Deleted old LSLEngine files (those under Scene.Scripting)

afrisby
MW 2007-08-09 18:45:40 +00:00
parent e53afe91ab
commit e36c645729
14 changed files with 2 additions and 2911 deletions

View File

@ -119,6 +119,7 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectPart newPart = new SceneObjectPart(m_regionHandle, this, ownerID, localID, shape, pos, rootOffset);
this.m_parts.Add(newPart.UUID, newPart);
this.SetPartAsRoot(newPart);
}

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@ -376,6 +376,7 @@ namespace OpenSim.Region.Environment.Scenes
Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
this.ScheduleFullUpdate();
}
#endregion

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@ -1,84 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
public static class Common
{
static public bool Debug = true;
static public bool IL_UseTryCatch = true;
static public bool IL_CreateConstructor = true;
static public bool IL_CreateFunctionList = true;
static public bool IL_ProcessCodeChunks = true;
public delegate void SendToDebugEventDelegate(string Message);
public delegate void SendToLogEventDelegate(string Message);
static public event SendToDebugEventDelegate SendToDebugEvent;
static public event SendToLogEventDelegate SendToLogEvent;
static public void SendToDebug(string Message)
{
//if (Debug == true)
Console.WriteLine("Debug: " + Message);
SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
}
static public void SendToLog(string Message)
{
//if (Debug == true)
Console.WriteLine("LOG: " + Message);
SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
}
}
// TEMPORARY TEST THINGIES
public static class IL_Helper
{
public static string ReverseFormatString(string text1, string format)
{
Common.SendToDebug("ReverseFormatString text1: " + text1);
Common.SendToDebug("ReverseFormatString format: " + format);
return string.Format(format, text1);
}
public static string ReverseFormatString(string text1, UInt32 text2, string format)
{
Common.SendToDebug("ReverseFormatString text1: " + text1);
Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
Common.SendToDebug("ReverseFormatString format: " + format);
return string.Format(format, text1, text2.ToString());
}
public static string Cast_ToString(object obj)
{
Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
return "ABCDEFGIHJKLMNOPQ123";
}
}
}

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@ -1,228 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;
namespace OpenSim.Region.Scripting.LSL
{
public class Engine
{
//private string LSO_FileName = @"LSO\AdditionTest.lso";
private string LSO_FileName;// = @"LSO\CloseToDefault.lso";
AppDomain appDomain;
public void Start(string FileName)
{
LSO_FileName = FileName;
//appDomain = AppDomain.CreateDomain("AlternateAppDomain");
appDomain = Thread.GetDomain();
// Create Assembly Name
AssemblyName asmName = new AssemblyName();
asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName);
//asmName.Name = "TestAssembly";
string DLL_FileName = asmName.Name + ".dll";
string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName;
Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName));
Common.SendToLog("Assembly name: " + asmName.Name);
Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
Common.SendToLog("Starting processing of LSL ByteCode...");
Common.SendToLog("");
// Create Assembly
AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
asmName,
AssemblyBuilderAccess.RunAndSave
);
//// Create Assembly
//AssemblyBuilder asmBuilder =
// Thread.GetDomain().DefineDynamicAssembly
//(asmName, AssemblyBuilderAccess.RunAndSave);
// Create a module (and save to disk)
ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
(asmName.Name,
DLL_FileName);
//Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
// Create a Class (/Type)
TypeBuilder typeBuilder = modBuilder.DefineType(
"LSL_ScriptObject",
TypeAttributes.Public | TypeAttributes.BeforeFieldInit);
//,
// typeof());
//, typeof(LSL_BuiltIn_Commands_Interface));
//,
// typeof(object),
// new Type[] { typeof(LSL_CLRInterface.LSLScript) });
if (Common.IL_CreateConstructor)
IL_CREATE_CONSTRUCTOR(typeBuilder);
/*
* Generate the IL itself
*/
LSO_Parser LSOP = new LSO_Parser();
LSOP.ParseFile(LSO_FileName, typeBuilder);
/*
* Done generating. Create a type and run it.
*/
Common.SendToLog("Attempting to compile assembly...");
// Compile it
Type type = typeBuilder.CreateType();
Common.SendToLog("Compilation successful!");
Common.SendToLog("Saving assembly: " + DLL_FileName);
asmBuilder.Save(DLL_FileName);
Common.SendToLog("Creating an instance of new assembly...");
// Create an instance we can play with
//LSLScript hello = (LSLScript)Activator.CreateInstance(type);
//LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
object MyScript = (object)Activator.CreateInstance(type);
Common.SendToLog("");
System.Reflection.MemberInfo[] Members = type.GetMembers();
Common.SendToLog("Members of assembly " + type.ToString () + ":");
foreach (MemberInfo member in Members )
Common.SendToLog(member.ToString());
// Play with it
//MyScript.event_state_entry("Test");
object[] args = { null } ;
//System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
string[] ret = { };
if (Common.IL_CreateFunctionList)
ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
foreach (string s in ret)
{
Common.SendToLog("");
Common.SendToLog("*** Executing LSL Server Event: " + s);
//object test = type.GetMember(s);
//object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
//runner();
//objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
}
}
private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder)
{
Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
//ConstructorBuilder constructor = typeBuilder.DefineConstructor(
// MethodAttributes.Public,
// CallingConventions.Standard,
// new Type[0]);
ConstructorBuilder constructor = typeBuilder.DefineConstructor(
MethodAttributes.Public |
MethodAttributes.SpecialName |
MethodAttributes.RTSpecialName,
CallingConventions.Standard,
new Type[0]);
//Define the reflection ConstructorInfor for System.Object
ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]);
//call constructor of base object
ILGenerator il = constructor.GetILGenerator();
Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
string FieldName;
// Create state object
FieldName = "State";
FieldBuilder State_fb = typeBuilder.DefineField(
FieldName,
typeof(UInt32),
FieldAttributes.Public);
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldc_I4, 0);
il.Emit(OpCodes.Stfld, State_fb);
Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
//Type objType1 = typeof(object);
Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
FieldName = "LSL_BuiltIns";
FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
FieldName,
objType1,
FieldAttributes.Public);
//LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
il.Emit(OpCodes.Ldarg_0);
//il.Emit(OpCodes.Ldstr, "Test 123");
il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Call, conObj);
////il.Emit(OpCodes.Newobj, typeof(UInt32));
//il.Emit(OpCodes.Starg_0);
//// Create LSL function library
//FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
//il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
//il.Emit(OpCodes.Stloc_1);
il.Emit(OpCodes.Ret);
}
}
}

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@ -1,56 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.Reflection.Emit;
namespace OpenSim.Region.Scripting.LSL
{
partial class LSO_Parser
{
private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
{
TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
TypeAttributes.Public |
TypeAttributes.Class |
TypeAttributes.AutoClass |
TypeAttributes.AnsiClass |
TypeAttributes.BeforeFieldInit |
TypeAttributes.AutoLayout,
typeof(object),
new Type[] { typeof(object) });
return typeBuilder;
}
}
}

