Deleted old LSLEngine files (those under Scene.Scripting)
parent
e53afe91ab
commit
e36c645729
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@ -119,6 +119,7 @@ namespace OpenSim.Region.Environment.Scenes
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SceneObjectPart newPart = new SceneObjectPart(m_regionHandle, this, ownerID, localID, shape, pos, rootOffset);
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SceneObjectPart newPart = new SceneObjectPart(m_regionHandle, this, ownerID, localID, shape, pos, rootOffset);
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this.m_parts.Add(newPart.UUID, newPart);
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this.m_parts.Add(newPart.UUID, newPart);
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this.SetPartAsRoot(newPart);
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this.SetPartAsRoot(newPart);
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}
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}
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@ -376,6 +376,7 @@ namespace OpenSim.Region.Environment.Scenes
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Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
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Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
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this.ScheduleFullUpdate();
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this.ScheduleFullUpdate();
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}
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}
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#endregion
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#endregion
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@ -1,84 +0,0 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/* Original code: Tedd Hansen */
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Scripting.LSL
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{
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public static class Common
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{
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static public bool Debug = true;
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static public bool IL_UseTryCatch = true;
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static public bool IL_CreateConstructor = true;
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static public bool IL_CreateFunctionList = true;
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static public bool IL_ProcessCodeChunks = true;
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public delegate void SendToDebugEventDelegate(string Message);
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public delegate void SendToLogEventDelegate(string Message);
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static public event SendToDebugEventDelegate SendToDebugEvent;
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static public event SendToLogEventDelegate SendToLogEvent;
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static public void SendToDebug(string Message)
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{
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//if (Debug == true)
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Console.WriteLine("Debug: " + Message);
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SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
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}
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static public void SendToLog(string Message)
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{
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//if (Debug == true)
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Console.WriteLine("LOG: " + Message);
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SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
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}
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}
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// TEMPORARY TEST THINGIES
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public static class IL_Helper
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{
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public static string ReverseFormatString(string text1, string format)
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{
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Common.SendToDebug("ReverseFormatString text1: " + text1);
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Common.SendToDebug("ReverseFormatString format: " + format);
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return string.Format(format, text1);
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}
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public static string ReverseFormatString(string text1, UInt32 text2, string format)
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{
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Common.SendToDebug("ReverseFormatString text1: " + text1);
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Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
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Common.SendToDebug("ReverseFormatString format: " + format);
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return string.Format(format, text1, text2.ToString());
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}
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public static string Cast_ToString(object obj)
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{
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Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
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return "ABCDEFGIHJKLMNOPQ123";
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}
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}
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}
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@ -1,228 +0,0 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/* Original code: Tedd Hansen */
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using System;
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using System.Reflection;
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using System.Reflection.Emit;
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using System.Threading;
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namespace OpenSim.Region.Scripting.LSL
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{
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public class Engine
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{
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//private string LSO_FileName = @"LSO\AdditionTest.lso";
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private string LSO_FileName;// = @"LSO\CloseToDefault.lso";
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AppDomain appDomain;
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public void Start(string FileName)
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{
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LSO_FileName = FileName;
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//appDomain = AppDomain.CreateDomain("AlternateAppDomain");
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appDomain = Thread.GetDomain();
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// Create Assembly Name
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AssemblyName asmName = new AssemblyName();
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asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName);
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//asmName.Name = "TestAssembly";
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string DLL_FileName = asmName.Name + ".dll";
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string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName;
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Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName));
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Common.SendToLog("Assembly name: " + asmName.Name);
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Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
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Common.SendToLog("Starting processing of LSL ByteCode...");
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Common.SendToLog("");
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// Create Assembly
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AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
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asmName,
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AssemblyBuilderAccess.RunAndSave
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);
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//// Create Assembly
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//AssemblyBuilder asmBuilder =
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// Thread.GetDomain().DefineDynamicAssembly
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//(asmName, AssemblyBuilderAccess.RunAndSave);
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// Create a module (and save to disk)
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ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
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(asmName.Name,
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DLL_FileName);
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//Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
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// Create a Class (/Type)
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TypeBuilder typeBuilder = modBuilder.DefineType(
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"LSL_ScriptObject",
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TypeAttributes.Public | TypeAttributes.BeforeFieldInit);
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//,
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// typeof());
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//, typeof(LSL_BuiltIn_Commands_Interface));
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//,
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// typeof(object),
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// new Type[] { typeof(LSL_CLRInterface.LSLScript) });
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if (Common.IL_CreateConstructor)
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IL_CREATE_CONSTRUCTOR(typeBuilder);
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/*
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* Generate the IL itself
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*/
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LSO_Parser LSOP = new LSO_Parser();
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LSOP.ParseFile(LSO_FileName, typeBuilder);
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/*
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* Done generating. Create a type and run it.
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*/
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Common.SendToLog("Attempting to compile assembly...");
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// Compile it
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Type type = typeBuilder.CreateType();
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Common.SendToLog("Compilation successful!");
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Common.SendToLog("Saving assembly: " + DLL_FileName);
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asmBuilder.Save(DLL_FileName);
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Common.SendToLog("Creating an instance of new assembly...");
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// Create an instance we can play with
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//LSLScript hello = (LSLScript)Activator.CreateInstance(type);
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//LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
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object MyScript = (object)Activator.CreateInstance(type);
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Common.SendToLog("");
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System.Reflection.MemberInfo[] Members = type.GetMembers();
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Common.SendToLog("Members of assembly " + type.ToString () + ":");
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foreach (MemberInfo member in Members )
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Common.SendToLog(member.ToString());
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// Play with it
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//MyScript.event_state_entry("Test");
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object[] args = { null } ;
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//System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
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string[] ret = { };
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if (Common.IL_CreateFunctionList)
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ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
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foreach (string s in ret)
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{
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Common.SendToLog("");
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Common.SendToLog("*** Executing LSL Server Event: " + s);
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//object test = type.GetMember(s);
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//object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
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//runner();
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//objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
