Merge branch 'master' of /home/opensim/var/repo/opensim
commit
e76fa4c5aa
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@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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}
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[Test]
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public void TestSetPhantom()
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public void TestSetPhantomSinglePrim()
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{
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TestHelpers.InMethod();
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@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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}
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[Test]
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public void TestSetPhysics()
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public void TestSetPhysicsSinglePrim()
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{
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TestHelpers.InMethod();
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@ -93,6 +93,32 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
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}
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[Test]
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public void TestSetPhysicsLinkset()
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{
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TestHelpers.InMethod();
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m_scene.AddSceneObject(m_so1);
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m_scene.AddSceneObject(m_so2);
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m_scene.LinkObjects(m_ownerId, m_so1.LocalId, new List<uint>() { m_so2.LocalId });
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m_so1.ScriptSetPhysicsStatus(true);
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Assert.That(m_so1.RootPart.Flags, Is.EqualTo(PrimFlags.Physics));
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Assert.That(m_so1.Parts[1].Flags, Is.EqualTo(PrimFlags.Physics));
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m_so1.ScriptSetPhysicsStatus(false);
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Assert.That(m_so1.RootPart.Flags, Is.EqualTo(PrimFlags.None));
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Assert.That(m_so1.Parts[1].Flags, Is.EqualTo(PrimFlags.None));
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m_so1.ScriptSetPhysicsStatus(true);
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Assert.That(m_so1.RootPart.Flags, Is.EqualTo(PrimFlags.Physics));
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Assert.That(m_so1.Parts[1].Flags, Is.EqualTo(PrimFlags.Physics));
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}
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/// <summary>
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/// Test that linking results in the correct physical status for all linkees.
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/// </summary>
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