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@ -1,366 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
public interface LSL_BuiltIn_Commands_Interface
{
void llSin();
void llCos();
void llTan();
void llAtan2();
void llSqrt();
void llPow();
void llAbs();
void llFabs();
void llFrand();
void llFloor();
void llCeil();
void llRound();
void llVecMag();
void llVecNorm();
void llVecDist();
void llRot2Euler();
void llEuler2Rot();
void llAxes2Rot();
void llRot2Fwd();
void llRot2Left();
void llRot2Up();
void llRotBetween();
void llWhisper();
void llSay(UInt32 channelID, string text);
void llShout();
void llListen();
void llListenControl();
void llListenRemove();
void llSensor();
void llSensorRepeat();
void llSensorRemove();
void llDetectedName();
void llDetectedKey();
void llDetectedOwner();
void llDetectedType();
void llDetectedPos();
void llDetectedVel();
void llDetectedGrab();
void llDetectedRot();
void llDetectedGroup();
void llDetectedLinkNumber();
void llDie();
void llGround();
void llCloud();
void llWind();
void llSetStatus();
void llGetStatus();
void llSetScale();
void llGetScale();
void llSetColor();
void llGetAlpha();
void llSetAlpha();
void llGetColor();
void llSetTexture();
void llScaleTexture();
void llOffsetTexture();
void llRotateTexture();
void llGetTexture();
void llSetPos();
void llGetPos();
void llGetLocalPos();
void llSetRot();
void llGetRot();
void llGetLocalRot();
void llSetForce();
void llGetForce();
void llTarget();
void llTargetRemove();
void llRotTarget();
void llRotTargetRemove();
void llMoveToTarget();
void llStopMoveToTarget();
void llApplyImpulse();
void llApplyRotationalImpulse();
void llSetTorque();
void llGetTorque();
void llSetForceAndTorque();
void llGetVel();
void llGetAccel();
void llGetOmega();
void llGetTimeOfDay();
void llGetWallclock();
void llGetTime();
void llResetTime();
void llGetAndResetTime();
void llSound();
void llPlaySound();
void llLoopSound();
void llLoopSoundMaster();
void llLoopSoundSlave();
void llPlaySoundSlave();
void llTriggerSound();
void llStopSound();
void llPreloadSound();
void llGetSubString();
void llDeleteSubString();
void llInsertString();
void llToUpper();
void llToLower();
void llGiveMoney();
void llMakeExplosion();
void llMakeFountain();
void llMakeSmoke();
void llMakeFire();
void llRezObject();
void llLookAt();
void llStopLookAt();
void llSetTimerEvent();
void llSleep();
void llGetMass();
void llCollisionFilter();
void llTakeControls();
void llReleaseControls();
void llAttachToAvatar();
void llDetachFromAvatar();
void llTakeCamera();
void llReleaseCamera();
void llGetOwner();
void llInstantMessage();
void llEmail();
void llGetNextEmail();
void llGetKey();
void llSetBuoyancy();
void llSetHoverHeight();
void llStopHover();
void llMinEventDelay();
void llSoundPreload();
void llRotLookAt();
void llStringLength();
void llStartAnimation();
void llStopAnimation();
void llPointAt();
void llStopPointAt();
void llTargetOmega();
void llGetStartParameter();
void llGodLikeRezObject();
void llRequestPermissions();
void llGetPermissionsKey();
void llGetPermissions();
void llGetLinkNumber();
void llSetLinkColor();
void llCreateLink();
void llBreakLink();
void llBreakAllLinks();
void llGetLinkKey();
void llGetLinkName();
void llGetInventoryNumber();
void llGetInventoryName();
void llSetScriptState();
void llGetEnergy();
void llGiveInventory();
void llRemoveInventory();
void llSetText();
void llWater();
void llPassTouches();
void llRequestAgentData();
void llRequestInventoryData();
void llSetDamage();
void llTeleportAgentHome();
void llModifyLand();
void llCollisionSound();
void llCollisionSprite();
void llGetAnimation();
void llResetScript();
void llMessageLinked();
void llPushObject();
void llPassCollisions();
void llGetScriptName();
void llGetNumberOfSides();
void llAxisAngle2Rot();
void llRot2Axis();
void llRot2Angle();
void llAcos();
void llAsin();
void llAngleBetween();
void llGetInventoryKey();
void llAllowInventoryDrop();
void llGetSunDirection();
void llGetTextureOffset();
void llGetTextureScale();
void llGetTextureRot();
void llSubStringIndex();
void llGetOwnerKey();
void llGetCenterOfMass();
void llListSort();
void llGetListLength();
void llList2Integer();
void llList2Float();
void llList2String();
void llList2Key();
void llList2Vector();
void llList2Rot();
void llList2List();
void llDeleteSubList();
void llGetListEntryType();
void llList2CSV();
void llCSV2List();
void llListRandomize();
void llList2ListStrided();
void llGetRegionCorner();
void llListInsertList();
void llListFindList();
void llGetObjectName();
void llSetObjectName();
void llGetDate();
void llEdgeOfWorld();
void llGetAgentInfo();
void llAdjustSoundVolume();
void llSetSoundQueueing();
void llSetSoundRadius();
void llKey2Name();
void llSetTextureAnim();
void llTriggerSoundLimited();
void llEjectFromLand();
void llParseString2List();
void llOverMyLand();
void llGetLandOwnerAt();
void llGetNotecardLine();
void llGetAgentSize();
void llSameGroup();
void llUnSit();
void llGroundSlope();
void llGroundNormal();
void llGroundContour();
void llGetAttached();
void llGetFreeMemory();
void llGetRegionName();
void llGetRegionTimeDilation();
void llGetRegionFPS();
void llParticleSystem();
void llGroundRepel();
void llGiveInventoryList();
void llSetVehicleType();
void llSetVehicleFloatParam();
void llSetVehicleVectorParam();
void llSetVehicleRotationParam();
void llSetVehicleFlags();
void llRemoveVehicleFlags();
void llSitTarget();
void llAvatarOnSitTarget();
void llAddToLandPassList();
void llSetTouchText();
void llSetSitText();
void llSetCameraEyeOffset();
void llSetCameraAtOffset();
void llDumpList2String();
void llScriptDanger();
void llDialog();
void llVolumeDetect();
void llResetOtherScript();
void llGetScriptState();
void llRemoteLoadScript();
void llSetRemoteScriptAccessPin();
void llRemoteLoadScriptPin();
void llOpenRemoteDataChannel();
void llSendRemoteData();
void llRemoteDataReply();
void llCloseRemoteDataChannel();
void llMD5String();
void llSetPrimitiveParams();
void llStringToBase64();
void llBase64ToString();
void llXorBase64Strings();
void llRemoteDataSetRegion();
void llLog10();
void llLog();
void llGetAnimationList();
void llSetParcelMusicURL();
void llGetRootPosition();
void llGetRootRotation();
void llGetObjectDesc();
void llSetObjectDesc();
void llGetCreator();
void llGetTimestamp();
void llSetLinkAlpha();
void llGetNumberOfPrims();
void llGetNumberOfNotecardLines();
void llGetBoundingBox();
void llGetGeometricCenter();
void llGetPrimitiveParams();
void llIntegerToBase64();
void llBase64ToInteger();
void llGetGMTclock();
void llGetSimulatorHostname();
void llSetLocalRot();
void llParseStringKeepNulls();
void llRezAtRoot();
void llGetObjectPermMask();
void llSetObjectPermMask();
void llGetInventoryPermMask();
void llSetInventoryPermMask();
void llGetInventoryCreator();
void llOwnerSay();
void llRequestSimulatorData();
void llForceMouselook();
void llGetObjectMass();
void llListReplaceList();
void llLoadURL();
void llParcelMediaCommandList();
void llParcelMediaQuery();
void llModPow();
void llGetInventoryType();
void llSetPayPrice();
void llGetCameraPos();
void llGetCameraRot();
void llSetPrimURL();
void llRefreshPrimURL();
void llEscapeURL();
void llUnescapeURL();
void llMapDestination();
void llAddToLandBanList();
void llRemoveFromLandPassList();
void llRemoveFromLandBanList();
void llSetCameraParams();
void llClearCameraParams();
void llListStatistics();
void llGetUnixTime();
void llGetParcelFlags();
void llGetRegionFlags();
void llXorBase64StringsCorrect();
void llHTTPRequest();
void llResetLandBanList();
void llResetLandPassList();
void llGetParcelPrimCount();
void llGetParcelPrimOwners();
void llGetObjectPrimCount();
void llGetParcelMaxPrims();
void llGetParcelDetails();
}
}