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type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
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}
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}
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private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder)
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{
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Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
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//ConstructorBuilder constructor = typeBuilder.DefineConstructor(
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// MethodAttributes.Public,
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// CallingConventions.Standard,
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// new Type[0]);
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ConstructorBuilder constructor = typeBuilder.DefineConstructor(
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MethodAttributes.Public |
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MethodAttributes.SpecialName |
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MethodAttributes.RTSpecialName,
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CallingConventions.Standard,
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new Type[0]);
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//Define the reflection ConstructorInfor for System.Object
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ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]);
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//call constructor of base object
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ILGenerator il = constructor.GetILGenerator();
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Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
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string FieldName;
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// Create state object
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FieldName = "State";
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FieldBuilder State_fb = typeBuilder.DefineField(
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FieldName,
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typeof(UInt32),
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FieldAttributes.Public);
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Ldc_I4, 0);
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il.Emit(OpCodes.Stfld, State_fb);
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Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
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//Type objType1 = typeof(object);
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Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
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FieldName = "LSL_BuiltIns";
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FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
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FieldName,
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objType1,
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FieldAttributes.Public);
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//LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
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il.Emit(OpCodes.Ldarg_0);
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//il.Emit(OpCodes.Ldstr, "Test 123");
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il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
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il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Call, conObj);
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////il.Emit(OpCodes.Newobj, typeof(UInt32));
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//il.Emit(OpCodes.Starg_0);
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//// Create LSL function library
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//FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
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//il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
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//il.Emit(OpCodes.Stloc_1);
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il.Emit(OpCodes.Ret);
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}
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}
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}
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@ -1,56 +0,0 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/* Original code: Tedd Hansen */
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace OpenSim.Region.Scripting.LSL
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{
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partial class LSO_Parser
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{
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private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
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{
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|
||||||
TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
|
|
||||||
TypeAttributes.Public |
|
|
||||||
TypeAttributes.Class |
|
|
||||||
TypeAttributes.AutoClass |
|
|
||||||
TypeAttributes.AnsiClass |
|
|
||||||
TypeAttributes.BeforeFieldInit |
|
|
||||||
TypeAttributes.AutoLayout,
|
|
||||||
typeof(object),
|
|
||||||
new Type[] { typeof(object) });
|
|
||||||
return typeBuilder;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,366 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
public interface LSL_BuiltIn_Commands_Interface
|
|
||||||
{
|
|
||||||
void llSin();
|
|
||||||
void llCos();
|
|
||||||
void llTan();
|
|
||||||
void llAtan2();
|
|
||||||
void llSqrt();
|
|
||||||
void llPow();
|
|
||||||
void llAbs();
|
|
||||||
void llFabs();
|
|
||||||
void llFrand();
|
|
||||||
void llFloor();
|
|
||||||
void llCeil();
|
|
||||||
void llRound();
|
|
||||||
void llVecMag();
|
|
||||||
void llVecNorm();
|
|
||||||
void llVecDist();
|
|
||||||
void llRot2Euler();
|
|
||||||
void llEuler2Rot();
|
|
||||||
void llAxes2Rot();
|
|
||||||
void llRot2Fwd();
|
|
||||||
void llRot2Left();
|
|
||||||
void llRot2Up();
|
|
||||||
void llRotBetween();
|
|
||||||
void llWhisper();
|
|
||||||
void llSay(UInt32 channelID, string text);
|
|
||||||
void llShout();
|
|
||||||
void llListen();
|
|
||||||
void llListenControl();
|
|
||||||
void llListenRemove();
|
|
||||||
void llSensor();
|
|
||||||
void llSensorRepeat();
|
|
||||||
void llSensorRemove();
|
|
||||||
void llDetectedName();
|
|
||||||
void llDetectedKey();
|
|
||||||
void llDetectedOwner();
|
|
||||||
void llDetectedType();
|
|
||||||
void llDetectedPos();
|
|
||||||
void llDetectedVel();
|
|
||||||
void llDetectedGrab();
|
|
||||||
void llDetectedRot();
|
|
||||||
void llDetectedGroup();
|
|
||||||
void llDetectedLinkNumber();
|
|
||||||
void llDie();
|
|
||||||
void llGround();
|
|
||||||
void llCloud();
|
|
||||||
void llWind();
|
|
||||||
void llSetStatus();
|
|
||||||
void llGetStatus();
|
|
||||||
void llSetScale();
|
|
||||||
void llGetScale();
|
|
||||||
void llSetColor();
|
|
||||||
void llGetAlpha();
|
|
||||||
void llSetAlpha();
|
|
||||||
void llGetColor();
|
|
||||||
void llSetTexture();
|
|
||||||
void llScaleTexture();
|
|
||||||
void llOffsetTexture();
|
|
||||||
void llRotateTexture();
|
|
||||||
void llGetTexture();
|
|
||||||
void llSetPos();
|
|
||||||
void llGetPos();
|
|
||||||
void llGetLocalPos();
|
|
||||||
void llSetRot();
|
|
||||||
void llGetRot();
|
|
||||||
void llGetLocalRot();
|
|
||||||
void llSetForce();
|
|
||||||
void llGetForce();
|
|
||||||
void llTarget();
|
|
||||||
void llTargetRemove();
|
|
||||||
void llRotTarget();
|
|
||||||
void llRotTargetRemove();
|
|
||||||
void llMoveToTarget();
|
|
||||||
void llStopMoveToTarget();
|
|
||||||
void llApplyImpulse();
|
|
||||||
void llApplyRotationalImpulse();
|
|
||||||
void llSetTorque();
|
|
||||||
void llGetTorque();
|
|
||||||
void llSetForceAndTorque();
|
|
||||||
void llGetVel();
|
|
||||||
void llGetAccel();
|
|
||||||
void llGetOmega();
|
|
||||||
void llGetTimeOfDay();
|
|
||||||
void llGetWallclock();
|
|
||||||
void llGetTime();
|
|
||||||
void llResetTime();
|
|
||||||
void llGetAndResetTime();
|
|
||||||
void llSound();
|
|
||||||
void llPlaySound();
|
|
||||||
void llLoopSound();
|
|
||||||
void llLoopSoundMaster();
|
|
||||||
void llLoopSoundSlave();
|
|
||||||
void llPlaySoundSlave();
|
|
||||||
void llTriggerSound();
|
|
||||||
void llStopSound();
|
|
||||||
void llPreloadSound();
|
|
||||||
void llGetSubString();
|
|
||||||
void llDeleteSubString();
|
|
||||||
void llInsertString();
|
|
||||||
void llToUpper();
|
|
||||||
void llToLower();
|
|
||||||
void llGiveMoney();
|
|
||||||
void llMakeExplosion();
|
|
||||||
void llMakeFountain();
|
|
||||||
void llMakeSmoke();
|
|
||||||
void llMakeFire();
|
|
||||||
void llRezObject();
|
|
||||||
void llLookAt();
|
|
||||||
void llStopLookAt();
|
|
||||||
void llSetTimerEvent();
|
|
||||||
void llSleep();
|
|
||||||
void llGetMass();
|
|
||||||
void llCollisionFilter();
|
|
||||||
void llTakeControls();
|
|
||||||
void llReleaseControls();
|
|
||||||
void llAttachToAvatar();
|
|
||||||
void llDetachFromAvatar();
|
|
||||||
void llTakeCamera();
|
|
||||||
void llReleaseCamera();
|
|
||||||
void llGetOwner();
|
|
||||||
void llInstantMessage();
|
|
||||||
void llEmail();
|
|
||||||
void llGetNextEmail();
|
|
||||||
void llGetKey();
|
|
||||||
void llSetBuoyancy();
|
|
||||||
void llSetHoverHeight();
|
|
||||||
void llStopHover();
|
|
||||||
void llMinEventDelay();
|
|
||||||
void llSoundPreload();
|
|
||||||
void llRotLookAt();
|
|
||||||
void llStringLength();
|
|
||||||
void llStartAnimation();
|
|
||||||
void llStopAnimation();
|
|
||||||
void llPointAt();
|
|
||||||
void llStopPointAt();
|
|
||||||
void llTargetOmega();
|
|
||||||
void llGetStartParameter();
|
|
||||||
void llGodLikeRezObject();
|
|
||||||
void llRequestPermissions();
|
|
||||||
void llGetPermissionsKey();
|
|
||||||
void llGetPermissions();
|
|
||||||
void llGetLinkNumber();
|
|
||||||
void llSetLinkColor();
|
|
||||||
void llCreateLink();
|
|
||||||
void llBreakLink();
|
|
||||||
void llBreakAllLinks();
|
|
||||||
void llGetLinkKey();
|
|
||||||
void llGetLinkName();
|
|
||||||
void llGetInventoryNumber();
|
|
||||||
void llGetInventoryName();
|
|
||||||
void llSetScriptState();
|
|
||||||
void llGetEnergy();
|
|
||||||
void llGiveInventory();
|
|
||||||
void llRemoveInventory();
|
|
||||||
void llSetText();
|
|
||||||
void llWater();
|
|
||||||
void llPassTouches();
|
|
||||||
void llRequestAgentData();
|
|
||||||
void llRequestInventoryData();
|
|
||||||
void llSetDamage();
|
|
||||||
void llTeleportAgentHome();
|
|
||||||
void llModifyLand();
|
|
||||||
void llCollisionSound();
|
|
||||||
void llCollisionSprite();
|
|
||||||
void llGetAnimation();
|
|
||||||
void llResetScript();
|
|
||||||
void llMessageLinked();
|
|
||||||
void llPushObject();
|
|
||||||
void llPassCollisions();
|
|
||||||
void llGetScriptName();
|
|
||||||
void llGetNumberOfSides();
|
|
||||||
void llAxisAngle2Rot();
|
|
||||||
void llRot2Axis();
|
|
||||||
void llRot2Angle();
|
|
||||||
void llAcos();
|
|
||||||
void llAsin();
|
|
||||||
void llAngleBetween();
|
|
||||||
void llGetInventoryKey();
|
|
||||||
void llAllowInventoryDrop();
|
|
||||||
void llGetSunDirection();
|
|
||||||
void llGetTextureOffset();
|
|
||||||
void llGetTextureScale();
|
|
||||||
void llGetTextureRot();
|
|
||||||
void llSubStringIndex();
|
|
||||||
void llGetOwnerKey();
|
|
||||||
void llGetCenterOfMass();
|
|
||||||
void llListSort();
|
|
||||||
void llGetListLength();
|
|
||||||
void llList2Integer();
|
|
||||||
void llList2Float();
|
|
||||||
void llList2String();
|
|
||||||
void llList2Key();
|
|
||||||
void llList2Vector();
|
|
||||||
void llList2Rot();
|
|
||||||
void llList2List();
|
|
||||||
void llDeleteSubList();
|
|
||||||
void llGetListEntryType();
|
|
||||||
void llList2CSV();
|
|
||||||
void llCSV2List();
|
|
||||||
void llListRandomize();
|
|
||||||
void llList2ListStrided();
|
|
||||||
void llGetRegionCorner();
|
|
||||||
void llListInsertList();
|
|
||||||
void llListFindList();
|
|
||||||
void llGetObjectName();
|
|
||||||
void llSetObjectName();
|
|
||||||
void llGetDate();
|
|
||||||
void llEdgeOfWorld();
|
|
||||||
void llGetAgentInfo();
|
|
||||||
void llAdjustSoundVolume();
|
|
||||||
void llSetSoundQueueing();
|
|
||||||
void llSetSoundRadius();
|
|
||||||
void llKey2Name();
|
|
||||||
void llSetTextureAnim();
|
|
||||||
void llTriggerSoundLimited();
|
|
||||||
void llEjectFromLand();
|
|
||||||
void llParseString2List();
|
|
||||||
void llOverMyLand();
|
|
||||||
void llGetLandOwnerAt();
|
|
||||||
void llGetNotecardLine();
|
|
||||||
void llGetAgentSize();
|
|
||||||
void llSameGroup();
|
|
||||||
void llUnSit();
|
|
||||||
void llGroundSlope();
|
|
||||||
void llGroundNormal();
|
|
||||||
void llGroundContour();
|
|
||||||
void llGetAttached();
|
|
||||||
void llGetFreeMemory();
|
|
||||||
void llGetRegionName();
|
|
||||||
void llGetRegionTimeDilation();
|
|
||||||
void llGetRegionFPS();
|
|
||||||
void llParticleSystem();
|
|
||||||
void llGroundRepel();
|
|
||||||
void llGiveInventoryList();
|
|
||||||
void llSetVehicleType();
|
|
||||||
void llSetVehicleFloatParam();
|
|
||||||
void llSetVehicleVectorParam();
|
|
||||||
void llSetVehicleRotationParam();
|
|
||||||
void llSetVehicleFlags();
|
|
||||||
void llRemoveVehicleFlags();
|
|
||||||
void llSitTarget();
|
|
||||||
void llAvatarOnSitTarget();
|
|
||||||
void llAddToLandPassList();
|
|
||||||
void llSetTouchText();
|
|
||||||
void llSetSitText();
|
|
||||||
void llSetCameraEyeOffset();
|
|
||||||
void llSetCameraAtOffset();
|
|
||||||
void llDumpList2String();
|
|
||||||
void llScriptDanger();
|
|
||||||
void llDialog();
|
|
||||||
void llVolumeDetect();
|
|
||||||
void llResetOtherScript();
|
|
||||||
void llGetScriptState();
|
|
||||||
void llRemoteLoadScript();
|
|
||||||
void llSetRemoteScriptAccessPin();
|
|
||||||
void llRemoteLoadScriptPin();
|
|
||||||
