Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
e327e990f5
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@ -264,9 +264,10 @@ namespace OpenSim
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LoadOar);
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m_console.Commands.AddCommand("region", false, "save oar",
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"save oar [<OAR path>]",
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"save oar [-v|version=N] [<OAR path>]",
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"Save a region's data to an OAR archive.",
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"The OAR path must be a filesystem path."
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"-v|version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
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+ "The OAR path must be a filesystem path."
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+ " If this is not given then the oar is saved to region.oar in the current directory.",
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SaveOar);
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@ -176,44 +176,44 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
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stream = response.GetResponseStream();
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if (stream != null)
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{
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Bitmap image = new Bitmap(stream);
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Size newsize;
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// TODO: make this a bit less hard coded
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if ((image.Height < 64) && (image.Width < 64))
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{
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newsize = new Size(32, 32);
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}
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else if ((image.Height < 128) && (image.Width < 128))
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{
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newsize = new Size(64, 64);
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}
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else if ((image.Height < 256) && (image.Width < 256))
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{
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newsize = new Size(128, 128);
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}
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else if ((image.Height < 512 && image.Width < 512))
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{
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newsize = new Size(256, 256);
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}
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else if ((image.Height < 1024 && image.Width < 1024))
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{
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newsize = new Size(512, 512);
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}
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else
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{
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newsize = new Size(1024, 1024);
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}
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Bitmap resize = new Bitmap(image, newsize);
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try
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{
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Bitmap image = new Bitmap(stream);
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Size newsize;
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// TODO: make this a bit less hard coded
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if ((image.Height < 64) && (image.Width < 64))
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{
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newsize = new Size(32, 32);
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}
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else if ((image.Height < 128) && (image.Width < 128))
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{
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newsize = new Size(64, 64);
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}
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else if ((image.Height < 256) && (image.Width < 256))
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{
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newsize = new Size(128, 128);
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}
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else if ((image.Height < 512 && image.Width < 512))
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{
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newsize = new Size(256, 256);
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}
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else if ((image.Height < 1024 && image.Width < 1024))
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{
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newsize = new Size(512, 512);
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}
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else
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{
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newsize = new Size(1024, 1024);
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}
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Bitmap resize = new Bitmap(image, newsize);
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imageJ2000 = OpenJPEG.EncodeFromImage(resize, true);
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}
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catch (Exception)
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{
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m_log.Error("[LOADIMAGEURLMODULE]: OpenJpeg Encode Failed. Empty byte data returned!");
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m_log.Error("[LOADIMAGEURLMODULE]: OpenJpeg Conversion Failed. Empty byte data returned!");
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}
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}
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else
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@ -261,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID);
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//m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID);
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if (item == null)
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return null;
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@ -272,7 +272,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID);
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//m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID);
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if (folder == null)
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return null;
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@ -137,16 +137,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
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Dictionary<string, object> serializationOptions = new Dictionary<string, object>();
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// if (m_options.ContainsKey("version") && (string)m_options["version"] == "0")
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// serializationOptions["old-guids"] = true;
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// Write out scene object metadata
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foreach (SceneObjectGroup sceneObject in m_sceneObjects)
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{
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//m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
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string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, serializationOptions);
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string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options);
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m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
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}
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@ -187,20 +187,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// <returns></returns>
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public static string Create0p2ControlFile(Dictionary<string, object> options)
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{
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int majorVersion = 0, minorVersion = 4;
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/*
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if (options.ContainsKey("version") && (string)options["version"] == "0")
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int majorVersion = 0, minorVersion = 5;
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if (options.ContainsKey("version"))
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{
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majorVersion = 0;
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minorVersion = 3;
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}
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else
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{
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majorVersion = 1;
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minorVersion = 0;
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string[] parts = options["version"].ToString().Split('.');
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if (parts.Length >= 1)
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majorVersion = Int32.Parse(parts[0]);
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if (parts.Length >= 2)
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minorVersion = Int32.Parse(parts[1]);
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}
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*/
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m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
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// if (majorVersion == 1)
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@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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writer.WriteElementString("GroupMask", sop.GroupMask.ToString());
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writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString());
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writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString());
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writer.WriteElementString("Flags", sop.Flags.ToString());
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WriteFlags(writer, "Flags", sop.Flags.ToString(), options);
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WriteUUID(writer, "CollisionSound", sop.CollisionSound, options);
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writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString());
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if (sop.MediaUrl != null)
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@ -1188,6 +1188,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options)
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{
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// Older versions of serialization can't cope with commas
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if (options.ContainsKey("version"))
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{
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float version = 0.5F;
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float.TryParse(options["version"].ToString(), out version);
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if (version < 0.5)
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flagsStr = flagsStr.Replace(",", "");
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}
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writer.WriteElementString(name, flagsStr);
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}
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static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options)
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{
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if (tinv.Count > 0) // otherwise skip this
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@ -1275,8 +1289,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString());
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writer.WriteElementString("State", shp.State.ToString());
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writer.WriteElementString("ProfileShape", shp.ProfileShape.ToString());
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writer.WriteElementString("HollowShape", shp.HollowShape.ToString());
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WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options);
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WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options);
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WriteUUID(writer, "SculptTexture", shp.SculptTexture, options);
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writer.WriteElementString("SculptType", shp.SculptType.ToString());
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@ -97,7 +97,7 @@ namespace OpenSim.Services.Interfaces
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int GetRegionFlags(UUID scopeID, UUID regionID);
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}
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public class GridRegion
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public class GridRegion : Object
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{
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/// <summary>
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@ -225,6 +225,33 @@ namespace OpenSim.Services.Interfaces
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EstateOwner = ConvertFrom.EstateOwner;
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}
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# region Definition of equality
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/// <summary>
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/// Define equality as two regions having the same, non-zero UUID.
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/// </summary>
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public bool Equals(GridRegion region)
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{
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if ((object)region == null)
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return false;
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// Return true if the non-zero UUIDs are equal:
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return (RegionID != UUID.Zero) && RegionID.Equals(region.RegionID);
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}
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public override bool Equals(Object obj)
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{
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if (obj == null)
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return false;
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return Equals(obj as GridRegion);
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}
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public override int GetHashCode()
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{
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return RegionID.GetHashCode() ^ TerrainImage.GetHashCode();
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}
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#endregion
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/// <value>
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/// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw.
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///
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