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@ -1,377 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface
{
public LSL_BuiltIn_Commands_TestImplementation()
{
Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object");
}
public void llSin() { }
public void llCos() { }
public void llTan() { }
public void llAtan2() { }
public void llSqrt() { }
public void llPow() { }
public void llAbs() { }
public void llFabs() { }
public void llFrand() { }
public void llFloor() { }
public void llCeil() { }
public void llRound() { }
public void llVecMag() { }
public void llVecNorm() { }
public void llVecDist() { }
public void llRot2Euler() { }
public void llEuler2Rot() { }
public void llAxes2Rot() { }
public void llRot2Fwd() { }
public void llRot2Left() { }
public void llRot2Up() { }
public void llRotBetween() { }
public void llWhisper() { }
public void llSay(UInt32 channelID, string text)
{
Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");");
}
public void llShout() { }
public void llListen() { }
public void llListenControl() { }
public void llListenRemove() { }
public void llSensor() { }
public void llSensorRepeat() { }
public void llSensorRemove() { }
public void llDetectedName() { }
public void llDetectedKey() { }
public void llDetectedOwner() { }
public void llDetectedType() { }
public void llDetectedPos() { }
public void llDetectedVel() { }
public void llDetectedGrab() { }
public void llDetectedRot() { }
public void llDetectedGroup() { }
public void llDetectedLinkNumber() { }
public void llDie() { }
public void llGround() { }
public void llCloud() { }
public void llWind() { }
public void llSetStatus() { }
public void llGetStatus() { }
public void llSetScale() { }
public void llGetScale() { }
public void llSetColor() { }
public void llGetAlpha() { }
public void llSetAlpha() { }
public void llGetColor() { }
public void llSetTexture() { }
public void llScaleTexture() { }
public void llOffsetTexture() { }
public void llRotateTexture() { }
public void llGetTexture() { }
public void llSetPos() { }
public void llGetPos() { }
public void llGetLocalPos() { }
public void llSetRot() { }
public void llGetRot() { }
public void llGetLocalRot() { }
public void llSetForce() { }
public void llGetForce() { }
public void llTarget() { }
public void llTargetRemove() { }
public void llRotTarget() { }
public void llRotTargetRemove() { }
public void llMoveToTarget() { }
public void llStopMoveToTarget() { }
public void llApplyImpulse() { }
public void llApplyRotationalImpulse() { }
public void llSetTorque() { }
public void llGetTorque() { }
public void llSetForceAndTorque() { }
public void llGetVel() { }
public void llGetAccel() { }
public void llGetOmega() { }
public void llGetTimeOfDay() { }
public void llGetWallclock() { }
public void llGetTime() { }
public void llResetTime() { }
public void llGetAndResetTime() { }
public void llSound() { }
public void llPlaySound() { }
public void llLoopSound() { }
public void llLoopSoundMaster() { }
public void llLoopSoundSlave() { }
public void llPlaySoundSlave() { }
public void llTriggerSound() { }
public void llStopSound() { }
public void llPreloadSound() { }
public void llGetSubString() { }
public void llDeleteSubString() { }
public void llInsertString() { }
public void llToUpper() { }
public void llToLower() { }
public void llGiveMoney() { }
public void llMakeExplosion() { }
public void llMakeFountain() { }
public void llMakeSmoke() { }
public void llMakeFire() { }
public void llRezObject() { }
public void llLookAt() { }
public void llStopLookAt() { }
public void llSetTimerEvent() { }
public void llSleep() { }
public void llGetMass() { }
public void llCollisionFilter() { }
public void llTakeControls() { }
public void llReleaseControls() { }
public void llAttachToAvatar() { }
public void llDetachFromAvatar() { }
public void llTakeCamera() { }
public void llReleaseCamera() { }
public void llGetOwner() { }
public void llInstantMessage() { }
public void llEmail() { }
public void llGetNextEmail() { }
public void llGetKey() { }
public void llSetBuoyancy() { }
public void llSetHoverHeight() { }
public void llStopHover() { }
public void llMinEventDelay() { }
public void llSoundPreload() { }
public void llRotLookAt() { }
public void llStringLength() { }
public void llStartAnimation() { }
public void llStopAnimation() { }
public void llPointAt() { }
public void llStopPointAt() { }
public void llTargetOmega() { }
public void llGetStartParameter() { }
public void llGodLikeRezObject() { }
public void llRequestPermissions() { }
public void llGetPermissionsKey() { }
public void llGetPermissions() { }
public void llGetLinkNumber() { }
public void llSetLinkColor() { }
public void llCreateLink() { }
public void llBreakLink() { }
public void llBreakAllLinks() { }
public void llGetLinkKey() { }
public void llGetLinkName() { }
public void llGetInventoryNumber() { }
public void llGetInventoryName() { }
public void llSetScriptState() { }
public void llGetEnergy() { }
public void llGiveInventory() { }
public void llRemoveInventory() { }
public void llSetText() { }
public void llWater() { }
public void llPassTouches() { }
public void llRequestAgentData() { }
public void llRequestInventoryData() { }
public void llSetDamage() { }
public void llTeleportAgentHome() { }
public void llModifyLand() { }
public void llCollisionSound() { }
public void llCollisionSprite() { }
public void llGetAnimation() { }
public void llResetScript() { }
public void llMessageLinked() { }
public void llPushObject() { }
public void llPassCollisions() { }
public void llGetScriptName() { }
public void llGetNumberOfSides() { }
public void llAxisAngle2Rot() { }
public void llRot2Axis() { }
public void llRot2Angle() { }
public void llAcos() { }
public void llAsin() { }
public void llAngleBetween() { }
public void llGetInventoryKey() { }
public void llAllowInventoryDrop() { }
public void llGetSunDirection() { }
public void llGetTextureOffset() { }
public void llGetTextureScale() { }
public void llGetTextureRot() { }
public void llSubStringIndex() { }
public void llGetOwnerKey() { }
public void llGetCenterOfMass() { }
public void llListSort() { }
public void llGetListLength() { }
public void llList2Integer() { }
public void llList2Float() { }
public void llList2String() { }
public void llList2Key() { }
public void llList2Vector() { }
public void llList2Rot() { }
public void llList2List() { }
public void llDeleteSubList() { }
public void llGetListEntryType() { }
public void llList2CSV() { }
public void llCSV2List() { }
public void llListRandomize() { }
public void llList2ListStrided() { }
public void llGetRegionCorner() { }
public void llListInsertList() { }
public void llListFindList() { }
public void llGetObjectName() { }
public void llSetObjectName() { }
public void llGetDate() { }
public void llEdgeOfWorld() { }
public void llGetAgentInfo() { }
public void llAdjustSoundVolume() { }
public void llSetSoundQueueing() { }
public void llSetSoundRadius() { }
public void llKey2Name() { }
public void llSetTextureAnim() { }
public void llTriggerSoundLimited() { }
public void llEjectFromLand() { }
public void llParseString2List() { }
public void llOverMyLand() { }
public void llGetLandOwnerAt() { }
public void llGetNotecardLine() { }
public void llGetAgentSize() { }
public void llSameGroup() { }
public void llUnSit() { }
public void llGroundSlope() { }
public void llGroundNormal() { }
public void llGroundContour() { }
public void llGetAttached() { }
public void llGetFreeMemory() { }
public void llGetRegionName() { }
public void llGetRegionTimeDilation() { }
public void llGetRegionFPS() { }
public void llParticleSystem() { }
public void llGroundRepel() { }
public void llGiveInventoryList() { }
public void llSetVehicleType() { }
public void llSetVehicleFloatParam() { }
public void llSetVehicleVectorParam() { }
public void llSetVehicleRotationParam() { }
public void llSetVehicleFlags() { }
public void llRemoveVehicleFlags() { }
public void llSitTarget() { }
public void llAvatarOnSitTarget() { }
public void llAddToLandPassList() { }
public void llSetTouchText() { }
public void llSetSitText() { }
public void llSetCameraEyeOffset() { }
public void llSetCameraAtOffset() { }
public void llDumpList2String() { }
public void llScriptDanger() { }
public void llDialog() { }
public void llVolumeDetect() { }
public void llResetOtherScript() { }
public void llGetScriptState() { }
public void llRemoteLoadScript() { }
public void llSetRemoteScriptAccessPin() { }
public void llRemoteLoadScriptPin() { }
public void llOpenRemoteDataChannel() { }
public void llSendRemoteData() { }
public void llRemoteDataReply() { }
public void llCloseRemoteDataChannel() { }
public void llMD5String() { }
public void llSetPrimitiveParams() { }
public void llStringToBase64() { }
public void llBase64ToString() { }
public void llXorBase64Strings() { }
public void llRemoteDataSetRegion() { }
public void llLog10() { }
public void llLog() { }
public void llGetAnimationList() { }
public void llSetParcelMusicURL() { }
public void llGetRootPosition() { }
public void llGetRootRotation() { }
public void llGetObjectDesc() { }
public void llSetObjectDesc() { }
public void llGetCreator() { }
public void llGetTimestamp() { }
public void llSetLinkAlpha() { }
public void llGetNumberOfPrims() { }
public void llGetNumberOfNotecardLines() { }
public void llGetBoundingBox() { }
public void llGetGeometricCenter() { }
public void llGetPrimitiveParams() { }
public void llIntegerToBase64() { }
public void llBase64ToInteger() { }
public void llGetGMTclock() { }
public void llGetSimulatorHostname() { }
public void llSetLocalRot() { }
public void llParseStringKeepNulls() { }
public void llRezAtRoot() { }
public void llGetObjectPermMask() { }
public void llSetObjectPermMask() { }
public void llGetInventoryPermMask() { }
public void llSetInventoryPermMask() { }
public void llGetInventoryCreator() { }
public void llOwnerSay() { }
public void llRequestSimulatorData() { }
public void llForceMouselook() { }
public void llGetObjectMass() { }
public void llListReplaceList() { }
public void llLoadURL() { }
public void llParcelMediaCommandList() { }
public void llParcelMediaQuery() { }
public void llModPow() { }
public void llGetInventoryType() { }
public void llSetPayPrice() { }
public void llGetCameraPos() { }
public void llGetCameraRot() { }
public void llSetPrimURL() { }
public void llRefreshPrimURL() { }
public void llEscapeURL() { }
public void llUnescapeURL() { }
public void llMapDestination() { }
public void llAddToLandBanList() { }
public void llRemoveFromLandPassList() { }
public void llRemoveFromLandBanList() { }
public void llSetCameraParams() { }
public void llClearCameraParams() { }
public void llListStatistics() { }
public void llGetUnixTime() { }
public void llGetParcelFlags() { }
public void llGetRegionFlags() { }
public void llXorBase64StringsCorrect() { }
public void llHTTPRequest() { }
public void llResetLandBanList() { }
public void llResetLandPassList() { }
public void llGetParcelPrimCount() { }
public void llGetParcelPrimOwners() { }
public void llGetObjectPrimCount() { }
public void llGetParcelMaxPrims() { }
public void llGetParcelDetails() { }
}
}

