diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index f1d33b9a1d..32c5655877 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -863,107 +863,6 @@ namespace OpenSim.Data.MySQL
}
}
- public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- RegionLightShareData nWP = new RegionLightShareData();
- nWP.OnSave += StoreRegionWindlightSettings;
-
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
-
- string command = "select * from `regionwindlight` where region_id = ?regionID";
-
- using (MySqlCommand cmd = new MySqlCommand(command))
- {
- cmd.Connection = dbcon;
-
- cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
-
- using(IDataReader result = ExecuteReader(cmd))
- {
- if(!result.Read())
- {
- //No result, so store our default windlight profile and return it
- nWP.regionID = regionUUID;
- // StoreRegionWindlightSettings(nWP);
- return nWP;
- }
- else
- {
- nWP.regionID = DBGuid.FromDB(result["region_id"]);
- nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
- nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
- nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
- nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
- nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
- nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
- nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
- nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
- nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
- nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
- nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
- nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
- nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
- nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
- nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
- nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
- nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
- UUID.TryParse(result["normal_map_texture"].ToString(),out nWP.normalMapTexture);
- nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
- nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
- nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
- nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
- nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
- nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
- nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
- nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
- nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
- nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
- nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
- nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
- nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
- nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
- nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
- nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
- nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
- nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
- nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
- nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
- nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
- nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
- nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
- nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
- nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
- nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
- nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
- nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
- nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
- nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
- nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
- nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
- nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
- nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
- nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
- nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
- nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
- nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
- nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
- nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
- nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
- nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
- nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
- nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
- nWP.valid = true;
- }
- }
- }
- dbcon.Close();
- }
-
- return nWP;
- }
-
public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
{
RegionSettings rs = null;
@@ -1009,127 +908,6 @@ namespace OpenSim.Data.MySQL
return rs;
}
- public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
- {
- cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, "
- + "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, "
- + "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, "
- + "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, "
- + "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, "
- + "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, "
- + "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, "
- + "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, "
- + "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, "
- + "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, "
- + "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, "
- + "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, "
- + "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, "
- + "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, "
- + "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, "
- + "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, "
- + "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, "
- + "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, "
- + "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, "
- + "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, "
- + "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, "
- + "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, "
- + "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, "
- + "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, "
- + "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)"
- ;
-
- cmd.Parameters.AddWithValue("region_id", wl.regionID);
- cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
- cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
- cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
- cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
- cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
- cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
- cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
- cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
- cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
- cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
- cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
- cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
- cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
- cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
- cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
- cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
- cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
- cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
- cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
- cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
- cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
- cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
- cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
- cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
- cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
- cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
- cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
- cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
- cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
- cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
- cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
- cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
- cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
- cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
- cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
- cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
- cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
- cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
- cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
- cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
- cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
- cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
- cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
- cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
- cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
- cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
- cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
- cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
- cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
- cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
- cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
- cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
- cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
- cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
- cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
- cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
- cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
- cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
- cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
- cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
-
- ExecuteNonQuery(cmd);
- }
- dbcon.Close();
- }
- }
-
- public virtual void RemoveRegionWindlightSettings(UUID regionID)
- {
- using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
- {
- dbcon.Open();
-
- using (MySqlCommand cmd = dbcon.CreateCommand())
- {
- cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
- cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
- ExecuteNonQuery(cmd);
- }
- dbcon.Close();
- }
- }
-
#region RegionEnvironmentSettings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
diff --git a/OpenSim/Data/PGSQL/PGSQLSimulationData.cs b/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
index dd2ad449c0..e65576fbc5 100755
--- a/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
+++ b/OpenSim/Data/PGSQL/PGSQLSimulationData.cs
@@ -825,477 +825,6 @@ namespace OpenSim.Data.PGSQL
cmd.ExecuteNonQuery();
}
}
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- RegionLightShareData nWP = new RegionLightShareData();
- nWP.OnSave += StoreRegionWindlightSettings;
-
- string sql = @"select * from regionwindlight where ""region_id"" = :regionID";
-
- using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
- using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
- {
- cmd.Parameters.Add(_Database.CreateParameter("regionID", regionUUID.ToString() ));
- conn.Open();
- using (NpgsqlDataReader result = cmd.ExecuteReader())
- {
- if (!result.Read())
- {
- //No result, so store our default windlight profile and return it
- nWP.regionID = regionUUID;
- StoreRegionWindlightSettings(nWP);
- return nWP;
- }
- else
- {
- nWP.regionID = DBGuid.FromDB(result["region_id"]);
- nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
- nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
- nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
- nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
- nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
- nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
- nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
- nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
- nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
- nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
- nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
- nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
- nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
- nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
- nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
- nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
- nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
- UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
- nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
- nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
- nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
- nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
- nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
- nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
- nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
- nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
- nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
- nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
- nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
- nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
- nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
- nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
- nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
- nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
- nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
- nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
- nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
- nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
- nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
- nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
- nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
- nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
- nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
- nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
- nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
- nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
- nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
- nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
- nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
- nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
- nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
- nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
- nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
- nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
- nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
- nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
- nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
- nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
- nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
- nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
- nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
- nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
- nWP.valid = true;
- }
- }
- }
- return nWP;
- }
-
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- string sql = @"delete from regionwindlight where ""region_id"" = :region_id";
- using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
- using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
- {
- conn.Open();
- cmd.Parameters.Add(_Database.CreateParameter("region_id", regionID.ToString()));
- cmd.ExecuteNonQuery();
- }
- }
-
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- string sql = @"select region_id from regionwindlight where ""region_id"" = :region_id limit 1;";
- bool exists = false;
- using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
- {
- conn.Open();
- using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
- {
- cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString() ));
- NpgsqlDataReader dr = cmd.ExecuteReader();
- exists = dr.Read();
- }
- }
- if (exists)
- {
- RemoveRegionWindlightSettings(wl.regionID);
- }
-
- // sql insert
- sql = @"INSERT INTO regionwindlight
- (region_id
- ,water_color_r
- ,water_color_g
- ,water_color_b
- ,water_fog_density_exponent
- ,underwater_fog_modifier
- ,reflection_wavelet_scale_1
- ,reflection_wavelet_scale_2
- ,reflection_wavelet_scale_3
- ,fresnel_scale
- ,fresnel_offset
- ,refract_scale_above
- ,refract_scale_below
- ,blur_multiplier
- ,big_wave_direction_x
- ,big_wave_direction_y
- ,little_wave_direction_x
- ,little_wave_direction_y
- ,normal_map_texture
- ,horizon_r
- ,horizon_g
- ,horizon_b
- ,horizon_i
- ,haze_horizon
- ,blue_density_r
- ,blue_density_g
- ,blue_density_b
- ,blue_density_i
- ,haze_density
- ,density_multiplier
- ,distance_multiplier
- ,max_altitude
- ,sun_moon_color_r
- ,sun_moon_color_g
- ,sun_moon_color_b
- ,sun_moon_color_i
- ,sun_moon_position
- ,ambient_r
- ,ambient_g
- ,ambient_b
- ,ambient_i
- ,east_angle
- ,sun_glow_focus
- ,sun_glow_size
- ,scene_gamma
- ,star_brightness
- ,cloud_color_r
- ,cloud_color_g
- ,cloud_color_b
- ,cloud_color_i
- ,cloud_x
- ,cloud_y
- ,cloud_density
- ,cloud_coverage
- ,cloud_scale
- ,cloud_detail_x
- ,cloud_detail_y
- ,cloud_detail_density
- ,cloud_scroll_x
- ,cloud_scroll_x_lock
- ,cloud_scroll_y
- ,cloud_scroll_y_lock
- ,draw_classic_clouds)
- VALUES
- (:region_id
- ,:water_color_r
- ,:water_color_g
- ,:water_color_b
- ,:water_fog_density_exponent
- ,:underwater_fog_modifier
- ,:reflection_wavelet_scale_1
- ,:reflection_wavelet_scale_2
- ,:reflection_wavelet_scale_3
- ,:fresnel_scale
- ,:fresnel_offset
- ,:refract_scale_above
- ,:refract_scale_below
- ,:blur_multiplier
- ,:big_wave_direction_x
- ,:big_wave_direction_y
- ,:little_wave_direction_x
- ,:little_wave_direction_y
- ,:normal_map_texture
- ,:horizon_r
- ,:horizon_g
- ,:horizon_b
- ,:horizon_i
- ,:haze_horizon
- ,:blue_density_r
- ,:blue_density_g
- ,:blue_density_b
- ,:blue_density_i
- ,:haze_density
- ,:density_multiplier
- ,:distance_multiplier
- ,:max_altitude
- ,:sun_moon_color_r
- ,:sun_moon_color_g
- ,:sun_moon_color_b
- ,:sun_moon_color_i
- ,:sun_moon_position
- ,:ambient_r
- ,:ambient_g
- ,:ambient_b
- ,:ambient_i
- ,:east_angle
- ,:sun_glow_focus
- ,:sun_glow_size
- ,:scene_gamma
- ,:star_brightness
- ,:cloud_color_r
- ,:cloud_color_g
- ,:cloud_color_b
- ,:cloud_color_i
- ,:cloud_x
- ,:cloud_y
- ,:cloud_density
- ,:cloud_coverage
- ,:cloud_scale
- ,:cloud_detail_x
- ,:cloud_detail_y
- ,:cloud_detail_density
- ,:cloud_scroll_x
- ,:cloud_scroll_x_lock
- ,:cloud_scroll_y
- ,:cloud_scroll_y_lock
- ,:draw_classic_clouds);";
-
- using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
- {
- conn.Open();
- using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
- {
- cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString()));
- cmd.Parameters.Add(_Database.CreateParameter("water_color_r", wl.waterColor.X));
- cmd.Parameters.Add(_Database.CreateParameter("water_color_g", wl.waterColor.Y));
