Sanitized parsing of floats (x, y, z location) for Culture.
parent
c9da66728a
commit
e33209fe5b
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@ -405,9 +405,9 @@ namespace OpenSim.Services.LLLoginService
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}
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}
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else
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else
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{
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{
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position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
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position = new Vector3(float.Parse(uriMatch.Groups["x"].Value, Culture.NumberFormatInfo),
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float.Parse(uriMatch.Groups["y"].Value),
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float.Parse(uriMatch.Groups["y"].Value, Culture.NumberFormatInfo),
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float.Parse(uriMatch.Groups["z"].Value));
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float.Parse(uriMatch.Groups["z"].Value, Culture.NumberFormatInfo));
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string regionName = uriMatch.Groups["region"].ToString();
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string regionName = uriMatch.Groups["region"].ToString();
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if (regionName != null)
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if (regionName != null)
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