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@ -1,79 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
public class LSL_CLRInterface
{
public interface LSLScript
{
//public virtual void Run(object arg)
//{
//}
//void Run(object arg);
//void event_state_entry(object arg);
//void event_state_exit();
//void event_touch_start(object arg);
//void event_touch();
//void event_touch_end();
//void event_collision_start();
//void event_collision();
//void event_collision_end();
//void event_land_collision_start();
//void event_land_collision();
//void event_land_collision_end();
//void event_timer();
//void event_listen();
//void event_on_rez();
//void event_sensor();
//void event_no_sensor();
//void event_control();
//void event_money();
//void event_email();
//void event_at_target();
//void event_not_at_target();
//void event_at_rot_target();
//void event_not_at_rot_target();
//void event_run_time_permissions();
//void event_changed();
//void event_attach();
//void event_dataserver();
//void event_link_message();
//void event_moving_start();
//void event_moving_end();
//void event_object_rez();
//void event_remote_data();
//void event_http_response();
}
}
}

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@ -1,351 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.Reflection.Emit;
namespace OpenSim.Region.Scripting.LSL
{
partial class LSO_Parser
{
//LSO_Enums MyLSO_Enums = new LSO_Enums();
internal bool LSL_PROCESS_OPCODE(ILGenerator il)
{
byte bp1;
UInt32 u32p1;
UInt16 opcode = br_read(1)[0];
Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
string idesc = ((LSO_Enums.Operation_Table)opcode).ToString();
switch ((LSO_Enums.Operation_Table)opcode)
{
case LSO_Enums.Operation_Table.POP:
case LSO_Enums.Operation_Table.POPL:
case LSO_Enums.Operation_Table.POPV:
case LSO_Enums.Operation_Table.POPQ:
case LSO_Enums.Operation_Table.POPIP:
case LSO_Enums.Operation_Table.POPBP:
case LSO_Enums.Operation_Table.POPSP:
case LSO_Enums.Operation_Table.POPSLR:
// ignore -- builds callframe
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);");
il.Emit(OpCodes.Pop);
break;
case LSO_Enums.Operation_Table.POPARG:
Common.SendToDebug("Instruction " + idesc + ": Ignored");
Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack ");
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// LONG
case LSO_Enums.Operation_Table.STORE:
case LSO_Enums.Operation_Table.STORES:
case LSO_Enums.Operation_Table.STOREL:
case LSO_Enums.Operation_Table.STOREV:
case LSO_Enums.Operation_Table.STOREQ:
case LSO_Enums.Operation_Table.STOREG:
case LSO_Enums.Operation_Table.STOREGS:
case LSO_Enums.Operation_Table.STOREGL:
case LSO_Enums.Operation_Table.STOREGV:
case LSO_Enums.Operation_Table.STOREGQ:
case LSO_Enums.Operation_Table.LOADP:
case LSO_Enums.Operation_Table.LOADSP:
case LSO_Enums.Operation_Table.LOADLP:
case LSO_Enums.Operation_Table.LOADVP:
case LSO_Enums.Operation_Table.LOADQP:
case LSO_Enums.Operation_Table.PUSH:
case LSO_Enums.Operation_Table.PUSHS:
case LSO_Enums.Operation_Table.PUSHL:
case LSO_Enums.Operation_Table.PUSHV:
case LSO_Enums.Operation_Table.PUSHQ:
case LSO_Enums.Operation_Table.PUSHG:
case LSO_Enums.Operation_Table.PUSHGS:
case LSO_Enums.Operation_Table.PUSHGL:
case LSO_Enums.Operation_Table.PUSHGV:
case LSO_Enums.Operation_Table.PUSHGQ:
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// None
case LSO_Enums.Operation_Table.PUSHIP:
case LSO_Enums.Operation_Table.PUSHBP:
case LSO_Enums.Operation_Table.PUSHSP:
// Push Stack Top (Memory Address) to stack
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");");
Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack");
il.Emit(OpCodes.Ldc_I4, myHeader.SP);
break;
// BYTE
case LSO_Enums.Operation_Table.PUSHARGB:
Common.SendToDebug("Param1: " + br_read(1)[0]);
break;
// INTEGER
case LSO_Enums.Operation_Table.PUSHARGI:
// TODO: What is size of integer?
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");");
Common.SendToDebug("Param1: " + u32p1);
il.Emit(OpCodes.Ldc_I4, u32p1);
break;
// FLOAT
case LSO_Enums.Operation_Table.PUSHARGF:
// TODO: What is size of float?
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// STRING
case LSO_Enums.Operation_Table.PUSHARGS:
string s = Read_String();
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");");
Common.SendToDebug("Param1: " + s);
il.Emit(OpCodes.Ldstr, s);
break;
// VECTOR z,y,x
case LSO_Enums.Operation_Table.PUSHARGV:
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// ROTATION s,z,y,x
case LSO_Enums.Operation_Table.PUSHARGQ:
Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0));
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// LONG
case LSO_Enums.Operation_Table.PUSHARGE:
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
//Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");");
Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)");
//Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)");
Common.SendToDebug("Param1: " + u32p1);
//il.Emit(OpCodes.ldc_i4, u32p1);
//if (u32p1 > 0) {
//for (int _ic=0; _ic < u32p1; _ic++)
//{
// Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);");
// il.Emit(OpCodes.Ldnull);
//}
break;
// BYTE
case LSO_Enums.Operation_Table.ADD:
bp1 = br_read(1)[0];
Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString());
Common.SendToDebug("Param1: " + bp1);
switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1)
{
case LSO_Enums.OpCode_Add_TypeDefs.String:
Common.SendToDebug("Instruction " + idesc
+ ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));");
il.Emit(OpCodes.Call, typeof(System.String).GetMethod
("Concat", new Type[] { typeof(object), typeof(object) }));
break;
case LSO_Enums.OpCode_Add_TypeDefs.UInt32:
default:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);");
il.Emit(OpCodes.Add);
break;
}
//il.Emit(OpCodes.Add, p1);
break;
case LSO_Enums.Operation_Table.SUB:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Sub);
//il.Emit(OpCodes.Sub, p1);
break;
case LSO_Enums.Operation_Table.MUL:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Mul);
//il.Emit(OpCodes.Mul, p1);
break;
case LSO_Enums.Operation_Table.DIV:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Div);
//il.Emit(OpCodes.Div, p1);
break;
case LSO_Enums.Operation_Table.EQ:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Ceq);
//il.Emit(OpCodes.Ceq, p1);
break;
case LSO_Enums.Operation_Table.NEQ:
case LSO_Enums.Operation_Table.LEQ:
case LSO_Enums.Operation_Table.GEQ:
case LSO_Enums.Operation_Table.LESS:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Clt_Un);
//il.Emit(OpCodes.Clt, p1);
break;
case LSO_Enums.Operation_Table.GREATER:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);");
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
il.Emit(OpCodes.Cgt_Un);
//il.Emit(OpCodes.Cgt, p1);
break;
case LSO_Enums.Operation_Table.MOD:
case LSO_Enums.Operation_Table.BOOLOR:
bp1 = br_read(1)[0];
Common.SendToDebug("Param1: " + bp1);
break;
// LONG
case LSO_Enums.Operation_Table.JUMP:
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// BYTE, LONG
case LSO_Enums.Operation_Table.JUMPIF:
case LSO_Enums.Operation_Table.JUMPNIF:
Common.SendToDebug("Param1: " + br_read(1)[0]);
Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// LONG
case LSO_Enums.Operation_Table.STATE:
bp1 = br_read(1)[0];
//il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
//il.Emit(OpCodes.Ldc_I4, 0); // Push index position
//il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
//il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
break;
case LSO_Enums.Operation_Table.CALL:
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// BYTE
case LSO_Enums.Operation_Table.CAST:
bp1 = br_read(1)[0];
Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1));
Common.SendToDebug("Param1: " + bp1);
switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)
{
case LSO_Enums.OpCode_Cast_TypeDefs.String:
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));");
//il.Emit(OpCodes.Box, typeof (UInt32));
il.Emit(OpCodes.Calli, typeof(Common).GetMethod
("Cast_ToString", new Type[] { typeof(object) }));
//il.Emit(OpCodes.Box, typeof(System.UInt32) );
//il.Emit(OpCodes.Box, typeof(string));
//il.Emit(OpCodes.Conv_R8);
//il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod
// ("ToString", new Type[] { typeof(float) }));
break;
default:
Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
break;
}
break;
// LONG
case LSO_Enums.Operation_Table.STACKTOS:
case LSO_Enums.Operation_Table.STACKTOL:
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
break;
// BYTE
case LSO_Enums.Operation_Table.PRINT:
case LSO_Enums.Operation_Table.CALLLIB:
Common.SendToDebug("Param1: " + br_read(1)[0]);
break;
// SHORT
case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
// TODO: What is size of short?
UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString());
Common.SendToDebug("Param1: " + U16p1);
switch ((LSO_Enums.BuiltIn_Functions)U16p1)
{
case LSO_Enums.BuiltIn_Functions.llSay:
Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()
+ ": Mapped to internal function");
//il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\"");
//il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString",
// new Type[] { typeof(string), typeof(UInt32), typeof(string) }
//));
//il.Emit(OpCodes.Pop);
//il.Emit(OpCodes.Call,
// typeof(Console).GetMethod("WriteLine",
// new Type[] { typeof(string) }
//));
il.Emit(OpCodes.Call,
typeof(Common).GetMethod("SendToLog",
new Type[] { typeof(string) }
));
//il.Emit(OpCodes.Pop);
//il.Emit(OpCodes.Ldind_I2, 0);
//il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) }));
//il.EmitCalli(OpCodes.Calli,
//il.Emit(OpCodes.Call, typeof().GetMethod
// ("llSay", new Type[] { typeof(UInt32), typeof(string) }));
break;
default:
Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED");
break;
}
//Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:");
//Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);");
//il.Emit(OpCodes.Ldc_I4, 0);
break;
// RETURN
case LSO_Enums.Operation_Table.RETURN:
Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
return true;
}
return false;
}
}
}

