diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 19619c1e1a..c5164caec0 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -89,23 +89,11 @@ namespace OpenSim.Region.ClientStack.Linden LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_Scene; + private UUID m_AgentID; private Caps m_HostCapsObj; private ModelCost m_ModelCost; - private static readonly string m_requestPath = "0000/"; - // private static readonly string m_mapLayerPath = "0001/"; - private static readonly string m_newInventory = "0002/"; - //private static readonly string m_requestTexture = "0003/"; - private static readonly string m_notecardUpdatePath = "0004/"; - private static readonly string m_notecardTaskUpdatePath = "0005/"; - // private static readonly string m_fetchInventoryPath = "0006/"; - private static readonly string m_copyFromNotecardPath = "0007/"; // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. - private static readonly string m_getObjectPhysicsDataPath = "0101/"; - private static readonly string m_getObjectCostPath = "0102/"; - private static readonly string m_ResourceCostSelectedPath = "0103/"; - private static readonly string m_UpdateAgentInformationPath = "0500/"; - private static readonly string m_animSetTaskUpdatePath = "0260/"; // These are callbacks which will be setup by the scene so that we can update scene data when we // receive capability calls @@ -143,27 +131,16 @@ namespace OpenSim.Region.ClientStack.Linden } private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle; - public BunchOfCaps(Scene scene, Caps caps) + public BunchOfCaps(Scene scene, UUID agentID, Caps caps) { m_Scene = scene; + m_AgentID = agentID; m_HostCapsObj = caps; // create a model upload cost provider - m_ModelCost = new ModelCost(); - // tell it about scene object limits - m_ModelCost.NonPhysicalPrimScaleMax = m_Scene.m_maxNonphys; - m_ModelCost.PhysicalPrimScaleMax = m_Scene.m_maxPhys; - m_ModelCost.ObjectLinkedPartsMax = m_Scene.m_linksetCapacity; - -// m_ModelCost.ObjectLinkedPartsMax = ?? -// m_ModelCost.PrimScaleMin = ?? - + m_ModelCost = new ModelCost(scene); + m_PrimScaleMin = m_ModelCost.PrimScaleMin; - float modelTextureUploadFactor = m_ModelCost.ModelTextureCostFactor; - float modelUploadFactor = m_ModelCost.ModelMeshCostFactor; - float modelMinUploadCostFactor = m_ModelCost.ModelMinCostFactor; - float modelPrimCreationCost = m_ModelCost.primCreationCost; - float modelMeshByteCost = m_ModelCost.bytecost; IConfigSource config = m_Scene.Config; if (config != null) @@ -183,12 +160,7 @@ namespace OpenSim.Region.ClientStack.Linden IConfig EconomyConfig = config.Configs["Economy"]; if (EconomyConfig != null) { - modelUploadFactor = EconomyConfig.GetFloat("MeshModelUploadCostFactor", modelUploadFactor); - modelTextureUploadFactor = EconomyConfig.GetFloat("MeshModelUploadTextureCostFactor", modelTextureUploadFactor); - modelMinUploadCostFactor = EconomyConfig.GetFloat("MeshModelMinCostFactor", modelMinUploadCostFactor); - // next 2 are normalized so final cost is afected by modelUploadFactor above and normal cost - modelPrimCreationCost = EconomyConfig.GetFloat("ModelPrimCreationCost", modelPrimCreationCost); - modelMeshByteCost = EconomyConfig.GetFloat("ModelMeshByteCost", modelMeshByteCost); + m_ModelCost.Econfig(EconomyConfig); m_enableModelUploadTextureToInventory = EconomyConfig.GetBoolean("MeshModelAllowTextureToInventory", m_enableModelUploadTextureToInventory); @@ -203,12 +175,6 @@ namespace OpenSim.Region.ClientStack.Linden if (id != null) m_testAssetsCreatorID = id; } - - m_ModelCost.ModelMeshCostFactor = modelUploadFactor; - m_ModelCost.ModelTextureCostFactor = modelTextureUploadFactor; - m_ModelCost.ModelMinCostFactor = modelMinUploadCostFactor; - m_ModelCost.primCreationCost = modelPrimCreationCost; - m_ModelCost.bytecost = modelMeshByteCost; } } @@ -225,48 +191,54 @@ namespace OpenSim.Region.ClientStack.Linden m_FileAgentInventoryState = FileAgentInventoryState.idle; } + public string GetNewCapPath() + { + UUID tmpid = UUID.Random(); + return "/CAPS/" + tmpid.ToString(); + } + /// /// Register a bunch of CAPS http service handlers /// public void RegisterHandlers() { - string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; + // this path is also defined elsewhere so keeping it + string seedcapsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath +"0000/"; - RegisterRegionServiceHandlers(capsBase); - RegisterInventoryServiceHandlers(capsBase); + // the root of all evil path needs to be capsBase + m_requestPath + m_HostCapsObj.RegisterHandler( + "SEED", new RestStreamHandler("POST", seedcapsBase, SeedCapRequest, "SEED", null)); + +// m_log.DebugFormat( +// "[CAPS]: Registered seed capability {0} for {1}", seedcapsBase, m_HostCapsObj.AgentID); + + RegisterRegionServiceHandlers(); + RegisterInventoryServiceHandlers(); } - public void RegisterRegionServiceHandlers(string capsBase) + public void RegisterRegionServiceHandlers() { try { - // the root of all evil - m_HostCapsObj.RegisterHandler( - "SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest, "SEED", null)); - -// m_log.DebugFormat( -// "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID); - //m_capsHandlers["MapLayer"] = // new LLSDStreamhandler("POST", - // capsBase + m_mapLayerPath, + // GetNewCapPath(), // GetMapLayer); - IRequestHandler getObjectPhysicsDataHandler - = new RestStreamHandler( - "POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null); + IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler( + "POST", GetNewCapPath(), GetObjectPhysicsData, "GetObjectPhysicsData", null); m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); - IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost); + IRequestHandler getObjectCostHandler = new RestStreamHandler( + "POST", GetNewCapPath(), GetObjectCost, "GetObjectCost", null ); m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); - IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected); + + IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler( + "POST", GetNewCapPath(), ResourceCostSelected, "ResourceCostSelected", null); m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); - - - IRequestHandler req - = new RestStreamHandler( - "POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null); + IRequestHandler req = new RestStreamHandler( + "POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null); m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); @@ -282,65 +254,29 @@ namespace OpenSim.Region.ClientStack.Linden } } - public void RegisterInventoryServiceHandlers(string capsBase) + public void RegisterInventoryServiceHandlers() { try { - m_HostCapsObj.RegisterHandler( - "NewFileAgentInventory", + m_HostCapsObj.RegisterHandler("NewFileAgentInventory", new LLSDStreamhandler( - "POST", - capsBase + m_newInventory, - NewAgentInventoryRequest, - "NewFileAgentInventory", - null)); - - IRequestHandler req - = new RestStreamHandler( - "POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null); + "POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null)); + IRequestHandler req = new RestStreamHandler( + "POST", GetNewCapPath(), NoteCardAgentInventory, "Update*", null); m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); m_HostCapsObj.RegisterHandler("UpdateAnimSetAgentInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); - - - IRequestHandler UpdateAgentInformationHandler - = new RestStreamHandler( - "POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation, "UpdateAgentInformation", null); + IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler( + "POST", GetNewCapPath(), UpdateAgentInformation, "UpdateAgentInformation", null); m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler); - m_HostCapsObj.RegisterHandler( - "CopyInventoryFromNotecard", - new RestStreamHandler( - "POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null)); + IRequestHandler CopyInventoryFromNotecardHandler = new RestStreamHandler( + "POST", GetNewCapPath(), CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null); + m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", CopyInventoryFromNotecardHandler); - // As of RC 1.22.9 of the Linden client this is - // supported - - //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); - - // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and - // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires - // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, - // but when I went on the Linden grid, the - // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, - // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP - // - // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid - // we will be - // able to get the data we need to implement the necessary part of the protocol to fix the issue above. - // m_capsHandlers["FetchInventoryDescendents"] = - // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); - - // m_capsHandlers["FetchInventoryDescendents"] = - // new LLSDStreamhandler("POST", - // capsBase + m_fetchInventory, - // FetchInventory)); - // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", - // capsBase + m_requestTexture, - // RequestTexture); } catch (Exception e) { @@ -409,30 +345,28 @@ namespace OpenSim.Region.ClientStack.Linden LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); - string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + string uploaderPath = GetNewCapPath(); TaskInventoryScriptUpdater uploader = new