diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index 93406cbb79..5a9a5a01b4 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs @@ -550,7 +550,16 @@ namespace OpenSim.Region.Framework.Scenes /// private void RecordMaterialAssetUuids(AssetBase materialAsset) { - OSDMap mat = (OSDMap)OSDParser.DeserializeLLSDXml(materialAsset.Data); + OSDMap mat; + try + { + mat = (OSDMap)OSDParser.DeserializeLLSDXml(materialAsset.Data); + } + catch (Exception e) + { + m_log.WarnFormat("[Materials]: cannot decode material asset {0}: {1}", materialAsset.ID, e.Message); + return; + } UUID normMap = mat["NormMap"].AsUUID(); if (normMap != UUID.Zero)