HG Landmarks now working.

bulletsim
Diva Canto 2011-06-03 10:26:58 -07:00
parent 995b893e4c
commit e33cedfd42
7 changed files with 89 additions and 28 deletions

View File

@ -35,6 +35,7 @@ namespace OpenSim.Framework
public Vector3 Position;
public ulong RegionHandle;
public UUID RegionID;
public string Gatekeeper = string.Empty;
public int Version;
public AssetLandmark(AssetBase a)
@ -51,6 +52,8 @@ namespace OpenSim.Framework
string[] parts = temp.Split('\n');
int.TryParse(parts[0].Substring(17, 1), out Version);
UUID.TryParse(parts[1].Substring(10, 36), out RegionID);
if (parts.Length >= 5)
Gatekeeper = parts[4].Replace("gatekeeper ", "");
// The position is a vector with spaces as separators ("10.3 32.5 43").
// Parse each scalar separately to take into account the system's culture setting.
string[] scalars = parts[2].Substring(10, parts[2].Length - 10).Split(' ');

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@ -83,7 +83,7 @@ namespace OpenSim.Framework
IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags);
public delegate void TeleportLandmarkRequest(
IClientAPI remoteClient, UUID regionID, Vector3 position);
IClientAPI remoteClient, AssetLandmark lm);
public delegate void DisconnectUser();

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@ -8301,6 +8301,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AssetLandmark lm;
if (lmid != UUID.Zero)
{
//AssetBase lma = m_assetCache.GetAsset(lmid, false);
AssetBase lma = m_assetService.Get(lmid.ToString());
@ -8341,13 +8342,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
TeleportLandmarkRequest handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest;
if (handlerTeleportLandmarkRequest != null)
{
handlerTeleportLandmarkRequest(this, lm.RegionID, lm.Position);
handlerTeleportLandmarkRequest(this, lm);
}
else
{
//no event handler so cancel request
TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
tpCancel.Info.AgentID = tpReq.Info.AgentID;
tpCancel.Info.SessionID = tpReq.Info.SessionID;

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@ -52,6 +52,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected bool m_Enabled = false;
protected Scene m_aScene;
protected List<Scene> m_Scenes = new List<Scene>();
protected List<UUID> m_agentsInTransit;
private ExpiringCache<UUID, ExpiringCache<ulong, DateTime>> m_bannedRegions =
new ExpiringCache<UUID, ExpiringCache<ulong, DateTime>>();
@ -96,6 +97,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (m_aScene == null)
m_aScene = scene;
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IEntityTransferModule>(this);
scene.EventManager.OnNewClient += OnNewClient;
}
@ -103,6 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected virtual void OnNewClient(IClientAPI client)
{
client.OnTeleportHomeRequest += TeleportHome;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
}
public virtual void Close()
@ -118,6 +121,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return;
if (scene == m_aScene)
m_aScene = null;
m_Scenes.Remove(scene);
}
public virtual void RegionLoaded(Scene scene)
@ -127,7 +132,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
#endregion
#region Agent Teleports
@ -556,6 +560,29 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
#endregion
#region Landmark Teleport
/// <summary>
/// Tries to teleport agent to landmark.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="regionHandle"></param>
/// <param name="position"></param>
public virtual void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
{
GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
if (info == null)
{
// can't find the region: Tell viewer and abort
remoteClient.SendTeleportFailed("The teleport destination could not be found.");
return;
}
((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
}
#endregion
#region Teleport Home
public virtual void TeleportHome(UUID id, IClientAPI client)

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@ -87,6 +87,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected override void OnNewClient(IClientAPI client)
{
client.OnTeleportHomeRequest += TeleportHome;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
}
@ -228,6 +229,58 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome), eq);
}
/// <summary>
/// Tries to teleport agent to landmark.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="regionHandle"></param>
/// <param name="position"></param>
public override void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
{
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Teleporting agent via landmark to {0} region {1} position {2}",
(lm.Gatekeeper == string.Empty ? "local" : lm.Gatekeeper, lm.RegionID, lm.Position);
if (lm.Gatekeeper == string.Empty)
{
base.RequestTeleportLandmark(remoteClient, lm);
return;
}
GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
// Local region?
if (info != null)
{
((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
return;
}
else
{
// Foreign region
Scene scene = (Scene)(remoteClient.Scene);
GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
GridRegion gatekeeper = new GridRegion();
gatekeeper.ServerURI = lm.Gatekeeper;
GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(lm.RegionID));
if (finalDestination != null)
{
ScenePresence sp = scene.GetScenePresence(remoteClient.AgentId);
IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
if (transferMod != null && sp != null && eq != null)
transferMod.DoTeleport(sp, gatekeeper, finalDestination, lm.Position,
Vector3.UnitX, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark), eq);
}
}
// can't find the region: Tell viewer and abort
remoteClient.SendTeleportFailed("The teleport destination could not be found.");
}
#endregion
#region IUserAgentVerificationModule

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@ -126,7 +126,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{
suffix = " @ " + m_ThisGatekeeper;
Vector3 pos = presence.AbsolutePosition;
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}",
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n",
presence.Scene.RegionInfo.RegionID,
pos.X, pos.Y, pos.Z,
presence.RegionHandle,

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@ -2749,7 +2749,6 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
{
client.OnTeleportLocationRequest += RequestTeleportLocation;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
}
public virtual void SubscribeToClientScriptEvents(IClientAPI client)
@ -2875,7 +2874,7 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)
{
client.OnTeleportLocationRequest -= RequestTeleportLocation;
client.OnTeleportLandmarkRequest -= RequestTeleportLandmark;
//client.OnTeleportLandmarkRequest -= RequestTeleportLandmark;
//client.OnTeleportHomeRequest -= TeleportClientHome;
}
@ -3925,26 +3924,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
/// <summary>
/// Tries to teleport agent to landmark.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="regionHandle"></param>
/// <param name="position"></param>
public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position)
{
GridRegion info = GridService.GetRegionByUUID(UUID.Zero, regionID);
if (info == null)
{
// can't find the region: Tell viewer and abort
remoteClient.SendTeleportFailed("The teleport destination could not be found.");
return;
}
RequestTeleportLocation(remoteClient, info.RegionHandle, position, Vector3.Zero, (uint)(TPFlags.SetLastToTarget | TPFlags.ViaLandmark));
}
public bool CrossAgentToNewRegion(ScenePresence agent, bool isFlying)
{
if (m_teleportModule != null)