Add a logger so the prior commit will work
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d8e9188908
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e7932682a2
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@ -1093,6 +1093,9 @@ namespace OpenSim.Region.ClientStack.Linden
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public class AssetUploader
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public event UpLoadedAsset OnUpLoad;
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private UpLoadedAsset handlerUpLoad = null;
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