first drop of user storage implementation for nhibernate.
This surely doesn't work yet, but it compiles, and I'm getting close to a stopping point for the day.0.6.0-stable
parent
bcafd8c0a9
commit
e46454afa6
|
@ -0,0 +1,269 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using NHibernate;
|
||||
using NHibernate.Cfg;
|
||||
using NHibernate.Expression;
|
||||
using NHibernate.Tool.hbm2ddl;
|
||||
using NHibernate.Mapping.Attributes;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using Environment = NHibernate.Cfg.Environment;
|
||||
|
||||
namespace OpenSim.Data.NHibernate
|
||||
{
|
||||
/// <summary>
|
||||
/// A User storage interface for the DB4o database system
|
||||
/// </summary>
|
||||
public class NHibernateUserData : UserDataBase
|
||||
{
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Configuration cfg;
|
||||
private ISessionFactory factory;
|
||||
|
||||
public override void Initialise()
|
||||
{
|
||||
// TODO: hard coding for sqlite based stuff to begin with, just making it easier to test
|
||||
|
||||
// This is stubbing for now, it will become dynamic later and support different db backends
|
||||
cfg = new Configuration();
|
||||
cfg.SetProperty(Environment.ConnectionProvider,
|
||||
"NHibernate.Connection.DriverConnectionProvider");
|
||||
cfg.SetProperty(Environment.Dialect,
|
||||
"NHibernate.Dialect.SQLiteDialect");
|
||||
cfg.SetProperty(Environment.ConnectionDriver,
|
||||
"NHibernate.Driver.SqliteClientDriver");
|
||||
cfg.SetProperty(Environment.ConnectionString,
|
||||
"URI=file:User.db,version=3");
|
||||
cfg.AddAssembly("OpenSim.Data.NHibernate");
|
||||
|
||||
HbmSerializer.Default.Validate = true;
|
||||
using ( System.IO.MemoryStream stream =
|
||||
HbmSerializer.Default.Serialize(System.Reflection.Assembly.GetExecutingAssembly()))
|
||||
cfg.AddInputStream(stream);
|
||||
|
||||
// new SchemaExport(cfg).Create(true, true);
|
||||
|
||||
factory = cfg.BuildSessionFactory();
|
||||
}
|
||||
|
||||
private bool ExistsUser(LLUUID uuid)
|
||||
{
|
||||
UserProfileData user;
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
|
||||
}
|
||||
return (user == null) ? false : true;
|
||||
}
|
||||
|
||||
override public UserProfileData GetUserByUUID(LLUUID uuid)
|
||||
{
|
||||
UserProfileData user;
|
||||
// TODO: I'm sure I'll have to do something silly here
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
|
||||
user.CurrentAgent = GetAgentByUUID(uuid);
|
||||
}
|
||||
return user;
|
||||
}
|
||||
|
||||
override public void AddNewUserProfile(UserProfileData profile)
|
||||
{
|
||||
if (!ExistsUser(profile.ID)) {
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Save(profile);
|
||||
SetAgentData(profile.ID, profile.CurrentAgent, session);
|
||||
// TODO: save agent
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_log.ErrorFormat("Attempted to add User {0} {1} that already exists, updating instead", profile.FirstName, profile.SurName);
|
||||
UpdateUserProfile(profile);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetAgentData(LLUUID uuid, UserAgentData agent, ISession session)
|
||||
{
|
||||
if (agent == null)
|
||||
{
|
||||
// TODO: got to figure out how to do a delete right
|
||||
}
|
||||
else
|
||||
{
|
||||
UserAgentData old = session.Load(typeof(UserAgentData), uuid) as UserAgentData;
|
||||
if (old == null)
|
||||
{
|
||||
session.Save(agent);
|
||||
}
|
||||
else
|
||||
{
|
||||
session.Update(agent);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
override public bool UpdateUserProfile(UserProfileData profile)
|
||||
{
|
||||
if (ExistsUser(profile.ID)) {
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Update(profile);
|
||||
SetAgentData(profile.ID, profile.CurrentAgent, session);
|
||||
transaction.Commit();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_log.ErrorFormat("Attempted to update User {0} {1} that doesn't exist, updating instead", profile.FirstName, profile.SurName);
|
||||
AddNewUserProfile(profile);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
override public void AddNewUserAgent(UserAgentData agent)
|
||||
{
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Save(agent);
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateUserAgent(UserAgentData agent)
|
||||
{
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Update(agent);
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
override public UserAgentData GetAgentByUUID(LLUUID uuid)
|
||||
{
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
return session.Load(typeof(UserAgentData), uuid) as UserAgentData;
|
||||
}
|
||||
}
|
||||
|
||||
override public UserProfileData GetUserByName(string fname, string lname)
|
||||
{
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
|
||||
criteria.Add(Expression.Eq("FirstName", fname));
|
||||
criteria.Add(Expression.Eq("SurName", lname));
|
||||
foreach (UserProfileData profile in criteria.List())
|
||||
{
|
||||
profile.CurrentAgent = GetAgentByUUID(profile.ID);
|
||||
return profile;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
override public UserAgentData GetAgentByName(string fname, string lname)
|
||||
{
|
||||
return GetUserByName(fname, lname).CurrentAgent;
|
||||
}
|
||||
|
||||
override public UserAgentData GetAgentByName(string name)
|
||||
{
|
||||
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
|
||||
{
|
||||
List<AvatarPickerAvatar> results = new List<AvatarPickerAvatar>();
|
||||
string[] querysplit;
|
||||
querysplit = query.Split(' ');
|
||||
|
||||
if (querysplit.Length == 2)
|
||||
{
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
|
||||
criteria.Add(Expression.Like("FirstName", querysplit[0]));
|
||||
criteria.Add(Expression.Like("SurName", querysplit[1]));
|
||||
foreach(UserProfileData profile in criteria.List())
|
||||
{
|
||||
AvatarPickerAvatar user = new AvatarPickerAvatar();
|
||||
user.AvatarID = profile.ID;
|
||||
user.firstName = profile.FirstName;
|
||||
user.lastName = profile.SurName;
|
||||
results.Add(user);
|
||||
}
|
||||
}
|
||||
}
|
||||
return results;
|
||||
}
|
||||
|
||||
// TODO: actually implement these
|
||||
public override void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) {return;}
|
||||
public override void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey) {return;}
|
||||
public override void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) {return;}
|
||||
public override void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) {return;}
|
||||
public override void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) {return;}
|
||||
public override List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) {return new List<FriendListItem>();}
|
||||
public override bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) {return true;}
|
||||
public override bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory) {return true;}
|
||||
|
||||
|
||||
public override string getName()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
public string Name {
|
||||
get { return "NHibernate"; }
|
||||
}
|
||||
|
||||
public override string GetVersion()
|
||||
{
|
||||
return Version;
|
||||
}
|
||||
|
||||
public string Version {
|
||||
get { return "0.1"; }
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,8 +4,8 @@
|
|||
<id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
|
||||
<generator class="assigned" />
|
||||
</id>
|
||||
<property name="FirstName" type="String" length="32" />
|
||||
<property name="SurName" type="String" length="32" />
|
||||
<property name="FirstName" index="user_firstname" type="String" length="32" />
|
||||
<property name="SurName" index="user_surname" type="String" length="32" />
|
||||
<property name="PasswordHash" type="String" length="32" />
|
||||
<property name="PasswordSalt" type="String" length="32" />
|
||||
<property name="WebLoginKey" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
|
||||
|
|
Loading…
Reference in New Issue