move AppearanceTableMapper to OpenSim.Data.Base. The mapper

stuff should probably be collapsed soon, as it takes up 4 assemblies
now.
0.6.0-stable
Sean Dague 2008-05-16 14:05:12 +00:00
parent 7fefb80abb
commit e6d4c8f0c9
2 changed files with 3 additions and 2 deletions

View File

@ -29,9 +29,8 @@ using System;
using libsecondlife; using libsecondlife;
using OpenSim.Data.Base; using OpenSim.Data.Base;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Modules.AvatarFactory namespace OpenSim.Data.Base
{ {
public class AppearanceRowMapper : BaseRowMapper<AvatarAppearance> public class AppearanceRowMapper : BaseRowMapper<AvatarAppearance>
{ {

View File

@ -189,6 +189,8 @@
<Reference name="System" localCopy="false"/> <Reference name="System" localCopy="false"/>
<Reference name="System.Data"/> <Reference name="System.Data"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<!-- needed for LLUUID types -->
<Reference name="libsecondlife.dll"/>
<Files> <Files>
<Match pattern="*.cs" recurse="true"/> <Match pattern="*.cs" recurse="true"/>
</Files> </Files>