Fix build break. Comment out EQG deregister/register logging.
parent
452538c6b0
commit
e5f3af4abe
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@ -110,10 +110,10 @@ namespace OpenSim.Region.ClientStack.Linden
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false,
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false,
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"debug eq",
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"debug eq",
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"debug eq [0|1|2]",
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"debug eq [0|1|2]",
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"Turn on event queue debugging",
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"Turn on event queue debugging"
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"<= 0 - turns off all event queue logging",
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+ "<= 0 - turns off all event queue logging"
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">= 1 - turns on outgoing event logging",
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+ ">= 1 - turns on outgoing event logging"
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">= 2 - turns on poll notification",
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+ ">= 2 - turns on poll notification",
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HandleDebugEq);
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HandleDebugEq);
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}
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}
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else
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else
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@ -271,9 +271,9 @@ namespace OpenSim.Region.ClientStack.Linden
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string eqgPath = GenerateEqgCapPath(eventQueueGetUuid);
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string eqgPath = GenerateEqgCapPath(eventQueueGetUuid);
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MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath);
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MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath);
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m_log.DebugFormat(
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// m_log.DebugFormat(
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"[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}",
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// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}",
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eqgPath, agentID, m_scene.RegionInfo.RegionName);
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// eqgPath, agentID, m_scene.RegionInfo.RegionName);
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}
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}
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}
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}
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@ -379,9 +379,9 @@ namespace OpenSim.Region.ClientStack.Linden
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eventQueueGetPath,
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eventQueueGetPath,
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new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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m_log.DebugFormat(
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// m_log.DebugFormat(
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"[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}",
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// "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}",
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eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName);
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// eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName);
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Random rnd = new Random(Environment.TickCount);
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Random rnd = new Random(Environment.TickCount);
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lock (m_ids)
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lock (m_ids)
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