void llOpenRemoteDataChannel();
|
|
||||||
void llSendRemoteData();
|
|
||||||
void llRemoteDataReply();
|
|
||||||
void llCloseRemoteDataChannel();
|
|
||||||
void llMD5String();
|
|
||||||
void llSetPrimitiveParams();
|
|
||||||
void llStringToBase64();
|
|
||||||
void llBase64ToString();
|
|
||||||
void llXorBase64Strings();
|
|
||||||
void llRemoteDataSetRegion();
|
|
||||||
void llLog10();
|
|
||||||
void llLog();
|
|
||||||
void llGetAnimationList();
|
|
||||||
void llSetParcelMusicURL();
|
|
||||||
void llGetRootPosition();
|
|
||||||
void llGetRootRotation();
|
|
||||||
void llGetObjectDesc();
|
|
||||||
void llSetObjectDesc();
|
|
||||||
void llGetCreator();
|
|
||||||
void llGetTimestamp();
|
|
||||||
void llSetLinkAlpha();
|
|
||||||
void llGetNumberOfPrims();
|
|
||||||
void llGetNumberOfNotecardLines();
|
|
||||||
void llGetBoundingBox();
|
|
||||||
void llGetGeometricCenter();
|
|
||||||
void llGetPrimitiveParams();
|
|
||||||
void llIntegerToBase64();
|
|
||||||
void llBase64ToInteger();
|
|
||||||
void llGetGMTclock();
|
|
||||||
void llGetSimulatorHostname();
|
|
||||||
void llSetLocalRot();
|
|
||||||
void llParseStringKeepNulls();
|
|
||||||
void llRezAtRoot();
|
|
||||||
void llGetObjectPermMask();
|
|
||||||
void llSetObjectPermMask();
|
|
||||||
void llGetInventoryPermMask();
|
|
||||||
void llSetInventoryPermMask();
|
|
||||||
void llGetInventoryCreator();
|
|
||||||
void llOwnerSay();
|
|
||||||
void llRequestSimulatorData();
|
|
||||||
void llForceMouselook();
|
|
||||||
void llGetObjectMass();
|
|
||||||
void llListReplaceList();
|
|
||||||
void llLoadURL();
|
|
||||||
void llParcelMediaCommandList();
|
|
||||||
void llParcelMediaQuery();
|
|
||||||
void llModPow();
|
|
||||||
void llGetInventoryType();
|
|
||||||
void llSetPayPrice();
|
|
||||||
void llGetCameraPos();
|
|
||||||
void llGetCameraRot();
|
|
||||||
void llSetPrimURL();
|
|
||||||
void llRefreshPrimURL();
|
|
||||||
void llEscapeURL();
|
|
||||||
void llUnescapeURL();
|
|
||||||
void llMapDestination();
|
|
||||||
void llAddToLandBanList();
|
|
||||||
void llRemoveFromLandPassList();
|
|
||||||
void llRemoveFromLandBanList();
|
|
||||||
void llSetCameraParams();
|
|
||||||
void llClearCameraParams();
|
|
||||||
void llListStatistics();
|
|
||||||
void llGetUnixTime();
|
|
||||||
void llGetParcelFlags();
|
|
||||||
void llGetRegionFlags();
|
|
||||||
void llXorBase64StringsCorrect();
|
|
||||||
void llHTTPRequest();
|
|
||||||
void llResetLandBanList();
|
|
||||||
void llResetLandPassList();
|
|
||||||
void llGetParcelPrimCount();
|
|
||||||
void llGetParcelPrimOwners();
|
|
||||||
void llGetObjectPrimCount();
|
|
||||||
void llGetParcelMaxPrims();
|
|
||||||
void llGetParcelDetails();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,377 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface
|
|
||||||
{
|
|
||||||
public LSL_BuiltIn_Commands_TestImplementation()
|
|
||||||
{
|
|
||||||
Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void llSin() { }
|
|
||||||
public void llCos() { }
|
|
||||||
public void llTan() { }
|
|
||||||
public void llAtan2() { }
|
|
||||||
public void llSqrt() { }
|
|
||||||
public void llPow() { }
|
|
||||||
public void llAbs() { }
|
|
||||||
public void llFabs() { }
|
|
||||||
public void llFrand() { }
|
|
||||||
public void llFloor() { }
|
|
||||||
public void llCeil() { }
|
|
||||||
public void llRound() { }
|
|
||||||
public void llVecMag() { }
|
|
||||||
public void llVecNorm() { }
|
|
||||||
public void llVecDist() { }
|
|
||||||
public void llRot2Euler() { }
|
|
||||||
public void llEuler2Rot() { }
|
|
||||||
public void llAxes2Rot() { }
|
|
||||||
public void llRot2Fwd() { }
|
|
||||||
public void llRot2Left() { }
|
|
||||||
public void llRot2Up() { }
|
|
||||||
public void llRotBetween() { }
|
|
||||||
public void llWhisper() { }
|
|
||||||
public void llSay(UInt32 channelID, string text)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");");
|
|
||||||
}
|
|
||||||
public void llShout() { }
|
|
||||||
public void llListen() { }
|
|
||||||
public void llListenControl() { }
|
|
||||||
public void llListenRemove() { }
|
|
||||||
public void llSensor() { }
|
|
||||||
public void llSensorRepeat() { }
|
|
||||||
public void llSensorRemove() { }
|
|
||||||
public void llDetectedName() { }
|
|
||||||
public void llDetectedKey() { }
|
|
||||||
public void llDetectedOwner() { }
|
|
||||||
public void llDetectedType() { }
|
|
||||||
public void llDetectedPos() { }
|
|
||||||
public void llDetectedVel() { }
|
|
||||||
public void llDetectedGrab() { }
|
|
||||||
public void llDetectedRot() { }
|
|
||||||
public void llDetectedGroup() { }
|
|
||||||
public void llDetectedLinkNumber() { }
|
|
||||||
public void llDie() { }
|
|
||||||
public void llGround() { }
|
|
||||||
public void llCloud() { }
|
|
||||||
public void llWind() { }
|
|
||||||
public void llSetStatus() { }
|
|
||||||
public void llGetStatus() { }
|
|
||||||
public void llSetScale() { }
|
|
||||||
public void llGetScale() { }
|
|
||||||
public void llSetColor() { }
|
|
||||||
public void llGetAlpha() { }
|
|
||||||
public void llSetAlpha() { }
|
|
||||||
public void llGetColor() { }
|
|
||||||
public void llSetTexture() { }
|
|
||||||
public void llScaleTexture() { }
|
|
||||||
public void llOffsetTexture() { }
|
|
||||||
public void llRotateTexture() { }
|
|
||||||
public void llGetTexture() { }
|
|
||||||
public void llSetPos() { }
|
|
||||||
public void llGetPos() { }
|
|
||||||
public void llGetLocalPos() { }
|
|
||||||
public void llSetRot() { }
|
|
||||||
public void llGetRot() { }
|
|
||||||
public void llGetLocalRot() { }
|
|
||||||
public void llSetForce() { }
|
|
||||||
public void llGetForce() { }
|
|
||||||
public void llTarget() { }
|
|
||||||
public void llTargetRemove() { }
|
|
||||||
public void llRotTarget() { }
|
|
||||||
public void llRotTargetRemove() { }
|
|
||||||
public void llMoveToTarget() { }
|
|
||||||
public void llStopMoveToTarget() { }
|
|
||||||
public void llApplyImpulse() { }
|
|
||||||
public void llApplyRotationalImpulse() { }
|
|
||||||
public void llSetTorque() { }
|
|
||||||
public void llGetTorque() { }
|
|
||||||
public void llSetForceAndTorque() { }
|
|
||||||
public void llGetVel() { }
|
|
||||||
public void llGetAccel() { }
|
|
||||||
public void llGetOmega() { }
|
|
||||||
public void llGetTimeOfDay() { }
|
|
||||||
public void llGetWallclock() { }
|
|
||||||
public void llGetTime() { }
|
|
||||||
public void llResetTime() { }
|
|
||||||
public void llGetAndResetTime() { }
|
|
||||||
public void llSound() { }
|
|
||||||
public void llPlaySound() { }
|
|
||||||
public void llLoopSound() { }
|
|
||||||
public void llLoopSoundMaster() { }
|
|
||||||
public void llLoopSoundSlave() { }
|
|
||||||
public void llPlaySoundSlave() { }
|
|
||||||
public void llTriggerSound() { }
|
|
||||||
public void llStopSound() { }
|
|
||||||
public void llPreloadSound() { }
|
|
||||||
public void llGetSubString() { }
|
|
||||||
public void llDeleteSubString() { }
|
|
||||||
public void llInsertString() { }
|
|
||||||
public void llToUpper() { }
|
|
||||||
public void llToLower() { }
|
|
||||||
public void llGiveMoney() { }
|
|
||||||
public void llMakeExplosion() { }
|
|
||||||
public void llMakeFountain() { }
|
|
||||||
public void llMakeSmoke() { }
|
|
||||||
public void llMakeFire() { }
|
|
||||||
public void llRezObject() { }
|
|
||||||
public void llLookAt() { }
|
|
||||||
public void llStopLookAt() { }
|
|
||||||
public void llSetTimerEvent() { }
|
|
||||||
public void llSleep() { }
|
|
||||||
public void llGetMass() { }
|
|
||||||
public void llCollisionFilter() { }
|
|
||||||
public void llTakeControls() { }
|
|
||||||
public void llReleaseControls() { }
|
|
||||||
public void llAttachToAvatar() { }
|
|
||||||
public void llDetachFromAvatar() { }
|
|
||||||
public void llTakeCamera() { }
|
|
||||||
public void llReleaseCamera() { }
|
|
||||||
public void llGetOwner() { }
|
|
||||||
public void llInstantMessage() { }
|
|
||||||
public void llEmail() { }
|
|
||||||
public void llGetNextEmail() { }
|
|
||||||
public void llGetKey() { }
|
|
||||||
public void llSetBuoyancy() { }
|
|
||||||
public void llSetHoverHeight() { }
|
|
||||||
public void llStopHover() { }
|
|
||||||
public void llMinEventDelay() { }
|
|
||||||
public void llSoundPreload() { }
|
|
||||||
public void llRotLookAt() { }
|
|
||||||
public void llStringLength() { }
|
|
||||||
public void llStartAnimation() { }
|
|
||||||
public void llStopAnimation() { }
|
|
||||||
public void llPointAt() { }
|
|
||||||
public void llStopPointAt() { }
|
|
||||||
public void llTargetOmega() { }
|
|
||||||
public void llGetStartParameter() { }
|
|
||||||
public void llGodLikeRezObject() { }
|
|
||||||
public void llRequestPermissions() { }
|
|
||||||
public void llGetPermissionsKey() { }
|
|
||||||
public void llGetPermissions() { }
|
|
||||||
public void llGetLinkNumber() { }
|
|
||||||
public void llSetLinkColor() { }
|
|
||||||
public void llCreateLink() { }
|
|
||||||
public void llBreakLink() { }
|
|
||||||
public void llBreakAllLinks() { }
|
|
||||||
public void llGetLinkKey() { }
|
|
||||||
public void llGetLinkName() { }
|
|
||||||
public void llGetInventoryNumber() { }
|
|
||||||
public void llGetInventoryName() { }
|
|
||||||
public void llSetScriptState() { }
|
|
||||||
public void llGetEnergy() { }
|
|
||||||
public void llGiveInventory() { }
|
|
||||||
public void llRemoveInventory() { }
|
|
||||||
public void llSetText() { }
|
|
||||||
public void llWater() { }
|
|
||||||
public void llPassTouches() { }
|
|
||||||
public void llRequestAgentData() { }
|
|
||||||
public void llRequestInventoryData() { }
|
|
||||||
public void llSetDamage() { }
|
|
||||||
public void llTeleportAgentHome() { }
|
|
||||||
public void llModifyLand() { }
|
|
||||||
public void llCollisionSound() { }
|
|
||||||
public void llCollisionSprite() { }
|
|
||||||
public void llGetAnimation() { }
|
|
||||||
public void llResetScript() { }
|
|
||||||
public void llMessageLinked() { }
|
|
||||||
public void llPushObject() { }
|
|
||||||
public void llPassCollisions() { }
|
|
||||||
public void llGetScriptName() { }
|
|
||||||
public void llGetNumberOfSides() { }
|
|
||||||
public void llAxisAngle2Rot() { }
|
|
||||||
public void llRot2Axis() { }
|
|
||||||
public void llRot2Angle() { }
|
|
||||||
public void llAcos() { }
|
|
||||||
public void llAsin() { }
|
|
||||||
public void llAngleBetween() { }
|
|
||||||
public void llGetInventoryKey() { }
|
|
||||||
public void llAllowInventoryDrop() { }
|
|
||||||
public void llGetSunDirection() { }
|
|
||||||
public void llGetTextureOffset() { }
|
|
||||||
public void llGetTextureScale() { }
|
|
||||||
public void llGetTextureRot() { }
|
|
||||||
public void llSubStringIndex() { }
|
|
||||||
public void llGetOwnerKey() { }
|
|
||||||
public void llGetCenterOfMass() { }
|
|
||||||
public void llListSort() { }
|
|
||||||
public void llGetListLength() { }
|
|
||||||
public void llList2Integer() { }
|
|
||||||
public void llList2Float() { }
|
|
||||||
public void llList2String() { }
|
|
||||||
public void llList2Key() { }
|
|
||||||
public void llList2Vector() { }
|
|
||||||
public void llList2Rot() { }
|
|
||||||
public void llList2List() { }
|
|
||||||
public void llDeleteSubList() { }
|
|
||||||
public void llGetListEntryType() { }
|
|
||||||
public void llList2CSV() { }
|
|
||||||
public void llCSV2List() { }
|
|
||||||
public void llListRandomize() { }
|
|
||||||
public void llList2ListStrided() { }
|
|
||||||
public void llGetRegionCorner() { }
|
|
||||||
public void llListInsertList() { }
|
|
||||||
public void llListFindList() { }
|
|
||||||
public void llGetObjectName() { }
|
|
||||||
public void llSetObjectName() { }
|
|
||||||
public void llGetDate() { }
|
|
||||||
public void llEdgeOfWorld() { }
|
|
||||||
public void llGetAgentInfo() { }
|
|
||||||
public void llAdjustSoundVolume() { }
|
|
||||||
public void llSetSoundQueueing() { }
|
|
||||||
public void llSetSoundRadius() { }
|
|
||||||
public void llKey2Name() { }
|
|
||||||
public void llSetTextureAnim() { }
|
|
||||||
public void llTriggerSoundLimited() { }
|
|
||||||
public void llEjectFromLand() { }
|
|
||||||
public void llParseString2List() { }
|
|
||||||
public void llOverMyLand() { }
|
|
||||||
public void llGetLandOwnerAt() { }
|
|
||||||
public void llGetNotecardLine() { }
|
|
||||||
public void llGetAgentSize() { }
|
|
||||||
public void llSameGroup() { }
|
|
||||||
public void llUnSit() { }
|
|
||||||
public void llGroundSlope() { }
|
|
||||||
public void llGroundNormal() { }
|
|
||||||
public void llGroundContour() { }
|
|
||||||
public void llGetAttached() { }
|
|
||||||
public void llGetFreeMemory() { }
|
|
||||||
public void llGetRegionName() { }
|
|
||||||
public void llGetRegionTimeDilation() { }
|
|
||||||
public void llGetRegionFPS() { }
|
|
||||||
public void llParticleSystem() { }
|
|
||||||
public void llGroundRepel() { }
|
|
||||||
public void llGiveInventoryList() { }
|
|
||||||
public void llSetVehicleType() { }
|
|
||||||
public void llSetVehicleFloatParam() { }
|
|
||||||
public void llSetVehicleVectorParam() { }
|
|
||||||
public void llSetVehicleRotationParam() { }
|
|
||||||
public void llSetVehicleFlags() { }
|
|
||||||
public void llRemoveVehicleFlags() { }
|
|
||||||
public void llSitTarget() { }
|
|
||||||
public void llAvatarOnSitTarget() { }
|
|
||||||
public void llAddToLandPassList() { }
|
|
||||||
public void llSetTouchText() { }
|
|
||||||
public void llSetSitText() { }
|
|
||||||
public void llSetCameraEyeOffset() { }
|
|
||||||
public void llSetCameraAtOffset() { }
|
|
||||||
public void llDumpList2String() { }
|
|
||||||
public void llScriptDanger() { }
|
|
||||||
public void llDialog() { }
|
|
||||||
public void llVolumeDetect() { }
|
|
||||||
public void llResetOtherScript() { }
|
|
||||||
public void llGetScriptState() { }
|
|
||||||
public void llRemoteLoadScript() { }
|
|
||||||
public void llSetRemoteScriptAccessPin() { }
|
|
||||||
public void llRemoteLoadScriptPin() { }
|
|
||||||
public void llOpenRemoteDataChannel() { }
|
|
||||||
public void llSendRemoteData() { }
|
|
||||||
public void llRemoteDataReply() { }
|
|
||||||
public void llCloseRemoteDataChannel() { }
|
|
||||||
public void llMD5String() { }
|
|
||||||
public void llSetPrimitiveParams() { }
|
|
||||||
public void llStringToBase64() { }
|
|
||||||
public void llBase64ToString() { }
|
|
||||||
public void llXorBase64Strings() { }
|
|
||||||
public void llRemoteDataSetRegion() { }
|
|
||||||
public void llLog10() { }
|
|
||||||
public void llLog() { }
|
|
||||||
public void llGetAnimationList() { }
|
|
||||||
public void llSetParcelMusicURL() { }
|
|
||||||
public void llGetRootPosition() { }
|
|
||||||
public void llGetRootRotation() { }
|
|
||||||
public void llGetObjectDesc() { }
|
|
||||||
public void llSetObjectDesc() { }
|
|
||||||
public void llGetCreator() { }
|
|
||||||
public void llGetTimestamp() { }
|
|
||||||
public void llSetLinkAlpha() { }
|
|
||||||
public void llGetNumberOfPrims() { }
|
|
||||||
public void llGetNumberOfNotecardLines() { }
|
|
||||||
public void llGetBoundingBox() { }
|
|
||||||
public void llGetGeometricCenter() { }
|
|
||||||
public void llGetPrimitiveParams() { }
|
|
||||||
public void llIntegerToBase64() { }
|
|
||||||
public void llBase64ToInteger() { }
|
|
||||||
public void llGetGMTclock() { }
|
|
||||||
public void llGetSimulatorHostname() { }
|
|
||||||
public void llSetLocalRot() { }
|
|
||||||
public void llParseStringKeepNulls() { }
|
|
||||||
public void llRezAtRoot() { }
|
|
||||||
public void llGetObjectPermMask() { }
|
|
||||||
public void llSetObjectPermMask() { }
|
|
||||||
public void llGetInventoryPermMask() { }
|
|
||||||
public void llSetInventoryPermMask() { }
|
|
||||||
public void llGetInventoryCreator() { }
|
|
||||||
public void llOwnerSay() { }
|
|
||||||
public void llRequestSimulatorData() { }
|
|
||||||
public void llForceMouselook() { }
|
|
||||||
public void llGetObjectMass() { }
|
|
||||||
public void llListReplaceList() { }
|
|
||||||
public void llLoadURL() { }
|
|
||||||
public void llParcelMediaCommandList() { }
|
|
||||||
public void llParcelMediaQuery() { }
|
|
||||||
public void llModPow() { }
|
|
||||||
public void llGetInventoryType() { }
|
|
||||||
public void llSetPayPrice() { }
|
|
||||||
public void llGetCameraPos() { }
|
|
||||||
public void llGetCameraRot() { }
|
|
||||||
public void llSetPrimURL() { }
|
|
||||||
public void llRefreshPrimURL() { }
|
|
||||||
public void llEscapeURL() { }
|
|
||||||
public void llUnescapeURL() { }
|
|
||||||
public void llMapDestination() { }
|
|
||||||
public void llAddToLandBanList() { }
|
|
||||||
public void llRemoveFromLandPassList() { }
|
|
||||||
public void llRemoveFromLandBanList() { }
|
|
||||||
public void llSetCameraParams() { }
|
|
||||||
public void llClearCameraParams() { }
|
|
||||||
public void llListStatistics() { }
|
|
||||||
public void llGetUnixTime() { }
|
|
||||||
public void llGetParcelFlags() { }
|
|
||||||
public void llGetRegionFlags() { }
|
|
||||||
public void llXorBase64StringsCorrect() { }
|
|
||||||
public void llHTTPRequest() { }
|
|
||||||
public void llResetLandBanList() { }
|
|
||||||
public void llResetLandPassList() { }
|
|
||||||
public void llGetParcelPrimCount() { }
|
|
||||||
public void llGetParcelPrimOwners() { }
|
|
||||||
public void llGetObjectPrimCount() { }
|
|
||||||
public void llGetParcelMaxPrims() { }
|
|
||||||
public void llGetParcelDetails() { }
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,79 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
public class LSL_CLRInterface
|
|
||||||
{
|
|
||||||
public interface LSLScript
|
|
||||||
{
|
|
||||||
//public virtual void Run(object arg)
|
|
||||||
//{
|
|
||||||
//}
|
|
||||||
//void Run(object arg);
|
|
||||||
|
|
||||||
//void event_state_entry(object arg);
|
|
||||||
//void event_state_exit();
|
|
||||||
//void event_touch_start(object arg);
|
|
||||||
//void event_touch();
|
|
||||||
//void event_touch_end();
|
|
||||||
//void event_collision_start();
|
|
||||||
//void event_collision();
|
|
||||||
//void event_collision_end();
|
|
||||||
//void event_land_collision_start();
|
|
||||||
//void event_land_collision();
|
|
||||||
//void event_land_collision_end();
|
|
||||||
//void event_timer();
|
|
||||||
//void event_listen();
|
|
||||||
//void event_on_rez();
|
|
||||||
//void event_sensor();
|
|
||||||
//void event_no_sensor();
|
|
||||||
//void event_control();
|
|
||||||
//void event_money();
|
|
||||||
//void event_email();
|
|
||||||
//void event_at_target();
|
|
||||||
//void event_not_at_target();
|
|
||||||
//void event_at_rot_target();
|
|
||||||
//void event_not_at_rot_target();
|
|
||||||
//void event_run_time_permissions();
|
|
||||||
//void event_changed();
|
|
||||||
//void event_attach();
|
|
||||||
//void event_dataserver();
|
|
||||||
//void event_link_message();
|
|
||||||
//void event_moving_start();
|
|
||||||
//void event_moving_end();
|
|
||||||
//void event_object_rez();
|
|
||||||
//void event_remote_data();
|
|
||||||
//void event_http_response();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,351 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Reflection.Emit;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
partial class LSO_Parser
|
|
||||||
{
|
|
||||||
//LSO_Enums MyLSO_Enums = new LSO_Enums();
|
|
||||||
|
|
||||||
internal bool LSL_PROCESS_OPCODE(ILGenerator il)
|
|
||||||
{
|
|
||||||
|
|
||||||
byte bp1;
|
|
||||||
UInt32 u32p1;
|
|
||||||
UInt16 opcode = br_read(1)[0];
|
|
||||||
Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
|
|
||||||
string idesc = ((LSO_Enums.Operation_Table)opcode).ToString();
|
|
||||||
switch ((LSO_Enums.Operation_Table)opcode)
|
|
||||||
{
|
|
||||||
|
|
||||||
case LSO_Enums.Operation_Table.POP:
|
|
||||||
case LSO_Enums.Operation_Table.POPL:
|
|
||||||
case LSO_Enums.Operation_Table.POPV:
|
|
||||||
case LSO_Enums.Operation_Table.POPQ:
|
|
||||||
case LSO_Enums.Operation_Table.POPIP:
|
|
||||||
case LSO_Enums.Operation_Table.POPBP:
|
|
||||||
case LSO_Enums.Operation_Table.POPSP:
|
|
||||||
case LSO_Enums.Operation_Table.POPSLR:
|
|
||||||
// ignore -- builds callframe
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);");
|
|
||||||
il.Emit(OpCodes.Pop);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.POPARG:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Ignored");
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack ");
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
|
|
||||||
// LONG
|
|
||||||
case LSO_Enums.Operation_Table.STORE:
|
|
||||||
case LSO_Enums.Operation_Table.STORES:
|
|
||||||
case LSO_Enums.Operation_Table.STOREL:
|
|
||||||
case LSO_Enums.Operation_Table.STOREV:
|
|
||||||
case LSO_Enums.Operation_Table.STOREQ:
|
|
||||||
case LSO_Enums.Operation_Table.STOREG:
|
|
||||||
case LSO_Enums.Operation_Table.STOREGS:
|
|
||||||
case LSO_Enums.Operation_Table.STOREGL:
|
|
||||||
case LSO_Enums.Operation_Table.STOREGV:
|
|
||||||
case LSO_Enums.Operation_Table.STOREGQ:
|
|
||||||
case LSO_Enums.Operation_Table.LOADP:
|
|
||||||
case LSO_Enums.Operation_Table.LOADSP:
|
|
||||||
case LSO_Enums.Operation_Table.LOADLP:
|
|
||||||
case LSO_Enums.Operation_Table.LOADVP:
|
|
||||||
case LSO_Enums.Operation_Table.LOADQP:
|
|
||||||
case LSO_Enums.Operation_Table.PUSH:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHS:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHL:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHV:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHQ:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHG:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHGS:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHGL:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHGV:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHGQ:
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// None
|
|
||||||
case LSO_Enums.Operation_Table.PUSHIP:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHBP:
|
|
||||||
case LSO_Enums.Operation_Table.PUSHSP:
|
|
||||||
// Push Stack Top (Memory Address) to stack
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");");
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack");
|
|
||||||
il.Emit(OpCodes.Ldc_I4, myHeader.SP);
|
|
||||||
break;
|
|
||||||
// BYTE
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGB:
|
|
||||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
|
||||||
break;
|
|
||||||
// INTEGER
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGI:
|
|
||||||
// TODO: What is size of integer?
|
|
||||||
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");");
|
|
||||||
Common.SendToDebug("Param1: " + u32p1);
|
|
||||||
il.Emit(OpCodes.Ldc_I4, u32p1);
|
|
||||||
break;
|
|
||||||
// FLOAT
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGF:
|
|
||||||
// TODO: What is size of float?
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// STRING
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGS:
|
|
||||||
string s = Read_String();
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");");
|
|
||||||
Common.SendToDebug("Param1: " + s);
|
|
||||||
il.Emit(OpCodes.Ldstr, s);
|
|
||||||
break;
|
|
||||||
// VECTOR z,y,x
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGV:
|
|
||||||
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// ROTATION s,z,y,x
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGQ:
|
|
||||||
Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// LONG
|
|
||||||
case LSO_Enums.Operation_Table.PUSHARGE:
|
|
||||||
u32p1 = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
//Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");");
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)");
|
|
||||||
//Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)");
|
|
||||||
Common.SendToDebug("Param1: " + u32p1);
|
|
||||||
//il.Emit(OpCodes.ldc_i4, u32p1);
|
|
||||||
//if (u32p1 > 0) {
|
|
||||||
//for (int _ic=0; _ic < u32p1; _ic++)
|
|
||||||
//{
|
|
||||||
// Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);");
|
|
||||||
// il.Emit(OpCodes.Ldnull);
|
|
||||||
//}
|
|
||||||
break;
|
|
||||||
// BYTE
|
|
||||||
case LSO_Enums.Operation_Table.ADD:
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString());
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1)
|
|
||||||
{
|
|
||||||
case LSO_Enums.OpCode_Add_TypeDefs.String:
|
|
||||||
Common.SendToDebug("Instruction " + idesc
|
|
||||||
+ ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));");
|
|
||||||
il.Emit(OpCodes.Call, typeof(System.String).GetMethod
|
|
||||||
("Concat", new Type[] { typeof(object), typeof(object) }));
|
|
||||||
|
|
||||||
break;
|
|
||||||
case LSO_Enums.OpCode_Add_TypeDefs.UInt32:
|
|
||||||
default:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);");
|
|
||||||
il.Emit(OpCodes.Add);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Add, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.SUB:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Sub);
|
|
||||||
//il.Emit(OpCodes.Sub, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.MUL:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Mul);
|
|
||||||
//il.Emit(OpCodes.Mul, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.DIV:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Div);
|
|
||||||
//il.Emit(OpCodes.Div, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.EQ:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Ceq);
|
|
||||||
//il.Emit(OpCodes.Ceq, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.NEQ:
|
|
||||||
case LSO_Enums.Operation_Table.LEQ:
|
|
||||||
case LSO_Enums.Operation_Table.GEQ:
|
|
||||||
case LSO_Enums.Operation_Table.LESS:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Clt_Un);
|
|
||||||
//il.Emit(OpCodes.Clt, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.GREATER:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);");
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
il.Emit(OpCodes.Cgt_Un);
|
|
||||||
//il.Emit(OpCodes.Cgt, p1);
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.MOD:
|
|
||||||
case LSO_Enums.Operation_Table.BOOLOR:
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
break;
|
|
||||||
// LONG
|
|
||||||
case LSO_Enums.Operation_Table.JUMP:
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// BYTE, LONG
|
|
||||||
case LSO_Enums.Operation_Table.JUMPIF:
|
|
||||||
case LSO_Enums.Operation_Table.JUMPNIF:
|
|
||||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
|
||||||
Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// LONG
|
|
||||||
case LSO_Enums.Operation_Table.STATE:
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
//il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
|
|
||||||
//il.Emit(OpCodes.Ldc_I4, 0); // Push index position
|
|
||||||
//il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
|
|
||||||
//il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
|
|
||||||
break;
|
|
||||||
case LSO_Enums.Operation_Table.CALL:
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// BYTE
|
|
||||||
case LSO_Enums.Operation_Table.CAST:
|
|
||||||
bp1 = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1));
|
|
||||||
Common.SendToDebug("Param1: " + bp1);
|
|
||||||
switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)
|
|
||||||
{
|
|
||||||
case LSO_Enums.OpCode_Cast_TypeDefs.String:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));");
|
|
||||||
//il.Emit(OpCodes.Box, typeof (UInt32));
|
|
||||||
il.Emit(OpCodes.Calli, typeof(Common).GetMethod
|
|
||||||
("Cast_ToString", new Type[] { typeof(object) }));
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Box, typeof(System.UInt32) );
|
|
||||||
//il.Emit(OpCodes.Box, typeof(string));
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Conv_R8);
|
|
||||||
//il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod
|
|
||||||
// ("ToString", new Type[] { typeof(float) }));
|
|
||||||
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
// LONG
|
|
||||||
case LSO_Enums.Operation_Table.STACKTOS:
|
|
||||||
case LSO_Enums.Operation_Table.STACKTOL:
|
|
||||||
Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
|
|
||||||
break;
|
|
||||||
// BYTE
|
|
||||||
case LSO_Enums.Operation_Table.PRINT:
|
|
||||||
case LSO_Enums.Operation_Table.CALLLIB:
|
|
||||||
Common.SendToDebug("Param1: " + br_read(1)[0]);
|
|
||||||
break;
|
|
||||||
// SHORT
|
|
||||||
case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
|
|
||||||
// TODO: What is size of short?
