* Changing the "clean dropped attachments" MySQL command to a using statement inside a try/catch. This statement times out for me very frequently
* More verbose logging when zerocoding fails on an outbound packetprioritization
parent
eee1318597
commit
e776dfb1d7
|
@ -68,12 +68,20 @@ namespace OpenSim.Data.MySQL
|
||||||
|
|
||||||
// Clean dropped attachments
|
// Clean dropped attachments
|
||||||
//
|
//
|
||||||
MySqlCommand cmd = m_Connection.CreateCommand();
|
try
|
||||||
cmd.CommandText = "delete from prims, primshapes using prims " +
|
{
|
||||||
"left join primshapes on prims.uuid = primshapes.uuid " +
|
using (MySqlCommand cmd = m_Connection.CreateCommand())
|
||||||
"where PCode = 9 and State <> 0";
|
{
|
||||||
ExecuteNonQuery(cmd);
|
cmd.CommandText = "delete from prims, primshapes using prims " +
|
||||||
cmd.Dispose();
|
"left join primshapes on prims.uuid = primshapes.uuid " +
|
||||||
|
"where PCode = 9 and State <> 0";
|
||||||
|
ExecuteNonQuery(cmd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (MySqlException ex)
|
||||||
|
{
|
||||||
|
m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private IDataReader ExecuteReader(MySqlCommand c)
|
private IDataReader ExecuteReader(MySqlCommand c)
|
||||||
|
|
|
@ -285,7 +285,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// The packet grew larger than the bufferSize while zerocoding.
|
// The packet grew larger than the bufferSize while zerocoding.
|
||||||
// Remove the MSG_ZEROCODED flag and send the unencoded data
|
// Remove the MSG_ZEROCODED flag and send the unencoded data
|
||||||
// instead
|
// instead
|
||||||
m_log.Debug("[LLUDPSERVER]: Packet exceeded buffer size during zerocoding for " + type + ". Removing MSG_ZEROCODED flag");
|
m_log.Debug("[LLUDPSERVER]: Packet exceeded buffer size during zerocoding for " + type + ". DataLength=" + dataLength +
|
||||||
|
" and BufferLength=" + buffer.Data.Length + ". Removing MSG_ZEROCODED flag");
|
||||||
data[0] = (byte)(data[0] & ~Helpers.MSG_ZEROCODED);
|
data[0] = (byte)(data[0] & ~Helpers.MSG_ZEROCODED);
|
||||||
Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
|
Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue