
|
||||
LLVector3 fromRegionPos = e.Position +
|
||||
new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256,
|
||||
0);
|
||||
LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0);
|
||||
|
||||
string fromName = e.From;
|
||||
string message = e.Message;
|
||||
byte type = (byte) e.Type;
|
||||
LLUUID fromAgentID = LLUUID.Zero;
|
||||
|
||||
if (e.Sender != null)
|
||||
|
@ -139,32 +174,11 @@ namespace OpenSim.Region.Environment.Modules
|
|||
if (avatar != null)
|
||||
{
|
||||
fromPos = avatar.AbsolutePosition;
|
||||
fromRegionPos = fromPos +
|
||||
new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0);
|
||||
regionPos = new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0);
|
||||
fromName = avatar.Firstname + " " + avatar.Lastname;
|
||||
fromAgentID = e.Sender.AgentId;
|
||||
}
|
||||
|
||||
string typeName;
|
||||
switch (e.Type)
|
||||
{
|
||||
case ChatTypeEnum.Broadcast:
|
||||
typeName = "broadcasts";
|
||||
break;
|
||||
case ChatTypeEnum.Say:
|
||||
typeName = "says";
|
||||
break;
|
||||
case ChatTypeEnum.Shout:
|
||||
typeName = "shouts";
|
||||
break;
|
||||
case ChatTypeEnum.Whisper:
|
||||
typeName = "whispers";
|
||||
break;
|
||||
default:
|
||||
typeName = "unknown";
|
||||
break;
|
||||
}
|
||||
|
||||
if (e.Message.Length > 0)
|
||||
{
|
||||
if (m_irc.Connected)
|
||||
|
@ -174,68 +188,12 @@ namespace OpenSim.Region.Environment.Modules
|
|||
|
||||
if (e.Channel == 0)
|
||||
{
|
||||
foreach (Scene m_scene in m_scenes)
|
||||
foreach (Scene s in m_scenes)
|
||||
{
|
||||
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
s.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
{
|
||||
if (!presence.IsChildAgent)
|
||||
{
|
||||
int dis = -100000;
|
||||
|
||||
LLVector3 avatarRegionPos = presence.AbsolutePosition +
|
||||
new LLVector3(
|
||||
scene.RegionInfo.RegionLocX * 256,
|
||||
scene.RegionInfo.RegionLocY * 256,
|
||||
0);
|
||||
dis =
|
||||
Math.Abs((int) Util.GetDistanceTo(avatarRegionPos, fromRegionPos));
|
||||
|
||||
switch (e.Type)
|
||||
{
|
||||
case ChatTypeEnum.Whisper:
|
||||
if (dis < m_whisperdistance)
|
||||
{
|
||||
//should change so the message is sent through the avatar rather than direct to the ClientView
|
||||
presence.ControllingClient.SendChatMessage(message,
|
||||
type,
|
||||
fromPos,
|
||||
fromName,
|
||||
fromAgentID);
|
||||
}
|
||||
break;
|
||||
case ChatTypeEnum.Say:
|
||||
if (dis < m_saydistance)
|
||||
{
|
||||
//Console.WriteLine("sending chat");
|
||||
presence.ControllingClient.SendChatMessage(message,
|
||||
type,
|
||||
fromPos,
|
||||
fromName,
|
||||
fromAgentID);
|
||||
}
|
||||
break;
|
||||
case ChatTypeEnum.Shout:
|
||||
if (dis < m_shoutdistance)
|
||||
{
|
||||
presence.ControllingClient.SendChatMessage(message,
|
||||
type,
|
||||
fromPos,
|
||||
fromName,
|
||||
fromAgentID);
|
||||
}
|
||||
break;
|
||||
|
||||
case ChatTypeEnum.Broadcast:
|
||||
presence.ControllingClient.SendChatMessage(message,
|
||||
type,
|
||||
fromPos,
|
||||
fromName,
|
||||
fromAgentID);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
TrySendChatMessage(presence, fromPos, regionPos,
|
||||
fromAgentID, fromName, e.Type, message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,12 +65,12 @@ namespace OpenSim.Region.Environment.Modules
|
|||
LLUUID imSessionID, uint timestamp, string fromAgentName,
|
||||
string message, byte dialog)
|
||||
{
|
||||
foreach (Scene m_scene in m_scenes)
|
||||
foreach (Scene scene in m_scenes)
|
||||
{
|
||||
if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)
|
||||
if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence)
|
||||
{
|
||||
// Local Message
|
||||
ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID];
|
||||
// Local message
|
||||
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
|
||||
if (!user.IsChildAgent)
|
||||
{
|
||||
user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message,
|
||||
|
@ -83,6 +83,7 @@ namespace OpenSim.Region.Environment.Modules
|
|||
}
|
||||
|
||||
// Still here, try send via Grid
|
||||
// TODO
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
|
|
@ -156,11 +156,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query)
|
||||
{
|
||||
//EventManager.TriggerAvatarPickerRequest();
|
||||
|
||||
|
||||
List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>();
|
||||
AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query);
|
||||
|
||||
|
|
|
@ -85,7 +85,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
[XmlIgnore]
|
||||
public uint TimeStampLastActivity = 0; // Will be used for AutoReturn
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Only used internally to schedule client updates
|
||||
/// </summary>
|
||||
|
|
|
@ -59,7 +59,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
|||
private LLUUID m_itemID;
|
||||
private bool throwErrorOnNotImplemented = true;
|
||||
|
||||
|
||||
public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
|
||||
{
|
||||
m_ScriptEngine = ScriptEngine;
|
||||
|
@ -67,11 +66,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
|||
m_localID = localID;
|
||||
m_itemID = itemID;
|
||||
|
||||
|
||||
//MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
|
||||
}
|
||||
|
||||
|
||||
private string m_state = "default";
|
||||
|
||||
public string State()
|
||||
|
@ -95,7 +92,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
|||
return lease;
|
||||
}
|
||||
|
||||
|
||||
public Scene World
|
||||
{
|
||||
get { return m_ScriptEngine.World; }
|
||||
|
@ -1022,7 +1018,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
|||
m_host.SetText(text, av3, alpha);
|
||||
}
|
||||
|
||||
|
||||
public double llWater(LSL_Types.Vector3 offset)
|
||||
{
|
||||
NotImplemented("llWater");
|
||||
|
|
Loading…
Reference in New Issue