* Temporarily sisabled neighbour cache for regions in the SceneCommunicationService
* This will fix the grid mode (not seeing regions) issueafrisby
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9abe4b2ebf
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e32150b1db
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@ -233,6 +233,11 @@ namespace OpenSim.Region.Environment.Scenes
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neighbours.Add(new SimpleRegionInfo(lstneighbours[i]));
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neighbours.Add(new SimpleRegionInfo(lstneighbours[i]));
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}
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}
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}
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}
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// we're going to be using the above code once neighbour cache is correct. Currently it doesn't appear to be
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// So we're temporarily going back to the old method of grabbing it from the Grid Server Every time :/
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neighbours =
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m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
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if (neighbours != null)
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if (neighbours != null)
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{
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{
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for (int i = 0; i < neighbours.Count; i++)
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for (int i = 0; i < neighbours.Count; i++)
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