fix build break I just introduced
parent
9f72fbcb75
commit
e41093635a
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@ -2887,13 +2887,12 @@ namespace OpenSim.Region.Framework.Scenes
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public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client)
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public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client)
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{
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{
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client.OnCreateNewInventoryFolder -= HandleCreateInventoryFolder;
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client.OnCreateNewInventoryFolder -= HandleCreateInventoryFolder;
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client.OnUpdateInventoryFolder -= HandleUpdateInventoryFolder;
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client.OnUpdateInventoryFolder -= HandleUpdateInventoryFolder;
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client.OnMoveInventoryFolder -= HandleMoveInventoryFolder; // 2; //!!
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client.OnMoveInventoryFolder -= HandleMoveInventoryFolder; // 2; //!!
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client.OnFetchInventoryDescendents -= HandleFetchInventoryDescendents;
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client.OnFetchInventoryDescendents -= HandleFetchInventoryDescendents;
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client.OnPurgeInventoryDescendents -= HandlePurgeInventoryDescendents; // 2; //!!
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client.OnPurgeInventoryDescendents -= HandlePurgeInventoryDescendents; // 2; //!!
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client.OnFetchInventory -= HandleFetchInventory;
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client.OnFetchInventory -= m_asyncInventorySender.HandleFetchInventory;
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client.OnUpdateInventoryItem -= UpdateInventoryItemAsset;
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client.OnUpdateInventoryItem -= UpdateInventoryItemAsset;
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client.OnCopyInventoryItem -= CopyInventoryItem;
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client.OnCopyInventoryItem -= CopyInventoryItem;
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client.OnMoveInventoryItem -= MoveInventoryItem;
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client.OnMoveInventoryItem -= MoveInventoryItem;
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