* Remove the OpenSim GUI.
* A better version can now be found on the forge at http://forge.opensimulator.org/gf/project/osgui0.6.0-stable
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commit
e6a141b0f5
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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namespace OpenSim.GUI
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{
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class InputTextBoxControl:System.Windows.Forms.TextBox
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{
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public InputTextBoxControl()
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{
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this.KeyDown += new System.Windows.Forms.KeyEventHandler(TextInputControl_KeyDown);
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}
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private List<string> CommandHistory = new List<string>();
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private bool InHistory = false;
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private int HistoryPosition = -1;
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void TextInputControl_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
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{
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if (e.KeyCode == Keys.Enter && InHistory == false)
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{
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CommandHistory.Add(this.Text);
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}
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if (e.KeyCode == Keys.Up || e.KeyCode == Keys.Down)
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{
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// if not inside buffer, enter
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// InBuffer = true
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//Console.WriteLine("History: Check");
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if (InHistory == false)
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{
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if (this.Text != "")
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{
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//Console.WriteLine("History: Add");
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CommandHistory.Add(this.Text);
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HistoryPosition = CommandHistory.Count;
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}
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else
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{
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//HistoryPosition = CommandHistory.Count + 1;
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}
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//Console.WriteLine("History: InHistory");
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InHistory = true;
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}
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if (e.KeyCode == Keys.Up)
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HistoryPosition -= 1;
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if (e.KeyCode == Keys.Down)
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HistoryPosition += 1;
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if (HistoryPosition > CommandHistory.Count - 1)
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HistoryPosition = -1;
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if (HistoryPosition < -1)
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HistoryPosition = CommandHistory.Count - 1;
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//Console.WriteLine("History: Pos: " + HistoryPosition);
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//Console.WriteLine("History: HaveInHistCount: " + CommandHistory.Count);
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if (CommandHistory.Count != 0)
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{
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if (HistoryPosition != -1)
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{
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//Console.WriteLine("History: Getting");
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//this.Text = CommandHistory.Item(HistoryPosition);
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this.Text = CommandHistory[HistoryPosition];
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this.SelectionStart = this.Text.Length;
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this.SelectionLength = 0;
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}
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else
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{
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//Console.WriteLine("History: Nothing");
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this.Text = "";
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}
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}
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e.Handled = true;
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}
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else
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{
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InHistory = false;
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HistoryPosition = -1;
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}
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -1,536 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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namespace OpenSim.GUI
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{
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public partial class Main : Form
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{
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public ProcessManager proc_OpenSim;
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public ProcessManager proc_UserServer;
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public ProcessManager proc_GridServer;
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public ProcessManager proc_AssetServer;
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public Main()
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{
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InitializeComponent();
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}
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private void Main_Load(object sender, EventArgs e)
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{
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txtInputUserServer.KeyPress += new KeyPressEventHandler(txtInputUserServer_KeyPress);
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txtInputGridServer.KeyPress += new KeyPressEventHandler(txtInputGridServer_KeyPress);
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txtInputAssetServer.KeyPress += new KeyPressEventHandler(txtInputAssetServer_KeyPress);
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txtInputRegionServer.KeyPress += new KeyPressEventHandler(txtInputRegionServer_KeyPress);
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tabLogs.Selected += new TabControlEventHandler(tabLogs_Selected);
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UpdateTabVisibility();
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}
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void tabLogs_Selected(object sender, TabControlEventArgs e)
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{
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if (e.TabPage == tabUserServer)
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txtInputUserServer.Focus();
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if (e.TabPage == tabGridServer)
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txtInputGridServer.Focus();
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if (e.TabPage == tabAssetServer)
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txtInputAssetServer.Focus();
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if (e.TabPage == tabRegionServer)
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txtInputRegionServer.Focus();
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}
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void txtInputUserServer_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (e.KeyChar == 13)
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{
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// We got a command
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e.Handled = true;
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proc_UserServer.StandardInput.WriteLine(txtInputUserServer.Text + "\r\n");
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txtInputUserServer.Text = "";
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}
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}
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void txtInputGridServer_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (e.KeyChar == 13)
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{
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// We got a command
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e.Handled = true;
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proc_GridServer.StandardInput.WriteLine(txtInputGridServer.Text + "\r\n");
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txtInputGridServer.Text = "";
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}
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}
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void txtInputAssetServer_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (e.KeyChar == 13)
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{
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// We got a command
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e.Handled = true;
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proc_AssetServer.StandardInput.WriteLine(txtInputAssetServer.Text + "\r\n");
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txtInputAssetServer.Text = "";
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}
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}
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void txtInputRegionServer_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (e.KeyChar == 13)
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{
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// We got a command
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e.Handled = true;
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proc_OpenSim.StandardInput.WriteLine(txtInputRegionServer.Text + "\r\n");
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txtInputRegionServer.Text = "";
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}
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}
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private void btnStart_Click(object sender, EventArgs e)
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{
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noProbe1.Checked = true;
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multiple1.Checked = true;
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loginuri1.Checked = true;
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login1.Checked = true;
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//
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// THIS PART NEEDS TO BE MOVED TO A SEPARATE THREAD OR A TIMER OF SOME SORT
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// should not block on wait
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// ALSO - IF SOME SERVICES ARE NOT CONFIGURED, POP UP CONFIGURATION BOX FOR THAT SERVICE!