- cmd.Parameters.Add(_Database.CreateParameter("water_color_b", wl.waterColor.Z));
- cmd.Parameters.Add(_Database.CreateParameter("water_fog_density_exponent", wl.waterFogDensityExponent));
- cmd.Parameters.Add(_Database.CreateParameter("underwater_fog_modifier", wl.underwaterFogModifier));
- cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X));
- cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y));
- cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z));
- cmd.Parameters.Add(_Database.CreateParameter("fresnel_scale", wl.fresnelScale));
- cmd.Parameters.Add(_Database.CreateParameter("fresnel_offset", wl.fresnelOffset));
- cmd.Parameters.Add(_Database.CreateParameter("refract_scale_above", wl.refractScaleAbove));
- cmd.Parameters.Add(_Database.CreateParameter("refract_scale_below", wl.refractScaleBelow));
- cmd.Parameters.Add(_Database.CreateParameter("blur_multiplier", wl.blurMultiplier));
- cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_x", wl.bigWaveDirection.X));
- cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_y", wl.bigWaveDirection.Y));
- cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_x", wl.littleWaveDirection.X));
- cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_y", wl.littleWaveDirection.Y));
- cmd.Parameters.Add(_Database.CreateParameter("normal_map_texture", wl.normalMapTexture.ToString()));
- cmd.Parameters.Add(_Database.CreateParameter("horizon_r", wl.horizon.X));
- cmd.Parameters.Add(_Database.CreateParameter("horizon_g", wl.horizon.Y));
- cmd.Parameters.Add(_Database.CreateParameter("horizon_b", wl.horizon.Z));
- cmd.Parameters.Add(_Database.CreateParameter("horizon_i", wl.horizon.W));
- cmd.Parameters.Add(_Database.CreateParameter("haze_horizon", wl.hazeHorizon));
- cmd.Parameters.Add(_Database.CreateParameter("blue_density_r", wl.blueDensity.X));
- cmd.Parameters.Add(_Database.CreateParameter("blue_density_g", wl.blueDensity.Y));
- cmd.Parameters.Add(_Database.CreateParameter("blue_density_b", wl.blueDensity.Z));
- cmd.Parameters.Add(_Database.CreateParameter("blue_density_i", wl.blueDensity.W));
- cmd.Parameters.Add(_Database.CreateParameter("haze_density", wl.hazeDensity));
- cmd.Parameters.Add(_Database.CreateParameter("density_multiplier", wl.densityMultiplier));
- cmd.Parameters.Add(_Database.CreateParameter("distance_multiplier", wl.distanceMultiplier));
- cmd.Parameters.Add(_Database.CreateParameter("max_altitude", wl.maxAltitude));
- cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_r", wl.sunMoonColor.X));
- cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_g", wl.sunMoonColor.Y));
- cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_b", wl.sunMoonColor.Z));
- cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_i", wl.sunMoonColor.W));
- cmd.Parameters.Add(_Database.CreateParameter("sun_moon_position", wl.sunMoonPosition));
- cmd.Parameters.Add(_Database.CreateParameter("ambient_r", wl.ambient.X));
- cmd.Parameters.Add(_Database.CreateParameter("ambient_g", wl.ambient.Y));
- cmd.Parameters.Add(_Database.CreateParameter("ambient_b", wl.ambient.Z));
- cmd.Parameters.Add(_Database.CreateParameter("ambient_i", wl.ambient.W));
- cmd.Parameters.Add(_Database.CreateParameter("east_angle", wl.eastAngle));
- cmd.Parameters.Add(_Database.CreateParameter("sun_glow_focus", wl.sunGlowFocus));
- cmd.Parameters.Add(_Database.CreateParameter("sun_glow_size", wl.sunGlowSize));
- cmd.Parameters.Add(_Database.CreateParameter("scene_gamma", wl.sceneGamma));
- cmd.Parameters.Add(_Database.CreateParameter("star_brightness", wl.starBrightness));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_color_r", wl.cloudColor.X));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_color_g", wl.cloudColor.Y));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_color_b", wl.cloudColor.Z));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_color_i", wl.cloudColor.W));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_x", wl.cloudXYDensity.X));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_y", wl.cloudXYDensity.Y));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_density", wl.cloudXYDensity.Z));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_coverage", wl.cloudCoverage));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_scale", wl.cloudScale));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_x", wl.cloudDetailXYDensity.X));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_y", wl.cloudDetailXYDensity.Y));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_density", wl.cloudDetailXYDensity.Z));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x", wl.cloudScrollX));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x_lock", wl.cloudScrollXLock));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y", wl.cloudScrollY));
- cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y_lock", wl.cloudScrollYLock));
- cmd.Parameters.Add(_Database.CreateParameter("draw_classic_clouds", wl.drawClassicClouds));
-
- cmd.ExecuteNonQuery();
- }
- }
- #region update
- // }
- // else
- // {
- // // sql update
- // sql = @"UPDATE [OpenSim].[dbo].[regionwindlight]
- // SET [region_id] = @region_id
- // ,[water_color_r] = @water_color_r
- // ,[water_color_g] = @water_color_g
- // ,[water_color_b] = @water_color_b
- // ,[water_fog_density_exponent] = @water_fog_density_exponent
- // ,[underwater_fog_modifier] = @underwater_fog_modifier
- // ,[reflection_wavelet_scale_1] = @reflection_wavelet_scale_1
- // ,[reflection_wavelet_scale_2] = @reflection_wavelet_scale_2
- // ,[reflection_wavelet_scale_3] = @reflection_wavelet_scale_3
- // ,[fresnel_scale] = @fresnel_scale
- // ,[fresnel_offset] = @fresnel_offset
- // ,[refract_scale_above] = @refract_scale_above
- // ,[refract_scale_below] = @refract_scale_below
- // ,[blur_multiplier] = @blur_multiplier
- // ,[big_wave_direction_x] = @big_wave_direction_x
- // ,[big_wave_direction_y] = @big_wave_direction_y
- // ,[little_wave_direction_x] = @little_wave_direction_x
- // ,[little_wave_direction_y] = @little_wave_direction_y
- // ,[normal_map_texture] = @normal_map_texture
- // ,[horizon_r] = @horizon_r
- // ,[horizon_g] = @horizon_g
- // ,[horizon_b] = @horizon_b
- // ,[horizon_i] = @horizon_i
- // ,[haze_horizon] = @haze_horizon
- // ,[blue_density_r] = @blue_density_r
- // ,[blue_density_g] = @blue_density_g
- // ,[blue_density_b] = @blue_density_b
- // ,[blue_density_i] = @blue_density_i
- // ,[haze_density] = @haze_density
- // ,[density_multiplier] = @density_multiplier
- // ,[distance_multiplier] = @distance_multiplier
- // ,[max_altitude] = @max_altitude
- // ,[sun_moon_color_r] = @sun_moon_color_r
- // ,[sun_moon_color_g] = @sun_moon_color_g
- // ,[sun_moon_color_b] = @sun_moon_color_b
- // ,[sun_moon_color_i] = @sun_moon_color_i
- // ,[sun_moon_position] = @sun_moon_position
- // ,[ambient_r] = @ambient_r
- // ,[ambient_g] = @ambient_g
- // ,[ambient_b] = @ambient_b
- // ,[ambient_i] = @ambient_i
- // ,[east_angle] = @east_angle
- // ,[sun_glow_focus] = @sun_glow_focus
- // ,[sun_glow_size] = @sun_glow_size
- // ,[scene_gamma] = @scene_gamma
- // ,[star_brightness] = @star_brightness
- // ,[cloud_color_r] = @cloud_color_r
- // ,[cloud_color_g] = @cloud_color_g
- // ,[cloud_color_b] = @cloud_color_b
- // ,[cloud_color_i] = @cloud_color_i
- // ,[cloud_x] = @cloud_x
- // ,[cloud_y] = @cloud_y
- // ,[cloud_density] = @cloud_density
- // ,[cloud_coverage] = @cloud_coverage
- // ,[cloud_scale] = @cloud_scale
- // ,[cloud_detail_x] = @cloud_detail_x
- // ,[cloud_detail_y] = @cloud_detail_y
- // ,[cloud_detail_density] = @cloud_detail_density
- // ,[cloud_scroll_x] = @cloud_scroll_x
- // ,[cloud_scroll_x_lock] = @cloud_scroll_x_lock
- // ,[cloud_scroll_y] = @cloud_scroll_y
- // ,[cloud_scroll_y_lock] = @cloud_scroll_y_lock
- // ,[draw_classic_clouds] = @draw_classic_clouds
- // WHERE region_id = @region_id";
- // using (SqlConnection conn = new SqlConnection(m_connectionString))
- // {
- // conn.Open();
- // using (SqlCommand cmd = new SqlCommand(sql, conn))
- // {
- // cmd.Parameters.AddWithValue("region_id", wl.regionID);
- // cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
- // cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
- // cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
- // cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
- // cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
- // cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
- // cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
- // cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
- // cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
- // cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
- // cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
- // cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
- // cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
- // cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
- // cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
- // cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
- // cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
- // cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
- // cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
- // cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
- // cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
- // cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
- // cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
- // cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
- // cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
- // cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
- // cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
- // cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
- // cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
- // cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
- // cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
- // cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
- // cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
- // cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
- // cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
- // cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
- // cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
- // cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
- // cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
- // cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
- // cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
- // cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
- // cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
- // cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
- // cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
- // cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
- // cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
- // cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
- // cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
- // cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
- // cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
- // cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
- // cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
- // cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
- // cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
- // cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
- // cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
- // cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
- // cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
- // cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
- // cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
- // cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
-
- // cmd.ExecuteNonQuery();
- // }
- // }
- // }
- #endregion
- }
#region Environment Settings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 3b9e46a884..c51e1c7464 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -429,75 +429,6 @@ namespace OpenSim.Data.SQLite
}
}
- ///
- /// Load windlight settings from region storage
- ///
- /// RegionID
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- RegionLightShareData wl = null;
-
- lock (ds)
- {
- DataTable windlightTable = ds.Tables["regionwindlight"];
- DataRow windlightRow = windlightTable.Rows.Find(regionUUID.ToString());
- if (windlightRow == null)
- {
- wl = new RegionLightShareData();
- wl.regionID = regionUUID;
- StoreRegionWindlightSettings(wl);
- return wl;
- }
- wl = buildRegionWindlight(windlightRow);
- return wl;
- }
- }
-
- ///
- /// Remove windlight settings from region storage
- ///
- /// RegionID
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- lock (ds)
- {
- DataTable windlightTable = ds.Tables["regionwindlight"];
- DataRow windlightRow = windlightTable.Rows.Find(regionID.ToString());
-
- if (windlightRow != null)
- {
- windlightRow.Delete();
- }
- }
- Commit();
- }
-
- ///
- /// Adds an windlight into region storage
- ///
- /// RegionLightShareData
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- lock (ds)
- {
- DataTable windlightTable = ds.Tables["regionwindlight"];
- DataRow windlightRow = windlightTable.Rows.Find(wl.regionID.ToString());
-
- if (windlightRow == null)
- {
- windlightRow = windlightTable.NewRow();
- fillRegionWindlightRow(windlightRow, wl);
- windlightTable.Rows.Add(windlightRow);
- }
- else
- {
- fillRegionWindlightRow(windlightRow, wl);
- }
-
- Commit();
- }
- }
-
#region Region Environment Settings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
@@ -2038,86 +1969,12 @@ namespace OpenSim.Data.SQLite
newSettings.ParcelImageID = new UUID((String)row["parcel_tile_ID"]);
newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
newSettings.Casino = Convert.ToBoolean(row["casino"]);
+ if (!(row["cacheID"] is System.DBNull))
+ newSettings.CacheID = new UUID((String)row["cacheID"]);
+
return newSettings;
}
- ///
- /// Build a windlight entry from the persisted data.
- ///
- ///
- /// RegionLightShareData
- private RegionLightShareData buildRegionWindlight(DataRow row)
- {
- RegionLightShareData windlight = new RegionLightShareData();
-
- windlight.regionID = new UUID((string)row["region_id"]);
- windlight.waterColor.X = Convert.ToSingle(row["water_color_r"]);
- windlight.waterColor.Y = Convert.ToSingle(row["water_color_g"]);
- windlight.waterColor.Z = Convert.ToSingle(row["water_color_b"]);
- //windlight.waterColor.W = Convert.ToSingle(row["water_color_i"]); //not implemented
- windlight.waterFogDensityExponent = Convert.ToSingle(row["water_fog_density_exponent"]);
- windlight.underwaterFogModifier = Convert.ToSingle(row["underwater_fog_modifier"]);
- windlight.reflectionWaveletScale.X = Convert.ToSingle(row["reflection_wavelet_scale_1"]);
- windlight.reflectionWaveletScale.Y = Convert.ToSingle(row["reflection_wavelet_scale_2"]);
- windlight.reflectionWaveletScale.Z = Convert.ToSingle(row["reflection_wavelet_scale_3"]);
- windlight.fresnelScale = Convert.ToSingle(row["fresnel_scale"]);
- windlight.fresnelOffset = Convert.ToSingle(row["fresnel_offset"]);
- windlight.refractScaleAbove = Convert.ToSingle(row["refract_scale_above"]);
- windlight.refractScaleBelow = Convert.ToSingle(row["refract_scale_below"]);
- windlight.blurMultiplier = Convert.ToSingle(row["blur_multiplier"]);
- windlight.bigWaveDirection.X = Convert.ToSingle(row["big_wave_direction_x"]);
- windlight.bigWaveDirection.Y = Convert.ToSingle(row["big_wave_direction_y"]);
- windlight.littleWaveDirection.X = Convert.ToSingle(row["little_wave_direction_x"]);
- windlight.littleWaveDirection.Y = Convert.ToSingle(row["little_wave_direction_y"]);
- windlight.normalMapTexture = new UUID((string)row["normal_map_texture"]);
- windlight.horizon.X = Convert.ToSingle(row["horizon_r"]);
- windlight.horizon.Y = Convert.ToSingle(row["horizon_g"]);
- windlight.horizon.Z = Convert.ToSingle(row["horizon_b"]);
- windlight.horizon.W = Convert.ToSingle(row["horizon_i"]);
- windlight.hazeHorizon = Convert.ToSingle(row["haze_horizon"]);
- windlight.blueDensity.X = Convert.ToSingle(row["blue_density_r"]);
- windlight.blueDensity.Y = Convert.ToSingle(row["blue_density_g"]);
- windlight.blueDensity.Z = Convert.ToSingle(row["blue_density_b"]);
- windlight.blueDensity.W = Convert.ToSingle(row["blue_density_i"]);
- windlight.hazeDensity = Convert.ToSingle(row["haze_density"]);
- windlight.densityMultiplier = Convert.ToSingle(row["density_multiplier"]);
- windlight.distanceMultiplier = Convert.ToSingle(row["distance_multiplier"]);
- windlight.maxAltitude = Convert.ToUInt16(row["max_altitude"]);
- windlight.sunMoonColor.X = Convert.ToSingle(row["sun_moon_color_r"]);
- windlight.sunMoonColor.Y = Convert.ToSingle(row["sun_moon_color_g"]);
- windlight.sunMoonColor.Z = Convert.ToSingle(row["sun_moon_color_b"]);
- windlight.sunMoonColor.W = Convert.ToSingle(row["sun_moon_color_i"]);
- windlight.sunMoonPosition = Convert.ToSingle(row["sun_moon_position"]);
- windlight.ambient.X = Convert.ToSingle(row["ambient_r"]);
- windlight.ambient.Y = Convert.ToSingle(row["ambient_g"]);
- windlight.ambient.Z = Convert.ToSingle(row["ambient_b"]);
- windlight.ambient.W = Convert.ToSingle(row["ambient_i"]);
- windlight.eastAngle = Convert.ToSingle(row["east_angle"]);
- windlight.sunGlowFocus = Convert.ToSingle(row["sun_glow_focus"]);
- windlight.sunGlowSize = Convert.ToSingle(row["sun_glow_size"]);
- windlight.sceneGamma = Convert.ToSingle(row["scene_gamma"]);
- windlight.starBrightness = Convert.ToSingle(row["star_brightness"]);
- windlight.cloudColor.X = Convert.ToSingle(row["cloud_color_r"]);
- windlight.cloudColor.Y = Convert.ToSingle(row["cloud_color_g"]);
- windlight.cloudColor.Z = Convert.ToSingle(row["cloud_color_b"]);
- windlight.cloudColor.W = Convert.ToSingle(row["cloud_color_i"]);
- windlight.cloudXYDensity.X = Convert.ToSingle(row["cloud_x"]);
- windlight.cloudXYDensity.Y = Convert.ToSingle(row["cloud_y"]);
- windlight.cloudXYDensity.Z = Convert.ToSingle(row["cloud_density"]);
- windlight.cloudCoverage = Convert.ToSingle(row["cloud_coverage"]);
- windlight.cloudScale = Convert.ToSingle(row["cloud_scale"]);
- windlight.cloudDetailXYDensity.X = Convert.ToSingle(row["cloud_detail_x"]);
- windlight.cloudDetailXYDensity.Y = Convert.ToSingle(row["cloud_detail_y"]);
- windlight.cloudDetailXYDensity.Z = Convert.ToSingle(row["cloud_detail_density"]);
- windlight.cloudScrollX = Convert.ToSingle(row["cloud_scroll_x"]);
- windlight.cloudScrollXLock = Convert.ToBoolean(row["cloud_scroll_x_lock"]);
- windlight.cloudScrollY = Convert.ToSingle(row["cloud_scroll_y"]);
- windlight.cloudScrollYLock = Convert.ToBoolean(row["cloud_scroll_y_lock"]);
- windlight.drawClassicClouds = Convert.ToBoolean(row["draw_classic_clouds"]);
-
- return windlight;
- }
-
///
/// Build a land access entry from the persisted data.
