Merge branch 'master' into careminster-presence-refactor
commit
e62d1cc480
|
@ -74,9 +74,38 @@ namespace OpenSim.Data
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bool StoreFolder(XInventoryFolder folder);
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bool StoreItem(XInventoryItem item);
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/// <summary>
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/// Delete folders where field == val
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/// </summary>
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/// <param name="field"></param>
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/// <param name="val"></param>
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/// <returns>true if the delete was successful, false if it was not</returns>
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bool DeleteFolders(string field, string val);
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/// <summary>
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/// Delete folders where field1 == val1, field2 == val2...
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/// </summary>
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/// <param name="fields"></param>
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/// <param name="vals"></param>
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/// <returns>true if the delete was successful, false if it was not</returns>
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bool DeleteFolders(string[] fields, string[] vals);
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/// <summary>
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/// Delete items where field == val
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/// </summary>
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/// <param name="field"></param>
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/// <param name="val"></param>
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/// <returns>true if the delete was successful, false if it was not</returns>
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bool DeleteItems(string field, string val);
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/// <summary>
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/// Delete items where field1 == val1, field2 == val2...
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/// </summary>
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/// <param name="fields"></param>
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/// <param name="vals"></param>
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/// <returns>true if the delete was successful, false if it was not</returns>
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bool DeleteItems(string[] fields, string[] vals);
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bool MoveItem(string id, string newParent);
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XInventoryItem[] GetActiveGestures(UUID principalID);
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int GetAssetPermissions(UUID principalID, UUID assetID);
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@ -335,24 +335,35 @@ namespace OpenSim.Data.MSSQL
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}
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}
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public virtual bool Delete(string field, string val)
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public virtual bool Delete(string field, string key)
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{
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return Delete(new string[] { field }, new string[] { key });
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}
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public virtual bool Delete(string[] fields, string[] keys)
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{
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if (fields.Length != keys.Length)
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return false;
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List<string> terms = new List<string>();
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand())
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{
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string deleteCommand = String.Format("DELETE FROM {0} WHERE [{1}] = @{1}", m_Realm, field);
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cmd.CommandText = deleteCommand;
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cmd.Parameters.Add(m_database.CreateParameter(field, val));
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cmd.Connection = conn;
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conn.Open();
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if (cmd.ExecuteNonQuery() > 0)
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for (int i = 0; i < fields.Length; i++)
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{
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//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
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return true;
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cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
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terms.Add("[" + fields[i] + "] = @" + fields[i]);
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}
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return false;
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string where = String.Join(" AND ", terms.ToArray());
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string query = String.Format("DELETE * FROM {0} WHERE {1}", m_Realm, where);
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cmd.Connection = conn;
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cmd.CommandText = query;
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conn.Open();
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return cmd.ExecuteNonQuery() > 0;
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}
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}
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}
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@ -79,11 +79,21 @@ namespace OpenSim.Data.MSSQL
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return m_Folders.Delete(field, val);
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}
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public bool DeleteFolders(string[] fields, string[] vals)
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{
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return m_Folders.Delete(fields, vals);
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}
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public bool DeleteItems(string field, string val)
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{
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return m_Items.Delete(field, val);
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}
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public bool DeleteItems(string[] fields, string[] vals)
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{
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return m_Items.Delete(fields, vals);
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}
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public bool MoveItem(string id, string newParent)
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{
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return m_Items.MoveItem(id, newParent);
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@ -264,18 +264,33 @@ namespace OpenSim.Data.MySQL
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}
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}
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public virtual bool Delete(string field, string val)
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public virtual bool Delete(string field, string key)
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{
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return Delete(new string[] { field }, new string[] { key });
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}
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public virtual bool Delete(string[] fields, string[] keys)
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{
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if (fields.Length != keys.Length)
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return false;
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List<string> terms = new List<string>();
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using (MySqlCommand cmd = new MySqlCommand())
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{
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for (int i = 0 ; i < fields.Length ; i++)
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{
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cmd.Parameters.AddWithValue(fields[i], keys[i]);
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terms.Add("`" + fields[i] + "` = ?" + fields[i]);
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}
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cmd.CommandText = String.Format("delete from {0} where `{1}` = ?{1}", m_Realm, field);
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cmd.Parameters.AddWithValue(field, val);
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string where = String.Join(" and ", terms.ToArray());
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if (ExecuteNonQuery(cmd) > 0)
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return true;
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string query = String.Format("delete from {0} where {1}", m_Realm, where);
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return false;
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cmd.CommandText = query;
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return ExecuteNonQuery(cmd) > 0;
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}
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}
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}
