Reintroduce the return value of llGiveMoney. The grid will crash and burn without it.
parent
9d2e832b85
commit
e785242c49
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@ -3017,19 +3017,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return src.ToLower();
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return src.ToLower();
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}
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}
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public void llGiveMoney(string destination, int amount)
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public LSL_Integer llGiveMoney(string destination, int amount)
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{
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Util.FireAndForget(x =>
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{
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{
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// Util.FireAndForget(x =>
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// {
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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if (m_item.PermsGranter == UUID.Zero)
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if (m_item.PermsGranter == UUID.Zero)
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return;
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return 0;
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if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
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if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
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{
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{
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LSLError("No permissions to give money");
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LSLError("No permissions to give money");
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return;
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return 0;
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}
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}
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UUID toID = new UUID();
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UUID toID = new UUID();
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@ -3037,7 +3037,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(destination, out toID))
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if (!UUID.TryParse(destination, out toID))
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{
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{
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LSLError("Bad key in llGiveMoney");
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LSLError("Bad key in llGiveMoney");
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return;
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return 0;
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}
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}
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IMoneyModule money = World.RequestModuleInterface<IMoneyModule>();
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IMoneyModule money = World.RequestModuleInterface<IMoneyModule>();
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@ -3045,12 +3045,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (money == null)
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if (money == null)
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{
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{
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NotImplemented("llGiveMoney");
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NotImplemented("llGiveMoney");
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return;
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return 0;
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}
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}
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money.ObjectGiveMoney(
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return money.ObjectGiveMoney(
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m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero);
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m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero);
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});
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// });
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}
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}
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public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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@ -208,7 +208,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float llGetWallclock();
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LSL_Float llGetWallclock();
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void llGiveInventory(string destination, string inventory);
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void llGiveInventory(string destination, string inventory);
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void llGiveInventoryList(string destination, string category, LSL_List inventory);
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void llGiveInventoryList(string destination, string category, LSL_List inventory);
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void llGiveMoney(string destination, int amount);
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LSL_Integer llGiveMoney(string destination, int amount);
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LSL_String llTransferLindenDollars(string destination, int amount);
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LSL_String llTransferLindenDollars(string destination, int amount);
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void llGodLikeRezObject(string inventory, LSL_Vector pos);
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void llGodLikeRezObject(string inventory, LSL_Vector pos);
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LSL_Float llGround(LSL_Vector offset);
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LSL_Float llGround(LSL_Vector offset);
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@ -876,9 +876,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
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m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
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}
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}
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public void llGiveMoney(string destination, int amount)
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public LSL_Integer llGiveMoney(string destination, int amount)
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{
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{
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m_LSL_Functions.llGiveMoney(destination, amount);
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return m_LSL_Functions.llGiveMoney(destination, amount);
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}
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}
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public LSL_String llTransferLindenDollars(string destination, int amount)
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public LSL_String llTransferLindenDollars(string destination, int amount)
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