* Changed some names

afrisby
lbsa71 2007-08-03 18:45:42 +00:00
parent c1e88d0b8c
commit e4196ee6b8
2 changed files with 42 additions and 42 deletions

View File

@ -166,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (AllNewSceneObjectPart2 part in this.m_parts.Values)
{
part.SendTerseUpdateToALLClients();
part.SendTerseUpdateToAllClients();
}
}
@ -266,7 +266,7 @@ namespace OpenSim.Region.Environment.Scenes
public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
{
this.Pos = pos;
this.m_rootPart.SendTerseUpdateToALLClients();
this.m_rootPart.SendTerseUpdateToAllClients();
}
/// <summary>

View File

@ -27,7 +27,7 @@ namespace OpenSim.Region.Environment.Scenes
public uint EveryoneMask = FULL_MASK_PERMISSIONS;
public uint BaseMask = FULL_MASK_PERMISSIONS;
protected PrimitiveBaseShape m_Shape;
protected PrimitiveBaseShape m_shape;
protected byte[] m_particleSystem = new byte[0];
protected AllNewSceneObjectGroup2 m_parentGroup;
@ -230,11 +230,11 @@ namespace OpenSim.Region.Environment.Scenes
{
get
{
return this.m_Shape;
return this.m_shape;
}
set
{
m_Shape = value;
m_shape = value;
}
}
@ -242,11 +242,11 @@ namespace OpenSim.Region.Environment.Scenes
{
set
{
this.m_Shape.Scale = value;
this.m_shape.Scale = value;
}
get
{
return this.m_Shape.Scale;
return this.m_shape.Scale;
}
}
#endregion
@ -280,7 +280,7 @@ namespace OpenSim.Region.Environment.Scenes
this.LastOwnerID = LLUUID.Zero;
this.UUID = LLUUID.Random();
this.LocalID = (uint)(localID);
this.m_Shape = shape;
this.m_shape = shape;
this.OffsetPosition = position;
this.RotationOffset = LLQuaternion.Identity;
@ -315,7 +315,7 @@ namespace OpenSim.Region.Environment.Scenes
this.LastOwnerID = lastOwnerID;
this.UUID = LLUUID.Random();
this.LocalID = (uint)(localID);
this.m_Shape = shape;
this.m_shape = shape;
this.OffsetPosition = position;
this.RotationOffset = rotation;
@ -331,7 +331,7 @@ namespace OpenSim.Region.Environment.Scenes
public AllNewSceneObjectPart2 Copy(Scene scene)
{
AllNewSceneObjectPart2 dupe =(AllNewSceneObjectPart2) this.MemberwiseClone();
dupe.m_Shape = m_Shape.Copy();
dupe.m_shape = m_shape.Copy();
dupe.m_regionHandle = m_regionHandle;
uint newLocalID = scene.PrimIDAllocate();
dupe.UUID = LLUUID.Random();
@ -381,7 +381,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (m_updateFlag == 1) //some change has been made so update the clients
{
SendTerseUpdateToALLClients();
SendTerseUpdateToAllClients();
ClearUpdateSchedule();
}
else
@ -402,24 +402,24 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="shapeBlock"></param>
public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock)
{
this.m_Shape.PathBegin = shapeBlock.PathBegin;
this.m_Shape.PathEnd = shapeBlock.PathEnd;
this.m_Shape.PathScaleX = shapeBlock.PathScaleX;
this.m_Shape.PathScaleY = shapeBlock.PathScaleY;
this.m_Shape.PathShearX = shapeBlock.PathShearX;
this.m_Shape.PathShearY = shapeBlock.PathShearY;
this.m_Shape.PathSkew = shapeBlock.PathSkew;
this.m_Shape.ProfileBegin = shapeBlock.ProfileBegin;
this.m_Shape.ProfileEnd = shapeBlock.ProfileEnd;
this.m_Shape.PathCurve = shapeBlock.PathCurve;
this.m_Shape.ProfileCurve = shapeBlock.ProfileCurve;
this.m_Shape.ProfileHollow = shapeBlock.ProfileHollow;
this.m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset;
this.m_Shape.PathRevolutions = shapeBlock.PathRevolutions;