TaskInventoryScriptUpdater( llsdUpdateRequest.item_id, llsdUpdateRequest.task_id, llsdUpdateRequest.is_script_running, - capsBase + uploaderPath, + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); uploader.OnUpLoad += TaskScriptUpdated; m_HostCapsObj.HttpListener.AddStreamHandler( new BinaryStreamHandler( - "POST", capsBase + uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); + "POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); string protocol = "http://"; if (m_HostCapsObj.SSLCaps) protocol = "https://"; - string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + - uploaderPath; + string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); uploadResponse.uploader = uploaderURL; @@ -653,11 +587,10 @@ namespace OpenSim.Region.ClientStack.Linden } string assetDes = llsdRequest.description; - string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; UUID newAsset = UUID.Random(); UUID newInvItem = UUID.Random(); UUID parentFolder = llsdRequest.folder_id; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + string uploaderPath = GetNewCapPath(); UUID texturesFolder = UUID.Zero; if(!IsAtestUpload && m_enableModelUploadTextureToInventory) @@ -665,26 +598,23 @@ namespace OpenSim.Region.ClientStack.Linden AssetUploader uploader = new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, - llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, + llsdRequest.asset_type, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload, llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask); m_HostCapsObj.HttpListener.AddStreamHandler( new BinaryStreamHandler( "POST", - capsBase + uploaderPath, + uploaderPath, uploader.uploaderCaps, "NewAgentInventoryRequest", m_HostCapsObj.AgentID.ToString())); string protocol = "http://"; - if (m_HostCapsObj.SSLCaps) protocol = "https://"; - string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + - uploaderPath; - + string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); uploadResponse.uploader = uploaderURL; @@ -1313,24 +1243,22 @@ namespace OpenSim.Region.ClientStack.Linden LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); - string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + string uploaderPath = GetNewCapPath(); ItemUpdater uploader = - new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); + new ItemUpdater(llsdRequest.item_id, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); uploader.OnUpLoad += ItemUpdated; m_HostCapsObj.HttpListener.AddStreamHandler( new BinaryStreamHandler( - "POST", capsBase + uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null)); + "POST", uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null)); string protocol = "http://"; if (m_HostCapsObj.SSLCaps) protocol = "https://"; - string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + - uploaderPath; + string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); uploadResponse.uploader = uploaderURL; diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs index c241075b52..5b4e0da88c 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs @@ -84,7 +84,7 @@ namespace OpenSim.Region.ClientStack.Linden private void OnRegisterCaps(UUID agentID, Caps caps) { - new BunchOfCaps(m_Scene, caps); + new BunchOfCaps(m_Scene, agentID, caps); } } diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs index 29bde6c063..fb22694bd2 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs @@ -45,6 +45,8 @@ using ComponentAce.Compression.Libs.zlib; using OSDArray = OpenMetaverse.StructuredData.OSDArray; using OSDMap = OpenMetaverse.StructuredData.OSDMap; +using Nini.Config; + namespace OpenSim.Region.ClientStack.Linden { public struct ModelPrimLimits @@ -100,6 +102,25 @@ namespace OpenSim.Region.ClientStack.Linden public float PhysicalPrimScaleMax = 10f; public int ObjectLinkedPartsMax = 512; + + public ModelCost(Scene scene) + { + PrimScaleMin = scene.m_minNonphys; + NonPhysicalPrimScaleMax = scene.m_maxNonphys; + PhysicalPrimScaleMax = scene.m_maxPhys; + ObjectLinkedPartsMax = scene.m_linksetCapacity; + } + + public void Econfig(IConfig EconomyConfig) + { + ModelMeshCostFactor = EconomyConfig.GetFloat("MeshModelUploadCostFactor", ModelMeshCostFactor); + ModelTextureCostFactor = EconomyConfig.GetFloat("MeshModelUploadTextureCostFactor", ModelTextureCostFactor); + ModelMinCostFactor = EconomyConfig.GetFloat("MeshModelMinCostFactor", ModelMinCostFactor); + // next 2 are normalized so final cost is afected by modelUploadFactor above and normal cost + primCreationCost = EconomyConfig.GetFloat("ModelPrimCreationCost", primCreationCost); + bytecost = EconomyConfig.GetFloat("ModelMeshByteCost", bytecost); + } + // storage for a single mesh asset cost parameters private class ameshCostParam {