|
|
||||||
UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString());
|
|
||||||
Common.SendToDebug("Param1: " + U16p1);
|
|
||||||
switch ((LSO_Enums.BuiltIn_Functions)U16p1)
|
|
||||||
{
|
|
||||||
case LSO_Enums.BuiltIn_Functions.llSay:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()
|
|
||||||
+ ": Mapped to internal function");
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\"");
|
|
||||||
//il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString",
|
|
||||||
// new Type[] { typeof(string), typeof(UInt32), typeof(string) }
|
|
||||||
//));
|
|
||||||
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Pop);
|
|
||||||
//il.Emit(OpCodes.Call,
|
|
||||||
// typeof(Console).GetMethod("WriteLine",
|
|
||||||
// new Type[] { typeof(string) }
|
|
||||||
//));
|
|
||||||
|
|
||||||
|
|
||||||
il.Emit(OpCodes.Call,
|
|
||||||
typeof(Common).GetMethod("SendToLog",
|
|
||||||
new Type[] { typeof(string) }
|
|
||||||
));
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Pop);
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Ldind_I2, 0);
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) }));
|
|
||||||
//il.EmitCalli(OpCodes.Calli,
|
|
||||||
//il.Emit(OpCodes.Call, typeof().GetMethod
|
|
||||||
// ("llSay", new Type[] { typeof(UInt32), typeof(string) }));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:");
|
|
||||||
//Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);");
|
|
||||||
//il.Emit(OpCodes.Ldc_I4, 0);
|
|
||||||
break;
|
|
||||||
|
|
||||||
// RETURN
|
|
||||||
case LSO_Enums.Operation_Table.RETURN:
|
|
||||||
|
|
||||||
Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,548 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
static class LSO_Enums
|
|
||||||
{
|
|
||||||
//public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
|
|
||||||
|
|
||||||
//LSO_Enums() {
|
|
||||||
// OpCode_Add_Types.Add(51, typeof(String));
|
|
||||||
// OpCode_Add_Types.Add(17, typeof(UInt32));
|
|
||||||
//}
|
|
||||||
|
|
||||||
public enum OpCode_Add_TypeDefs
|
|
||||||
{
|
|
||||||
String = 51,
|
|
||||||
UInt32 = 17
|
|
||||||
}
|
|
||||||
public enum OpCode_Cast_TypeDefs
|
|
||||||
{
|
|
||||||
String = 19
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning disable 649
|
|
||||||
|
|
||||||
public struct Vector
|
|
||||||
{
|
|
||||||
public UInt32 Z;
|
|
||||||
public UInt32 Y;
|
|
||||||
public UInt32 X;
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct Rotation
|
|
||||||
{
|
|
||||||
public UInt32 S;
|
|
||||||
public UInt32 Z;
|
|
||||||
public UInt32 Y;
|
|
||||||
public UInt32 X;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning restore 649
|
|
||||||
|
|
||||||
public enum Variable_Type_Codes
|
|
||||||
{
|
|
||||||
Void = 0,
|
|
||||||
Integer = 1,
|
|
||||||
Float = 2,
|
|
||||||
String = 3,
|
|
||||||
Key = 4,
|
|
||||||
Vector = 5,
|
|
||||||
Rotation = 6,
|
|
||||||
List = 7
|
|
||||||
}
|
|
||||||
public enum Event_Mask_Values
|
|
||||||
{
|
|
||||||
state_entry = 0,
|
|
||||||
state_exit = 1,
|
|
||||||
touch_start = 2,
|
|
||||||
touch = 3,
|
|
||||||
touch_end = 4,
|
|
||||||
collision_start = 5,
|
|
||||||
collision = 6,
|
|
||||||
collision_end = 7,
|
|
||||||
land_collision_start = 8,
|
|
||||||
land_collision = 9,
|
|
||||||
land_collision_end = 10,
|
|
||||||
timer = 11,
|
|
||||||
listen = 12,
|
|
||||||
on_rez = 13,
|
|
||||||
sensor = 14,
|
|
||||||
no_sensor = 15,
|
|
||||||
control = 16,
|
|
||||||
money = 17,
|
|
||||||
email = 18,
|
|
||||||
at_target = 19,
|
|
||||||
not_at_target = 20,
|
|
||||||
at_rot_target = 21,
|
|
||||||
not_at_rot_target = 22,
|
|
||||||
run_time_permissions = 23,
|
|
||||||
changed = 24,
|
|
||||||
attach = 25,
|
|
||||||
dataserver = 26,
|
|
||||||
link_message = 27,
|
|
||||||
moving_start = 28,
|
|
||||||
moving_end = 29,
|
|
||||||
object_rez = 30,
|
|
||||||
remote_data = 31,
|
|
||||||
http_response = 32
|
|
||||||
}
|
|
||||||
public enum Operation_Table
|
|
||||||
{
|
|
||||||
NOOP = 0x0,
|
|
||||||
POP = 0x1,
|
|
||||||
POPS = 0x2,
|
|
||||||
POPL = 0x3,
|
|
||||||
POPV = 0x4,
|
|
||||||
POPQ = 0x5,
|
|
||||||
POPARG = 0x6,
|
|
||||||
POPIP = 0x7,
|
|
||||||
POPBP = 0x8,
|
|
||||||
POPSP = 0x9,
|
|
||||||
POPSLR = 0xa,
|
|
||||||
DUP = 0x20,
|
|
||||||
DUPS = 0x21,
|
|
||||||
DUPL = 0x22,
|
|
||||||
DUPV = 0x23,
|
|
||||||
DUPQ = 0x24,
|
|
||||||
STORE = 0x30,
|
|
||||||
STORES = 0x31,
|
|
||||||
STOREL = 0x32,
|
|
||||||
STOREV = 0x33,
|
|
||||||
STOREQ = 0x34,
|
|
||||||
STOREG = 0x35,
|
|
||||||
STOREGS = 0x36,
|
|
||||||
STOREGL = 0x37,
|
|
||||||
STOREGV = 0x38,
|
|
||||||
STOREGQ = 0x39,
|
|
||||||
LOADP = 0x3a,
|
|
||||||
LOADSP = 0x3b,
|
|
||||||
LOADLP = 0x3c,
|
|
||||||
LOADVP = 0x3d,
|
|
||||||
LOADQP = 0x3e,
|
|
||||||
LOADGP = 0x3f,
|
|
||||||
LOADGSP = 0x40,
|
|
||||||
LOADGLP = 0x41,
|
|
||||||
LOADGVP = 0x42,
|
|
||||||
LOADGQP = 0x43,
|
|
||||||
PUSH = 0x50,
|
|
||||||
PUSHS = 0x51,
|
|
||||||
PUSHL = 0x52,
|
|
||||||
PUSHV = 0x53,
|
|
||||||
PUSHQ = 0x54,
|
|
||||||
PUSHG = 0x55,
|
|
||||||
PUSHGS = 0x56,
|
|
||||||
PUSHGL = 0x57,
|
|
||||||
PUSHGV = 0x58,
|
|
||||||
PUSHGQ = 0x59,
|
|
||||||
PUSHIP = 0x5a,
|
|
||||||
PUSHBP = 0x5b,
|
|
||||||
PUSHSP = 0x5c,
|
|
||||||
PUSHARGB = 0x5d,
|
|
||||||
PUSHARGI = 0x5e,
|
|
||||||
PUSHARGF = 0x5f,
|
|
||||||
PUSHARGS = 0x60,
|
|
||||||
PUSHARGV = 0x61,
|
|
||||||
PUSHARGQ = 0x62,
|
|
||||||
PUSHE = 0x63,
|
|
||||||
PUSHEV = 0x64,
|
|
||||||
PUSHEQ = 0x65,
|
|
||||||
PUSHARGE = 0x66,
|
|
||||||
ADD = 0x70,
|
|
||||||
SUB = 0x71,
|
|
||||||
MUL = 0x72,
|
|
||||||
DIV = 0x73,
|
|
||||||
MOD = 0x74,
|
|
||||||
EQ = 0x75,
|
|
||||||
NEQ = 0x76,
|
|
||||||
LEQ = 0x77,
|
|
||||||
GEQ = 0x78,
|
|
||||||
LESS = 0x79,
|
|
||||||
GREATER = 0x7a,
|
|
||||||
BITAND = 0x7b,
|
|
||||||
BITOR = 0x7c,
|
|
||||||
BITXOR = 0x7d,
|
|
||||||
BOOLAND = 0x7e,
|
|
||||||
BOOLOR = 0x7f,
|
|
||||||
NEG = 0x80,
|
|
||||||
BITNOT = 0x81,
|
|
||||||
BOOLNOT = 0x82,
|
|
||||||
JUMP = 0x90,
|
|
||||||
JUMPIF = 0x91,
|
|
||||||
JUMPNIF = 0x92,
|
|
||||||
STATE = 0x93,
|
|
||||||
CALL = 0x94,
|
|
||||||
RETURN = 0x95,
|
|
||||||
CAST = 0xa0,
|
|
||||||
STACKTOS = 0xb0,
|
|
||||||
STACKTOL = 0xb1,
|
|
||||||
PRINT = 0xc0,
|
|
||||||
CALLLIB = 0xd0,
|
|
||||||
CALLLIB_TWO_BYTE = 0xd1,
|
|
||||||
SHL = 0xe0,
|
|
||||||
SHR = 0xe1
|
|
||||||
}
|
|
||||||
public enum BuiltIn_Functions
|
|
||||||
{
|
|
||||||
llSin = 0,
|
|
||||||
llCos = 1,
|
|
||||||
llTan = 2,
|
|
||||||
llAtan2 = 3,
|
|
||||||
llSqrt = 4,
|
|
||||||
llPow = 5,
|
|
||||||
llAbs = 6,
|
|
||||||
llFabs = 7,
|
|
||||||
llFrand = 8,
|
|
||||||
llFloor = 9,
|
|
||||||
llCeil = 10,
|
|
||||||
llRound = 11,
|
|
||||||
llVecMag = 12,
|
|
||||||
llVecNorm = 13,
|
|
||||||
llVecDist = 14,
|
|
||||||
llRot2Euler = 15,
|
|
||||||
llEuler2Rot = 16,
|
|
||||||
llAxes2Rot = 17,
|
|
||||||
llRot2Fwd = 18,
|
|
||||||
llRot2Left = 19,
|
|
||||||
llRot2Up = 20,
|
|
||||||
llRotBetween = 21,
|
|
||||||
llWhisper = 22,
|
|
||||||
llSay = 23,
|
|
||||||
llShout = 24,
|
|
||||||
llListen = 25,
|
|
||||||
llListenControl = 26,
|
|
||||||
llListenRemove = 27,
|
|
||||||
llSensor = 28,
|
|
||||||
llSensorRepeat = 29,
|
|
||||||
llSensorRemove = 30,
|
|
||||||
llDetectedName = 31,
|
|
||||||
llDetectedKey = 32,
|
|
||||||
llDetectedOwner = 33,
|
|
||||||
llDetectedType = 34,
|
|
||||||
llDetectedPos = 35,
|
|
||||||
llDetectedVel = 36,
|
|
||||||
llDetectedGrab = 37,
|
|
||||||
llDetectedRot = 38,
|
|
||||||
llDetectedGroup = 39,
|
|
||||||
llDetectedLinkNumber = 40,
|
|
||||||
llDie = 41,
|
|
||||||
llGround = 42,
|
|
||||||
llCloud = 43,
|
|
||||||
llWind = 44,
|
|
||||||
llSetStatus = 45,
|
|
||||||
llGetStatus = 46,
|
|
||||||
llSetScale = 47,
|
|
||||||
llGetScale = 48,
|
|
||||||
llSetColor = 49,
|
|
||||||
llGetAlpha = 50,
|
|
||||||
llSetAlpha = 51,
|
|
||||||
llGetColor = 52,
|
|
||||||
llSetTexture = 53,
|
|
||||||
llScaleTexture = 54,
|
|
||||||
llOffsetTexture = 55,
|
|
||||||
llRotateTexture = 56,
|
|
||||||
llGetTexture = 57,
|
|
||||||
llSetPos = 58,
|
|
||||||
llGetPos = 59,
|
|
||||||
llGetLocalPos = 60,
|
|
||||||
llSetRot = 61,
|
|
||||||
llGetRot = 62,
|
|
||||||
llGetLocalRot = 63,
|
|
||||||
llSetForce = 64,
|
|
||||||
llGetForce = 65,
|
|
||||||
llTarget = 66,
|
|
||||||
llTargetRemove = 67,
|
|
||||||
llRotTarget = 68,
|
|
||||||
llRotTargetRemove = 69,
|
|
||||||
llMoveToTarget = 70,
|
|
||||||
llStopMoveToTarget = 71,
|
|
||||||
llApplyImpulse = 72,
|
|
||||||
llApplyRotationalImpulse = 73,
|
|
||||||
llSetTorque = 74,
|
|
||||||
llGetTorque = 75,
|
|
||||||
llSetForceAndTorque = 76,
|
|
||||||
llGetVel = 77,
|
|
||||||
llGetAccel = 78,
|
|
||||||
llGetOmega = 79,
|
|
||||||
llGetTimeOfDay = 80,
|
|
||||||
llGetWallclock = 81,
|
|
||||||
llGetTime = 82,
|
|
||||||
llResetTime = 83,
|
|
||||||
llGetAndResetTime = 84,
|
|
||||||
llSound = 85,
|
|
||||||
llPlaySound = 86,
|
|
||||||