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//
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btnStart.Enabled = false;
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btnStop.Enabled = false;
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if (rbGridServer.Checked)
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{
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// Start UserServer
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proc_UserServer = new ProcessManager("OpenSim.Grid.UserServer.exe", "");
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txtMainLog.AppendText("Starting: User server" + "\r\n");
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proc_UserServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_UserServer_DataReceived);
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proc_UserServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_UserServer_DataReceived);
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proc_UserServer.StartProcess();
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System.Threading.Thread.Sleep(3000);
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// Start GridServer
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proc_GridServer = new ProcessManager("OpenSim.Grid.GridServer.exe", "");
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txtMainLog.AppendText("Starting: Grid server" + "\r\n");
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proc_GridServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_GridServer_DataReceived);
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proc_GridServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_GridServer_DataReceived);
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proc_GridServer.StartProcess();
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System.Threading.Thread.Sleep(3000);
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// Start AssetServer
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proc_AssetServer = new ProcessManager("OpenSim.Grid.AssetServer.exe", "");
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txtMainLog.AppendText("Starting: Asset server" + "\r\n");
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proc_AssetServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_AssetServer_DataReceived);
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proc_AssetServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_AssetServer_DataReceived);
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proc_AssetServer.StartProcess();
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System.Threading.Thread.Sleep(3000);
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}
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// Start OpenSim
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string p = "";
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if (rbGridServer.Checked)
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p = "-gridmode=true";
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proc_OpenSim = new ProcessManager("OpenSim.EXE", p);
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txtMainLog.AppendText("Starting: OpenSim (Region server)" + "\r\n");
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proc_OpenSim.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_OpenSim_DataReceived);
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proc_OpenSim.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_OpenSim_DataReceived);
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proc_OpenSim.StartProcess();
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btnStart.Enabled = false;
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btnStop.Enabled = true;
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}
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public delegate void AppendText(string Text);
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void proc_UserServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
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{
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this.Invoke(new AppendText(txtUserServer.AppendText), new object[] { e.Data + "\r\n" });
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this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "UserServer: " + e.Data + "\r\n" });
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}
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void proc_GridServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
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{
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this.Invoke(new AppendText(txtGridServer.AppendText), new object[] { e.Data + "\r\n" });
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this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "GridServer: " + e.Data + "\r\n" });
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}
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void proc_AssetServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
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{
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this.Invoke(new AppendText(txtAssetServer.AppendText), new object[] { e.Data + "\r\n" });
