From e36a54ee2ab7b9e8f9c9170610a942c261eb270c Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Mon, 5 Oct 2009 20:39:23 -0700 Subject: [PATCH] #if DEBBUG code for monitoring the ThreadPool. --- OpenSim/Region/Framework/Scenes/Scene.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 606135b516..35e57e5f34 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -962,6 +962,13 @@ namespace OpenSim.Region.Framework.Scenes int maintc = 0; while (!shuttingdown) { +#if DEBUG + int w = 0, io = 0, maxw=0, maxio=0; + ThreadPool.GetAvailableThreads(out w, out io); + ThreadPool.GetMaxThreads(out maxw, out maxio); + if ((maxw - w < 10) || (maxio - io < 10)) + m_log.DebugFormat("[WARNING]: ThreadPool reaching exhaustion. workers = {0}({1}); io = {2}({3})", w, io, maxw, maxio); +#endif maintc = Environment.TickCount; TimeSpan SinceLastFrame = DateTime.Now - m_lastupdate;