llLoopSound = 87,
|
|
||||||
llLoopSoundMaster = 88,
|
|
||||||
llLoopSoundSlave = 89,
|
|
||||||
llPlaySoundSlave = 90,
|
|
||||||
llTriggerSound = 91,
|
|
||||||
llStopSound = 92,
|
|
||||||
llPreloadSound = 93,
|
|
||||||
llGetSubString = 94,
|
|
||||||
llDeleteSubString = 95,
|
|
||||||
llInsertString = 96,
|
|
||||||
llToUpper = 97,
|
|
||||||
llToLower = 98,
|
|
||||||
llGiveMoney = 99,
|
|
||||||
llMakeExplosion = 100,
|
|
||||||
llMakeFountain = 101,
|
|
||||||
llMakeSmoke = 102,
|
|
||||||
llMakeFire = 103,
|
|
||||||
llRezObject = 104,
|
|
||||||
llLookAt = 105,
|
|
||||||
llStopLookAt = 106,
|
|
||||||
llSetTimerEvent = 107,
|
|
||||||
llSleep = 108,
|
|
||||||
llGetMass = 109,
|
|
||||||
llCollisionFilter = 110,
|
|
||||||
llTakeControls = 111,
|
|
||||||
llReleaseControls = 112,
|
|
||||||
llAttachToAvatar = 113,
|
|
||||||
llDetachFromAvatar = 114,
|
|
||||||
llTakeCamera = 115,
|
|
||||||
llReleaseCamera = 116,
|
|
||||||
llGetOwner = 117,
|
|
||||||
llInstantMessage = 118,
|
|
||||||
llEmail = 119,
|
|
||||||
llGetNextEmail = 120,
|
|
||||||
llGetKey = 121,
|
|
||||||
llSetBuoyancy = 122,
|
|
||||||
llSetHoverHeight = 123,
|
|
||||||
llStopHover = 124,
|
|
||||||
llMinEventDelay = 125,
|
|
||||||
llSoundPreload = 126,
|
|
||||||
llRotLookAt = 127,
|
|
||||||
llStringLength = 128,
|
|
||||||
llStartAnimation = 129,
|
|
||||||
llStopAnimation = 130,
|
|
||||||
llPointAt = 131,
|
|
||||||
llStopPointAt = 132,
|
|
||||||
llTargetOmega = 133,
|
|
||||||
llGetStartParameter = 134,
|
|
||||||
llGodLikeRezObject = 135,
|
|
||||||
llRequestPermissions = 136,
|
|
||||||
llGetPermissionsKey = 137,
|
|
||||||
llGetPermissions = 138,
|
|
||||||
llGetLinkNumber = 139,
|
|
||||||
llSetLinkColor = 140,
|
|
||||||
llCreateLink = 141,
|
|
||||||
llBreakLink = 142,
|
|
||||||
llBreakAllLinks = 143,
|
|
||||||
llGetLinkKey = 144,
|
|
||||||
llGetLinkName = 145,
|
|
||||||
llGetInventoryNumber = 146,
|
|
||||||
llGetInventoryName = 147,
|
|
||||||
llSetScriptState = 148,
|
|
||||||
llGetEnergy = 149,
|
|
||||||
llGiveInventory = 150,
|
|
||||||
llRemoveInventory = 151,
|
|
||||||
llSetText = 152,
|
|
||||||
llWater = 153,
|
|
||||||
llPassTouches = 154,
|
|
||||||
llRequestAgentData = 155,
|
|
||||||
llRequestInventoryData = 156,
|
|
||||||
llSetDamage = 157,
|
|
||||||
llTeleportAgentHome = 158,
|
|
||||||
llModifyLand = 159,
|
|
||||||
llCollisionSound = 160,
|
|
||||||
llCollisionSprite = 161,
|
|
||||||
llGetAnimation = 162,
|
|
||||||
llResetScript = 163,
|
|
||||||
llMessageLinked = 164,
|
|
||||||
llPushObject = 165,
|
|
||||||
llPassCollisions = 166,
|
|
||||||
llGetScriptName = 167,
|
|
||||||
llGetNumberOfSides = 168,
|
|
||||||
llAxisAngle2Rot = 169,
|
|
||||||
llRot2Axis = 170,
|
|
||||||
llRot2Angle = 171,
|
|
||||||
llAcos = 172,
|
|
||||||
llAsin = 173,
|
|
||||||
llAngleBetween = 174,
|
|
||||||
llGetInventoryKey = 175,
|
|
||||||
llAllowInventoryDrop = 176,
|
|
||||||
llGetSunDirection = 177,
|
|
||||||
llGetTextureOffset = 178,
|
|
||||||
llGetTextureScale = 179,
|
|
||||||
llGetTextureRot = 180,
|
|
||||||
llSubStringIndex = 181,
|
|
||||||
llGetOwnerKey = 182,
|
|
||||||
llGetCenterOfMass = 183,
|
|
||||||
llListSort = 184,
|
|
||||||
llGetListLength = 185,
|
|
||||||
llList2Integer = 186,
|
|
||||||
llList2Float = 187,
|
|
||||||
llList2String = 188,
|
|
||||||
llList2Key = 189,
|
|
||||||
llList2Vector = 190,
|
|
||||||
llList2Rot = 191,
|
|
||||||
llList2List = 192,
|
|
||||||
llDeleteSubList = 193,
|
|
||||||
llGetListEntryType = 194,
|
|
||||||
llList2CSV = 195,
|
|
||||||
llCSV2List = 196,
|
|
||||||
llListRandomize = 197,
|
|
||||||
llList2ListStrided = 198,
|
|
||||||
llGetRegionCorner = 199,
|
|
||||||
llListInsertList = 200,
|
|
||||||
llListFindList = 201,
|
|
||||||
llGetObjectName = 202,
|
|
||||||
llSetObjectName = 203,
|
|
||||||
llGetDate = 204,
|
|
||||||
llEdgeOfWorld = 205,
|
|
||||||
llGetAgentInfo = 206,
|
|
||||||
llAdjustSoundVolume = 207,
|
|
||||||
llSetSoundQueueing = 208,
|
|
||||||
llSetSoundRadius = 209,
|
|
||||||
llKey2Name = 210,
|
|
||||||
llSetTextureAnim = 211,
|
|
||||||
llTriggerSoundLimited = 212,
|
|
||||||
llEjectFromLand = 213,
|
|
||||||
llParseString2List = 214,
|
|
||||||
llOverMyLand = 215,
|
|
||||||
llGetLandOwnerAt = 216,
|
|
||||||
llGetNotecardLine = 217,
|
|
||||||
llGetAgentSize = 218,
|
|
||||||
llSameGroup = 219,
|
|
||||||
llUnSit = 220,
|
|
||||||
llGroundSlope = 221,
|
|
||||||
llGroundNormal = 222,
|
|
||||||
llGroundContour = 223,
|
|
||||||
llGetAttached = 224,
|
|
||||||
llGetFreeMemory = 225,
|
|
||||||
llGetRegionName = 226,
|
|
||||||
llGetRegionTimeDilation = 227,
|
|
||||||
llGetRegionFPS = 228,
|
|
||||||
llParticleSystem = 229,
|
|
||||||
llGroundRepel = 230,
|
|
||||||
llGiveInventoryList = 231,
|
|
||||||
llSetVehicleType = 232,
|
|
||||||
llSetVehicleFloatParam = 233,
|
|
||||||
llSetVehicleVectorParam = 234,
|
|
||||||
llSetVehicleRotationParam = 235,
|
|
||||||
llSetVehicleFlags = 236,
|
|
||||||
llRemoveVehicleFlags = 237,
|
|
||||||
llSitTarget = 238,
|
|
||||||
llAvatarOnSitTarget = 239,
|
|
||||||
llAddToLandPassList = 240,
|
|
||||||
llSetTouchText = 241,
|
|
||||||
llSetSitText = 242,
|
|
||||||
llSetCameraEyeOffset = 243,
|
|
||||||
llSetCameraAtOffset = 244,
|
|
||||||
llDumpList2String = 245,
|
|
||||||
llScriptDanger = 246,
|
|
||||||
llDialog = 247,
|
|
||||||
llVolumeDetect = 248,
|
|
||||||
llResetOtherScript = 249,
|
|
||||||
llGetScriptState = 250,
|
|
||||||
llRemoteLoadScript = 251,
|
|
||||||
llSetRemoteScriptAccessPin = 252,
|
|
||||||
llRemoteLoadScriptPin = 253,
|
|
||||||
llOpenRemoteDataChannel = 254,
|
|
||||||
llSendRemoteData = 255,
|
|
||||||
llRemoteDataReply = 256,
|
|
||||||
llCloseRemoteDataChannel = 257,
|
|
||||||
llMD5String = 258,
|
|
||||||
llSetPrimitiveParams = 259,
|
|
||||||
llStringToBase64 = 260,
|
|
||||||
llBase64ToString = 261,
|
|
||||||
llXorBase64Strings = 262,
|
|
||||||
llRemoteDataSetRegion = 263,
|
|
||||||
llLog10 = 264,
|
|
||||||
llLog = 265,
|
|
||||||
llGetAnimationList = 266,
|
|
||||||
llSetParcelMusicURL = 267,
|
|
||||||
llGetRootPosition = 268,
|
|
||||||
llGetRootRotation = 269,
|
|
||||||
llGetObjectDesc = 270,
|
|
||||||
llSetObjectDesc = 271,
|
|
||||||
llGetCreator = 272,
|
|
||||||
llGetTimestamp = 273,
|
|
||||||
llSetLinkAlpha = 274,
|
|
||||||
llGetNumberOfPrims = 275,
|
|
||||||
llGetNumberOfNotecardLines = 276,
|
|
||||||
llGetBoundingBox = 277,
|
|
||||||
llGetGeometricCenter = 278,
|
|
||||||
llGetPrimitiveParams = 279,
|
|
||||||
llIntegerToBase64 = 280,
|
|
||||||
llBase64ToInteger = 281,
|
|
||||||
llGetGMTclock = 282,
|
|
||||||
llGetSimulatorHostname = 283,
|
|
||||||
llSetLocalRot = 284,
|
|
||||||
llParseStringKeepNulls = 285,
|
|
||||||
llRezAtRoot = 286,
|
|
||||||
llGetObjectPermMask = 287,
|
|
||||||
llSetObjectPermMask = 288,
|
|
||||||
llGetInventoryPermMask = 289,
|
|
||||||
llSetInventoryPermMask = 290,
|
|
||||||
llGetInventoryCreator = 291,
|
|
||||||
llOwnerSay = 292,
|
|
||||||
llRequestSimulatorData = 293,
|
|
||||||
llForceMouselook = 294,
|
|
||||||
llGetObjectMass = 295,
|
|
||||||
llListReplaceList = 296,
|
|
||||||
llLoadURL = 297,
|
|
||||||
llParcelMediaCommandList = 298,
|
|
||||||
llParcelMediaQuery = 299,
|
|
||||||
llModPow = 300,
|
|
||||||
llGetInventoryType = 301,
|
|
||||||
llSetPayPrice = 302,
|
|
||||||
llGetCameraPos = 303,
|
|
||||||
llGetCameraRot = 304,
|
|
||||||
llSetPrimURL = 305,
|
|
||||||
llRefreshPrimURL = 306,
|
|
||||||
llEscapeURL = 307,
|
|
||||||
llUnescapeURL = 308,
|
|
||||||
llMapDestination = 309,
|
|
||||||
llAddToLandBanList = 310,
|
|
||||||
llRemoveFromLandPassList = 311,
|
|
||||||
llRemoveFromLandBanList = 312,
|
|
||||||
llSetCameraParams = 313,
|
|
||||||
llClearCameraParams = 314,
|
|
||||||
llListStatistics = 315,
|
|
||||||
llGetUnixTime = 316,
|
|
||||||
llGetParcelFlags = 317,
|
|
||||||
llGetRegionFlags = 318,
|
|
||||||
llXorBase64StringsCorrect = 319,
|
|
||||||
llHTTPRequest = 320,
|
|
||||||
llResetLandBanList = 321,
|
|
||||||
llResetLandPassList = 322,
|
|
||||||
llGetParcelPrimCount = 323,
|
|
||||||
llGetParcelPrimOwners = 324,
|
|
||||||
llGetObjectPrimCount = 325,
|
|
||||||
llGetParcelMaxPrims = 326,
|
|
||||||
llGetParcelDetails = 327
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,629 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.IO;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Reflection.Emit;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
partial class LSO_Parser
|
|
||||||
{
|
|
||||||
private FileStream fs;
|
|
||||||
private BinaryReader br;
|
|
||||||
private LSO_Struct.Header myHeader;
|
|
||||||
|
|
||||||
private TypeBuilder typeBuilder;
|
|
||||||
private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Parse LSO file.
|
|
||||||
/// Reads LSO ByteCode into memory structures.
|
|
||||||
/// TODO: What else does it do?