View File

@ -1,548 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
static class LSO_Enums
{
//public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
//LSO_Enums() {
// OpCode_Add_Types.Add(51, typeof(String));
// OpCode_Add_Types.Add(17, typeof(UInt32));
//}
public enum OpCode_Add_TypeDefs
{
String = 51,
UInt32 = 17
}
public enum OpCode_Cast_TypeDefs
{
String = 19
}
#pragma warning disable 649
public struct Vector
{
public UInt32 Z;
public UInt32 Y;
public UInt32 X;
}
public struct Rotation
{
public UInt32 S;
public UInt32 Z;
public UInt32 Y;
public UInt32 X;
}
#pragma warning restore 649
public enum Variable_Type_Codes
{
Void = 0,
Integer = 1,
Float = 2,
String = 3,
Key = 4,
Vector = 5,
Rotation = 6,
List = 7
}
public enum Event_Mask_Values
{
state_entry = 0,
state_exit = 1,
touch_start = 2,
touch = 3,
touch_end = 4,
collision_start = 5,
collision = 6,
collision_end = 7,
land_collision_start = 8,
land_collision = 9,
land_collision_end = 10,
timer = 11,
listen = 12,
on_rez = 13,
sensor = 14,
no_sensor = 15,
control = 16,
money = 17,
email = 18,
at_target = 19,
not_at_target = 20,
at_rot_target = 21,
not_at_rot_target = 22,
run_time_permissions = 23,
changed = 24,
attach = 25,
dataserver = 26,
link_message = 27,
moving_start = 28,
moving_end = 29,
object_rez = 30,
remote_data = 31,
http_response = 32
}
public enum Operation_Table
{
NOOP = 0x0,
POP = 0x1,
POPS = 0x2,
POPL = 0x3,
POPV = 0x4,
POPQ = 0x5,
POPARG = 0x6,
POPIP = 0x7,
POPBP = 0x8,
POPSP = 0x9,
POPSLR = 0xa,
DUP = 0x20,
DUPS = 0x21,
DUPL = 0x22,
DUPV = 0x23,
DUPQ = 0x24,
STORE = 0x30,
STORES = 0x31,
STOREL = 0x32,
STOREV = 0x33,
STOREQ = 0x34,
STOREG = 0x35,
STOREGS = 0x36,
STOREGL = 0x37,
STOREGV = 0x38,
STOREGQ = 0x39,
LOADP = 0x3a,
LOADSP = 0x3b,
LOADLP = 0x3c,
LOADVP = 0x3d,
LOADQP = 0x3e,
LOADGP = 0x3f,
LOADGSP = 0x40,
LOADGLP = 0x41,
LOADGVP = 0x42,
LOADGQP = 0x43,
PUSH = 0x50,
PUSHS = 0x51,
PUSHL = 0x52,
PUSHV = 0x53,
PUSHQ = 0x54,
PUSHG = 0x55,
PUSHGS = 0x56,
PUSHGL = 0x57,
PUSHGV = 0x58,
PUSHGQ = 0x59,
PUSHIP = 0x5a,
PUSHBP = 0x5b,
PUSHSP = 0x5c,
PUSHARGB = 0x5d,
PUSHARGI = 0x5e,
PUSHARGF = 0x5f,
PUSHARGS = 0x60,
PUSHARGV = 0x61,
PUSHARGQ = 0x62,
PUSHE = 0x63,
PUSHEV = 0x64,
PUSHEQ = 0x65,
PUSHARGE = 0x66,
ADD = 0x70,
SUB = 0x71,
MUL = 0x72,
DIV = 0x73,
MOD = 0x74,
EQ = 0x75,
NEQ = 0x76,
LEQ = 0x77,
GEQ = 0x78,
LESS = 0x79,
GREATER = 0x7a,
BITAND = 0x7b,
BITOR = 0x7c,
BITXOR = 0x7d,
BOOLAND = 0x7e,
BOOLOR = 0x7f,
NEG = 0x80,
BITNOT = 0x81,
BOOLNOT = 0x82,
JUMP = 0x90,
JUMPIF = 0x91,
JUMPNIF = 0x92,
STATE = 0x93,
CALL = 0x94,
RETURN = 0x95,
CAST = 0xa0,
STACKTOS = 0xb0,
STACKTOL = 0xb1,
PRINT = 0xc0,
CALLLIB = 0xd0,
CALLLIB_TWO_BYTE = 0xd1,
SHL = 0xe0,
SHR = 0xe1
}
public enum BuiltIn_Functions
{
llSin = 0,
llCos = 1,
llTan = 2,
llAtan2 = 3,
llSqrt = 4,
llPow = 5,
llAbs = 6,
llFabs = 7,
llFrand = 8,
llFloor = 9,
llCeil = 10,
llRound = 11,
llVecMag = 12,
llVecNorm = 13,
llVecDist = 14,
llRot2Euler = 15,
llEuler2Rot = 16,
llAxes2Rot = 17,
llRot2Fwd = 18,
llRot2Left = 19,
llRot2Up = 20,
llRotBetween = 21,
llWhisper = 22,
llSay = 23,
llShout = 24,
llListen = 25,
llListenControl = 26,
llListenRemove = 27,
llSensor = 28,
llSensorRepeat = 29,
llSensorRemove = 30,
llDetectedName = 31,
llDetectedKey = 32,
llDetectedOwner = 33,
llDetectedType = 34,
llDetectedPos = 35,
llDetectedVel = 36,
llDetectedGrab = 37,
llDetectedRot = 38,
llDetectedGroup = 39,
llDetectedLinkNumber = 40,
llDie = 41,
llGround = 42,
llCloud = 43,
llWind = 44,
llSetStatus = 45,
llGetStatus = 46,
llSetScale = 47,
llGetScale = 48,
llSetColor = 49,
llGetAlpha = 50,
llSetAlpha = 51,
llGetColor = 52,
llSetTexture = 53,
llScaleTexture = 54,
llOffsetTexture = 55,
llRotateTexture = 56,
llGetTexture = 57,
llSetPos = 58,
llGetPos = 59,
llGetLocalPos = 60,
llSetRot = 61,
llGetRot = 62,
llGetLocalRot = 63,
llSetForce = 64,
llGetForce = 65,
llTarget = 66,
llTargetRemove = 67,
llRotTarget = 68,
llRotTargetRemove = 69,
llMoveToTarget = 70,
llStopMoveToTarget = 71,
llApplyImpulse = 72,
llApplyRotationalImpulse = 73,
llSetTorque = 74,
llGetTorque = 75,
llSetForceAndTorque = 76,
llGetVel = 77,
llGetAccel = 78,
llGetOmega = 79,
llGetTimeOfDay = 80,
llGetWallclock = 81,
llGetTime = 82,
llResetTime = 83,
llGetAndResetTime = 84,
llSound = 85,
llPlaySound = 86,
llLoopSound = 87,
llLoopSoundMaster = 88,
llLoopSoundSlave = 89,
llPlaySoundSlave = 90,
llTriggerSound = 91,
llStopSound = 92,
llPreloadSound = 93,
llGetSubString = 94,
llDeleteSubString = 95,
llInsertString = 96,
llToUpper = 97,
llToLower = 98,
llGiveMoney = 99,
llMakeExplosion = 100,
llMakeFountain = 101,
llMakeSmoke = 102,
llMakeFire = 103,
llRezObject = 104,
llLookAt = 105,
llStopLookAt = 106,
llSetTimerEvent = 107,
llSleep = 108,
llGetMass = 109,
llCollisionFilter = 110,
llTakeControls = 111,
llReleaseControls = 112,
llAttachToAvatar = 113,
llDetachFromAvatar = 114,
llTakeCamera = 115,
llReleaseCamera = 116,
llGetOwner = 117,
llInstantMessage = 118,
llEmail = 119,