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@ -85,11 +85,21 @@ namespace OpenSim.Data.MySQL
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return m_Folders.Delete(field, val);
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}
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public bool DeleteFolders(string[] fields, string[] vals)
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{
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return m_Folders.Delete(fields, vals);
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}
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public bool DeleteItems(string field, string val)
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{
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return m_Items.Delete(field, val);
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}
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public bool DeleteItems(string[] fields, string[] vals)
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{
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return m_Items.Delete(fields, vals);
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}
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public bool MoveItem(string id, string newParent)
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{
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return m_Items.MoveItem(id, newParent);
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@ -258,17 +258,33 @@ namespace OpenSim.Data.SQLite
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return false;
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}
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public bool Delete(string field, string val)
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public virtual bool Delete(string field, string key)
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{
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return Delete(new string[] { field }, new string[] { key });
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}
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public bool Delete(string[] fields, string[] keys)
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{
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if (fields.Length != keys.Length)
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return false;
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List<string> terms = new List<string>();
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SqliteCommand cmd = new SqliteCommand();
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cmd.CommandText = String.Format("delete from {0} where `{1}` = :{1}", m_Realm, field);
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cmd.Parameters.Add(new SqliteParameter(field, val));
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for (int i = 0 ; i < fields.Length ; i++)
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{
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cmd.Parameters.Add(new SqliteParameter(":" + fields[i], keys[i]));
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terms.Add("`" + fields[i] + "` = :" + fields[i]);
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}
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if (ExecuteNonQuery(cmd, m_Connection) > 0)
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return true;
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string where = String.Join(" and ", terms.ToArray());
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return false;
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string query = String.Format("delete * from {0} where {1}", m_Realm, where);
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cmd.CommandText = query;
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return ExecuteNonQuery(cmd, m_Connection) > 0;
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}
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}
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}
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@ -91,11 +91,21 @@ namespace OpenSim.Data.SQLite
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return m_Folders.Delete(field, val);
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}
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public bool DeleteFolders(string[] fields, string[] vals)
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{
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return m_Folders.Delete(fields, vals);
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}
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public bool DeleteItems(string field, string val)
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{
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return m_Items.Delete(field, val);
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}
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public bool DeleteItems(string[] fields, string[] vals)
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{
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return m_Items.Delete(fields, vals);
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}
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public bool MoveItem(string id, string newParent)
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{
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return m_Items.MoveItem(id, newParent);
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@ -974,7 +974,7 @@ namespace OpenSim.Framework
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[SynchronousRestObjectRequester]: exception in sending data to {0}: {1}", requestUrl, e);
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m_log.DebugFormat("[SynchronousRestObjectRequester]: exception in sending data to {0}: {1}", requestUrl, e);
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return deserial;
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}
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finally
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@ -999,18 +999,18 @@ namespace OpenSim.Framework
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respStream.Close();
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}
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else
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Oops! no content found in response stream from {0} {1}", requestUrl, verb);
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m_log.DebugFormat("[SynchronousRestObjectRequester]: Oops! no content found in response stream from {0} {1}", requestUrl, verb);
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}
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}
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catch (System.InvalidOperationException)
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{
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// This is what happens when there is invalid XML
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Invalid XML {0} {1}", requestUrl, typeof(TResponse).ToString());
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m_log.DebugFormat("[SynchronousRestObjectRequester]: Invalid XML {0} {1}", requestUrl, typeof(TResponse).ToString());
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[SynchronousRestObjectRequester]: Exception on response from {0} {1}", requestUrl, e);
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m_log.DebugFormat("[SynchronousRestObjectRequester]: Exception on response from {0} {1}", requestUrl, e);
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}
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return deserial;
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@ -1423,7 +1423,10 @@ namespace OpenSim.Region.Framework.Scenes
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if (item.AssetType == (int)AssetType.Link)
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{
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InventoryItemBase linkedItem = InventoryService.GetItem(new InventoryItemBase(item.AssetID));
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linkedItemFolderIdsToSend.Add(linkedItem.Folder);
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// Take care of genuinely broken links where the target doesn't exist
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if (linkedItem != null)
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linkedItemFolderIdsToSend.Add(linkedItem.Folder);
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}
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}
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@ -620,7 +620,7 @@ namespace OpenSim.Region.Framework.Scenes
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"delete object uuid <UUID>",
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"Delete object by uuid", HandleDeleteObject);
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object name",
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"delete object name <UUID>",
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"delete object name <name>",
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"Delete object by name", HandleDeleteObject);
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//Bind Storage Manager functions to some land manager functions for this scene
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@ -58,12 +58,9 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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/// </summary>
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/// <remarks>
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/// Config Settings Documentation.
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/// At the TOP LEVEL, e.g. in OpenSim.ini, we have the following options:
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/// EACH REGION, in OpenSim.ini, can have the following settings under the [AutoBackupModule] section.
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/// IMPORTANT: You may optionally specify the key name as follows for a per-region key: [Region Name].[Key Name]
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/// Example: My region is named Foo.
