Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}

viewer-2-initial-appearance
Justin Clark-Casey (justincc) 2010-09-17 01:21:28 +01:00
parent 5072429263
commit e3f1533705
1 changed files with 21 additions and 22 deletions

View File

@ -142,11 +142,10 @@ namespace OpenSim.Region.Framework.Scenes
public void ResetObjectID()
{
m_items.LockItemsForWrite(true);
lock (Items)
{
if (Items.Count == 0)
{
m_items.LockItemsForWrite(false);
return;
}
@ -165,7 +164,7 @@ namespace OpenSim.Region.Framework.Scenes
item.ParentID = m_part.UUID;
Items.Add(item.ItemID, item);
}
m_items.LockItemsForWrite(false);
}
}
/// <summary>