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this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "AssetServer: " + e.Data + "\r\n" });
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}
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void proc_OpenSim_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
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{
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this.Invoke(new AppendText(txtOpenSim.AppendText), new object[] { e.Data + "\r\n" });
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this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "OpenSim: " + e.Data + "\r\n" });
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}
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private void btnStop_Click(object sender, EventArgs e)
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{
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btnStart.Enabled = false;
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btnStop.Enabled = false;
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Stop();
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btnStart.Enabled = true;
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btnStop.Enabled = false;
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}
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private void clear1_Click(object sender, EventArgs e)
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{
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noProbe1.Checked = false; multiple1.Checked = false; loginuri1.Checked = false;
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noMultiple1.Checked = false; korean1.Checked = false; spanish1.Checked = false;
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ignorepixeldepth1.Checked = false; nothread1.Checked = false; safe1.Checked = false;
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noconsole1.Checked = false; log1.Checked = false; helperuri1.Checked = false;
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autologin1.Checked = false; dialog1.Checked = false; previous1.Checked = false;
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simple1.Checked = false; noinvlib1.Checked = false; noutc1.Checked = false;
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debugst1.Checked = false; local1.Checked = false; purge1.Checked = false;
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nofmod1.Checked = false; nosound1.Checked = false; noaudio1.Checked = false;
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url1.Checked = false; port1.Checked = false; drop1.Checked = false;
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inbw1.Checked = false; outbw1.Checked = false; settings1.Checked = false;
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logfile1.Checked = false; yield1.Checked = false; techTag1.Checked = false;
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quitAfter1.Checked = false; loginuri1.Checked = false; set1.Checked = false;
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errmask1.Checked = false; raw1.Checked = false; skin1.Checked = false;
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user1.Checked = false; login1.Checked = false;
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}
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private void Stop()
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{
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if (proc_UserServer != null)
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{
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txtMainLog.AppendText("Shutting down UserServer. CPU time used: " + proc_UserServer.TotalProcessorTime.ToString() + "\r\n");
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proc_UserServer.StopProcess();
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proc_UserServer = null;
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}
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if (proc_GridServer != null)
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{
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txtMainLog.AppendText("Shutting down GridServer. CPU time used: " + proc_GridServer.TotalProcessorTime.ToString() + "\r\n");
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proc_GridServer.StopProcess();
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proc_GridServer = null;
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}
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if (proc_AssetServer != null)
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{
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txtMainLog.AppendText("Shutting down AssetServer. CPU time used: " + proc_AssetServer.TotalProcessorTime.ToString() + "\r\n");
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proc_AssetServer.StopProcess();
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proc_AssetServer = null;
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}
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if (proc_OpenSim != null)
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{
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txtMainLog.AppendText("Shutting down OpenSim. CPU time used: " + proc_OpenSim.TotalProcessorTime.ToString() + "\r\n");