this.m_Shape.PathTaperX = shapeBlock.PathTaperX;
this.m_Shape.PathTaperY = shapeBlock.PathTaperY;
this.m_Shape.PathTwist = shapeBlock.PathTwist;
this.m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin;
this.m_shape.PathBegin = shapeBlock.PathBegin;
this.m_shape.PathEnd = shapeBlock.PathEnd;
this.m_shape.PathScaleX = shapeBlock.PathScaleX;
this.m_shape.PathScaleY = shapeBlock.PathScaleY;
this.m_shape.PathShearX = shapeBlock.PathShearX;
this.m_shape.PathShearY = shapeBlock.PathShearY;
this.m_shape.PathSkew = shapeBlock.PathSkew;
this.m_shape.ProfileBegin = shapeBlock.ProfileBegin;
this.m_shape.ProfileEnd = shapeBlock.ProfileEnd;
this.m_shape.PathCurve = shapeBlock.PathCurve;
this.m_shape.ProfileCurve = shapeBlock.ProfileCurve;
this.m_shape.ProfileHollow = shapeBlock.ProfileHollow;
this.m_shape.PathRadiusOffset = shapeBlock.PathRadiusOffset;
this.m_shape.PathRevolutions = shapeBlock.PathRevolutions;
this.m_shape.PathTaperX = shapeBlock.PathTaperX;
this.m_shape.PathTaperY = shapeBlock.PathTaperY;
this.m_shape.PathTwist = shapeBlock.PathTwist;
this.m_shape.PathTwistBegin = shapeBlock.PathTwistBegin;
}
#endregion
@ -436,18 +436,18 @@ namespace OpenSim.Region.Environment.Scenes
#region ExtraParams
public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
{
this.m_Shape.ExtraParams = new byte[data.Length + 7];
this.m_shape.ExtraParams = new byte[data.Length + 7];
int i = 0;
uint length = (uint)data.Length;
this.m_Shape.ExtraParams[i++] = 1;
this.m_Shape.ExtraParams[i++] = (byte)(type % 256);
this.m_Shape.ExtraParams[i++] = (byte)((type >> 8) % 256);
this.m_shape.ExtraParams[i++] = 1;
this.m_shape.ExtraParams[i++] = (byte)(type % 256);
this.m_shape.ExtraParams[i++] = (byte)((type >> 8) % 256);
this.m_Shape.ExtraParams[i++] = (byte)(length % 256);
this.m_Shape.ExtraParams[i++] = (byte)((length >> 8) % 256);
this.m_Shape.ExtraParams[i++] = (byte)((length >> 16) % 256);
this.m_Shape.ExtraParams[i++] = (byte)((length >> 24) % 256);
Array.Copy(data, 0, this.m_Shape.ExtraParams, i, data.Length);
this.m_shape.ExtraParams[i++] = (byte)(length % 256);
this.m_shape.ExtraParams[i++] = (byte)((length >> 8) % 256);
this.m_shape.ExtraParams[i++] = (byte)((length >> 16) % 256);
this.m_shape.ExtraParams[i++] = (byte)((length >> 24) % 256);
Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
this.ScheduleFullUpdate();
}
@ -460,7 +460,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="textureEntry"></param>
public void UpdateTextureEntry(byte[] textureEntry)
{
this.m_Shape.TextureEntry = textureEntry;
this.m_shape.TextureEntry = textureEntry;
}
#endregion
@ -497,7 +497,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="scale"></param>
public void Resize(LLVector3 scale)
{
this.m_Shape.Scale = scale;
this.m_shape.Scale = scale;
}
#endregion
@ -525,14 +525,14 @@ namespace OpenSim.Region.Environment.Scenes
LLQuaternion lRot;
lRot = RotationOffset;
remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_Shape, lPos, lRot, this.ObjectFlags, m_uuid,
remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, lRot, this.ObjectFlags, m_uuid,
OwnerID, m_text, ParentID, this.m_particleSystem);
}
/// <summary>
///
/// </summary>
public void SendTerseUpdateToALLClients()
public void SendTerseUpdateToAllClients()
{
List<ScenePresence> avatars = this.m_parentGroup.RequestSceneAvatars();
for (int i = 0; i < avatars.Count; i++)