Prevent processing for Npc
parent
cd64da8746
commit
e449950030
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@ -62,7 +62,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
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// count. The entries are removed when the interest count reaches 0.
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// count. The entries are removed when the interest count reaches 0.
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Dictionary<UUID,UUID> classifiedCache = new Dictionary<UUID, UUID>();
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Dictionary<UUID,UUID> classifiedCache = new Dictionary<UUID, UUID>();
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Dictionary<UUID,int> classifiedInterest = new Dictionary<UUID, int>();
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Dictionary<UUID,int> classifiedInterest = new Dictionary<UUID, int>();
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Object classifiedLock;
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public Scene Scene
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public Scene Scene
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{
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{
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@ -170,6 +169,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
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void HandleOnMakeRootAgent (ScenePresence obj)
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void HandleOnMakeRootAgent (ScenePresence obj)
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{
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{
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if(obj.PresenceType == PresenceType.Npc)
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return;
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GetImageAssets(((IScenePresence)obj).UUID);
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GetImageAssets(((IScenePresence)obj).UUID);
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}
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}
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