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proc_OpenSim.StopProcess();
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proc_OpenSim = null;
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}
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}
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private void UpdateTabVisibility()
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{
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if (rbStandAloneMode.Checked)
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|
||||||
{
|
|
||||||
if (tabLogs.TabPages.Contains(tabUserServer))
|
|
||||||
tabLogs.TabPages.Remove(tabUserServer);
|
|
||||||
if (tabLogs.TabPages.Contains(tabGridServer))
|
|
||||||
tabLogs.TabPages.Remove(tabGridServer);
|
|
||||||
if (tabLogs.TabPages.Contains(tabAssetServer))
|
|
||||||
tabLogs.TabPages.Remove(tabAssetServer);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!tabLogs.TabPages.Contains(tabUserServer))
|
|
||||||
tabLogs.TabPages.Add(tabUserServer);
|
|
||||||
if (!tabLogs.TabPages.Contains(tabGridServer))
|
|
||||||
tabLogs.TabPages.Add(tabGridServer);
|
|
||||||
if (!tabLogs.TabPages.Contains(tabAssetServer))
|
|
||||||
tabLogs.TabPages.Add(tabAssetServer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void rbStandAloneMode_CheckedChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
UpdateTabVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void rbGridRegionMode_CheckedChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
UpdateTabVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void rbGridServer_CheckedChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
UpdateTabVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
private int counter;
|
|
||||||
|
|
||||||
private void Exit()
|
|
||||||
{
|
|
||||||
counter = 0;
|
|
||||||
timer1.Interval = 600;
|
|
||||||
timer1.Enabled = true;
|
|
||||||
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void timer1_Tick(object sender, System.EventArgs e)
|
|
||||||
{
|
|
||||||
if (counter >= 10)
|
|
||||||
{
|
|
||||||
timer1.Enabled = false;
|
|
||||||
counter = 0;
|
|
||||||
Application.Exit();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
counter = counter + 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (proc_UserServer != null || proc_GridServer != null || proc_AssetServer != null || proc_OpenSim != null)
|
|
||||||
{
|
|
||||||
label6.Text = "Stopping server(s) and waiting to safely close..............";
|
|
||||||
Stop();
|
|
||||||
Exit();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Application.Exit();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// CLIENT SECTION
|
|
||||||
/// </summary>
|
|
||||||
string exeString;
|
|
||||||
string exeArgs;
|
|
||||||
string usrsvr;
|
|
||||||
string error = "Reconsider your commandline choices, you have opposing values selected!";
|
|
||||||
|
|
||||||
private void label6_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
label6.Text = clientBox1.Text;
|
|
||||||
}
|
|
||||||
private void errorSwitches()
|
|
||||||
{
|
|
||||||
MessageBox.Show(error);
|
|
||||||
label6.Text = error;
|
|
||||||
}
|
|
||||||
bool exists;
|
|
||||||
private void Launch1_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (exists = System.IO.File.Exists(clientBox1.Text + exeBox1.Text))
|
|
||||||
{
|
|
||||||
executeClient();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("FILE DOES NOT EXIST!!!");
|
|
||||||
label6.Text = "FILE DOES NOT EXIST!!!";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void NATfix()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
private void executeClient()
|
|
||||||
{
|
|
||||||
label6.Text = "";
|
|
||||||
exeArgs = "";
|
|
||||||
exeString = clientBox1.Text;
|
|
||||||
exeString = exeString += exeBox1.Text;
|
|
||||||
|
|
||||||
if (multiple1.Checked == true && noMultiple1.Checked == true) errorSwitches();
|
|
||||||
else if (korean1.Checked == true && spanish1.Checked == true) errorSwitches();
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (noProbe1.Checked == true) exeArgs = exeArgs += " -noprobe";
|
|
||||||
if (multiple1.Checked == true) exeArgs = exeArgs += " -multiple";
|
|
||||||
if (noMultiple1.Checked == true) exeArgs = exeArgs += " -nomultiple";
|
|
||||||
if (korean1.Checked == true) exeArgs = exeArgs += " -korean";
|
|
||||||
if (spanish1.Checked == true) exeArgs = exeArgs += " -spanish";
|
|
||||||
if (ignorepixeldepth1.Checked == true) exeArgs = exeArgs += " -ignorepixeldepth";
|
|
||||||
if (nothread1.Checked == true) exeArgs = exeArgs += " -nothread";
|
|
||||||
if (safe1.Checked == true) exeArgs = exeArgs += " -safe";
|
|
||||||
if (noconsole1.Checked == true) exeArgs = exeArgs += " -noconsole";
|
|
||||||
if (log1.Checked == true) exeArgs = exeArgs += " -log";
|
|
||||||
if (helperuri1.Checked == true) exeArgs = exeArgs += " -helperuri";
|
|
||||||
if (autologin1.Checked == true) exeArgs = exeArgs += " --autologin";
|
|
||||||
if (dialog1.Checked == true) exeArgs = exeArgs += " -dialog";
|
|
||||||
if (previous1.Checked == true) exeArgs = exeArgs += " -previous";
|
|
||||||
if (simple1.Checked == true) exeArgs = exeArgs += " -simple";
|
|
||||||
if (noinvlib1.Checked == true) exeArgs = exeArgs += " -noinvlib";
|
|
||||||
if (noutc1.Checked == true) exeArgs = exeArgs += " -noutc";