llGetNextEmail = 120,
llGetKey = 121,
llSetBuoyancy = 122,
llSetHoverHeight = 123,
llStopHover = 124,
llMinEventDelay = 125,
llSoundPreload = 126,
llRotLookAt = 127,
llStringLength = 128,
llStartAnimation = 129,
llStopAnimation = 130,
llPointAt = 131,
llStopPointAt = 132,
llTargetOmega = 133,
llGetStartParameter = 134,
llGodLikeRezObject = 135,
llRequestPermissions = 136,
llGetPermissionsKey = 137,
llGetPermissions = 138,
llGetLinkNumber = 139,
llSetLinkColor = 140,
llCreateLink = 141,
llBreakLink = 142,
llBreakAllLinks = 143,
llGetLinkKey = 144,
llGetLinkName = 145,
llGetInventoryNumber = 146,
llGetInventoryName = 147,
llSetScriptState = 148,
llGetEnergy = 149,
llGiveInventory = 150,
llRemoveInventory = 151,
llSetText = 152,
llWater = 153,
llPassTouches = 154,
llRequestAgentData = 155,
llRequestInventoryData = 156,
llSetDamage = 157,
llTeleportAgentHome = 158,
llModifyLand = 159,
llCollisionSound = 160,
llCollisionSprite = 161,
llGetAnimation = 162,
llResetScript = 163,
llMessageLinked = 164,
llPushObject = 165,
llPassCollisions = 166,
llGetScriptName = 167,
llGetNumberOfSides = 168,
llAxisAngle2Rot = 169,
llRot2Axis = 170,
llRot2Angle = 171,
llAcos = 172,
llAsin = 173,
llAngleBetween = 174,
llGetInventoryKey = 175,
llAllowInventoryDrop = 176,
llGetSunDirection = 177,
llGetTextureOffset = 178,
llGetTextureScale = 179,
llGetTextureRot = 180,
llSubStringIndex = 181,
llGetOwnerKey = 182,
llGetCenterOfMass = 183,
llListSort = 184,
llGetListLength = 185,
llList2Integer = 186,
llList2Float = 187,
llList2String = 188,
llList2Key = 189,
llList2Vector = 190,
llList2Rot = 191,
llList2List = 192,
llDeleteSubList = 193,
llGetListEntryType = 194,
llList2CSV = 195,
llCSV2List = 196,
llListRandomize = 197,
llList2ListStrided = 198,
llGetRegionCorner = 199,
llListInsertList = 200,
llListFindList = 201,
llGetObjectName = 202,
llSetObjectName = 203,
llGetDate = 204,
llEdgeOfWorld = 205,
llGetAgentInfo = 206,
llAdjustSoundVolume = 207,
llSetSoundQueueing = 208,
llSetSoundRadius = 209,
llKey2Name = 210,
llSetTextureAnim = 211,
llTriggerSoundLimited = 212,
llEjectFromLand = 213,
llParseString2List = 214,
llOverMyLand = 215,
llGetLandOwnerAt = 216,
llGetNotecardLine = 217,
llGetAgentSize = 218,
llSameGroup = 219,
llUnSit = 220,
llGroundSlope = 221,
llGroundNormal = 222,
llGroundContour = 223,
llGetAttached = 224,
llGetFreeMemory = 225,
llGetRegionName = 226,
llGetRegionTimeDilation = 227,
llGetRegionFPS = 228,
llParticleSystem = 229,
llGroundRepel = 230,
llGiveInventoryList = 231,
llSetVehicleType = 232,
llSetVehicleFloatParam = 233,
llSetVehicleVectorParam = 234,
llSetVehicleRotationParam = 235,
llSetVehicleFlags = 236,
llRemoveVehicleFlags = 237,
llSitTarget = 238,
llAvatarOnSitTarget = 239,
llAddToLandPassList = 240,
llSetTouchText = 241,
llSetSitText = 242,
llSetCameraEyeOffset = 243,
llSetCameraAtOffset = 244,
llDumpList2String = 245,
llScriptDanger = 246,
llDialog = 247,
llVolumeDetect = 248,
llResetOtherScript = 249,
llGetScriptState = 250,
llRemoteLoadScript = 251,
llSetRemoteScriptAccessPin = 252,
llRemoteLoadScriptPin = 253,
llOpenRemoteDataChannel = 254,
llSendRemoteData = 255,
llRemoteDataReply = 256,
llCloseRemoteDataChannel = 257,
llMD5String = 258,
llSetPrimitiveParams = 259,
llStringToBase64 = 260,
llBase64ToString = 261,
llXorBase64Strings = 262,
llRemoteDataSetRegion = 263,
llLog10 = 264,
llLog = 265,
llGetAnimationList = 266,
llSetParcelMusicURL = 267,
llGetRootPosition = 268,
llGetRootRotation = 269,
llGetObjectDesc = 270,
llSetObjectDesc = 271,
llGetCreator = 272,
llGetTimestamp = 273,
llSetLinkAlpha = 274,
llGetNumberOfPrims = 275,
llGetNumberOfNotecardLines = 276,
llGetBoundingBox = 277,
llGetGeometricCenter = 278,
llGetPrimitiveParams = 279,
llIntegerToBase64 = 280,
llBase64ToInteger = 281,
llGetGMTclock = 282,
llGetSimulatorHostname = 283,
llSetLocalRot = 284,
llParseStringKeepNulls = 285,
llRezAtRoot = 286,
llGetObjectPermMask = 287,
llSetObjectPermMask = 288,
llGetInventoryPermMask = 289,
llSetInventoryPermMask = 290,
llGetInventoryCreator = 291,
llOwnerSay = 292,
llRequestSimulatorData = 293,
llForceMouselook = 294,
llGetObjectMass = 295,
llListReplaceList = 296,
llLoadURL = 297,
llParcelMediaCommandList = 298,
llParcelMediaQuery = 299,
llModPow = 300,
llGetInventoryType = 301,
llSetPayPrice = 302,
llGetCameraPos = 303,
llGetCameraRot = 304,
llSetPrimURL = 305,
llRefreshPrimURL = 306,
llEscapeURL = 307,
llUnescapeURL = 308,
llMapDestination = 309,
llAddToLandBanList = 310,
llRemoveFromLandPassList = 311,
llRemoveFromLandBanList = 312,
llSetCameraParams = 313,
llClearCameraParams = 314,
llListStatistics = 315,
llGetUnixTime = 316,
llGetParcelFlags = 317,
llGetRegionFlags = 318,
llXorBase64StringsCorrect = 319,
llHTTPRequest = 320,
llResetLandBanList = 321,
llResetLandPassList = 322,
llGetParcelPrimCount = 323,
llGetParcelPrimOwners = 324,
llGetObjectPrimCount = 325,
llGetParcelMaxPrims = 326,
llGetParcelDetails = 327
}
}
}