///
@@ -2461,79 +2318,6 @@ namespace OpenSim.Data.SQLite
row["cacheID"] = settings.CacheID;
}
- ///
- ///
- ///
- ///
- ///
- private static void fillRegionWindlightRow(DataRow row, RegionLightShareData windlight)
- {
- row["region_id"] = windlight.regionID.ToString();
- row["water_color_r"] = windlight.waterColor.X;
- row["water_color_g"] = windlight.waterColor.Y;
- row["water_color_b"] = windlight.waterColor.Z;
- row["water_color_i"] = 1; //windlight.waterColor.W; //not implemented
- row["water_fog_density_exponent"] = windlight.waterFogDensityExponent;
- row["underwater_fog_modifier"] = windlight.underwaterFogModifier;
- row["reflection_wavelet_scale_1"] = windlight.reflectionWaveletScale.X;
- row["reflection_wavelet_scale_2"] = windlight.reflectionWaveletScale.Y;
- row["reflection_wavelet_scale_3"] = windlight.reflectionWaveletScale.Z;
- row["fresnel_scale"] = windlight.fresnelScale;
- row["fresnel_offset"] = windlight.fresnelOffset;
- row["refract_scale_above"] = windlight.refractScaleAbove;
- row["refract_scale_below"] = windlight.refractScaleBelow;
- row["blur_multiplier"] = windlight.blurMultiplier;
- row["big_wave_direction_x"] = windlight.bigWaveDirection.X;
- row["big_wave_direction_y"] = windlight.bigWaveDirection.Y;
- row["little_wave_direction_x"] = windlight.littleWaveDirection.X;
- row["little_wave_direction_y"] = windlight.littleWaveDirection.Y;
- row["normal_map_texture"] = windlight.normalMapTexture.ToString();
- row["horizon_r"] = windlight.horizon.X;
- row["horizon_g"] = windlight.horizon.Y;
- row["horizon_b"] = windlight.horizon.Z;
- row["horizon_i"] = windlight.horizon.W;
- row["haze_horizon"] = windlight.hazeHorizon;
- row["blue_density_r"] = windlight.blueDensity.X;
- row["blue_density_g"] = windlight.blueDensity.Y;
- row["blue_density_b"] = windlight.blueDensity.Z;
- row["blue_density_i"] = windlight.blueDensity.W;
- row["haze_density"] = windlight.hazeDensity;
- row["density_multiplier"] = windlight.densityMultiplier;
- row["distance_multiplier"] = windlight.distanceMultiplier;
- row["max_altitude"] = windlight.maxAltitude;
- row["sun_moon_color_r"] = windlight.sunMoonColor.X;
- row["sun_moon_color_g"] = windlight.sunMoonColor.Y;
- row["sun_moon_color_b"] = windlight.sunMoonColor.Z;
- row["sun_moon_color_i"] = windlight.sunMoonColor.W;
- row["sun_moon_position"] = windlight.sunMoonPosition;
- row["ambient_r"] = windlight.ambient.X;
- row["ambient_g"] = windlight.ambient.Y;
- row["ambient_b"] = windlight.ambient.Z;
- row["ambient_i"] = windlight.ambient.W;
- row["east_angle"] = windlight.eastAngle;
- row["sun_glow_focus"] = windlight.sunGlowFocus;
- row["sun_glow_size"] = windlight.sunGlowSize;
- row["scene_gamma"] = windlight.sceneGamma;
- row["star_brightness"] = windlight.starBrightness;
- row["cloud_color_r"] = windlight.cloudColor.X;
- row["cloud_color_g"] = windlight.cloudColor.Y;
- row["cloud_color_b"] = windlight.cloudColor.Z;
- row["cloud_color_i"] = windlight.cloudColor.W;
- row["cloud_x"] = windlight.cloudXYDensity.X;
- row["cloud_y"] = windlight.cloudXYDensity.Y;
- row["cloud_density"] = windlight.cloudXYDensity.Z;
- row["cloud_coverage"] = windlight.cloudCoverage;
- row["cloud_scale"] = windlight.cloudScale;
- row["cloud_detail_x"] = windlight.cloudDetailXYDensity.X;
- row["cloud_detail_y"] = windlight.cloudDetailXYDensity.Y;
- row["cloud_detail_density"] = windlight.cloudDetailXYDensity.Z;
- row["cloud_scroll_x"] = windlight.cloudScrollX;
- row["cloud_scroll_x_lock"] = windlight.cloudScrollXLock;
- row["cloud_scroll_y"] = windlight.cloudScrollY;
- row["cloud_scroll_y_lock"] = windlight.cloudScrollYLock;
- row["draw_classic_clouds"] = windlight.drawClassicClouds;
- }
-
///
///
///
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index d7f1d0ef1e..5af10c12d5 100755
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -40,69 +40,12 @@ using OpenMetaverse.StructuredData;
namespace OpenSim.Framework
{
- [Serializable]
- public class RegionLightShareData : ICloneable
- {
- public bool valid = false;
- public UUID regionID = UUID.Zero;
- public Vector3 waterColor = new Vector3(4.0f,38.0f,64.0f);
- public float waterFogDensityExponent = 4.0f;
- public float underwaterFogModifier = 0.25f;
- public Vector3 reflectionWaveletScale = new Vector3(2.0f,2.0f,2.0f);
- public float fresnelScale = 0.40f;
- public float fresnelOffset = 0.50f;
- public float refractScaleAbove = 0.03f;
- public float refractScaleBelow = 0.20f;
- public float blurMultiplier = 0.040f;
- public Vector2 bigWaveDirection = new Vector2(1.05f,-0.42f);
- public Vector2 littleWaveDirection = new Vector2(1.11f,-1.16f);
- public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
- public Vector4 horizon = new Vector4(0.25f, 0.25f, 0.32f, 0.32f);
- public float hazeHorizon = 0.19f;
- public Vector4 blueDensity = new Vector4(0.12f, 0.22f, 0.38f, 0.38f);
- public float hazeDensity = 0.70f;
- public float densityMultiplier = 0.18f;
- public float distanceMultiplier = 0.8f;
- public UInt16 maxAltitude = 1605;
- public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f);
- public float sunMoonPosition = 0.317f;
- public Vector4 ambient = new Vector4(0.35f,0.35f,0.35f,0.35f);
- public float eastAngle = 0.0f;
- public float sunGlowFocus = 0.10f;
- public float sunGlowSize = 1.75f;
- public float sceneGamma = 1.0f;
- public float starBrightness = 0.0f;
- public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f);
- public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f);
- public float cloudCoverage = 0.27f;
- public float cloudScale = 0.42f;
- public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f);
- public float cloudScrollX = 0.20f;
- public bool cloudScrollXLock = false;
- public float cloudScrollY = 0.01f;
- public bool cloudScrollYLock = false;
- public bool drawClassicClouds = true;
-
- public delegate void SaveDelegate(RegionLightShareData wl);
- public event SaveDelegate OnSave;
- public void Save()
- {
- if (OnSave != null)
- OnSave(this);
- }
- public object Clone()
- {
- return this.MemberwiseClone(); // call clone method
- }
-
- }
public class RegionInfo
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly string LogHeader = "[REGION INFO]";
-
public bool commFailTF = false;
public ConfigurationMember configMember;
public string DataStore = String.Empty;
@@ -134,7 +77,6 @@ namespace OpenSim.Framework
private int m_maxPrimsPerUser = -1;
private int m_linksetCapacity = 0;
private string m_regionType = String.Empty;
- private RegionLightShareData m_windlight = new RegionLightShareData();
protected uint m_httpPort;
protected string m_serverURI;
protected string m_regionName = String.Empty;
@@ -222,7 +164,6 @@ namespace OpenSim.Framework
source.Save(filename);
RegionFile = filename;
-
return;
}
@@ -302,21 +243,6 @@ namespace OpenSim.Framework
set { m_regionSettings = value; }
}
- public RegionLightShareData WindlightSettings
- {
- get
- {
- if (m_windlight == null)
- {
- m_windlight = new RegionLightShareData();
- }
-
- return m_windlight;
- }
-
- set { m_windlight = value; }
- }
-
public float NonphysPrimMin
{
get { return m_nonphysPrimMin; }
diff --git a/OpenSim/Framework/ViewerEnviroment.cs b/OpenSim/Framework/ViewerEnviroment.cs
new file mode 100644
index 0000000000..8c6e785538
--- /dev/null
+++ b/OpenSim/Framework/ViewerEnviroment.cs
@@ -0,0 +1,1233 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+
+namespace OpenSim.Framework
+{
+ // legacy lightshare
+ public class RegionLightShareData
+ {
+ public Vector3 waterColor = new Vector3(4.0f, 38.0f, 64.0f);
+ public float waterFogDensityExponent = 4.0f;
+ public float underwaterFogModifier = 0.25f;
+ public Vector3 reflectionWaveletScale = new Vector3(2.0f, 2.0f, 2.0f);
+ public float fresnelScale = 0.40f;
+ public float fresnelOffset = 0.50f;
+ public float refractScaleAbove = 0.03f;
+ public float refractScaleBelow = 0.20f;
+ public float blurMultiplier = 0.040f;
+ public Vector2 bigWaveDirection = new Vector2(1.05f, -0.42f);
+ public Vector2 littleWaveDirection = new Vector2(1.11f, -1.16f);
+ public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
+ public Vector4 horizon = new Vector4(0.25f, 0.25f, 0.32f, 0.32f);
+ public float hazeHorizon = 0.19f;
+ public Vector4 blueDensity = new Vector4(0.12f, 0.22f, 0.38f, 0.38f);
+ public float hazeDensity = 0.70f;
+ public float densityMultiplier = 0.18f;
+ public float distanceMultiplier = 0.8f;
+ public UInt16 maxAltitude = 1605;
+ public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f);
+ public float sunMoonPosition = 0.317f;
+ public Vector4 ambient = new Vector4(0.35f, 0.35f, 0.35f, 0.35f);
+ public float eastAngle = 0.0f;
+ public float sunGlowFocus = 0.10f;
+ public float sunGlowSize = 1.75f;
+ public float sceneGamma = 1.0f;
+ public float starBrightness = 0.0f;
+ public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f);
+ public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f);
+ public float cloudCoverage = 0.27f;
+ public float cloudScale = 0.42f;
+ public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f);
+ public float cloudScrollX = 0.20f;
+ public bool cloudScrollXLock = false;
+ public float cloudScrollY = 0.01f;
+ public bool cloudScrollYLock = false;
+ public bool drawClassicClouds = true;
+ }
+
+ public class SkyData
+ {
+ public struct AbsCoefData
+ {
+ public float constant_term;
+ public float exp_scale;
+ public float exp_term;
+ public float linear_term;
+ public float width;
+
+ public AbsCoefData(float w, float expt, float exps, float lin, float cons)
+ {
+ constant_term = cons;
+ exp_scale = exps;
+ exp_term = expt;
+ linear_term = lin;
+ width = w;
+ }
+
+ public OSDMap ToOSD()
+ {
+ OSDMap map = new OSDMap();
+ map["constant_term"] = constant_term;
+ map["exp_scale"] = exp_scale;
+ map["exp_term"] = exp_term;
+ map["linear_term"] = linear_term;
+ map["width"] = width;
+ return map;
+ }
+
+ public void FromOSD(OSDMap map)
+ {
+ constant_term = map["constant_term"];
+ exp_scale = map["exp_scale"];
+ exp_term = map["exp_term"];
+ linear_term = map["linear_term"];
+ width = map["width"];
+ }
+ }
+
+ public struct mCoefData
+ {
+ public float anisotropy;
+ public float constant_term;
+ public float exp_scale;
+ public float exp_term;
+ public float linear_term;
+ public float width;
+
+ public mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
+ {
+ anisotropy = ani;
+ constant_term = cons;
+ exp_scale = exps;
+ exp_term = expt;
+ linear_term = lin;
+ width = w;
+ }
+
+ public OSDMap ToOSD()
+ {
+ OSDMap map = new OSDMap();
+ map["anisotropy"] = anisotropy;
+ map["constant_term"] = constant_term;
+ map["exp_scale"] = exp_scale;
+ map["exp_term"] = exp_term;
+ map["linear_term"] = linear_term;
+ map["width"] = width;
+ return map;
+ }
+
+ public void FromOSD(OSDMap map)
+ {
+ anisotropy = map["anisotropy"];
+ constant_term = map["constant_term"];
+ exp_scale = map["exp_scale"];
+ exp_term = map["exp_term"];
+ linear_term = map["linear_term"];
+ width = map["width"];
+ }
+ }
+ //AbsCoefData(float w, float expt, float exps, float lin, float cons)
+ public AbsCoefData abscoefA = new AbsCoefData(25000f, 0, 0, 0, 0);
+ public AbsCoefData abscoefB = new AbsCoefData(0, 0, 0, -6.6666667e-5f, 1f);
+ public AbsCoefData rayleigh_config = new AbsCoefData(0, 1, -1.25e-4f, 0, 0);
+
+ //mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
+ public mCoefData mieconf = new mCoefData(0, 1f, -8.333333e-4f, 0, 0, 0.8f);
+
+ UUID bloom_id = new UUID("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef");
+ UUID cloud_id = new UUID("1dc1368f-e8fe-f02d-a08d-9d9f11c1af6b");
+ UUID halo_id = new UUID("12149143-f599-91a7-77ac-b52a3c0f59cd");
+ UUID moon_id = new UUID("ec4b9f0b-d008-45c6-96a4-01dd947ac621");
+ UUID rainbow_id = new UUID("11b4c57c-56b3-04ed-1f82-2004363882e4");
+ UUID sun_id = UUID.Zero;
+
+ public Vector3 ambient = new Vector3(0.25f, 0.25f, 0.25f); //?
+ public Vector3 blue_density = new Vector3(0.2447f, 0.4487f, 0.76f);
+ public Vector3 blue_horizon = new Vector3(0.4954f, 0.4954f, 0.64f);
+ public Vector3 cloud_color = new Vector3(0.41f, 0.41f, 0.41f);
+ public Vector3 cloud_pos_density1 = new Vector3(1, 0.5260f, 1);
+ public Vector3 cloud_pos_density2 = new Vector3(1, 0.5260f, 1);
+ public float cloud_scale = 0.42f;
+ public Vector2 cloud_scroll_rate = new Vector2(0.2f, 0.011f);
+ public float cloud_shadow = 0.27f;
+ public float density_multiplier = 0.00018f;
+ public float distance_multiplier = 0.8f;
+ public float gamma = 1;
+ public Vector3 glow = new Vector3(5, 0.0010f, -0.48f);
+ public float haze_density = 0.7f;
+ public float haze_horizon = 0.19f;
+ public float max_y = 1605;
+ public float star_brightness = 0f;
+
+ public Vector4 sunlight_color = new Vector4(0.7342f, 0.7815f, 0.9f, 0.3f);
+ public string Name = "Default";
+
+ public float cloud_variance = 0;
+ public float dome_offset = 0.96f;
+ public float dome_radius = 15000f;
+ public float droplet_radius = 800.0f;
+ public float ice_level = 0;
+
+ public float moisture_level = 0;
+ public float sky_bottom_radius = 6360;
+ public float sky_top_radius = 6420;
+
+ public float sun_arc_radians = 0.00045f;
+ public Quaternion sun_rotation = new Quaternion(0, -0.3824995f, 0, 0.9239557f);
+ public float sun_scale = 1;
+
+ public float moon_brightness = 0.5f;
+ public Quaternion moon_rotation = new Quaternion(0, 0.9239557f, 0, 0.3824995f);
+ public float moon_scale = 1;
+ public float planet_radius = 6360f;
+
+ public void FromWLOSD(string name, OSD osd)
+ {
+ Vector4 v4tmp;
+ OSDMap map = osd as OSDMap;
+
+ v4tmp = map["ambient"];
+ ambient = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["blue_density"];