|
|
||||||
if (debugst1.Checked == true) exeArgs = exeArgs += " -debugst";
|
|
||||||
if (local1.Checked == true) exeArgs = exeArgs += " -local";
|
|
||||||
if (purge1.Checked == true) exeArgs = exeArgs += " -purge";
|
|
||||||
if (nofmod1.Checked == true) exeArgs = exeArgs += " -nofmod";
|
|
||||||
if (nosound1.Checked == true) exeArgs = exeArgs += " -nosound";
|
|
||||||
if (noaudio1.Checked == true) exeArgs = exeArgs += " -noaudio";
|
|
||||||
if (url1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -url ";
|
|
||||||
exeArgs = exeArgs += simBox1.Text;
|
|
||||||
}
|
|
||||||
if (port1.Checked == true)
|
|
||||||
{
|
|
||||||
int aPort;
|
|
||||||
aPort = Convert.ToInt32(portBox1.Text);
|
|
||||||
if (aPort > 13050)
|
|
||||||
{
|
|
||||||
portBox1.Text = "13050";
|
|
||||||
MessageBox.Show("Enter Usable port number, defaulting to 13050.");
|
|
||||||
}
|
|
||||||
if (aPort < 13000)
|
|
||||||
{
|
|
||||||
portBox1.Text = "13000";
|
|
||||||
MessageBox.Show("Enter Usable port number, defaulting to 13000.");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
}
|
|
||||||
exeArgs = exeArgs += " -port ";
|
|
||||||
exeArgs = exeArgs += portBox1.Text;
|
|
||||||
}
|
|
||||||
if (drop1.Checked == true)
|
|
||||||
{
|
|
||||||
int aPct;
|
|
||||||
aPct = Convert.ToInt32(dropBox1.Text);
|
|
||||||
if (aPct > 100)
|
|
||||||
{
|
|
||||||
dropBox1.Text = "100";
|
|
||||||
MessageBox.Show("Enter Usable port number, defaulting to 100.");
|
|
||||||
}
|
|
||||||
if (aPct < 0)
|
|
||||||
{
|
|
||||||
dropBox1.Text = "0";
|
|
||||||
MessageBox.Show("Enter Usable port number, defaulting to 0.");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
}
|
|
||||||
exeArgs = exeArgs += " -drop ";
|
|
||||||
exeArgs = exeArgs += dropBox1.Text;
|
|
||||||
}
|
|
||||||
if (inbw1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -inbw ";
|
|
||||||
exeArgs = exeArgs += inbwBox1.Text;
|
|
||||||
}
|
|
||||||
if (outbw1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -outbw ";
|
|
||||||
exeArgs = exeArgs += outbwBox1.Text;
|
|
||||||
}
|
|
||||||
if (settings1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -settings ";
|
|
||||||
exeArgs = exeArgs += settingsBox1.Text;
|
|
||||||
}
|
|
||||||
if (logfile1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -logfile ";
|
|
||||||
exeArgs = exeArgs += logfileBox1.Text;
|
|
||||||
}
|
|
||||||
if (yield1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -yield ";
|
|
||||||
exeArgs = exeArgs += yieldBox1.Text;
|
|
||||||
}
|
|
||||||
if (techTag1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -techtag ";
|
|
||||||
exeArgs = exeArgs += techtagBox1.Text;
|
|
||||||
}
|
|
||||||
if (quitAfter1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -quitafter ";
|
|
||||||
exeArgs = exeArgs += quitafterBox1.Text;
|
|
||||||
}
|
|
||||||
if (loginuri1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -loginuri ";
|
|
||||||
exeArgs = exeArgs += loginuriBox1.Text;
|
|
||||||
}
|
|
||||||
if (set1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -set ";
|
|
||||||
exeArgs = exeArgs += setBox1.Text;
|
|
||||||
}
|
|
||||||
if (errmask1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -errmask ";
|
|
||||||
exeArgs = exeArgs += errmaskBox1.Text;
|
|
||||||
}
|
|
||||||
if (raw1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " " + rawBox1.Text;
|
|
||||||
}
|
|
||||||
if (skin1.Checked == true)
|
|
||||||
{
|
|
||||||
bool exists;
|
|
||||||
if (exists = System.IO.File.Exists(skinBox1.Text + "skin.xml"))
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -skin ";
|
|
||||||
exeArgs = exeArgs += skinBox1.Text + "skin.xml";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("SKIN FILE DOES NOT EXIST AT SPECIFIED LOCATION!!!");
|
|
||||||
skin1.Checked = false;
|
|
||||||
executeClient();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (user1.Checked == true)
|
|
||||||
{
|
|
||||||
//find actual login urls
|
|
||||||
if (comboBox1.Text == "agni") { usrsvr = " -user " + "--agni"; }
|
|
||||||
if (comboBox1.Text == "colo") { usrsvr = " -user " + "--colo"; }
|
|
||||||
if (comboBox1.Text == "dmz") { usrsvr = " -user " + "--dmz"; }
|
|
||||||
if (comboBox1.Text == "durga") { usrsvr = " -user " + "--Durga"; }
|
|
||||||
if (comboBox1.Text == "siva") { usrsvr = " -user " + "--siva"; }
|
|
||||||
exeArgs = exeArgs += usrsvr;
|
|
||||||
}
|
|
||||||
if (login1.Checked == true)
|
|
||||||
{
|
|
||||||
exeArgs = exeArgs += " -login ";
|
|
||||||
exeArgs = exeArgs += firstBox1.Text + " " + lastBox1.Text + " " + passBox1.Text;
|
|
||||||
}
|
|
||||||
label6.Text = exeString + exeArgs;
|
|
||||||
System.Diagnostics.Process proc = new System.Diagnostics.Process();
|
|
||||||
proc.StartInfo.FileName = exeString;
|
|
||||||
proc.StartInfo.Arguments = exeArgs;
|
|
||||||
proc.StartInfo.UseShellExecute = false;
|
|
||||||
proc.StartInfo.RedirectStandardOutput = false;
|
|
||||||
proc.StartInfo.WorkingDirectory = clientBox1.Text;
|
|
||||||
proc.Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,135 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>126, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>209, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>209, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
|
||||||