View File

@ -1,629 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
namespace OpenSim.Region.Scripting.LSL
{
partial class LSO_Parser
{
private FileStream fs;
private BinaryReader br;
private LSO_Struct.Header myHeader;
private TypeBuilder typeBuilder;
private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>();
/// <summary>
/// Parse LSO file.
/// Reads LSO ByteCode into memory structures.
/// TODO: What else does it do?
/// </summary>
/// <param name="FileName">FileName of LSO ByteCode file</param>
public void ParseFile(string FileName, TypeBuilder _typeBuilder)
{
typeBuilder = _typeBuilder;
//WorldAPI = _WorldAPI;
// Open
Common.SendToDebug("Opening filename: " + FileName);
fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
br = new BinaryReader(fs, Encoding.BigEndianUnicode);
// The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
// HEADER BLOCK
Common.SendToDebug("Reading HEADER BLOCK at: 0");
fs.Seek(0, SeekOrigin.Begin);
myHeader = new LSO_Struct.Header();
myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
myHeader.IP = BitConverter.ToUInt32(br_read(4), 0);
myHeader.VN = BitConverter.ToUInt32(br_read(4), 0);
myHeader.BP = BitConverter.ToUInt32(br_read(4), 0);
myHeader.SP = BitConverter.ToUInt32(br_read(4), 0);
myHeader.HR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.HP = BitConverter.ToUInt32(br_read(4), 0);
myHeader.CS = BitConverter.ToUInt32(br_read(4), 0);
myHeader.NS = BitConverter.ToUInt32(br_read(4), 0);
myHeader.CE = BitConverter.ToUInt32(br_read(4), 0);
myHeader.IE = BitConverter.ToUInt32(br_read(4), 0);
myHeader.ER = BitConverter.ToUInt32(br_read(4), 0);
myHeader.FR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.PR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.SR = BitConverter.ToUInt32(br_read(4), 0);
myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0);
myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0);
myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
// Print Header Block to debug
Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
Common.SendToDebug("VN - Version number: " + myHeader.VN);
Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
Common.SendToDebug("CS - Current State: " + myHeader.CS);
Common.SendToDebug("NS - Next State: " + myHeader.NS);
Common.SendToDebug("CE - Current Events: " + myHeader.CE);
Common.SendToDebug("IE - In Event: " + myHeader.IE);
Common.SendToDebug("ER - Event Register: " + myHeader.ER);
Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
Common.SendToDebug("SR - State Register: " + myHeader.SR);
Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
// STATIC BLOCK
Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
fs.Seek(myHeader.GVR, SeekOrigin.Begin);
int StaticBlockCount = 0;
// Read function blocks until we hit GFR
while (fs.Position < myHeader.GFR)
{
StaticBlockCount++;
Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position);
//fs.Seek(myHeader.GVR, SeekOrigin.Begin);
LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
myStaticBlock.ObjectType = br_read(1)[0];
Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
myStaticBlock.Unknown = br_read(1)[0];
// Size of datatype varies
if (myStaticBlock.ObjectType != 0)
myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
}
Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
// FUNCTION BLOCK
// Always right after STATIC BLOCK
LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock();
if (myHeader.GFR == myHeader.SR)
{
// If GFR and SR are at same position then there is no fuction block
Common.SendToDebug("No FUNCTION BLOCK found");
}
else
{
Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
fs.Seek(myHeader.GFR, SeekOrigin.Begin);
myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
if (myFunctionBlock.FunctionCount > 0)
{
myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
{
Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
// TODO: ADD TO FUNCTION LIST (How do we identify it later?)
// Note! Absolute position
myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
}
}
}
// STATE FRAME BLOCK
// Always right after FUNCTION BLOCK
Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
fs.Seek(myHeader.SR, SeekOrigin.Begin);
LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
if (myStateFrameBlock.StateCount > 0)
{
// Initialize array
myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
{
Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position);
// Position is relative to state frame
myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8));
Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
//// Read STATE BLOCK
//long CurPos = fs.Position;
//fs.Seek(CurPos, SeekOrigin.Begin);
}
}
// STATE BLOCK
// For each StateFrameBlock there is one StateBlock with multiple event handlers
if (myStateFrameBlock.StateCount > 0)
{
// Go through all State Frame Pointers found
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
{
fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
// READ: STATE BLOCK HEADER
myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note
myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note
Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
// We need to count number of bits flagged in EventMask?
// for each bit in myStateFrameBlock.StatePointer[i].EventMask
// ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE
//TODO: Create event hooks
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1];
for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
{
if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true)
{
// We got an event
// READ: STATE BLOCK HANDLER
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0);
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0);
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize);
}
}
}
}
//// READ FUNCTION CODE CHUNKS
//// Functions + Function start pos (GFR)
//// TODO: Somehow be able to identify and reference this
//LSO_Struct.CodeChunk[] myFunctionCodeChunk;
//if (myFunctionBlock.FunctionCount > 0)
//{
// myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
// for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
// {
// Common.SendToDebug("Reading Function Code Chunk " + i);
// myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
// }
//}
// READ EVENT CODE CHUNKS
LSO_Struct.CodeChunk[] myEventCodeChunk;
if (myStateFrameBlock.StateCount > 0)
{
myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount];
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
{
// TODO: Somehow organize events and functions so they can be found again,
// two level search ain't no good
for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
{
if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
{
Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
// Override a Method / Function
string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii;
Common.SendToDebug("Event Name: " + eventname);
if (Common.IL_ProcessCodeChunks)
{
EventList.Add(eventname);
// JUMP TO CODE PROCESSOR
ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname);
}
}
}
}
}
// Close
br.Close();
fs.Close();
if (Common.IL_CreateFunctionList)
IL_INSERT_FUNCTIONLIST();
}
private LSO_Struct.HeapBlock GetHeap(UInt32 pos)
{
// HEAP BLOCK
// TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
fs.Seek(pos, SeekOrigin.Begin);
LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0);
myHeapBlock.ObjectType = br_read(1)[0];
myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
return myHeapBlock;
}
private byte[] br_read(int len)
{
if (len <= 0)
return null;
try
{
byte[] bytes = new byte[len];
for (int i = len - 1; i > -1; i--)
bytes[i] = br.ReadByte();
return bytes;
}
catch (Exception e)
{
Common.SendToDebug("Exception: " + e.ToString());
throw (e);
}
}
//private byte[] br_read_smallendian(int len)
//{
// byte[] bytes = new byte[len];
// br.Read(bytes,0, len);
// return bytes;
//}
private Type getLLObjectType(byte objectCode)
{
switch ((LSO_Enums.Variable_Type_Codes)objectCode)
{
case LSO_Enums.Variable_Type_Codes.Void: return typeof(void);
case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32);
case LSO_Enums.Variable_Type_Codes.Float: return typeof(float);
case LSO_Enums.Variable_Type_Codes.String: return typeof(string);
case LSO_Enums.Variable_Type_Codes.Key: return typeof(string);
case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector);
case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation);
case LSO_Enums.Variable_Type_Codes.List:
Common.SendToDebug("TODO: List datatype not implemented yet!");
return typeof(System.Collections.ArrayList);
default:
Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
return typeof(object);
}
}
private int getObjectSize(byte ObjectType)
{
switch (ObjectType)
{
case 1:
case 2:
case 3:
case 4:
case 7:
return 4;
case 5:
return 12;
case 6:
return 16;
default:
return 0;
}
}
private string Read_String()
{
string ret = "";
byte reader = br_read(1)[0];
while (reader != 0x000)
{
ret += (char)reader;
reader = br_read(1)[0];
}
return ret;
}
/// <summary>
/// Reads a code chunk and creates IL
/// </summary>
/// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
/// <param name="typeBuilder">TypeBuilder for assembly</param>
/// <param name="eventname">Name of event (function) to generate</param>
private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
{
LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
Common.SendToDebug("Reading Function Code Chunk at: " + pos);
fs.Seek(pos, SeekOrigin.Begin);
myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize);
// Read until null
myCodeChunk.Comment = Read_String();
Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
myCodeChunk.ReturnType = br_read(1)[0];
Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString()));
// TODO: How to determine number of codechunks -- does this method work?
myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>();
byte reader = br_read(1)[0];
reader = br_read(1)[0];
// NOTE ON CODE CHUNK ARGUMENTS
// This determins type definition
int ccount = 0;
while (reader != 0x000)
{
ccount++;
Common.SendToDebug("Reading Code Chunk Argument " + ccount);
LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
CCA.FunctionReturnType = reader;
reader = br_read(1)[0];
CCA.NullString = reader;
myCodeChunk.CodeChunkArguments.Add(CCA);
Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType);
}
// Create string array
Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
{
MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType);
Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString());
}
// End marker is 0x000
myCodeChunk.EndMarker = reader;
//
// Emit: START OF METHOD (FUNCTION)
//
Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
MethodAttributes.Public,
typeof(void),
MethodArgs);
//typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
// new Type[] { typeof(object) }, //);
//Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
//typeBuilder.DefineMethodOverride(methodBuilder,
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
// Create the IL generator
Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
ILGenerator il = methodBuilder.GetILGenerator();
if (Common.IL_UseTryCatch)
IL_INSERT_TRY(il, eventname);
// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
// ("WriteLine", new Type[] { typeof(string) }));
//Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
//il.Emit(OpCodes.Ldc_I4_S, 0);
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
{
Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
il.Emit(OpCodes.Ldarg, _ic);
}
//
// CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
//
bool FoundRet = false;
while (FoundRet == false)
{
FoundRet = LSL_PROCESS_OPCODE(il);
}
if (Common.IL_UseTryCatch)
IL_INSERT_END_TRY(il, eventname);
// Emit: RETURN FROM METHOD
il.Emit(OpCodes.Ret);
return;
}
private void IL_INSERT_FUNCTIONLIST()
{
Common.SendToDebug("Creating function list");
string eventname = "GetFunctions";
Common.SendToDebug("Creating IL " + eventname);
// Define a private String field.
//FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
//FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
MethodAttributes.Public,
typeof(string[]),
null);
//typeBuilder.DefineMethodOverride(methodBuilder,
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
ILGenerator il = methodBuilder.GetILGenerator();
// IL_INSERT_TRY(il, eventname);
// // Push string to stack
// il.Emit(OpCodes.Ldstr, "Inside " + eventname);
//// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
// ("WriteLine", new Type[] { typeof(string) }));
//initIL.Emit(OpCodes.Newobj, typeof(string[]));
//string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
il.DeclareLocal(typeof(string[]));
//il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
il.Emit(OpCodes.Newarr, typeof(String)); // create new string array
il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
for (int lv = 0; lv < EventList.Count; lv++)
{
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
il.Emit(OpCodes.Ldc_I4, lv); // Push index position
il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
}
// IL_INSERT_END_TRY(il, eventname);
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
il.Emit(OpCodes.Ret); // Return
}
private void IL_INSERT_TRY(ILGenerator il, string eventname)
{
/*
* CLR TRY
*/
//Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
il.BeginExceptionBlock();
// Push "Hello World!" string to stack
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
}
private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
{
/*
* CATCH
*/
Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
il.BeginCatchBlock(typeof(Exception));
// Push "Hello World!" string to stack
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
//call void [mscorlib]System.Console::WriteLine(string)
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
il.Emit(OpCodes.Call, typeof(Console).GetMethod
("Write", new Type[] { typeof(string) }));
//callvirt instance string [mscorlib]System.Exception::get_Message()
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
("get_Message"));
//call void [mscorlib]System.Console::WriteLine(string)
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
il.Emit(OpCodes.Call, typeof(Console).GetMethod
("WriteLine", new Type[] { typeof(string) }));
/*
* CLR END TRY
*/
//Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
il.EndExceptionBlock();
}
}
}