+ blue_density = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["blue_horizon"];
+ blue_horizon = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["cloud_color"];
+ cloud_color = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["cloud_pos_density1"];
+ cloud_pos_density1 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["cloud_pos_density2"];
+ cloud_pos_density2 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["cloud_scale"];
+ cloud_scale = v4tmp.X;
+ cloud_scroll_rate = map["cloud_scroll_rate"];
+ cloud_scroll_rate.X -= 10f;
+ cloud_scroll_rate.Y -= 10f;
+ v4tmp = map["cloud_shadow"];
+ cloud_shadow = v4tmp.X;
+ v4tmp = map["density_multiplier"];
+ density_multiplier = v4tmp.X;
+ v4tmp = map["distance_multiplier"];
+ distance_multiplier = v4tmp.X;
+
+ Vector2 v2tmp = map["enable_cloud_scroll"];
+ if (v2tmp.X == 0)
+ cloud_scroll_rate.X = 0;
+ if (v2tmp.Y == 0)
+ cloud_scroll_rate.Y = 0;
+ v4tmp = map["gamma"];
+ gamma = v4tmp.X;
+ v4tmp = map["glow"];
+ glow = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ v4tmp = map["haze_density"];
+ haze_density = v4tmp.X;
+ v4tmp = map["haze_horizon"];
+ haze_horizon = v4tmp.X;
+ //lightnorm = map["lightnorm"];
+ v4tmp = map["max_y"];
+ max_y = v4tmp.X;
+ star_brightness = map["star_brightness"] * 250.0f;
+
+ sunlight_color = map["sunlight_color"];
+
+ ViewerEnviroment.convertFromAngles(this, map["sun_angle"], map["east_angle"]);
+ Name = name;
+ }
+
+ public OSD ToWLOSD()
+ {
+ OSDMap map = new OSDMap();
+
+ float sun_angle;
+ float east_angle;
+ Vector4 lightnorm;
+ ViewerEnviroment.convertToAngles(this, out sun_angle, out east_angle, out lightnorm);
+
+ map["ambient"] = new Vector4(ambient.X, ambient.Y, ambient.Z, 1);
+ map["blue_density"] = new Vector4(blue_density.X, blue_density.Y, blue_density.Z, 1);
+ map["blue_horizon"] = new Vector4(blue_horizon.X, blue_horizon.Y, blue_horizon.Z, 1);
+ map["cloud_color"] = new Vector4(cloud_color.X, cloud_color.Y, cloud_color.Z, 1);;
+ map["cloud_pos_density1"] = new Vector4(cloud_pos_density1.X, cloud_pos_density1.Y, cloud_pos_density1.Z, 1);
+ map["cloud_pos_density2"] = new Vector4(cloud_pos_density2.X, cloud_pos_density2.Y, cloud_pos_density2.Z, 1);
+ map["cloud_scale"] = new Vector4(cloud_scale, 0, 0, 1);
+ map["cloud_scroll_rate"] = new Vector2(cloud_scroll_rate.X + 10f, cloud_scroll_rate.Y + 10f);
+ map["cloud_shadow"] = new Vector4(cloud_shadow, 0, 0, 1);
+ map["density_multiplier"] = new Vector4(density_multiplier, 0, 0, 1);
+ map["distance_multiplier"] = new Vector4(distance_multiplier, 0, 0, 1);
+ map["east_angle"] = east_angle;
+ map["enable_cloud_scroll"] = new OSDArray { cloud_scroll_rate.X != 0, cloud_scroll_rate.Y != 0 };
+ map["gamma"] = new Vector4(gamma, 0, 0, 1);
+ map["glow"] = new Vector4(glow.X, glow.Y, glow.Z, 1);
+ map["haze_density"] = new Vector4(haze_density, 0, 0, 1);
+ map["haze_horizon"] = new Vector4(haze_horizon, 0, 0, 1);
+ map["lightnorm"] = lightnorm;
+ map["max_y"] = new Vector4(max_y, 0, 0, 1);
+ map["name"] = Name;
+ map["star_brightness"] = star_brightness / 250.0f;
+ map["sun_angle"] = sun_angle;
+ map["sunlight_color"] = sunlight_color;
+
+ return map;
+ }
+
+ public OSD ToOSD()
+ {
+ OSDMap map = new OSDMap(64);
+
+ OSDArray abscfg = new OSDArray(2);
+ abscfg.Add(abscoefA.ToOSD());
+ abscfg.Add(abscoefB.ToOSD());
+ map["absorption_config"] = abscfg;
+
+ map["bloom_id"] = bloom_id;
+ map["cloud_color"] = cloud_color;
+ map["cloud_id"] = cloud_id;
+ map["cloud_pos_density1"] = cloud_pos_density1;
+ map["cloud_pos_density2"] = cloud_pos_density2;
+ map["cloud_scale"] = cloud_scale;
+ map["cloud_scroll_rate"] = cloud_scroll_rate;
+ map["cloud_shadow"] = cloud_shadow;
+ map["cloud_variance"] = cloud_variance;
+ map["dome_offset"] = dome_offset;
+ map["dome_radius"] = dome_radius;
+ map["droplet_radius"] = droplet_radius;
+ map["gamma"] = gamma;
+ map["glow"] = glow;
+ map["halo_id"] = halo_id;
+ map["ice_level"] = ice_level;
+
+ OSDMap lhaze = new OSDMap();
+ lhaze["ambient"] = ambient;
+ lhaze["blue_density"] = blue_density;
+ lhaze["blue_horizon"] = blue_horizon;
+ lhaze["density_multiplier"] = density_multiplier;
+ lhaze["distance_multiplier"] = distance_multiplier;
+ lhaze["haze_density"] = haze_density;
+ lhaze["haze_horizon"] = haze_horizon;
+ map["legacy_haze"] = lhaze;
+
+ map["max_y"] = max_y;
+
+ OSDArray miecfg = new OSDArray();
+ miecfg.Add(mieconf.ToOSD());
+ map["mie_config"] = miecfg;
+
+ map["moisture_level"] = moisture_level;
+ map["moon_brightness"] = moon_brightness;
+ map["moon_id"] = moon_id;
+ map["moon_rotation"] = moon_rotation;
+ map["moon_scale"] = moon_scale;
+ map["planet_radius"] = planet_radius;
+ map["rainbow_id"] = rainbow_id;
+
+ OSDArray rayl = new OSDArray();
+ rayl.Add(rayleigh_config.ToOSD());
+ map["rayleigh_config"] = rayl;
+
+ map["sky_bottom_radius"] = sky_bottom_radius;
+ map["sky_top_radius"] = sky_top_radius;
+ map["star_brightness"] = star_brightness;
+
+ map["sun_arc_radians"] = sun_arc_radians;
+ map["sun_id"] = sun_id;
+ map["sun_rotation"] = sun_rotation;
+ map["sun_scale"] = sun_scale;
+ map["sunlight_color"] = sunlight_color;
+
+ map["type"] = "sky";
+ return map;
+ }
+
+ public void FromOSD(string name, OSDMap map)
+ {
+ OSDArray tmpArray;
+ OSD otmp;
+ if (map.TryGetValue("absorption_config",out otmp) && otmp is OSDArray)
+ {
+ tmpArray = otmp as OSDArray;
+ if (tmpArray.Count > 0)
+ {
+ abscoefA.FromOSD(tmpArray[0] as OSDMap);
+ if (tmpArray.Count > 1)
+ abscoefA.FromOSD(tmpArray[1] as OSDMap);
+ }
+ }
+ if (map.TryGetValue("bloom_id", out otmp))
+ bloom_id = otmp;
+ if (map.TryGetValue("cloud_color", out otmp))
+ cloud_color = otmp;
+ if (map.TryGetValue("cloud_id", out otmp))
+ cloud_id = otmp;
+ if (map.TryGetValue("cloud_pos_density1", out otmp))
+ cloud_pos_density1 = otmp;
+ if (map.TryGetValue("cloud_pos_density2", out otmp))
+ cloud_pos_density2 = otmp;
+ if (map.TryGetValue("cloud_scale", out otmp))
+ cloud_scale = otmp;
+ if (map.TryGetValue("cloud_scroll_rate", out otmp))
+ cloud_scroll_rate = otmp;
+ if (map.TryGetValue("cloud_shadow", out otmp))
+ cloud_shadow = otmp;
+ if (map.TryGetValue("cloud_variance", out otmp))
+ cloud_variance = otmp;
+ if (map.TryGetValue("dome_offset", out otmp))
+ dome_offset = otmp;
+ if (map.TryGetValue("dome_radius", out otmp))
+ dome_radius = otmp;
+ if (map.TryGetValue("droplet_radius", out otmp))
+ droplet_radius = otmp;
+ if (map.TryGetValue("gamma", out otmp))
+ gamma = otmp;
+ if (map.TryGetValue("glow", out otmp))
+ glow = otmp;
+ if (map.TryGetValue("halo_id", out otmp))
+ halo_id = otmp;
+ if (map.TryGetValue("ice_level", out otmp))
+ halo_id = otmp;
+
+ if (map.TryGetValue("legacy_haze", out OSD tmp) && tmp is OSDMap)
+ {
+ OSDMap lHaze = tmp as OSDMap;
+ if (lHaze.TryGetValue("ambient", out otmp))
+ ambient = otmp;
+ if (lHaze.TryGetValue("blue_density", out otmp))
+ blue_density = otmp;
+ if (lHaze.TryGetValue("blue_horizon", out otmp))
+ blue_horizon = otmp;
+ if (lHaze.TryGetValue("density_multiplier", out otmp))
+ density_multiplier = otmp;
+ if (lHaze.TryGetValue("distance_multiplier", out otmp))
+ distance_multiplier = otmp;
+ if (lHaze.TryGetValue("haze_density", out otmp))
+ haze_density = otmp;
+ if (lHaze.TryGetValue("haze_horizon", out otmp))
+ haze_horizon = otmp;
+ }
+
+ if (map.TryGetValue("max_y", out otmp))
+ max_y = otmp;
+
+ if (map.TryGetValue("mie_config", out otmp) && otmp is OSDArray)
+ {
+ tmpArray = otmp as OSDArray;
+ if (tmpArray.Count > 0)
+ mieconf.FromOSD(tmpArray[0] as OSDMap);
+ }
+
+ if (map.TryGetValue("moisture_level", out otmp))
+ moisture_level = otmp;
+ if (map.TryGetValue("moon_brightness", out otmp))
+ moon_brightness = otmp;
+ if (map.TryGetValue("moon_id", out otmp))
+ moon_id = otmp;
+ if (map.TryGetValue("moon_rotation", out otmp))
+ moon_rotation = otmp;
+ if (map.TryGetValue("moon_scale", out otmp))
+ moon_scale = otmp;
+ if (map.TryGetValue("planet_radius", out otmp))
+ planet_radius = otmp;
+ if (map.TryGetValue("rainbow_id", out otmp))
+ rainbow_id = otmp;
+
+ if (map.TryGetValue("rayleigh_config", out otmp) && otmp is OSDArray)
+ {
+ tmpArray = otmp as OSDArray;
+ if (tmpArray.Count > 0)
+ rayleigh_config.FromOSD(tmpArray[0] as OSDMap);
+ }
+
+ if (map.TryGetValue("sky_bottom_radius", out otmp))
+ sky_bottom_radius = otmp;
+ if (map.TryGetValue("sky_top_radius", out otmp))
+ sky_top_radius = otmp;
+ if (map.TryGetValue("star_brightness", out otmp))
+ star_brightness = otmp;
+
+ if (map.TryGetValue("sun_arc_radians", out otmp))
+ sun_arc_radians = otmp;
+ if (map.TryGetValue("sun_id", out otmp))
+ sun_id = otmp;
+ if (map.TryGetValue("sun_rotation", out otmp))
+ sun_rotation = otmp;
+ if (map.TryGetValue("sun_scale", out otmp))
+ sun_scale = otmp;
+ if (map.TryGetValue("sunlight_color", out otmp))
+ sunlight_color = otmp;
+ Name = name;
+ }
+ }
+
+ public class WaterData
+ {
+ public UUID normalMap = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
+ public UUID transpTexture = new UUID("2bfd3884-7e27-69b9-ba3a-3e673f680004");
+
+ public float blurMultiplier = 0.04f;
+ public float fresnelOffset = 0.5f;
+ public float fresnelScale = 0.4f;
+ public Vector3 normScale = new Vector3(2f, 2f, 2f);
+ public float scaleAbove = 0.03f;
+ public float scaleBelow = 0.2f;
+ public float underWaterFogMod = 0.25f;
+ public Vector3 waterFogColor = new Vector3(0.0156f, 0.149f, 0.2509f);
+ public float waterFogDensity = 2;
+ public Vector2 wave1Dir = new Vector2(1.05f, -0.42f);
+ public Vector2 wave2Dir = new Vector2(1.11f, -1.16f);
+ public string Name;
+
+ public void FromWLOSD(string name, OSD osd)
+ {
+ Vector4 v4tmp;
+ OSDMap map = osd as OSDMap;
+ blurMultiplier = map["blurMultiplier"];
+ fresnelOffset = map["fresnelOffset"];
+ fresnelScale = map["fresnelScale"];
+ normScale = map["normScale"];
+ normalMap = map["normalMap"];
+ scaleAbove = map["scaleAbove"];
+ scaleBelow = map["scaleBelow"];
+ underWaterFogMod = map["underWaterFogMod"];
+ v4tmp = map["waterFogColor"];
+ waterFogColor = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
+ waterFogDensity = map["waterFogDensity"];
+ wave1Dir = map["wave1Dir"];
+ wave2Dir = map["wave2Dir"];
+ Name = name;
+ }
+
+ public OSDMap ToWLOSD()
+ {
+ OSDMap map = new OSDMap();
+
+ map["blurMultiplier"] = blurMultiplier;
+ map["fresnelOffset"] = fresnelOffset;
+ map["fresnelScale"] = fresnelScale;
+ map["normScale"] = normScale;
+ map["normalMap"] = normalMap;
+ map["scaleAbove"] = scaleAbove;
+ map["scaleBelow"] = scaleBelow;
+ map["underWaterFogMod"] = underWaterFogMod;
+ map["waterFogColor"] = new Vector4(waterFogColor.X, waterFogColor.Y, waterFogColor.Z, 1);
+ map["waterFogDensity"] = waterFogDensity;
+ //map["waterFogDensity"] = (float)Math.Pow(2.0f, waterFogDensity);
+ map["wave1Dir"] = wave1Dir;
+ map["wave2Dir"] = wave2Dir;
+
+ return map;
+ }
+
+ public void FromOSD(string name, OSDMap map)
+ {
+ OSD otmp;
+ if (map.TryGetValue("blur_multiplier", out otmp))
+ blurMultiplier = otmp;
+ if (map.TryGetValue("fresnel_offset", out otmp))
+ fresnelOffset = otmp;
+ if (map.TryGetValue("fresnel_scale", out otmp))
+ fresnelScale = otmp;
+ if (map.TryGetValue("normal_scale", out otmp))
+ normScale = otmp;
+ if (map.TryGetValue("normal_map", out otmp))
+ normalMap = otmp;
+ if (map.TryGetValue("scale_above", out otmp))
+ scaleAbove = otmp;
+ if (map.TryGetValue("scale_below", out otmp))
+ scaleBelow = otmp;
+ if (map.TryGetValue("underwater_fog_mod", out otmp))
+ underWaterFogMod = otmp;
+ if (map.TryGetValue("water_fog_color", out otmp))
+ waterFogColor = otmp;
+ if (map.TryGetValue("water_fog_density", out otmp))
+ waterFogDensity = otmp;
+ if (map.TryGetValue("wave1_direction", out otmp))
+ wave1Dir = otmp;
+ if (map.TryGetValue("wave2_direction", out otmp))
+ wave2Dir = otmp;
+ if (map.TryGetValue("transparent_texture", out otmp))
+ transpTexture = otmp;
+
+ Name = name;
+ }
+
+ public OSDMap ToOSD()
+ {
+ OSDMap map = new OSDMap();
+
+ map["blur_multiplier"] = blurMultiplier;
+ map["fresnel_offset"] = fresnelOffset;
+ map["fresnel_scale"] = fresnelScale;
+ map["normal_scale"] = normScale;
+ map["normal_map"] = normalMap;
+ map["scale_above"] = scaleAbove;
+ map["scale_below"] = scaleBelow;
+ map["underwater_fog_mod"] = underWaterFogMod;
+ map["water_fog_color"] = waterFogColor;
+ map["water_fog_density"] = waterFogDensity;
+ map["wave1_direction"] = wave1Dir;
+ map["wave2_direction"] = wave2Dir;
+ map["transparent_texture"] = transpTexture;
+ map["type"] ="water";
+
+ return map;
+ }
+ }
+
+ public class DayCycle
+ {
+ public struct TrackEntry
+ {
+ public float time;
+ public string frameName;
+
+ public TrackEntry(float t, string f)
+ {
+ time = t;
+ frameName = f;
+ }
+ }
+
+ public bool IsStaticDayCycle = false;
+ public List skyTrack0 = new List();
+ public List skyTrack1 = new List();
+ public List skyTrack2 = new List();
+ public List skyTrack3 = new List();
+ public List waterTrack = new List();
+
+ public Dictionary skyframes = new Dictionary();
+ public Dictionary waterframes = new Dictionary();
+
+ public string Name;
+
+ public void FromWLOSD(OSDArray array)
+ {
+ TrackEntry track;
+
+ OSDArray skytracksArray = null;
+ if (array.Count > 1)
+ skytracksArray = array[1] as OSDArray;
+ if(skytracksArray != null)
+ {
+ foreach (OSD setting in skytracksArray)
+ {
+ OSDArray innerSetting = setting as OSDArray;
+ if(innerSetting != null)
+ {
+ track = new TrackEntry((float)innerSetting[0].AsReal(), innerSetting[1].AsString());
+ skyTrack0.Add(track);
+ }
+ }
+ }
+
+ OSDMap skyFramesArray = null;
+ if (array.Count > 2)
+ skyFramesArray = array[2] as OSDMap;