<value>39</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
|
@ -1,94 +0,0 @@
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProductVersion>8.0.50727</ProductVersion>
|
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
|
||||||
<ProjectGuid>{78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}</ProjectGuid>
|
|
||||||
<OutputType>WinExe</OutputType>
|
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
||||||
<RootNamespace>OpenSim.GUI</RootNamespace>
|
|
||||||
<AssemblyName>OpenSim.GUI</AssemblyName>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>..\..\..\bin\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Data" />
|
|
||||||
<Reference Include="System.Deployment" />
|
|
||||||
<Reference Include="System.Drawing" />
|
|
||||||
<Reference Include="System.Windows.Forms" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="frmConfiguration.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="frmConfiguration.Designer.cs">
|
|
||||||
<DependentUpon>frmConfiguration.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="InputTextBoxControl.cs">
|
|
||||||
<SubType>Component</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Main.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Main.Designer.cs">
|
|
||||||
<DependentUpon>Main.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="ProcessManager.cs">
|
|
||||||
<SubType>Component</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Program.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
<EmbeddedResource Include="frmConfiguration.resx">
|
|
||||||
<SubType>Designer</SubType>
|
|
||||||
<DependentUpon>frmConfiguration.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<EmbeddedResource Include="Main.resx">
|
|
||||||
<SubType>Designer</SubType>
|
|
||||||
<DependentUpon>Main.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<EmbeddedResource Include="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
<SubType>Designer</SubType>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<Compile Include="Properties\Resources.Designer.cs">
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<None Include="Properties\Settings.settings">
|
|
||||||
<Generator>SettingsSingleFileGenerator</Generator>
|
|
||||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
|
||||||
</None>
|
|
||||||
<Compile Include="Properties\Settings.Designer.cs">
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Settings.settings</DependentUpon>
|
|
||||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
|
||||||
<Target Name="BeforeBuild">
|
|
||||||
</Target>
|
|
||||||
<Target Name="AfterBuild">
|
|
||||||
</Target>
|
|
||||||
-->
|
|
||||||
</Project>
|
|
|
@ -1,98 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
namespace OpenSim.GUI
|
|
||||||
{
|
|
||||||
public class ProcessManager : Process
|
|
||||||
{
|
|
||||||
private string m_FileName;
|
|
||||||
private string m_Arguments;
|
|
||||||
public ProcessManager(string FileName,string Arguments)
|
|
||||||
{
|
|
||||||
m_FileName = FileName;
|
|
||||||
m_Arguments = Arguments;
|
|
||||||
|
|
||||||
// MyProc = new Process();
|
|
||||||
StartInfo.WorkingDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
|
||||||
Console.WriteLine("WorkingDirectory: " + StartInfo.WorkingDirectory);
|
|
||||||
StartInfo.FileName = m_FileName;
|
|
||||||
|
|
||||||
//p.StartInfo.Arguments = "";
|
|
||||||
StartInfo.UseShellExecute = false;
|
|
||||||
StartInfo.RedirectStandardError = true;
|
|
||||||
StartInfo.RedirectStandardInput = true;
|
|
||||||
StartInfo.RedirectStandardOutput = true;
|
|
||||||
StartInfo.CreateNoWindow = true;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartProcess()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
Start();
|
|
||||||
BeginOutputReadLine();
|
|
||||||
BeginErrorReadLine();
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
Console.WriteLine("Exception Occurred :{0},{1}",
|
|
||||||
ex.Message, ex.StackTrace.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void StopProcess()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
CancelErrorRead();
|
|
||||||
CancelErrorRead();
|
|
||||||
if (!HasExited)
|
|
||||||
{
|
|
||||||
StandardInput.WriteLine("quit");
|
|
||||||
StandardInput.WriteLine("shutdown");
|
|
||||||
System.Threading.Thread.Sleep(500);
|
|
||||||
if (!HasExited)
|
|
||||||
{
|
|
||||||
Kill();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
Console.WriteLine("Exception Occurred :{0},{1}",
|
|
||||||
ex.Message, ex.StackTrace.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GUI
|
|
||||||
{
|
|
||||||
static class Program
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
|
||||||
static void Main()
|
|
||||||
{
|
|
||||||
Application.EnableVisualStyles();
|
|
||||||
Application.SetCompatibleTextRenderingDefault(false);
|
|
||||||
Application.Run(new Main());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,60 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.GUI")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.GUI")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright (c) 2007")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("c8dbda49-66bd-476b-93b3-71774870b73e")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
|
@ -1,95 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// This code was generated by a tool.