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@ -1,133 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Scripting.LSL
{
static class LSO_Struct
{
public struct Header
{
public UInt32 TM;
public UInt32 IP;
public UInt32 VN;
public UInt32 BP;
public UInt32 SP;
public UInt32 HR;
public UInt32 HP;
public UInt32 CS;
public UInt32 NS;
public UInt32 CE;
public UInt32 IE;
public UInt32 ER;
public UInt32 FR;
public UInt32 SLR;
public UInt32 GVR;
public UInt32 GFR;
public UInt32 PR;
public UInt32 ESR;
public UInt32 SR;
public UInt64 NCE;
public UInt64 NIE;
public UInt64 NER;
}
public struct StaticBlock
{
public UInt32 Static_Chunk_Header_Size;
public byte ObjectType;
public byte Unknown;
public byte[] BlockVariable;
}
/* Not actually a structure
public struct StaticBlockVariable
{
public UInt32 Integer1;
public UInt32 Float1;
public UInt32 HeapPointer_String;
public UInt32 HeapPointer_Key;
public byte[] Vector_12;
public byte[] Rotation_16;
public UInt32 Pointer_List_Structure;
} */
public struct HeapBlock
{
public UInt32 DataBlockSize;
public byte ObjectType;
public UInt16 ReferenceCount;
public byte[] Data;
}
public struct StateFrameBlock
{
public UInt32 StateCount;
public StatePointerBlock[] StatePointer;
}
public struct StatePointerBlock
{
public UInt32 Location;
public System.Collections.BitArray EventMask;
public StateBlock StateBlock;
}
public struct StateBlock
{
public UInt32 StartPos;
public UInt32 EndPos;
public UInt32 HeaderSize;
public byte Unknown;
public StateBlockHandler[] StateBlockHandlers;
}
public struct StateBlockHandler
{
public UInt32 CodeChunkPointer;
public UInt32 CallFrameSize;
}
public struct FunctionBlock
{
public UInt32 FunctionCount;
public UInt32[] CodeChunkPointer;
}
public struct CodeChunk
{
public UInt32 CodeChunkHeaderSize;
public string Comment;
public System.Collections.Generic.List<CodeChunkArgument> CodeChunkArguments;
public byte EndMarker;
public byte ReturnType;
}
public struct CodeChunkArgument
{
public byte FunctionReturnType;
public byte NullString;
}
}
}

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@ -1,33 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Scripting;
using OpenSim.Region.Scripting.LSL;
namespace OpenSim.Region.Scripting.LSL
{
class LSLScript : IScript
{
ScriptInfo scriptInfo;
Engine lindenScriptEngine;
public LSLScript(string filename, libsecondlife.LLUUID taskObject)
{
scriptInfo.CreateTaskAPI(taskObject);
lindenScriptEngine = new Engine();
lindenScriptEngine.Start(filename);
}
public void Initialise(ScriptInfo info)
{
scriptInfo = info;
}
public string Name
{
get { return "LSL Script"; }
}
}
}

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@ -1,27 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Scripting;
using OpenSim.Region.Scripting.LSL;
namespace OpenSim.Region.Scripting
{
public class LSLEngine : IScriptCompiler
{
public string FileExt()
{
return ".lso";
}
public Dictionary<string, IScript> compile(string filename)
{
LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero);
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
returns.Add(filename, script);
return returns;
}
}
}