Null checking ParentGroup is not needed. It can't be null.
parent
4bdba0a487
commit
e47cc10674
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@ -1704,8 +1704,7 @@ namespace OpenSim.Region.Framework.Scenes
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// Reset sit target.
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// Reset sit target.
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if (part.GetAvatarOnSitTarget() == UUID)
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if (part.GetAvatarOnSitTarget() == UUID)
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part.SitTargetAvatar = UUID.Zero;
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part.SitTargetAvatar = UUID.Zero;
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if (part.ParentGroup != null)
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part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
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part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
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m_parentPosition = part.GetWorldPosition();
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m_parentPosition = part.GetWorldPosition();
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ControllingClient.SendClearFollowCamProperties(part.ParentUUID);
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ControllingClient.SendClearFollowCamProperties(part.ParentUUID);
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@ -1814,8 +1813,7 @@ namespace OpenSim.Region.Framework.Scenes
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sitOrientation = avSitOrientation;
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sitOrientation = avSitOrientation;
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autopilot = false;
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autopilot = false;
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}
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}
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if (part.ParentGroup != null)
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part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
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part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
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pos = part.AbsolutePosition + offset;
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pos = part.AbsolutePosition + offset;
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//if (Math.Abs(part.AbsolutePosition.Z - AbsolutePosition.Z) > 1)
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//if (Math.Abs(part.AbsolutePosition.Z - AbsolutePosition.Z) > 1)
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