|
|
||||||
// Runtime Version:2.0.50727.312
|
|
||||||
//
|
|
||||||
// Changes to this file may cause incorrect behavior and will be lost if
|
|
||||||
// the code is regenerated.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace OpenSim.GUI.Properties
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|
||||||
/// </summary>
|
|
||||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|
||||||
// class via a tool like ResGen or Visual Studio.
|
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|
||||||
// with the /str option, or rebuild your VS project.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources
|
|
||||||
{
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if ((resourceMan == null))
|
|
||||||
{
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GUI.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Overrides the current thread's CurrentUICulture property for all
|
|
||||||
/// resource lookups using this strongly typed resource class.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,117 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
|
@ -1,54 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// This code was generated by a tool.
|
|
||||||
// Runtime Version:2.0.50727.312
|
|
||||||
//
|
|
||||||
// Changes to this file may cause incorrect behavior and will be lost if
|
|
||||||
// the code is regenerated.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace OpenSim.GUI.Properties
|
|
||||||
{
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
|
|
||||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
|
||||||
{
|
|
||||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
|
||||||
|
|
||||||
public static Settings Default
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return defaultInstance;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,7 +0,0 @@
|
||||||
<?xml version='1.0' encoding='utf-8'?>
|
|
||||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
|
||||||
<Profiles>
|
|
||||||
<Profile Name="(Default)" />
|
|
||||||
</Profiles>
|
|
||||||
<Settings />
|
|
||||||
</SettingsFile>
|
|
|
@ -1,88 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
namespace OpenSim.GUI
|
|
||||||
{
|
|
||||||
partial class frmConfiguration
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmConfiguration));
|
|
||||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// textBox1
|
|
||||||
//
|
|
||||||
this.textBox1.Location = new System.Drawing.Point(12, 12);
|
|
||||||
this.textBox1.Multiline = true;
|
|
||||||
this.textBox1.Name = "textBox1";
|
|
||||||
this.textBox1.Size = new System.Drawing.Size(570, 190);
|
|
||||||
this.textBox1.TabIndex = 0;
|
|
||||||
this.textBox1.Text = resources.GetString("textBox1.Text");
|
|
||||||
//
|
|
||||||
// frmConfiguration
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(664, 413);
|
|
||||||
this.Controls.Add(this.textBox1);
|
|
||||||
this.Name = "frmConfiguration";
|
|
||||||
this.Text = "Configuration";
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
this.PerformLayout();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private System.Windows.Forms.TextBox textBox1;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,45 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GUI
|
|
||||||
{
|
|
||||||
public partial class frmConfiguration : Form
|
|
||||||
{
|
|
||||||
public frmConfiguration()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,129 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<data name="textBox1.Text" xml:space="preserve">
|
|
||||||
<value>What I want here:
|
|
||||||
* Region configuration add/disable/modify)
|
|
||||||
* OpenSim config: what physics/sql/scriptengine modules
|
|
||||||
* Configuration for each of the servers
|
|
||||||
* An option of what parts the server will run: "Stand Alone, Grid region, Grid Server, Custom"
|
|
||||||
Custom = you can enable/disable one or more services, for example if you only run AssetServer on this machine.
|
|
||||||
* User manager (add/remove/lockout/modify) -- maybe a separate form for this?</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
Loading…
Reference in New Issue