Lock NullFriendsData.m_Data for consistency and against concurrent read/write

0.7.3-extended
Justin Clark-Casey (justincc) 2012-03-30 01:23:34 +01:00
parent fbd61106cb
commit e2dade05d9
1 changed files with 39 additions and 30 deletions

View File

@ -29,6 +29,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
@ -54,6 +55,7 @@ namespace OpenSim.Data.Null
/// </remarks>
public static void Clear()
{
lock (m_Data)
m_Data.Clear();
}
@ -70,6 +72,8 @@ namespace OpenSim.Data.Null
/// <param name="values"></param>
/// <returns></returns>
public FriendsData[] GetFriends(string userID)
{
lock (m_Data)
{
List<FriendsData> lst = m_Data.FindAll(fdata =>
{
@ -84,15 +88,16 @@ namespace OpenSim.Data.Null
if (f2 != null)
f.Data["TheirFlags"] = f2.Data["Flags"];
// m_log.DebugFormat(
// "[NULL FRIENDS DATA]: Got {0} {1} {2} for {3}",
// f.Friend, f.Data["Flags"], f2 != null ? f.Data["TheirFlags"] : "not found!", f.PrincipalID);
// m_log.DebugFormat(
// "[NULL FRIENDS DATA]: Got {0} {1} {2} for {3}",
// f.Friend, f.Data["Flags"], f2 != null ? f.Data["TheirFlags"] : "not found!", f.PrincipalID);
});
// m_log.DebugFormat("[NULL FRIENDS DATA]: Got {0} friends for {1}", lst.Count, userID);
// m_log.DebugFormat("[NULL FRIENDS DATA]: Got {0} friends for {1}", lst.Count, userID);
return lst.ToArray();
}
}
return new FriendsData[0];
}
@ -105,6 +110,7 @@ namespace OpenSim.Data.Null
// m_log.DebugFormat(
// "[NULL FRIENDS DATA]: Storing {0} {1} {2}", data.PrincipalID, data.Friend, data.Data["Flags"]);
lock (m_Data)
m_Data.Add(data);
return true;
@ -116,6 +122,8 @@ namespace OpenSim.Data.Null
}
public bool Delete(string userID, string friendID)
{
lock (m_Data)
{
List<FriendsData> lst = m_Data.FindAll(delegate(FriendsData fdata) { return fdata.PrincipalID == userID.ToString(); });
if (lst != null)
@ -123,14 +131,15 @@ namespace OpenSim.Data.Null
FriendsData friend = lst.Find(delegate(FriendsData fdata) { return fdata.Friend == friendID; });
if (friendID != null)
{
// m_log.DebugFormat(
// "[NULL FRIENDS DATA]: Deleting friend {0} {1} for {2}",
// friend.Friend, friend.Data["Flags"], friend.PrincipalID);
// m_log.DebugFormat(
// "[NULL FRIENDS DATA]: Deleting friend {0} {1} for {2}",
// friend.Friend, friend.Data["Flags"], friend.PrincipalID);
m_Data.Remove(friend);
return true;
}
}
}
return false;
}