properly expose prim media LSL functions to scripts

scripts using these functions should now compile but I don't know how well the methods themselves work yet
llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
prebuild-update
Justin Clark-Casey (justincc) 2010-07-15 00:15:23 +01:00
parent aec3b33011
commit e74e591e0b
3 changed files with 19 additions and 1 deletions

View File

@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
CheckFaceParam(part, face); CheckFaceParam(part, face);
if (null == part.Shape.Media) if (null == part.Shape.Media)
part.Shape.Media = new List<MediaEntry>(part.GetNumberOfSides()); part.Shape.Media = new List<MediaEntry>(new MediaEntry[part.GetNumberOfSides()]);
part.Shape.Media[face] = me; part.Shape.Media[face] = me;
UpdateMediaUrl(part); UpdateMediaUrl(part);

View File

@ -62,6 +62,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llBreakLink(int linknum); void llBreakLink(int linknum);
LSL_Integer llCeil(double f); LSL_Integer llCeil(double f);
void llClearCameraParams(); void llClearCameraParams();
LSL_Integer llClearPrimMedia(LSL_Integer face);
void llCloseRemoteDataChannel(string channel); void llCloseRemoteDataChannel(string channel);
LSL_Float llCloud(LSL_Vector offset); LSL_Float llCloud(LSL_Vector offset);
void llCollisionFilter(string name, string id, int accept); void llCollisionFilter(string name, string id, int accept);
@ -162,6 +163,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_List llGetParcelPrimOwners(LSL_Vector pos); LSL_List llGetParcelPrimOwners(LSL_Vector pos);
LSL_Integer llGetPermissions(); LSL_Integer llGetPermissions();
LSL_Key llGetPermissionsKey(); LSL_Key llGetPermissionsKey();
LSL_List llGetPrimMediaParams(int face, LSL_List rules);
LSL_Vector llGetPos(); LSL_Vector llGetPos();
LSL_List llGetPrimitiveParams(LSL_List rules); LSL_List llGetPrimitiveParams(LSL_List rules);
LSL_Integer llGetRegionAgentCount(); LSL_Integer llGetRegionAgentCount();
@ -332,6 +334,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llSetParcelMusicURL(string url); void llSetParcelMusicURL(string url);
void llSetPayPrice(int price, LSL_List quick_pay_buttons); void llSetPayPrice(int price, LSL_List quick_pay_buttons);
void llSetPos(LSL_Vector pos); void llSetPos(LSL_Vector pos);
LSL_Integer llSetPrimMediaParams(int face, LSL_List rules);
void llSetPrimitiveParams(LSL_List rules); void llSetPrimitiveParams(LSL_List rules);
void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules);
void llSetPrimURL(string url); void llSetPrimURL(string url);

View File

@ -1832,5 +1832,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{ {
return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
} }
public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llGetPrimMediaParams(face, rules);
}
public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llSetPrimMediaParams(face, rules);
}
public LSL_Integer llClearPrimMedia(LSL_Integer face)
{
return m_LSL_Functions.llClearPrimMedia(face);
}
} }
} }