minor: small amount of method doc and some commented out odds and ends

0.7.1-dev
Justin Clark-Casey (justincc) 2011-04-21 18:45:05 +01:00
parent 44999dce76
commit e36cab99fd
1 changed files with 15 additions and 6 deletions

View File

@ -81,16 +81,20 @@ namespace OpenSim.Region.Framework.Scenes
}
/// <summary>
/// Add an inventory item to a prim in this group.
/// Add an inventory item from a user's inventory to a prim in this scene object.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="localID"></param>
/// <param name="item"></param>
/// <param name="remoteClient">The client adding the item.</param>
/// <param name="localID">The local ID of the part receiving the add.</param>
/// <param name="item">The user inventory item being added.</param>
/// <param name="copyItemID">The item UUID that should be used by the new item.</param>
/// <returns></returns>
public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
InventoryItemBase item, UUID copyItemID)
{
// m_log.DebugFormat(
// "[PRIM INVENTORY]: Adding inventory item {0} from {1} to part with local ID {2}",
// item.Name, remoteClient.Name, localID);
UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID;
SceneObjectPart part = GetChildPart(localID);
@ -134,13 +138,18 @@ namespace OpenSim.Region.Framework.Scenes
}
taskItem.Flags = item.Flags;
// m_log.DebugFormat(
// "[PRIM INVENTORY]: Flags are 0x{0:X} for item {1} added to part {2} by {3}",
// taskItem.Flags, taskItem.Name, localID, remoteClient.Name);
// TODO: These are pending addition of those fields to TaskInventoryItem
// taskItem.SalePrice = item.SalePrice;
// taskItem.SaleType = item.SaleType;
taskItem.CreationDate = (uint)item.CreationDate;
bool addFromAllowedDrop = false;
if (remoteClient!=null)
if (remoteClient != null)
{
addFromAllowedDrop = remoteClient.AgentId != part.OwnerID;
}