* Centralize references to the well known blank texture 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util

0.6.2-post-fixes
Justin Clarke Casey 2009-01-05 19:36:48 +00:00
parent ccc5d9400d
commit e7ac639f3a
4 changed files with 11 additions and 10 deletions

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@ -298,8 +298,8 @@ namespace OpenSim.Framework
{ {
Primitive.TextureEntry textu = new Primitive.TextureEntry(new UUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); Primitive.TextureEntry textu = new Primitive.TextureEntry(new UUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97"));
textu.CreateFace(0).TextureID = new UUID("00000000-0000-1111-9999-000000000012"); textu.CreateFace(0).TextureID = new UUID("00000000-0000-1111-9999-000000000012");
textu.CreateFace(1).TextureID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); textu.CreateFace(1).TextureID = Util.BLANK_TEXTURE_UUID;
textu.CreateFace(2).TextureID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); textu.CreateFace(2).TextureID = Util.BLANK_TEXTURE_UUID;
textu.CreateFace(3).TextureID = new UUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); textu.CreateFace(3).TextureID = new UUID("6522E74D-1660-4E7F-B601-6F48C1659A77");
textu.CreateFace(4).TextureID = new UUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); textu.CreateFace(4).TextureID = new UUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B");
textu.CreateFace(5).TextureID = new UUID("00000000-0000-1111-9999-000000000010"); textu.CreateFace(5).TextureID = new UUID("00000000-0000-1111-9999-000000000010");
@ -319,8 +319,6 @@ namespace OpenSim.Framework
protected AvatarAppearance(SerializationInfo info, StreamingContext context) protected AvatarAppearance(SerializationInfo info, StreamingContext context)
{ {
//System.Console.WriteLine("AvatarAppearance Deserialize BGN");
if (info == null) if (info == null)
{ {
throw new ArgumentNullException("info"); throw new ArgumentNullException("info");

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@ -95,9 +95,8 @@ namespace OpenSim.Framework.Communications.Tests
responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(System.Int32.MaxValue)); responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(System.Int32.MaxValue));
Regex capsSeedPattern Regex capsSeedPattern
= new Regex("^http://" = new Regex("^http://" + regionExternalName + ":" + NetworkServersInfo.DefaultHttpListenerPort
+ regionExternalName + "/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{8}0000/$");
+ ":9000/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{8}0000/$");
Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True); Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True);
} }

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@ -67,6 +67,11 @@ namespace OpenSim.Framework
public static readonly Regex UUIDPattern public static readonly Regex UUIDPattern
= new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$"); = new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$");
/// <value>
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
/// </value>
public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
#region Vector Equations #region Vector Equations
/// <summary> /// <summary>

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@ -129,7 +129,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141); private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141);
private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c");
private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200);
private static readonly UUID blankTerrainTexture = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
#endregion #endregion
@ -153,7 +152,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
m_mapping.Add(defaultTerrainTexture2, defaultColor2); m_mapping.Add(defaultTerrainTexture2, defaultColor2);
m_mapping.Add(defaultTerrainTexture3, defaultColor3); m_mapping.Add(defaultTerrainTexture3, defaultColor3);
m_mapping.Add(defaultTerrainTexture4, defaultColor4); m_mapping.Add(defaultTerrainTexture4, defaultColor4);
m_mapping.Add(blankTerrainTexture, Color.White); m_mapping.Add(Util.BLANK_TEXTURE_UUID, Color.White);
} }
#region Helpers #region Helpers