+ if(skyFramesArray != null)
+ {
+ foreach (KeyValuePair kvp in skyFramesArray)
+ {
+ SkyData sky = new SkyData();
+ sky.FromWLOSD(kvp.Key, kvp.Value);
+ skyframes[kvp.Key] = sky;
+ }
+ }
+
+ WaterData water = new WaterData();
+ OSDMap watermap = null;
+ if(array.Count > 3)
+ watermap = array[3] as OSDMap;
+ if(watermap != null)
+ water.FromWLOSD("WLWater", watermap);
+
+ waterframes["WLWater"] = water;
+ track = new TrackEntry(-1f, "WLWater");
+ waterTrack.Add(track);
+
+ if (skyTrack0.Count == 1 && skyTrack0[0].time == -1f)
+ IsStaticDayCycle = true;
+ }
+
+ public void ToWLOSD(ref OSDArray array)
+ {
+ OSDArray track = new OSDArray();
+ foreach (TrackEntry te in skyTrack0)
+ {
+ track.Add(new OSDArray { te.time, te.frameName });
+ }
+
+ array[1] = track;
+
+ OSDMap frames = new OSDMap();
+ foreach (KeyValuePair kvp in skyframes)
+ {
+ frames[kvp.Key] = kvp.Value.ToWLOSD();
+ }
+ array[2] = frames;
+
+ if(waterTrack.Count > 0)
+ {
+ TrackEntry te = waterTrack[0];
+ if(waterframes.TryGetValue(te.frameName, out WaterData water))
+ {
+ array[3] = water.ToWLOSD();
+ }
+ }
+ else
+ array[3] = new OSDMap();
+ }
+
+ public void FromOSD(OSDMap map)
+ {
+ OSD otmp;
+ if(map.TryGetValue("frames", out otmp) && otmp is OSDMap)
+ {
+ OSDMap mframes = otmp as OSDMap;
+ foreach(KeyValuePair kvp in mframes)
+ {
+ OSDMap v = kvp.Value as OSDMap;
+ if(v.TryGetValue("type", out otmp))
+ {
+ string type = otmp;
+ if (type.Equals("water"))
+ {
+ WaterData water = new WaterData();
+ water.FromOSD(kvp.Key, v);
+ waterframes[kvp.Key] = water;
+ }
+ else if (type.Equals("sky"))
+ {
+ SkyData sky = new SkyData();
+ sky.FromOSD(kvp.Key, v);
+ skyframes[kvp.Key] = sky;
+ }
+ }
+ }
+ }
+
+ if (map.TryGetValue("name", out otmp))
+ Name = otmp;
+ else
+ Name ="DayCycle";
+
+ OSDArray track;
+ if (map.TryGetValue("tracks", out otmp) && otmp is OSDArray)
+ {
+ OSDArray tracks = otmp as OSDArray;
+ if(tracks.Count > 0)
+ {
+ track = tracks[0] as OSDArray;
+ for(int i = 0; i < track.Count; ++i)
+ {
+ OSDMap d = track[i] as OSDMap;
+ if (d.TryGetValue("key_keyframe", out OSD dtime))
+ {
+ if (d.TryGetValue("key_name", out OSD dname))
+ {
+ TrackEntry t = new TrackEntry();
+ t.time = dtime;
+ t.frameName = dname;
+ waterTrack.Add(t);
+ }
+ }
+ }
+ }
+ if (tracks.Count > 1)
+ {
+ track = tracks[1] as OSDArray;
+ for (int i = 0; i < track.Count; ++i)
+ {
+ OSDMap d = track[i] as OSDMap;
+ if (d.TryGetValue("key_keyframe", out OSD dtime))
+ {
+ if (d.TryGetValue("key_name", out OSD dname))
+ {
+ TrackEntry t = new TrackEntry();
+ t.time = dtime;
+ t.frameName = dname;
+ skyTrack0.Add(t);
+ }
+ }
+ }
+ }
+ if (tracks.Count > 2)
+ {
+ track = tracks[2] as OSDArray;
+ for (int i = 0; i < track.Count; ++i)
+ {
+ OSDMap d = track[i] as OSDMap;
+ if (d.TryGetValue("key_keyframe", out OSD dtime))
+ {
+ if (d.TryGetValue("key_name", out OSD dname))
+ {
+ TrackEntry t = new TrackEntry();
+ t.time = dtime;
+ t.frameName = dname;
+ skyTrack1.Add(t);
+ }
+ }
+ }
+ }
+ if (tracks.Count > 3)
+ {
+ track = tracks[3] as OSDArray;
+ for (int i = 0; i < track.Count; ++i)
+ {
+ OSDMap d = track[i] as OSDMap;
+ if (d.TryGetValue("key_keyframe", out OSD dtime))
+ {
+ if (d.TryGetValue("key_name", out OSD dname))
+ {
+ TrackEntry t = new TrackEntry();
+ t.time = dtime;
+ t.frameName = dname;
+ skyTrack2.Add(t);
+ }
+ }
+ }
+ }
+ if (tracks.Count > 4)
+ {
+ track = tracks[4] as OSDArray;
+ for (int i = 0; i < track.Count; ++i)
+ {
+ OSDMap d = track[i] as OSDMap;
+ if (d.TryGetValue("key_keyframe", out OSD dtime))
+ {
+ if (d.TryGetValue("key_name", out OSD dname))
+ {
+ TrackEntry t = new TrackEntry();
+ t.time = dtime;
+ t.frameName = dname;
+ skyTrack3.Add(t);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ public OSDMap ToOSD()
+ {
+ OSDMap cycle = new OSDMap();
+
+ OSDMap frames = new OSDMap();
+ foreach (KeyValuePair kvp in waterframes)
+ {
+ frames[kvp.Key] = kvp.Value.ToOSD();
+ }
+ foreach (KeyValuePair kvp in skyframes)
+ {
+ frames[kvp.Key] = kvp.Value.ToOSD();
+ }
+ cycle["frames"] = frames;
+
+ cycle["name"] = Name;
+
+ OSDArray tracks = new OSDArray();
+
+ OSDArray track = new OSDArray();
+ OSDMap tmp;
+ foreach (TrackEntry te in waterTrack)
+ {
+ tmp = new OSDMap();
+ if (te.time < 0)
+ tmp["key_keyframe"] = 0f;
+ else
+ tmp["key_keyframe"] = te.time;
+ tmp["key_name"] = te.frameName;
+ track.Add(tmp);
+ }
+ tracks.Add(track);
+
+ track = new OSDArray();
+ foreach (TrackEntry te in skyTrack0)
+ {
+ tmp = new OSDMap();
+ if (te.time < 0)
+ tmp["key_keyframe"] = 0f;
+ else
+ tmp["key_keyframe"] = te.time;
+ tmp["key_name"] = te.frameName;
+ track.Add(tmp);
+ }
+ tracks.Add(track);
+
+ track = new OSDArray();
+ foreach (TrackEntry te in skyTrack1)
+ {
+ tmp = new OSDMap();
+ if (te.time < 0)
+ tmp["key_keyframe"] = 0f;
+ else
+ tmp["key_keyframe"] = te.time;
+ tmp["key_name"] = te.frameName;
+ track.Add(tmp);
+ }
+ tracks.Add(track);
+
+ track = new OSDArray();
+ foreach (TrackEntry te in skyTrack2)
+ {
+ tmp = new OSDMap();
+ if (te.time < 0)
+ tmp["key_keyframe"] = 0f;
+ else
+ tmp["key_keyframe"] = te.time;
+ tmp["key_name"] = te.frameName;
+ track.Add(tmp);
+ }
+ tracks.Add(track);
+
+ track = new OSDArray();
+ foreach (TrackEntry te in skyTrack3)
+ {
+ tmp = new OSDMap();
+ if (te.time < 0)
+ tmp["key_keyframe"] = 0f;
+ else
+ tmp["key_keyframe"] = te.time;
+ tmp["key_name"] = te.frameName;
+ track.Add(tmp);
+ }
+ tracks.Add(track);
+
+ cycle["tracks"] = tracks;
+ cycle["type"] = "daycycle";
+
+ return cycle;
+ }
+ }
+
+ public class ViewerEnviroment
+ {
+ DayCycle Cycle = new DayCycle();
+ public int DayLength = 14400;
+ public int DayOffset = 57600;
+ public int Flags = 0;
+
+ float[] Altitudes = new float[3] {1000f, 2000f, 3000f };
+
+ //DayHash;
+ public bool IsLegacy = false;
+ public string DayCycleName;
+
+ public int version = 0;
+
+ public void FromWLOSD(OSD osd)
+ {
+ OSDArray array = osd as OSDArray;
+ if(osd != null)
+ {
+ Cycle = new DayCycle();
+ Cycle.FromWLOSD(array);
+ IsLegacy = true;
+ Altitudes[0] = 3980f;
+ Altitudes[1] = 3990f;
+ Altitudes[2] = 4000f;
+ }
+ }
+
+ public OSD ToWLOSD(UUID message, UUID region)
+ {
+ OSDArray array = new OSDArray(4) { null, null, null, null };
+ array[0] = new OSDMap { {"messageID", message }, { "regionID", region } };
+ Cycle.ToWLOSD(ref array);
+ return array;
+ }
+
+ private static Quaternion AzAlToRot(float az, float al)
+ {
+ if (al == 0)
+ {
+ az *= 0.5f;
+ return new Quaternion(0, 0, (float)Math.Sin(az), (float)Math.Cos(az));
+ }
+
+ float sT = (float)Math.Sin(az);
+ float cT = (float)Math.Cos(az);
+ float sP = (float)Math.Sin(al);
+ float cP = (float)Math.Cos(al);
+
+ float angle = (float)Math.Acos(cT * cP);
+ Vector3 axis = new Vector3( 0, -sP, sT * cP);
+ axis.Normalize();
+
+ return Quaternion.CreateFromAxisAngle(axis, angle);
+ }
+
+ public static void convertFromAngles(SkyData sky, float sun_angle, float east_angle)
+ {
+ float az = -east_angle;
+ float al = sun_angle;
+
+ sky.sun_rotation = AzAlToRot(az, al);
+ sky.moon_rotation = AzAlToRot(az + (float)Math.PI, -al);
+ }
+
+ public static Vector3 Xrot(Quaternion rot)
+ {
+ Vector3 vec;
+ rot.Normalize(); // just in case
+ vec.X = 2 * (rot.X * rot.X + rot.W * rot.W) - 1;
+ vec.Y = 2 * (rot.X * rot.Y + rot.Z * rot.W);
+ vec.Z = 2 * (rot.X * rot.Z - rot.Y * rot.W);
+ return vec;
+ }
+
+ public static void convertToAngles(SkyData sky, out float sun_angle, out float east_angle, out Vector4 lightnorm)
+ {
+ Vector3 v = Xrot(sky.sun_rotation);
+ lightnorm = new Vector4(v.X, v.Y, v.Z,1);
+ sun_angle = (float)Math.Asin(v.Z);
+ east_angle = -(float)Math.Atan2(v.Y, v.X);
+
+ if (Math.Abs(sun_angle) < 1e-6)
+ sun_angle = 0;
+ if (Math.Abs(east_angle) < 1e-6)
+ east_angle = 0;
+ else if (east_angle < 0)
+ east_angle = 2f * (float)Math.PI + east_angle;
+ }
+
+ public void FromLightShare(RegionLightShareData ls)
+ {
+ WaterData water = new WaterData();
+
+ water.waterFogColor = ls.waterColor / 256f;
+ water.waterFogDensity = (float)Math.Pow(2.0f, ls.waterFogDensityExponent);
+ //water.waterFogDensity = ls.waterFogDensityExponent;
+ water.underWaterFogMod = ls.underwaterFogModifier;
+ water.normScale = ls.reflectionWaveletScale;
+ water.fresnelScale = ls.fresnelScale;
+ water.fresnelOffset = ls.fresnelOffset;
+ water.scaleAbove = ls.refractScaleAbove;
+ water.scaleBelow = ls.refractScaleBelow;
+ water.blurMultiplier = ls.blurMultiplier;
+ water.wave1Dir = ls.littleWaveDirection;
+ water.wave2Dir = ls.bigWaveDirection;
+ water.normalMap = ls.normalMapTexture;
+ water.Name = "LightshareWater";
+
+ SkyData sky = new SkyData();
+ convertFromAngles(sky, 2.0f * (float)Math.PI * ls.sunMoonPosition, 2.0f * (float)Math.PI * ls.eastAngle);
+ sky.sunlight_color = ls.sunMoonColor * 3.0f;
+ sky.ambient = new Vector3(ls.ambient.X * 3.0f, ls.ambient.Y * 3.0f, ls.ambient.Z * 3.0f);
+ sky.blue_horizon = new Vector3(ls.horizon.X * 2.0f, ls.horizon.Y * 2.0f, ls.horizon.Z * 2.0f);
+ sky.blue_density = new Vector3(ls.blueDensity.X * 2.0f, ls.blueDensity.Y * 2.0f, ls.blueDensity.Z * 2.0f);;
+ sky.haze_horizon = ls.hazeHorizon;
+ sky.haze_density = ls.hazeDensity;
+ sky.cloud_shadow = ls.cloudCoverage;
+ sky.density_multiplier = ls.densityMultiplier / 1000.0f;
+ sky.distance_multiplier = ls.distanceMultiplier;
+ sky.max_y = ls.maxAltitude;
+ sky.cloud_color = new Vector3(ls.cloudColor.X, ls.cloudColor.Y, ls.cloudColor.Z);
+ sky.cloud_pos_density1 = ls.cloudXYDensity;
+ sky.cloud_pos_density2 = ls.cloudDetailXYDensity;
+ sky.cloud_scale = ls.cloudScale;
+ sky.gamma=ls.sceneGamma;
+ sky.glow = new Vector3((2f - ls.sunGlowSize) * 20f, 0f, -ls.sunGlowFocus * 5f);
+ sky.cloud_scroll_rate = new Vector2(ls.cloudScrollX, ls.cloudScrollY);
+ if (ls.cloudScrollXLock)
+ sky.cloud_scroll_rate.X = 0;
+ if (ls.cloudScrollYLock)
+ sky.cloud_scroll_rate.Y = 0;
+ sky.star_brightness = ls.starBrightness * 250f;
+ sky.Name = "LightshareSky";
+
+ Cycle = new DayCycle();
+ Cycle.Name = "Lightshare";
+ Cycle.waterframes.Add(water.Name, water);
+ DayCycle.TrackEntry track = new DayCycle.TrackEntry(-1, water.Name);
+ Cycle.waterTrack.Add(track);
+
+ Cycle.skyframes.Add(sky.Name, sky);
+ track = new DayCycle.TrackEntry(-1, sky.Name);
+ Cycle.skyTrack0.Add(track);
+
+ Altitudes[0] = 3980f;
+ Altitudes[1] = 3990f;
+ Altitudes[2] = 4000f;
+ }
+
+ public RegionLightShareData ToLightShare()
+ {
+ RegionLightShareData ls = new RegionLightShareData();
+
+ DayCycle.TrackEntry te;
+ if (Cycle.waterTrack.Count > 0)
+ {
+ te = Cycle.waterTrack[0];
+ if (Cycle.waterframes.TryGetValue(te.frameName, out WaterData water))
+ {
+ ls.waterColor = water.waterFogColor * 256f;
+ ls.waterFogDensityExponent = (float)Math.Sqrt(water.waterFogDensity);
+ //ls.waterFogDensityExponent = water.waterFogDensity;
+ ls.underwaterFogModifier = water.underWaterFogMod;
+ ls.reflectionWaveletScale = water.normScale;
+ ls.fresnelScale = water.fresnelScale;
+ ls.fresnelOffset = water.fresnelOffset;
+ ls.refractScaleAbove = water.scaleAbove;
+ ls.refractScaleBelow = water.scaleBelow;
+ ls.blurMultiplier = water.blurMultiplier;
+ ls.littleWaveDirection = water.wave1Dir;
+ ls.bigWaveDirection = water.wave2Dir;
+ ls.normalMapTexture = water.normalMap;
+ }
+ }
+
+ if (Cycle.skyTrack0.Count > 0)
+ {
+ te = Cycle.skyTrack0[0];
+ if (Cycle.skyframes.TryGetValue(te.frameName, out SkyData sky))
+ {
+ Vector4 lightnorm;
+ convertToAngles(sky, out ls.sunMoonPosition, out ls.eastAngle, out lightnorm);
+ ls.sunMoonPosition *= 0.5f / (float)Math.PI;
+ ls.eastAngle *= 0.5f / (float)Math.PI;
+ ls.sunMoonColor = sky.sunlight_color / 3f;
+ ls.ambient = new Vector4(sky.ambient.X / 3.0f, sky.ambient.Y / 3.0f, sky.ambient.Z / 3.0f, 1);
+ ls.horizon = new Vector4(sky.blue_horizon.X / 2.0f, sky.blue_horizon.Y / 2.0f, sky.blue_horizon.Z / 2.0f, 1);
+ ls.blueDensity = new Vector4(sky.blue_density.X / 2.0f, sky.blue_density.Y / 2.0f, sky.blue_density.Z / 2.0f, 1);
+ ls.hazeHorizon = sky.haze_horizon;
+ ls.hazeDensity = sky.haze_density;
+ ls.cloudCoverage = sky.cloud_shadow;
+ ls.densityMultiplier = 1000f * sky.density_multiplier;
+ ls.distanceMultiplier = sky.distance_multiplier;
+ ls.maxAltitude = (ushort)sky.max_y;
+ ls.cloudColor = new Vector4(sky.cloud_color.X, sky.cloud_color.Y, sky.cloud_color.Z, 1);
+ ls.cloudXYDensity = sky.cloud_pos_density1;
+ ls.cloudDetailXYDensity = sky.cloud_pos_density2;
+ ls.cloudScale = sky.cloud_scale;
+ ls.sceneGamma = sky.gamma;
+ ls.sunGlowSize = (2f - sky.glow.X) / 20f;
+ ls.sunGlowFocus = -sky.glow.Z / 5f;
+ ls.cloudScrollX = sky.cloud_scroll_rate.X;
+ ls.cloudScrollY = sky.cloud_scroll_rate.Y;
+ ls.cloudScrollXLock = ls.cloudScrollX == 0f;
+ ls.cloudScrollYLock = ls.cloudScrollY == 0f;
+ ls.starBrightness = sky.star_brightness / 250f;
+ }
+ }
+ return ls;
+ }
+
+ public void FromOSD(OSD osd)
+ {
+ OSDMap map = osd as OSDMap;
+ if (map == null)
+ return;
+
+ OSD otmp;
+
+ if (map.TryGetValue("day_cycle", out otmp) && otmp is OSDMap)
+ {
+ Cycle = new DayCycle();
+ Cycle.FromOSD(otmp as OSDMap);
+ }
+ if (Cycle == null)
+ Cycle = new DayCycle();
+
+ if (map.TryGetValue("day_length", out otmp))
+ DayLength = otmp;
+ if (map.TryGetValue("day_offset", out otmp))
+ DayOffset = otmp;
+ if (map.TryGetValue("flags", out otmp))
+ Flags = otmp;
+ if (map.TryGetValue("env_version", out otmp))
+ version = otmp;
+ else
+ ++version;
+
+ if (map.TryGetValue("track_altitudes", out otmp) && otmp is OSDArray)
+ {
+ OSDArray alt = otmp as OSDArray;
+
+ for(int i = 0; i < alt.Count && i < 3; ++i)
+ {
+ Altitudes[i] = alt[i];
+ }
+ }
+
+ IsLegacy = false;
+ }
+
+ public void CycleFromOSD(OSD osd)
+ {
+ OSDMap map = osd as OSDMap;
+ if (map == null)