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="FileName">FileName of LSO ByteCode file</param>
|
|
||||||
public void ParseFile(string FileName, TypeBuilder _typeBuilder)
|
|
||||||
{
|
|
||||||
typeBuilder = _typeBuilder;
|
|
||||||
//WorldAPI = _WorldAPI;
|
|
||||||
// Open
|
|
||||||
Common.SendToDebug("Opening filename: " + FileName);
|
|
||||||
fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
|
|
||||||
br = new BinaryReader(fs, Encoding.BigEndianUnicode);
|
|
||||||
|
|
||||||
|
|
||||||
// The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
|
|
||||||
|
|
||||||
|
|
||||||
// HEADER BLOCK
|
|
||||||
Common.SendToDebug("Reading HEADER BLOCK at: 0");
|
|
||||||
fs.Seek(0, SeekOrigin.Begin);
|
|
||||||
myHeader = new LSO_Struct.Header();
|
|
||||||
myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.IP = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.VN = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.BP = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.SP = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.HR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.HP = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.CS = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.NS = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.CE = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.IE = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.ER = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.FR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.PR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.SR = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0);
|
|
||||||
myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0);
|
|
||||||
myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
|
|
||||||
|
|
||||||
// Print Header Block to debug
|
|
||||||
Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
|
|
||||||
Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
|
|
||||||
Common.SendToDebug("VN - Version number: " + myHeader.VN);
|
|
||||||
Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
|
|
||||||
Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
|
|
||||||
Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
|
|
||||||
Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
|
|
||||||
Common.SendToDebug("CS - Current State: " + myHeader.CS);
|
|
||||||
Common.SendToDebug("NS - Next State: " + myHeader.NS);
|
|
||||||
Common.SendToDebug("CE - Current Events: " + myHeader.CE);
|
|
||||||
Common.SendToDebug("IE - In Event: " + myHeader.IE);
|
|
||||||
Common.SendToDebug("ER - Event Register: " + myHeader.ER);
|
|
||||||
Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
|
|
||||||
Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
|
|
||||||
Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
|
|
||||||
Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
|
|
||||||
Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
|
|
||||||
Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
|
|
||||||
Common.SendToDebug("SR - State Register: " + myHeader.SR);
|
|
||||||
Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
|
|
||||||
Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
|
|
||||||
Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
|
|
||||||
Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
|
|
||||||
|
|
||||||
// STATIC BLOCK
|
|
||||||
Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
|
|
||||||
fs.Seek(myHeader.GVR, SeekOrigin.Begin);
|
|
||||||
int StaticBlockCount = 0;
|
|
||||||
// Read function blocks until we hit GFR
|
|
||||||
while (fs.Position < myHeader.GFR)
|
|
||||||
{
|
|
||||||
StaticBlockCount++;
|
|
||||||
Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position);
|
|
||||||
//fs.Seek(myHeader.GVR, SeekOrigin.Begin);
|
|
||||||
LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
|
|
||||||
myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myStaticBlock.ObjectType = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
|
|
||||||
myStaticBlock.Unknown = br_read(1)[0];
|
|
||||||
// Size of datatype varies
|
|
||||||
if (myStaticBlock.ObjectType != 0)
|
|
||||||
myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
|
|
||||||
}
|
|
||||||
Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
|
|
||||||
|
|
||||||
|
|
||||||
// FUNCTION BLOCK
|
|
||||||
// Always right after STATIC BLOCK
|
|
||||||
LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock();
|
|
||||||
if (myHeader.GFR == myHeader.SR)
|
|
||||||
{
|
|
||||||
// If GFR and SR are at same position then there is no fuction block
|
|
||||||
Common.SendToDebug("No FUNCTION BLOCK found");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
|
|
||||||
fs.Seek(myHeader.GFR, SeekOrigin.Begin);
|
|
||||||
myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
|
|
||||||
if (myFunctionBlock.FunctionCount > 0)
|
|
||||||
{
|
|
||||||
myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
|
|
||||||
for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
|
|
||||||
// TODO: ADD TO FUNCTION LIST (How do we identify it later?)
|
|
||||||
// Note! Absolute position
|
|
||||||
myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
|
|
||||||
Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// STATE FRAME BLOCK
|
|
||||||
// Always right after FUNCTION BLOCK
|
|
||||||
Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
|
|
||||||
fs.Seek(myHeader.SR, SeekOrigin.Begin);
|
|
||||||
LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
|
|
||||||
myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
if (myStateFrameBlock.StateCount > 0)
|
|
||||||
{
|
|
||||||
// Initialize array
|
|
||||||
myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
|
|
||||||
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position);
|
|
||||||
// Position is relative to state frame
|
|
||||||
myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8));
|
|
||||||
Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
|
|
||||||
Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
|
|
||||||
|
|
||||||
//// Read STATE BLOCK
|
|
||||||
//long CurPos = fs.Position;
|
|
||||||
//fs.Seek(CurPos, SeekOrigin.Begin);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// STATE BLOCK
|
|
||||||
// For each StateFrameBlock there is one StateBlock with multiple event handlers
|
|
||||||
|
|
||||||
if (myStateFrameBlock.StateCount > 0)
|
|
||||||
{
|
|
||||||
// Go through all State Frame Pointers found
|
|
||||||
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
|
|
||||||
{
|
|
||||||
|
|
||||||
fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
|
|
||||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
|
|
||||||
|
|
||||||
// READ: STATE BLOCK HEADER
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note
|
|
||||||
Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
|
|
||||||
Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
|
|
||||||
Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
|
|
||||||
|
|
||||||
// We need to count number of bits flagged in EventMask?
|
|
||||||
|
|
||||||
|
|
||||||
// for each bit in myStateFrameBlock.StatePointer[i].EventMask
|
|
||||||
|
|
||||||
// ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE
|
|
||||||
//TODO: Create event hooks
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1];
|
|
||||||
for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
|
|
||||||
{
|
|
||||||
|
|
||||||
if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true)
|
|
||||||
{
|
|
||||||
// We got an event
|
|
||||||
// READ: STATE BLOCK HANDLER
|
|
||||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
|
|
||||||
Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//// READ FUNCTION CODE CHUNKS
|
|
||||||
//// Functions + Function start pos (GFR)
|
|
||||||
//// TODO: Somehow be able to identify and reference this
|
|
||||||
//LSO_Struct.CodeChunk[] myFunctionCodeChunk;
|
|
||||||
//if (myFunctionBlock.FunctionCount > 0)
|
|
||||||
//{
|
|
||||||
// myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
|
|
||||||
// for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
|
|
||||||
// {
|
|
||||||
// Common.SendToDebug("Reading Function Code Chunk " + i);
|
|
||||||
// myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
|
|
||||||
// }
|
|
||||||
|
|
||||||
//}
|
|
||||||
// READ EVENT CODE CHUNKS
|
|
||||||
LSO_Struct.CodeChunk[] myEventCodeChunk;
|
|
||||||
if (myStateFrameBlock.StateCount > 0)
|
|
||||||
{
|
|
||||||
myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount];
|
|
||||||
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
|
|
||||||
{
|
|
||||||
// TODO: Somehow organize events and functions so they can be found again,
|
|
||||||
// two level search ain't no good
|
|
||||||
for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
|
|
||||||
|
|
||||||
|
|
||||||
// Override a Method / Function
|
|
||||||
string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii;
|
|
||||||
Common.SendToDebug("Event Name: " + eventname);
|
|
||||||
if (Common.IL_ProcessCodeChunks)
|
|
||||||
{
|
|
||||||
EventList.Add(eventname);
|
|
||||||
|
|
||||||
// JUMP TO CODE PROCESSOR
|
|
||||||
ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Close
|
|
||||||
br.Close();
|
|
||||||
fs.Close();
|
|
||||||
|
|
||||||
if (Common.IL_CreateFunctionList)
|
|
||||||
IL_INSERT_FUNCTIONLIST();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private LSO_Struct.HeapBlock GetHeap(UInt32 pos)
|
|
||||||
{
|
|
||||||
// HEAP BLOCK
|
|
||||||
// TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
|
|
||||||
Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
|
|
||||||
fs.Seek(pos, SeekOrigin.Begin);
|
|
||||||
|
|
||||||
LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
|
|
||||||
myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
myHeapBlock.ObjectType = br_read(1)[0];
|
|
||||||
myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
|
|
||||||
myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
|
|
||||||
|
|
||||||
Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
|
|
||||||
Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
|
|
||||||
Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
|
|
||||||
|
|
||||||
return myHeapBlock;
|
|
||||||
}
|
|
||||||
private byte[] br_read(int len)
|
|
||||||
{
|
|
||||||
if (len <= 0)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
byte[] bytes = new byte[len];
|
|
||||||
for (int i = len - 1; i > -1; i--)
|
|
||||||
bytes[i] = br.ReadByte();
|
|
||||||
return bytes;
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("Exception: " + e.ToString());
|
|
||||||
throw (e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//private byte[] br_read_smallendian(int len)
|
|
||||||
//{
|
|
||||||
// byte[] bytes = new byte[len];
|
|
||||||
// br.Read(bytes,0, len);
|
|
||||||
// return bytes;
|
|
||||||
//}
|
|
||||||
private Type getLLObjectType(byte objectCode)
|
|
||||||
{
|
|
||||||
switch ((LSO_Enums.Variable_Type_Codes)objectCode)
|
|
||||||
{
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Void: return typeof(void);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Float: return typeof(float);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.String: return typeof(string);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Key: return typeof(string);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation);
|
|
||||||
case LSO_Enums.Variable_Type_Codes.List:
|
|
||||||
Common.SendToDebug("TODO: List datatype not implemented yet!");
|
|
||||||
return typeof(System.Collections.ArrayList);
|
|
||||||
default:
|
|
||||||
Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
|
|
||||||
return typeof(object);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private int getObjectSize(byte ObjectType)
|
|
||||||
{
|
|
||||||
switch (ObjectType)
|
|
||||||
{
|
|
||||||
case 1:
|
|
||||||
case 2:
|
|
||||||
case 3:
|
|
||||||
case 4:
|
|
||||||
case 7:
|
|
||||||
return 4;
|
|
||||||
case 5:
|
|
||||||
return 12;
|
|
||||||
case 6:
|
|
||||||
return 16;
|
|
||||||
default:
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private string Read_String()
|
|
||||||
{
|
|
||||||
string ret = "";
|
|
||||||
byte reader = br_read(1)[0];
|
|
||||||
while (reader != 0x000)
|
|
||||||
{
|
|
||||||
ret += (char)reader;
|
|
||||||
reader = br_read(1)[0];
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Reads a code chunk and creates IL
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
|
|
||||||
/// <param name="typeBuilder">TypeBuilder for assembly</param>
|
|
||||||
/// <param name="eventname">Name of event (function) to generate</param>
|
|
||||||
private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
|
|
||||||
{
|
|
||||||
|
|
||||||
LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
|
|
||||||
|
|
||||||
Common.SendToDebug("Reading Function Code Chunk at: " + pos);
|
|
||||||
fs.Seek(pos, SeekOrigin.Begin);
|
|
||||||
myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
|
|
||||||
Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize);
|
|
||||||
// Read until null
|
|
||||||
myCodeChunk.Comment = Read_String();
|
|
||||||
Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
|
|
||||||
myCodeChunk.ReturnType = br_read(1)[0];
|
|
||||||
Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString()));
|
|
||||||
|
|
||||||
// TODO: How to determine number of codechunks -- does this method work?