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/// If I wanted to specify the "AutoBackupInterval" key just for this region, I would name my key "Foo.AutoBackupInterval", under the [AutoBackupModule] section of OpenSim.ini.
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/// Instead of specifying them on a per-region basis, you can also omit the region name to specify the default setting for all regions.
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/// Each configuration setting can be specified in two places: OpenSim.ini or Regions.ini.
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/// If specified in Regions.ini, the settings should be within the region's section name.
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/// If specified in OpenSim.ini, the settings should be within the [AutoBackupModule] section.
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/// Region-specific settings take precedence.
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///
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/// AutoBackupModuleEnabled: True/False. Default: False. If True, use the auto backup module. This setting does not support per-region basis.
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@ -71,7 +68,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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/// AutoBackup: True/False. Default: False. If True, activate auto backup functionality.
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/// This is the only required option for enabling auto-backup; the other options have sane defaults.
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/// If False for a particular region, the auto-backup module becomes a no-op for the region, and all other AutoBackup* settings are ignored.
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/// If False globally (the default), only regions that specifically override this with "FooRegion.AutoBackup = true" will get AutoBackup functionality.
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/// If False globally (the default), only regions that specifically override it in Regions.ini will get AutoBackup functionality.
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/// AutoBackupInterval: Double, non-negative value. Default: 720 (12 hours).
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/// The number of minutes between each backup attempt.
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/// If a negative or zero value is given, it is equivalent to setting AutoBackup = False.
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@ -4887,6 +4887,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return result;
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}
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public LSL_Integer llGetLinkNumberOfSides(int link)
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{
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m_host.AddScriptLPS(1);
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SceneObjectPart linkedPart;
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if (link == ScriptBaseClass.LINK_ROOT)
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linkedPart = m_host.ParentGroup.RootPart;
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else if (link == ScriptBaseClass.LINK_THIS)
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linkedPart = m_host;
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else
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linkedPart = m_host.ParentGroup.GetLinkNumPart(link);
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return GetNumberOfSides(linkedPart);
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}
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public LSL_Integer llGetNumberOfSides()
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{
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m_host.AddScriptLPS(1);
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@ -1530,6 +1530,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
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public struct LSLInteger
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{
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public int value;
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private static readonly Regex castRegex = new Regex(@"(^[ ]*0[xX][0-9A-Fa-f][0-9A-Fa-f]*)|(^[ ]*(-?|\+?)[0-9][0-9]*)");
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#region Constructors
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public LSLInteger(int i)
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@ -1549,9 +1550,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
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public LSLInteger(string s)
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{
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Regex r = new Regex("(^[ ]*0[xX][0-9A-Fa-f][0-9A-Fa-f]*)|(^[ ]*-?[0-9][0-9]*)");
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Match m = r.Match(s);
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Match m = castRegex.Match(s);
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string v = m.Groups[0].Value;
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// Leading plus sign is allowed, but ignored
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v = v.Replace("+", "");
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if (v == String.Empty)
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{
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|
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@ -393,6 +393,10 @@ namespace OpenSim.Services.InventoryService
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public virtual bool UpdateItem(InventoryItemBase item)
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{
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if (!m_AllowDelete)
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if (item.AssetType == (sbyte)AssetType.Link || item.AssetType == (sbyte)AssetType.LinkFolder)
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return false;
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return m_Database.StoreItem(ConvertFromOpenSim(item));
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}
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@ -411,12 +415,30 @@ namespace OpenSim.Services.InventoryService
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public virtual bool DeleteItems(UUID principalID, List<UUID> itemIDs)
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{
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if (!m_AllowDelete)
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return false;
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// Just use the ID... *facepalms*
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//
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foreach (UUID id in itemIDs)
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m_Database.DeleteItems("inventoryID", id.ToString());
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{
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// We must still allow links and links to folders to be deleted, otherwise they will build up
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// in the player's inventory until they can no longer log in. Deletions of links due to code bugs or
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// similar is inconvenient but on a par with accidental movement of items. The original item is never
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// touched.
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foreach (UUID id in itemIDs)
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{
|
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if (!m_Database.DeleteItems(
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new string[] { "inventoryID", "assetType" },
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new string[] { id.ToString(), ((sbyte)AssetType.Link).ToString() }));
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{
|
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m_Database.DeleteItems(
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new string[] { "inventoryID", "assetType" },
|
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new string[] { id.ToString(), ((sbyte)AssetType.LinkFolder).ToString() });
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
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// Just use the ID... *facepalms*
|
||||
//
|
||||
foreach (UUID id in itemIDs)
|
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m_Database.DeleteItems("inventoryID", id.ToString());
|
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}
|
||||
|
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return true;
|
||||
}
|
||||
|
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Loading…
Reference in New Issue