+ return;
+ if(!map.TryGetValue("type", out OSD tmp))
+ return;
+ string type = tmp.AsString();
+ if(type != "daycycle")
+ return;
+ Cycle = new DayCycle();
+ Cycle.FromOSD(map);
+ }
+
+ public OSD ToOSD()
+ {
+ OSDMap env = new OSDMap();
+ env["day_cycle"] = Cycle.ToOSD();
+ env["day_length"] = DayLength;
+ env["day_offset"] = DayOffset;
+ env["flags"] = Flags;
+ env["env_version"] = version;
+
+ OSDArray alt = new OSDArray();
+ alt.Add(Altitudes[0]);
+ alt.Add(Altitudes[1]);
+ alt.Add(Altitudes[2]);
+ env["track_altitudes"] = alt;
+ return env;
+ }
+
+ public static OSD DefaultToOSD(UUID regionID, int parcel)
+ {
+ OSDMap top = new OSDMap();
+ OSDMap env = new OSDMap();
+ env["is_default"] = true;
+ if (parcel >= 0)
+ env["parcel_id"] = parcel;
+ env["region_id"] = regionID;
+ OSDArray alt = new OSDArray();
+ alt.Add(1000f);
+ alt.Add(2000f);
+ alt.Add(3000f);
+ env["track_altitudes"] = alt;
+ top["environment"] = env;
+ if (parcel >= 0)
+ top["parcel_id"] = parcel;
+ top["success"] = true;
+ return top;
+ }
+ }
+}
diff --git a/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs
index 4d7da65301..9ff42daeb6 100644
--- a/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs
+++ b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs
@@ -26,20 +26,25 @@
*/
using System;
+using System.Collections.Generic;
+using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
+using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
+using OpenSim.Services.Interfaces;
using log4net;
using Nini.Config;
using Mono.Addins;
using Caps = OpenSim.Framework.Capabilities.Caps;
-
+using OSDArray = OpenMetaverse.StructuredData.OSDArray;
+using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Region.CoreModules.World.LightShare
{
@@ -52,6 +57,14 @@ namespace OpenSim.Region.CoreModules.World.LightShare
private Scene m_scene = null;
private UUID regionID = UUID.Zero;
private bool Enabled = false;
+ private IEstateModule m_estateModule;
+ private IEventQueue m_eventQueue;
+ private IAssetService m_assetService;
+
+ private static ViewerEnviroment m_DefaultEnv = null;
+ private static readonly string m_defaultDayAssetID = "5646d39e-d3d7-6aff-ed71-30fc87d64a91";
+
+ private int m_regionEnvVersion = -1;
#region INonSharedRegionModule
public void Initialise(IConfigSource source)
@@ -69,6 +82,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
Enabled = true;
+
m_log.InfoFormat("[{0}]: Module is enabled.", Name);
}
@@ -101,12 +115,80 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (!Enabled)
return;
+ m_estateModule = scene.RequestModuleInterface();
+ if (m_estateModule == null)
+ {
+ Enabled = false;
+ return;
+ }
+
+ m_eventQueue = m_scene.RequestModuleInterface();
+ if (m_eventQueue == null)
+ {
+ Enabled = false;
+ return;
+ }
+
+ m_assetService = m_scene.AssetService;
+ if (m_assetService == null)
+ {
+ Enabled = false;
+ return;
+ }
+
+ if(m_DefaultEnv == null)
+ {
+ AssetBase defEnv = m_assetService.Get(m_defaultDayAssetID);
+ if(defEnv != null)
+ {
+ byte[] envData = defEnv.Data;
+ try
+ {
+ OSD oenv = OSDParser.DeserializeLLSDXml(envData);
+ m_DefaultEnv = new ViewerEnviroment();
+ m_DefaultEnv.CycleFromOSD(oenv);
+ }
+ catch ( Exception e)
+ {
+ m_DefaultEnv = null;
+ m_log.WarnFormat("[Enviroment {0}]: failed to decode default enviroment asset: {1}", m_scene.Name, e.Message);
+ }
+ }
+ }
+
+ string senv = scene.SimulationDataService.LoadRegionEnvironmentSettings(scene.RegionInfo.RegionID);
+ if(!string.IsNullOrEmpty(senv))
+ {
+ try
+ {
+ OSD oenv = OSDParser.DeserializeLLSDXml(senv);
+ ViewerEnviroment VEnv = new ViewerEnviroment();
+ if(oenv is OSDArray)
+ VEnv.FromWLOSD(oenv);
+ else
+ VEnv.FromOSD(oenv);
+ scene.RegionEnviroment = VEnv;
+ m_regionEnvVersion = VEnv.version;
+ }
+ catch(Exception e)
+ {
+ m_log.ErrorFormat("[Enviroment {0}] failed to load initial enviroment {1}", m_scene.Name, e.Message);
+ scene.RegionEnviroment = null;
+ m_regionEnvVersion = -1;
+ }
+ }
+ else
+ {
+ scene.RegionEnviroment = null;
+ m_regionEnvVersion = -1;
+ }
+
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
}
public void RemoveRegion(Scene scene)
{
- if (Enabled)
+ if (!Enabled)
return;
scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
@@ -120,57 +202,339 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (!Enabled)
return;
- m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionUUID);
+ StoreOnRegion(null);
+ WindlightRefresh(0);
+ }
+
+ public void WindlightRefresh(int interpolate)
+ {
+ List ls = null;
+ m_scene.ForEachClient(delegate (IClientAPI client)
+ {
+ if(!client.IsActive)
+ return;
+
+ uint vflags = client.GetViewerCaps();
+
+ if ((vflags & 0x8000) != 0)
+ m_estateModule.HandleRegionInfoRequest(client);
+
+ else if ((vflags & 0x4000) != 0)
+ m_eventQueue.WindlightRefreshEvent(interpolate, client.AgentId);
+
+ else
+ {
+ if(ls == null)
+ ls = MakeLightShareData();
+ SendLightShare(client, ls);
+ }
+ });
+ }
+
+ public void FromLightShare(RegionLightShareData ls)
+ {
+ if (!Enabled)
+ return;
+
+ ViewerEnviroment VEnv = new ViewerEnviroment();
+ VEnv.FromLightShare(ls);
+
+ StoreOnRegion(VEnv);
+ WindlightRefresh(0);
+ }
+
+ public RegionLightShareData ToLightShare()
+ {
+ if (!Enabled)
+ return new RegionLightShareData();
+
+ RegionLightShareData ls = null;
+ try
+ {
+ ViewerEnviroment VEnv = m_scene.RegionEnviroment;
+ if(VEnv == null)
+ return new RegionLightShareData();
+ ls = VEnv.ToLightShare();
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat("[{0}]: Unable to convert environment to lightShare, Exception: {1} - {2}",
+ Name, e.Message, e.StackTrace);
+ }
+ if(ls == null)
+ return new RegionLightShareData();
+ return ls;
}
#endregion
#region Events
private void OnRegisterCaps(UUID agentID, Caps caps)
{
- // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
+ // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}",
+ // Name, agentID, caps.RegionName);
- string capsPath = "/CAPS/" + UUID.Random();
+ caps.RegisterSimpleHandler("EnvironmentSettings",
+ new SimpleStreamHandler("/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
+ {
+ processEnv(httpRequest, httpResponse, agentID);
+ }));
- // Get handler
- caps.RegisterHandler(
- "EnvironmentSettings",
- new RestStreamHandler(
- "GET",
- capsPath,
- (request, path, param, httpRequest, httpResponse)
- => GetEnvironmentSettings(request, path, param, agentID, caps),
- "EnvironmentSettings",
- agentID.ToString()));
-
- // Set handler
- caps.HttpListener.AddStreamHandler(
- new RestStreamHandler(
- "POST",
- capsPath,
- (request, path, param, httpRequest, httpResponse)
- => SetEnvironmentSettings(request, path, param, agentID, caps),
- "EnvironmentSettings",
- agentID.ToString()));
+ //Extended
+ caps.RegisterSimpleHandler("ExtEnvironment",
+ new SimpleStreamHandler("/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
+ {
+ processExtEnv(httpRequest, httpResponse, agentID, caps);
+ }));
}
#endregion
- private string GetEnvironmentSettings(string request, string path, string param,
- UUID agentID, Caps caps)
+ private void processEnv(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
{
- // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
+ switch (request.HttpMethod)
+ {
+ case "POST":
+ SetEnvironmentSettings(request, response, agentID);
+ return;
+ case "GET":
+ GetEnvironmentSettings(response, agentID);
+ return;
+ default:
+ {
+ response.StatusCode = (int)HttpStatusCode.MethodNotAllowed;
+ return;
+ }
+ }
+ }
+
+
+ private void processExtEnv(IOSHttpRequest request, IOSHttpResponse response, UUID agentID, Caps caps)
+ {
+ switch(request.HttpMethod)
+ {
+ case "PUT":
+ case "POST":
+ SetExtEnvironmentSettings(request, response, agentID, caps);
+ return;
+ case "GET":
+ GetExtEnvironmentSettings(request, response, agentID);
+ return;
+ case "DELETE":
+ DeleteExtEnvironmentSettings(request, response, agentID);
+ return;
+ default:
+ {
+ response.StatusCode = (int)HttpStatusCode.MethodNotAllowed;
+ return;
+ }
+ }
+ }
+
+ private void DeleteExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
+ {
+ int parcel = -1;
+
+ if (httpRequest.Query.Count > 0)
+ {
+ if (httpRequest.Query.ContainsKey("parcelid"))
+ {
+ Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
+ }
+ }
+
+ if(parcel == -1)
+ StoreOnRegion(null);
+
+ WindlightRefresh(0);
+
+ StringBuilder sb = LLSDxmlEncode.Start();
+ LLSDxmlEncode.AddMap(sb);
+ LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
+ LLSDxmlEncode.AddElem("regionID", regionID, sb);
+ LLSDxmlEncode.AddElem("success", true, sb);
+ LLSDxmlEncode.AddEndMap(sb);
+ httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(sb));
+ httpResponse.StatusCode = (int)HttpStatusCode.OK;
+ }
+
+ private void GetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
+ {
+ if (httpRequest.Query.Count > 0)
+ {
+ int parcel = -1;
+ if (httpRequest.Query.ContainsKey("parcelid"))
+ {
+ Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
+ }
+ OSD oenv = ViewerEnviroment.DefaultToOSD(regionID, parcel);
+ httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeLLSDXmlString(oenv));
+ httpResponse.StatusCode = (int)HttpStatusCode.OK;
+ }
+
+ ViewerEnviroment VEnv = m_scene.RegionEnviroment;
+ if (VEnv == null)
+ VEnv = m_DefaultEnv == null ? new ViewerEnviroment() : m_DefaultEnv;
+
+ OSDMap map = new OpenMetaverse.StructuredData.OSDMap();
+ map["environment"] = VEnv.ToOSD();
+ string env = OSDParser.SerializeLLSDXmlString(map);
+
+ // only the presence of enviroment seems to matter
+ if (String.IsNullOrEmpty(env))
+ {
+ StringBuilder sb = LLSDxmlEncode.Start();
+ LLSDxmlEncode.AddArray(sb);
+ LLSDxmlEncode.AddMap(sb);
+ LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
+ LLSDxmlEncode.AddElem("regionID", regionID, sb);
+ LLSDxmlEncode.AddEndMap(sb);
+ LLSDxmlEncode.AddEndArray(sb);
+ env = LLSDxmlEncode.End(sb);
+ }
+
+ httpResponse.RawBuffer = Util.UTF8NBGetbytes(env);
+ httpResponse.StatusCode = (int)HttpStatusCode.OK;
+ }
+
+ private void SetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID, Caps caps)
+ {
+ bool success = false;
+ string message = "Could not process request";
+ int parcel = -1;
+ int track = -1;
+
+ StringBuilder sb = LLSDxmlEncode.Start();
+
+ if (httpRequest.Query.Count > 0)
+ {
+ if (httpRequest.Query.ContainsKey("parcelid"))
+ {
+ Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
+ }
+ if (httpRequest.Query.ContainsKey("trackno"))
+ {
+ Int32.TryParse((string)httpRequest.Query["trackno"], out track);
+ }
+
+ message = "Parcel Enviroment not supported";
+ goto skiped;
+ }
+
+ if(parcel == -1)
+ {
+ if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
+ {
+ message = "Insufficient estate permissions, settings has not been saved.";
+ goto skiped;
+ }
+ }
+
+ if(track == -1)
+ {
+ try
+ {
+ OSD req = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
+ if(req is OpenMetaverse.StructuredData.OSDMap)
+ {
+ OpenMetaverse.StructuredData.OSDMap map = req as OpenMetaverse.StructuredData.OSDMap;
+ if(map.TryGetValue("environment", out OSD env))
+ {
+ ViewerEnviroment VEnv = m_scene.RegionEnviroment;
+ if (VEnv == null)
+ VEnv = new ViewerEnviroment();
+ OSDMap evmap = (OSDMap)env;
+ if(evmap.TryGetValue("day_asset", out OSD tmp) && !evmap.ContainsKey("day_cycle"))
+ {
+ string id = tmp.AsString();
+ AssetBase asset = m_assetService.Get(id);
+ if(asset == null || asset.Data == null || asset.Data.Length == 0)
+ {
+ httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
+ return;
+ }
+ try
+ {
+ OSD oenv = OSDParser.DeserializeLLSDXml(asset.Data);
+ VEnv.CycleFromOSD(oenv);
+ }
+ catch (Exception e)
+ {
+ httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
+ return;
+ }
+ }
+ VEnv.FromOSD(env);
+ StoreOnRegion(VEnv);
+
+ WindlightRefresh(0);
+
+ success = true;
+ m_log.InfoFormat("[{0}]: ExtEnviromet settings saved from agentID {1} in region {2}",
+ Name, agentID, caps.RegionName);
+ }
+ }
+ else if (req is OSDArray)
+ {
+ ViewerEnviroment VEnv = m_scene.RegionEnviroment;
+ if (VEnv == null)
+ VEnv = new ViewerEnviroment();
+
+ VEnv.FromWLOSD(req);
+ StoreOnRegion(VEnv);
+ success = true;
+
+ WindlightRefresh(0);
+
+ m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
+ Name, agentID, caps.RegionName);
+
+ LLSDxmlEncode.AddMap(sb);
+ LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
+ LLSDxmlEncode.AddElem("regionID", regionID, sb);
+ LLSDxmlEncode.AddElem("success", success, sb);
+ LLSDxmlEncode.AddEndMap(sb);
+ httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(sb));
+ httpResponse.StatusCode = (int)HttpStatusCode.OK;
+ return;
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat("[{0}]: ExtEnvironment settings not saved for region {1}, Exception: {2} - {3}",
+ Name, caps.RegionName, e.Message, e.StackTrace);
+
+ success = false;
+ message = String.Format("ExtEnvironment Set for region {0} has failed, settings not saved.", caps.RegionName);
+ }
+ }
+
+ skiped:
+ string response;
+
+ LLSDxmlEncode.AddMap(sb);
+ LLSDxmlEncode.AddElem("success", success, sb);
+ if(!success)
+ LLSDxmlEncode.AddElem("message", message, sb);
+ LLSDxmlEncode.AddEndMap(sb);
+ response = LLSDxmlEncode.End(sb);
+
+ httpResponse.RawBuffer = Util.UTF8.GetBytes(response);
+ httpResponse.StatusCode = (int)HttpStatusCode.OK;
+ }
+
+ private void GetEnvironmentSettings(IOSHttpResponse response, UUID agentID)
+ {
+ // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
+ // Name, agentID, caps.RegionName);
string env = String.Empty;
+ ViewerEnviroment VEnv = m_scene.RegionEnviroment;
+ if (VEnv == null)
+ VEnv = m_DefaultEnv;
- try
+ if (VEnv != null)
{
- env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}",
- Name, caps.RegionName, e.Message, e.StackTrace);
+ OSD d = VEnv.ToWLOSD(UUID.Zero, regionID);
+ env = OSDParser.SerializeLLSDXmlString(d);
}
if (String.IsNullOrEmpty(env))
@@ -185,15 +549,39 @@ namespace OpenSim.Region.CoreModules.World.LightShare
env = LLSDxmlEncode.End(sb);
}
- return env;
+ response.RawBuffer = Util.UTF8.GetBytes(env);
+ response.StatusCode = (int)HttpStatusCode.OK;
}
- private string SetEnvironmentSettings(string request, string path, string param,
- UUID agentID, Caps caps)
+ private void StoreOnRegion(ViewerEnviroment VEnv)
{
+ try
+ {
+ if (VEnv == null)
+ {
+ m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionID);
+ m_scene.RegionEnviroment = null;
+ m_regionEnvVersion = -1;
+ }
+ else
+ {
+ m_regionEnvVersion++;
+ VEnv.version = m_regionEnvVersion;
+ OSD env = VEnv.ToOSD();
+ m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, OSDParser.SerializeLLSDXmlString(env));
+ m_scene.RegionEnviroment = VEnv;
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat("[Enviroment {0}] failed to store enviroment {1}", m_scene.Name, e.Message);
+ }
+ }
- // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
+ private void SetEnvironmentSettings(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
+ {
+ // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
+ // Name, agentID, caps.RegionName);
bool success = false;
string fail_reason = "";
@@ -206,19 +594,24 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
try
{
- m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request);
+ ViewerEnviroment VEnv = new ViewerEnviroment();
+ OSD env = OSDParser.DeserializeLLSDXml(request.InputStream);
+ VEnv.FromWLOSD(env);
+ StoreOnRegion(VEnv);
success = true;
+ WindlightRefresh(0);
+
m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
- Name, agentID, caps.RegionName);
+ Name, agentID, m_scene.Name);
}
catch (Exception e)
{
m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
- Name, caps.RegionName, e.Message, e.StackTrace);
+ Name, m_scene.Name, e.Message, e.StackTrace);
success = false;
- fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", caps.RegionName);
+ fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", m_scene.Name);
}
}
@@ -230,7 +623,111 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if(!success)
LLSDxmlEncode.AddElem("fail_reason", fail_reason, sb);
LLSDxmlEncode.AddEndMap(sb);
- return LLSDxmlEncode.End(sb);
+ response.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(sb));
+ response.StatusCode = (int)HttpStatusCode.OK;
+ }
+
+ public byte[] GetDefaultAssetData(int type)
+ {
+ OSD osddata;
+ switch(type)
+ {
+ case 0:
+ SkyData sky = new SkyData();
+ sky.Name = "DefaultSky";
+ osddata = sky.ToOSD();
+ break;
+ case 1:
+ WaterData water = new WaterData();
+ water.Name = "DefaultWater";
+ osddata = water.ToOSD();
+ break;
+ case 2:
+ DayCycle day = new DayCycle();
+ day.Name="New Daycycle";
+ DayCycle.TrackEntry te = new DayCycle.TrackEntry();
+
+ WaterData dwater = new WaterData();
+ dwater.Name = "DefaultWater";
+ day.waterframes["DefaultWater"] = dwater;
+ te.time = 0;
+ te.frameName = "DefaultWater";
+ day.waterTrack.Add(te);
+
+ SkyData dsky = new SkyData();
+ dsky.Name = "DefaultSky";
+ day.skyframes["DefaultSky"] = dsky;
+ te.time = 0;
+ te.frameName = "DefaultSky";
+ day.skyTrack0.Add(te);
+
+ osddata = day.ToOSD();
+ break;
+ default:
+ return null;
+ }
+ string sdata = OSDParser.SerializeLLSDXmlString(osddata);
+ return Util.UTF8NBGetbytes(sdata);
+ }
+
+ public List MakeLightShareData()
+ {
+ if(m_scene.RegionEnviroment == null)
+ return null;
+
+ RegionLightShareData wl = ToLightShare();
+ byte[] mBlock = new Byte[249];
+ int pos = 0;
+
+ wl.waterColor.ToBytes(mBlock, 0); pos += 12;
+ Utils.FloatToBytes(wl.waterFogDensityExponent).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.underwaterFogModifier).CopyTo(mBlock, pos); pos += 4;
+ wl.reflectionWaveletScale.ToBytes(mBlock, pos); pos += 12;
+ Utils.FloatToBytes(wl.fresnelScale).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.fresnelOffset).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.refractScaleAbove).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.refractScaleBelow).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.blurMultiplier).CopyTo(mBlock, pos); pos += 4;
+ wl.bigWaveDirection.ToBytes(mBlock, pos); pos += 8;
+ wl.littleWaveDirection.ToBytes(mBlock, pos); pos += 8;
+ wl.normalMapTexture.ToBytes(mBlock, pos); pos += 16;
+ wl.horizon.ToBytes(mBlock, pos); pos += 16;
+ Utils.FloatToBytes(wl.hazeHorizon).CopyTo(mBlock, pos); pos += 4;
+ wl.blueDensity.ToBytes(mBlock, pos); pos += 16;
+ Utils.FloatToBytes(wl.hazeDensity).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.densityMultiplier).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.distanceMultiplier).CopyTo(mBlock, pos); pos += 4;
+ wl.sunMoonColor.ToBytes(mBlock, pos); pos += 16;
+ Utils.FloatToBytes(wl.sunMoonPosition).CopyTo(mBlock, pos); pos += 4;
+ wl.ambient.ToBytes(mBlock, pos); pos += 16;
+ Utils.FloatToBytes(wl.eastAngle).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.sunGlowFocus).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.sunGlowSize).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.sceneGamma).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.starBrightness).CopyTo(mBlock, pos); pos += 4;
+ wl.cloudColor.ToBytes(mBlock, pos); pos += 16;
+ wl.cloudXYDensity.ToBytes(mBlock, pos); pos += 12;
+ Utils.FloatToBytes(wl.cloudCoverage).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.cloudScale).CopyTo(mBlock, pos); pos += 4;
+ wl.cloudDetailXYDensity.ToBytes(mBlock, pos); pos += 12;
+ Utils.FloatToBytes(wl.cloudScrollX).CopyTo(mBlock, pos); pos += 4;
+ Utils.FloatToBytes(wl.cloudScrollY).CopyTo(mBlock, pos); pos += 4;
+ Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2;
+ mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++;
+ mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++;
+ mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++;
+
+ List param = new List();
+ param.Add(mBlock);
+ return param;
+ }
+
+ public void SendLightShare(IClientAPI client, List param)
+ {
+ if(param == null || param.Count == 0)
+ client.SendGenericMessage("WindlightReset", UUID.Random(), new List());
+ else
+ client.SendGenericMessage("Windlight", UUID.Random(), param);
}
}
}
diff --git a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
deleted file mode 100644
index f13d648a59..0000000000
--- a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
+++ /dev/null
@@ -1,301 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-using log4net;
-using Nini.Config;
-using Mono.Addins;
-
-namespace OpenSim.Region.CoreModules.World.LightShare
-{
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LightShareModule")]
- public class LightShareModule : INonSharedRegionModule, ILightShareModule, ICommandableModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private readonly Commander m_commander = new Commander("windlight");
- private Scene m_scene;
- private static bool m_enableWindlight;
-
- #region ICommandableModule Members
-
- public ICommander CommandInterface
- {
- get { return m_commander; }
- }
-
- #endregion
-
- #region INonSharedRegionModule Members
-
- public void Initialise(IConfigSource config)
- {
- try
- {
- m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false);
- }
- catch (Exception)
- {
- m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default");
- }
-
- m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled"));
- }
-
- public void AddRegion(Scene scene)
- {
- if (!m_enableWindlight)
- return;
-
- m_scene = scene;
- m_scene.RegisterModuleInterface(this);
- m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
-
- m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent;
- m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile;
- m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted;
- m_scene.LoadWindlightProfile();
-
- InstallCommands();
- }
-
- public void RemoveRegion(Scene scene)
- {
- if (!m_enableWindlight)
- return;
-
- m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole;
-
- m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent;
- m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile;
- m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted;
-
- m_scene = null;
- }
-
- public void Close()
- {
- }
-
- public string Name
- {
- get { return "LightShareModule"; }
- }
-
- public void RegionLoaded(Scene scene)
- {
- }
-
- public Type ReplaceableInterface
- {
- get { return null; }
- }
-
- #endregion
-
- public static bool EnableWindlight
- {
- get
- {
- return m_enableWindlight;
- }
- set
- {
- }
- }
-
- #region events
-
- private List compileWindlightSettings(RegionLightShareData wl)
- {
- byte[] mBlock = new Byte[249];
- int pos = 0;
-
- wl.waterColor.ToBytes(mBlock, 0); pos += 12;
- Utils.FloatToBytes(wl.waterFogDensityExponent).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.underwaterFogModifier).CopyTo(mBlock, pos); pos += 4;
- wl.reflectionWaveletScale.ToBytes(mBlock, pos); pos += 12;
- Utils.FloatToBytes(wl.fresnelScale).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.fresnelOffset).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.refractScaleAbove).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.refractScaleBelow).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.blurMultiplier).CopyTo(mBlock, pos); pos += 4;
- wl.bigWaveDirection.ToBytes(mBlock, pos); pos += 8;
- wl.littleWaveDirection.ToBytes(mBlock, pos); pos += 8;
- wl.normalMapTexture.ToBytes(mBlock, pos); pos += 16;
- wl.horizon.ToBytes(mBlock, pos); pos += 16;
- Utils.FloatToBytes(wl.hazeHorizon).CopyTo(mBlock, pos); pos += 4;
- wl.blueDensity.ToBytes(mBlock, pos); pos += 16;
- Utils.FloatToBytes(wl.hazeDensity).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.densityMultiplier).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.distanceMultiplier).CopyTo(mBlock, pos); pos += 4;
- wl.sunMoonColor.ToBytes(mBlock, pos); pos += 16;
- Utils.FloatToBytes(wl.sunMoonPosition).CopyTo(mBlock, pos); pos += 4;
- wl.ambient.ToBytes(mBlock, pos); pos += 16;
- Utils.FloatToBytes(wl.eastAngle).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.sunGlowFocus).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.sunGlowSize).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.sceneGamma).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.starBrightness).CopyTo(mBlock, pos); pos += 4;
- wl.cloudColor.ToBytes(mBlock, pos); pos += 16;
- wl.cloudXYDensity.ToBytes(mBlock, pos); pos += 12;
- Utils.FloatToBytes(wl.cloudCoverage).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.cloudScale).CopyTo(mBlock, pos); pos += 4;
- wl.cloudDetailXYDensity.ToBytes(mBlock, pos); pos += 12;
- Utils.FloatToBytes(wl.cloudScrollX).CopyTo(mBlock, pos); pos += 4;
- Utils.FloatToBytes(wl.cloudScrollY).CopyTo(mBlock, pos); pos += 4;
- Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2;
- mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++;
- mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++;
- mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++;
- List param = new List();
- param.Add(mBlock);
- return param;
- }
-
- public void SendProfileToClient(IClientAPI client)
- {
- SendProfileToClient(client, m_scene.RegionInfo.WindlightSettings);
- }
-
- public void SendProfileToClient(IClientAPI client, RegionLightShareData wl)
- {
- if (client == null)
- return;
-
- if (m_enableWindlight)
- {
- if (m_scene.RegionInfo.WindlightSettings.valid)
- {
- List param = compileWindlightSettings(wl);
- client.SendGenericMessage("Windlight", UUID.Random(), param);
- }
- else
- {
- List param = new List();
- client.SendGenericMessage("WindlightReset", UUID.Random(), param);
- }
- }
- }
-
- private void EventManager_OnMakeRootAgent(ScenePresence presence)
- {
- if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid)
- m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client");
- SendProfileToClient(presence.ControllingClient);
- }
-
- private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID)
- {
- IClientAPI client;
- m_scene.TryGetClient(pUUID, out client);
- SendProfileToClient(client, wl);
- }
-
- private void EventManager_OnSaveNewWindlightProfile()
- {
- m_scene.ForEachRootClient(SendProfileToClient);
- }
-
- #endregion
-
- #region ICommandableModule Members
-
- private void InstallCommands()
- {
- Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast");
- Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin");
- Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Disable the windlight plugin");
-
- m_commander.RegisterCommand("load", wlload);
- m_commander.RegisterCommand("enable", wlenable);
- m_commander.RegisterCommand("disable", wldisable);
-
- m_scene.RegisterModuleCommander(m_commander);
- }
-
- private void HandleLoad(Object[] args)
- {
- if (!m_enableWindlight)
- {
- m_log.InfoFormat("[WINDLIGHT]: Cannot load windlight profile, module disabled. Use 'windlight enable' first.");
- }
- else
- {
- m_log.InfoFormat("[WINDLIGHT]: Loading Windlight profile from database");
- m_scene.LoadWindlightProfile();
- m_log.InfoFormat("[WINDLIGHT]: Load complete");
- }
- }
-
- private void HandleDisable(Object[] args)
- {
- m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled");
- m_enableWindlight = false;
- }
-
- private void HandleEnable(Object[] args)
- {
- m_log.InfoFormat("[WINDLIGHT]: Plugin now enabled");
- m_enableWindlight = true;
- }
-
- ///
- /// Processes commandline input. Do not call directly.