|
|
||||||
myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>();
|
|
||||||
byte reader = br_read(1)[0];
|
|
||||||
reader = br_read(1)[0];
|
|
||||||
|
|
||||||
// NOTE ON CODE CHUNK ARGUMENTS
|
|
||||||
// This determins type definition
|
|
||||||
int ccount = 0;
|
|
||||||
while (reader != 0x000)
|
|
||||||
{
|
|
||||||
ccount++;
|
|
||||||
Common.SendToDebug("Reading Code Chunk Argument " + ccount);
|
|
||||||
LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
|
|
||||||
CCA.FunctionReturnType = reader;
|
|
||||||
reader = br_read(1)[0];
|
|
||||||
CCA.NullString = reader;
|
|
||||||
myCodeChunk.CodeChunkArguments.Add(CCA);
|
|
||||||
Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType);
|
|
||||||
}
|
|
||||||
// Create string array
|
|
||||||
Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
|
|
||||||
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
|
|
||||||
{
|
|
||||||
MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType);
|
|
||||||
Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString());
|
|
||||||
}
|
|
||||||
// End marker is 0x000
|
|
||||||
myCodeChunk.EndMarker = reader;
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// Emit: START OF METHOD (FUNCTION)
|
|
||||||
//
|
|
||||||
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
|
|
||||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
|
|
||||||
MethodAttributes.Public,
|
|
||||||
typeof(void),
|
|
||||||
MethodArgs);
|
|
||||||
//typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
|
|
||||||
// new Type[] { typeof(object) }, //);
|
|
||||||
|
|
||||||
//Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
|
|
||||||
//typeBuilder.DefineMethodOverride(methodBuilder,
|
|
||||||
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
|
|
||||||
|
|
||||||
// Create the IL generator
|
|
||||||
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
|
|
||||||
ILGenerator il = methodBuilder.GetILGenerator();
|
|
||||||
|
|
||||||
|
|
||||||
if (Common.IL_UseTryCatch)
|
|
||||||
IL_INSERT_TRY(il, eventname);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
|
||||||
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
|
||||||
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
|
||||||
// ("WriteLine", new Type[] { typeof(string) }));
|
|
||||||
|
|
||||||
//Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Ldc_I4_S, 0);
|
|
||||||
for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
|
|
||||||
{
|
|
||||||
Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
|
|
||||||
il.Emit(OpCodes.Ldarg, _ic);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
|
|
||||||
//
|
|
||||||
bool FoundRet = false;
|
|
||||||
while (FoundRet == false)
|
|
||||||
{
|
|
||||||
FoundRet = LSL_PROCESS_OPCODE(il);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (Common.IL_UseTryCatch)
|
|
||||||
IL_INSERT_END_TRY(il, eventname);
|
|
||||||
|
|
||||||
// Emit: RETURN FROM METHOD
|
|
||||||
il.Emit(OpCodes.Ret);
|
|
||||||
|
|
||||||
return;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void IL_INSERT_FUNCTIONLIST()
|
|
||||||
{
|
|
||||||
|
|
||||||
Common.SendToDebug("Creating function list");
|
|
||||||
|
|
||||||
|
|
||||||
string eventname = "GetFunctions";
|
|
||||||
|
|
||||||
Common.SendToDebug("Creating IL " + eventname);
|
|
||||||
// Define a private String field.
|
|
||||||
//FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
|
|
||||||
|
|
||||||
|
|
||||||
//FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
|
|
||||||
MethodAttributes.Public,
|
|
||||||
typeof(string[]),
|
|
||||||
null);
|
|
||||||
|
|
||||||
//typeBuilder.DefineMethodOverride(methodBuilder,
|
|
||||||
// typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
|
|
||||||
|
|
||||||
ILGenerator il = methodBuilder.GetILGenerator();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// IL_INSERT_TRY(il, eventname);
|
|
||||||
|
|
||||||
// // Push string to stack
|
|
||||||
// il.Emit(OpCodes.Ldstr, "Inside " + eventname);
|
|
||||||
|
|
||||||
//// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
|
|
||||||
//il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
|
||||||
// ("WriteLine", new Type[] { typeof(string) }));
|
|
||||||
|
|
||||||
//initIL.Emit(OpCodes.Newobj, typeof(string[]));
|
|
||||||
|
|
||||||
//string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
|
|
||||||
|
|
||||||
il.DeclareLocal(typeof(string[]));
|
|
||||||
|
|
||||||
//il.Emit(OpCodes.Ldarg_0);
|
|
||||||
il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
|
|
||||||
il.Emit(OpCodes.Newarr, typeof(String)); // create new string array
|
|
||||||
il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
|
|
||||||
|
|
||||||
for (int lv = 0; lv < EventList.Count; lv++)
|
|
||||||
{
|
|
||||||
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
|
|
||||||
il.Emit(OpCodes.Ldc_I4, lv); // Push index position
|
|
||||||
il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
|
|
||||||
il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// IL_INSERT_END_TRY(il, eventname);
|
|
||||||
|
|
||||||
il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
|
|
||||||
il.Emit(OpCodes.Ret); // Return
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void IL_INSERT_TRY(ILGenerator il, string eventname)
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* CLR TRY
|
|
||||||
*/
|
|
||||||
//Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
|
|
||||||
il.BeginExceptionBlock();
|
|
||||||
|
|
||||||
// Push "Hello World!" string to stack
|
|
||||||
//Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
|
||||||
il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* CATCH
|
|
||||||
*/
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
|
|
||||||
il.BeginCatchBlock(typeof(Exception));
|
|
||||||
|
|
||||||
// Push "Hello World!" string to stack
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
|
|
||||||
il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
|
|
||||||
|
|
||||||
//call void [mscorlib]System.Console::WriteLine(string)
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
|
||||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
|
||||||
("Write", new Type[] { typeof(string) }));
|
|
||||||
|
|
||||||
//callvirt instance string [mscorlib]System.Exception::get_Message()
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
|
|
||||||
il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
|
|
||||||
("get_Message"));
|
|
||||||
|
|
||||||
//call void [mscorlib]System.Console::WriteLine(string)
|
|
||||||
Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
|
|
||||||
il.Emit(OpCodes.Call, typeof(Console).GetMethod
|
|
||||||
("WriteLine", new Type[] { typeof(string) }));
|
|
||||||
|
|
||||||
/*
|
|
||||||
* CLR END TRY
|
|
||||||
*/
|
|
||||||
//Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
|
|
||||||
il.EndExceptionBlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,133 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
/* Original code: Tedd Hansen */
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
static class LSO_Struct
|
|
||||||
{
|
|
||||||
|
|
||||||
public struct Header
|
|
||||||
{
|
|
||||||
public UInt32 TM;
|
|
||||||
public UInt32 IP;
|
|
||||||
public UInt32 VN;
|
|
||||||
public UInt32 BP;
|
|
||||||
public UInt32 SP;
|
|
||||||
public UInt32 HR;
|
|
||||||
public UInt32 HP;
|
|
||||||
public UInt32 CS;
|
|
||||||
public UInt32 NS;
|
|
||||||
public UInt32 CE;
|
|
||||||
public UInt32 IE;
|
|
||||||
public UInt32 ER;
|
|
||||||
public UInt32 FR;
|
|
||||||
public UInt32 SLR;
|
|
||||||
public UInt32 GVR;
|
|
||||||
public UInt32 GFR;
|
|
||||||
public UInt32 PR;
|
|
||||||
public UInt32 ESR;
|
|
||||||
public UInt32 SR;
|
|
||||||
public UInt64 NCE;
|
|
||||||
public UInt64 NIE;
|
|
||||||
public UInt64 NER;
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct StaticBlock
|
|
||||||
{
|
|
||||||
public UInt32 Static_Chunk_Header_Size;
|
|
||||||
public byte ObjectType;
|
|
||||||
public byte Unknown;
|
|
||||||
public byte[] BlockVariable;
|
|
||||||
}
|
|
||||||
/* Not actually a structure
|
|
||||||
public struct StaticBlockVariable
|
|
||||||
{
|
|
||||||
public UInt32 Integer1;
|
|
||||||
public UInt32 Float1;
|
|
||||||
public UInt32 HeapPointer_String;
|
|
||||||
public UInt32 HeapPointer_Key;
|
|
||||||
public byte[] Vector_12;
|
|
||||||
public byte[] Rotation_16;
|
|
||||||
public UInt32 Pointer_List_Structure;
|
|
||||||
} */
|
|
||||||
public struct HeapBlock
|
|
||||||
{
|
|
||||||
public UInt32 DataBlockSize;
|
|
||||||
public byte ObjectType;
|
|
||||||
public UInt16 ReferenceCount;
|
|
||||||
public byte[] Data;
|
|
||||||
}
|
|
||||||
public struct StateFrameBlock
|
|
||||||
{
|
|
||||||
public UInt32 StateCount;
|
|
||||||
public StatePointerBlock[] StatePointer;
|
|
||||||
}
|
|
||||||
public struct StatePointerBlock
|
|
||||||
{
|
|
||||||
public UInt32 Location;
|
|
||||||
public System.Collections.BitArray EventMask;
|
|
||||||
public StateBlock StateBlock;
|
|
||||||
}
|
|
||||||
public struct StateBlock
|
|
||||||
{
|
|
||||||
public UInt32 StartPos;
|
|
||||||
public UInt32 EndPos;
|
|
||||||
public UInt32 HeaderSize;
|
|
||||||
public byte Unknown;
|
|
||||||
public StateBlockHandler[] StateBlockHandlers;
|
|
||||||
}
|
|
||||||
public struct StateBlockHandler
|
|
||||||
{
|
|
||||||
public UInt32 CodeChunkPointer;
|
|
||||||
public UInt32 CallFrameSize;
|
|
||||||
}
|
|
||||||
public struct FunctionBlock
|
|
||||||
{
|
|
||||||
public UInt32 FunctionCount;
|
|
||||||
public UInt32[] CodeChunkPointer;
|
|
||||||
}
|
|
||||||
public struct CodeChunk
|
|
||||||
{
|
|
||||||
public UInt32 CodeChunkHeaderSize;
|
|
||||||
public string Comment;
|
|
||||||
public System.Collections.Generic.List<CodeChunkArgument> CodeChunkArguments;
|
|
||||||
public byte EndMarker;
|
|
||||||
public byte ReturnType;
|
|
||||||
}
|
|
||||||
public struct CodeChunkArgument
|
|
||||||
{
|
|
||||||
public byte FunctionReturnType;
|
|
||||||
public byte NullString;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,33 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
using OpenSim.Region.Scripting;
|
|
||||||
using OpenSim.Region.Scripting.LSL;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.LSL
|
|
||||||
{
|
|
||||||
class LSLScript : IScript
|
|
||||||
{
|
|
||||||
ScriptInfo scriptInfo;
|
|
||||||
Engine lindenScriptEngine;
|
|
||||||
|
|
||||||
public LSLScript(string filename, libsecondlife.LLUUID taskObject)
|
|
||||||
{
|
|
||||||
scriptInfo.CreateTaskAPI(taskObject);
|
|
||||||
|
|
||||||
lindenScriptEngine = new Engine();
|
|
||||||
lindenScriptEngine.Start(filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Initialise(ScriptInfo info)
|
|
||||||
{
|
|
||||||
scriptInfo = info;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name
|
|
||||||
{
|
|
||||||
get { return "LSL Script"; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,27 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
using OpenSim.Region.Scripting;
|
|
||||||
using OpenSim.Region.Scripting.LSL;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
|
||||||
{
|
|
||||||
public class LSLEngine : IScriptCompiler
|
|
||||||
{
|
|
||||||
public string FileExt()
|
|
||||||
{
|
|
||||||
return ".lso";
|
|
||||||
}
|
|
||||||
|
|
||||||
public Dictionary<string, IScript> compile(string filename)
|
|
||||||
{
|
|
||||||
LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero);
|
|
||||||
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
|
|
||||||
|
|
||||||
returns.Add(filename, script);
|
|
||||||
|
|
||||||
return returns;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue