* minor: remove 2 mono compiler warnings
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5727146d61
commit
e31b8be54d
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@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid
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// the avatar.Close below will clear the child region list. We need this below for (possibly)
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// closing the child agents, so save it here (we need a copy as it is Clear()-ed).
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List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
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//List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
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// Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport
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// failure at this point (unlike a border crossing failure). So perhaps this can never fail
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// once we reach here...
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@ -675,7 +675,7 @@ namespace OpenSim.Region.Environment.Scenes
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// the avatar.Close below will clear the child region list. We need this below for (possibly)
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// closing the child agents, so save it here (we need a copy as it is Clear()-ed).
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List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
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//List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
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// Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport
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// failure at this point (unlike a border crossing failure). So perhaps this can never fail
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// once we reach here...
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