- ///
- /// Commandline arguments
- private void EventManager_OnPluginConsole(string[] args)
- {
- if (args[0] == "windlight")
- {
- if (args.Length == 1)
- {
- m_commander.ProcessConsoleCommand("add", new string[0]);
- return;
- }
-
- string[] tmpArgs = new string[args.Length - 2];
- int i;
- for (i = 2; i < args.Length; i++)
- {
- tmpArgs[i - 2] = args[i];
- }
-
- m_commander.ProcessConsoleCommand(args[1], tmpArgs);
- }
- }
- #endregion
-
- }
-}
-
diff --git a/OpenSim/Region/Framework/Interfaces/IEnvironmentModule.cs b/OpenSim/Region/Framework/Interfaces/IEnvironmentModule.cs
index 80cf2dcc4b..9f48c88ef4 100644
--- a/OpenSim/Region/Framework/Interfaces/IEnvironmentModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEnvironmentModule.cs
@@ -33,8 +33,8 @@ namespace OpenSim.Region.Framework.Interfaces
public interface IEnvironmentModule
{
void ResetEnvironmentSettings(UUID regionUUID);
- //void FromLightShare(RegionLightShareData wl);
- //RegionLightShareData ToLightShare();
- //byte[] GetDefaultAssetData(string name);
+ void FromLightShare(RegionLightShareData wl);
+ RegionLightShareData ToLightShare();
+ byte[] GetDefaultAssetData(int type);
}
}
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
index f8a6b53d47..d6b627a94c 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
@@ -109,9 +109,6 @@ namespace OpenSim.Region.Framework.Interfaces
void StoreRegionSettings(RegionSettings rs);
RegionSettings LoadRegionSettings(UUID regionUUID);
- RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
- void StoreRegionWindlightSettings(RegionLightShareData wl);
- void RemoveRegionWindlightSettings(UUID regionID);
///
/// Load Environment settings from region storage
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
index 19ba787931..624d79c2b8 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
@@ -121,9 +121,7 @@ namespace OpenSim.Region.Framework.Interfaces
void StoreRegionSettings(RegionSettings rs);
RegionSettings LoadRegionSettings(UUID regionUUID);
- RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
- void StoreRegionWindlightSettings(RegionLightShareData wl);
- void RemoveRegionWindlightSettings(UUID regionID);
+
UUID[] GetObjectIDs(UUID regionID);
///
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 2c231b1b13..920005aad1 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -720,9 +720,6 @@ namespace OpenSim.Region.Framework.Scenes
///
public event OnMakeChildAgentDelegate OnMakeChildAgent;
- public delegate void OnSaveNewWindlightProfileDelegate();
- public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user);
-
///
/// Triggered after the grunt work for adding a root agent to a
/// scene has been performed (resuming attachment scripts, physics,
@@ -739,9 +736,6 @@ namespace OpenSim.Region.Framework.Scenes
///
public event Action OnMakeRootAgent;
- public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted;
- public event OnSaveNewWindlightProfileDelegate OnSaveNewWindlightProfile;
-
///
/// Triggered when an object or attachment enters a scene
///
@@ -2160,24 +2154,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- public void TriggerOnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID user)
- {
- OnSendNewWindlightProfileTargetedDelegate handlerSendNewWindlightProfileTargeted = OnSendNewWindlightProfileTargeted;
- if (handlerSendNewWindlightProfileTargeted != null)
- {
- handlerSendNewWindlightProfileTargeted(wl, user);
- }
- }
-
- public void TriggerOnSaveNewWindlightProfile()
- {
- OnSaveNewWindlightProfileDelegate handlerSaveNewWindlightProfile = OnSaveNewWindlightProfile;
- if (handlerSaveNewWindlightProfile != null)
- {
- handlerSaveNewWindlightProfile();
- }
- }
-
public void TriggerOnMakeRootAgent(ScenePresence presence)
{
Action handlerMakeRootAgent = OnMakeRootAgent;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 3b2afbcd9e..21a2a20123 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2123,17 +2123,17 @@ namespace OpenSim.Region.Framework.Scenes
SimulationDataService.StoreBakedTerrain(Bakedmap.GetTerrainData(), RegionInfo.RegionID);
}
- public void StoreWindlightProfile(RegionLightShareData wl)
+ private ViewerEnviroment m_regionEnviroment;
+ public ViewerEnviroment RegionEnviroment
{
- RegionInfo.WindlightSettings = wl;
- SimulationDataService.StoreRegionWindlightSettings(wl);
- m_eventManager.TriggerOnSaveNewWindlightProfile();
- }
-
- public void LoadWindlightProfile()
- {
- RegionInfo.WindlightSettings = SimulationDataService.LoadRegionWindlightSettings(RegionInfo.RegionID);
- m_eventManager.TriggerOnSaveNewWindlightProfile();
+ get
+ {
+ return m_regionEnviroment;
+ }
+ set
+ {
+ m_regionEnviroment = value;
+ }
}
///
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 1979012b8b..8bdc061255 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -62,9 +62,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_LSFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
internal IConfig m_osslconfig;
+ internal IEnvironmentModule m_enviroment = null;
- public void Initialize(
- IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = scriptEngine;
m_host = host;
@@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_comms = m_ScriptEngine.World.RequestModuleInterface();
if (m_comms == null)
m_LSFunctionsEnabled = false;
+
+ m_enviroment = m_ScriptEngine.World.RequestModuleInterface();
}
public override Object InitializeLifetimeService()
@@ -88,8 +90,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (lease.CurrentState == LeaseState.Initial)
{
lease.InitialLeaseTime = TimeSpan.FromMinutes(0);
- // lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0);
- // lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0);
+ //lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0);
+ //lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0);
}
return lease;
}
@@ -120,13 +122,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// List of windlight parameters
public LSL_List lsGetWindlightScene(LSL_List rules)
{
- if (!m_LSFunctionsEnabled)
+ if (!m_LSFunctionsEnabled || m_enviroment == null)
{
LSShoutError("LightShare functions are not enabled.");
return new LSL_List();
}
+
m_host.AddScriptLPS(1);
- RegionLightShareData wl = m_host.ParentGroup.Scene.RegionInfo.WindlightSettings;
+
+ RegionLightShareData wl = m_enviroment.ToLightShare();
LSL_List values = new LSL_List();
int idx = 0;
@@ -264,9 +268,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
private RegionLightShareData getWindlightProfileFromRules(LSL_List rules)
{
- RegionLightShareData wl = (RegionLightShareData)m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.Clone();
+ RegionLightShareData wl = m_enviroment.ToLightShare();
-// LSL_List values = new LSL_List();
int idx = 0;
while (idx < rules.Length)
{
@@ -716,12 +719,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// success: true or false
public int lsSetWindlightScene(LSL_List rules)
{
- if (!m_LSFunctionsEnabled)
+ if (!m_LSFunctionsEnabled || m_enviroment == null)
{
LSShoutError("LightShare functions are not enabled.");
return 0;
}
+ m_host.AddScriptLPS(1);
+
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID))
{
ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
@@ -733,42 +738,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
- int success = 0;
- m_host.AddScriptLPS(1);
-
- if (LightShareModule.EnableWindlight)
+ try
{
- RegionLightShareData wl;
- try
- {
- wl = getWindlightProfileFromRules(rules);
- }
- catch(InvalidCastException e)
- {
- LSShoutError(e.Message);
- return 0;
- }
- wl.valid = true;
- m_host.ParentGroup.Scene.StoreWindlightProfile(wl);
- success = 1;
+ RegionLightShareData wl = getWindlightProfileFromRules(rules);
+ m_enviroment.FromLightShare(wl);
}
- else
+ catch(InvalidCastException e)
{
- LSShoutError("Windlight module is disabled");
+ LSShoutError(e.Message);
return 0;
}
- return success;
+ return 1;
}
public void lsClearWindlightScene()
{
- if (!m_LSFunctionsEnabled)
+ if (!m_LSFunctionsEnabled || m_enviroment == null)
{
LSShoutError("LightShare functions are not enabled.");
return;
}
+ m_host.AddScriptLPS(1);
+
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID))
{
ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
@@ -780,11 +773,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
- m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false;
- if (m_host.ParentGroup.Scene.SimulationDataService != null)
- m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID);
-
- m_host.ParentGroup.Scene.EventManager.TriggerOnSaveNewWindlightProfile();
+ m_enviroment.ResetEnvironmentSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID);
}
///
@@ -794,6 +783,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// success: true or false
public int lsSetWindlightSceneTargeted(LSL_List rules, LSL_Key target)
{
+ LSShoutError("Function temporary not supported");
+ return 0;
+
+ /* disabled code until we add force a WL into a single user
if (!m_LSFunctionsEnabled)
{
LSShoutError("LightShare functions are not enabled.");
@@ -814,7 +807,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
int success = 0;
m_host.AddScriptLPS(1);
- if (LightShareModule.EnableWindlight)
+ if (m_enviroment != null)
{
RegionLightShareData wl;
try
@@ -836,6 +829,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
return success;
+ */
}
}
}
diff --git a/OpenSim/Services/SimulationService/SimulationDataService.cs b/OpenSim/Services/SimulationService/SimulationDataService.cs
index eef958ac4e..84e4a80da9 100644
--- a/OpenSim/Services/SimulationService/SimulationDataService.cs
+++ b/OpenSim/Services/SimulationService/SimulationDataService.cs
@@ -154,20 +154,6 @@ namespace OpenSim.Services.SimulationService
return m_database.LoadRegionSettings(regionUUID);
}
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- return m_database.LoadRegionWindlightSettings(regionUUID);
- }
-
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- m_database.StoreRegionWindlightSettings(wl);
- }
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- m_database.RemoveRegionWindlightSettings(regionID);
- }
-
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
return m_database.LoadRegionEnvironmentSettings(regionUUID);
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
index 8379b0aa15..ab0e4f4454 100644
--- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
@@ -119,20 +119,6 @@ namespace OpenSim.Data.Null
return m_store.LoadRegionSettings(regionUUID);
}
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- return m_store.LoadRegionWindlightSettings(regionUUID);
- }
-
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- }
-
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- m_store.StoreRegionWindlightSettings(wl);
- }
-
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
return m_store.LoadRegionEnvironmentSettings(regionUUID);
@@ -197,22 +183,6 @@ namespace OpenSim.Data.Null
m_regionSettings[rs.RegionUUID] = rs;
}
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- //This connector doesn't support the windlight module yet
- //Return default LL windlight settings
- return new RegionLightShareData();
- }
-
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- }
-
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- //This connector doesn't support the windlight module yet
- }
-
#region Environment Settings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
diff --git a/bin/assets/AssetSets.xml b/bin/assets/AssetSets.xml
index 829f845e5d..dc440adecf 100644
--- a/bin/assets/AssetSets.xml
+++ b/bin/assets/AssetSets.xml
@@ -77,5 +77,9 @@
+
+
diff --git a/bin/assets/SettingsAssetSet/DefaultDaycycle.xml b/bin/assets/SettingsAssetSet/DefaultDaycycle.xml
new file mode 100644
index 0000000000..1a3dac446d
--- /dev/null
+++ b/bin/assets/SettingsAssetSet/DefaultDaycycle.xml
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/bin/assets/SettingsAssetSet/SettingsAssetSet.xml b/bin/assets/SettingsAssetSet/SettingsAssetSet.xml
new file mode 100644
index 0000000000..3ca9e533ca
--- /dev/null
+++ b/bin/assets/SettingsAssetSet/SettingsAssetSet.xml
@@ -0,0 +1,9 @@
+
+
+
+
diff --git a/bin/assets/TexturesAssetSet/DefaultClouds.j2c b/bin/assets/TexturesAssetSet/DefaultClouds.j2c
new file mode 100644
index 0000000000..4d93df85e9
Binary files /dev/null and b/bin/assets/TexturesAssetSet/DefaultClouds.j2c differ
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
index c8ea3345e6..6911d782c9 100644
--- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
+++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
@@ -855,6 +855,13 @@
+
+
diff --git a/bin/inventory/Libraries.xml b/bin/inventory/Libraries.xml
index d9592a4a56..2d1362abbb 100644
--- a/bin/inventory/Libraries.xml
+++ b/bin/inventory/Libraries.xml
@@ -82,5 +82,9 @@
+
diff --git a/bin/inventory/SettingsLibrary/Folders.xml b/bin/inventory/SettingsLibrary/Folders.xml
new file mode 100644
index 0000000000..2a51762848
--- /dev/null
+++ b/bin/inventory/SettingsLibrary/Folders.xml
@@ -0,0 +1,28 @@
+
+
+
+
+
+
+
+
diff --git a/bin/inventory/SettingsLibrary/Items.xml b/bin/inventory/SettingsLibrary/Items.xml
new file mode 100644
index 0000000000..4de0f7fc3b
--- /dev/null
+++ b/bin/inventory/SettingsLibrary/Items.xml
@@ -0,0 +1,40 @@
+
+
+
+
+
+
+
+
+
+
+