* Put in stub code for inventory backup.
* No user functionality yet (and not for quite some time)0.6.0-stable
parent
0710fbb45e
commit
e7b3e7b749
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@ -323,6 +323,10 @@ namespace OpenSim
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case "save-oar":
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SaveOar(cmdparams);
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break;
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case "save-inv":
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SaveInv(cmdparams);
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break;
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case "plugin":
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m_sceneManager.SendCommandToPluginModules(cmdparams);
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@ -724,9 +728,13 @@ namespace OpenSim
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}
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}
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/// <summary>
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/// Load a whole region from an opensim archive.
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/// </summary>
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/// <param name="cmdparams"></param>
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protected void LoadOar(string[] cmdparams)
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{
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m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this.");
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m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this yet.");
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m_log.Warn("[CONSOLE]: See http://opensimulator.org/wiki/OpenSim_Archives for more details.");
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if (cmdparams.Length > 0)
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@ -739,9 +747,13 @@ namespace OpenSim
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}
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}
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/// <summary>
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/// Save a region to a file, including all the assets needed to restore it.
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/// </summary>
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/// <param name="cmdparams"></param>
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protected void SaveOar(string[] cmdparams)
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{
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m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this.");
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m_log.Warn("[CONSOLE]: Experimental functionality. Please don't rely on this yet.");
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m_log.Warn("[CONSOLE]: See http://opensimulator.org/wiki/OpenSim_Archives for more details.");
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if (cmdparams.Length > 0)
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@ -752,7 +764,16 @@ namespace OpenSim
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{
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m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME);
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}
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}
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}
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/// <summary>
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/// Save inventory to a file.
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/// </summary>
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/// <param name="cmdparams"></param>
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protected void SaveInv(string[] cmdparams)
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{
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m_log.Error("[CONSOLE]: This has not been implemented yet!");
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}
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private static string CombineParams(string[] commandParams, int pos)
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{
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@ -62,14 +62,19 @@ namespace OpenSim
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protected int proxyOffset = 0;
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/// <summary>
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/// The file used to load and save prim backup xml if none has been specified
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/// The file used to load and save prim backup xml if no filename has been specified
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/// </summary>
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protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml";
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/// <summary>
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/// The file use to load and save an opensim archive if none has been specified
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/// The file used to load and save an opensim archive if no filename has been specified
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/// </summary>
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protected const string DEFAULT_OAR_BACKUP_FILENAME = "scene_oar.tar.gz";
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/// <summary>
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/// The file to load and save inventory if no filename has been specified
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/// </summary>
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protected const string DEFAULT_INV_BACKUP_FILENAME = "opensim_inv.tar.gz";
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public string m_physicsEngine;
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public string m_meshEngineName;
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@ -1784,6 +1784,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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public LLUUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, LLUUID AgentId)
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{
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SceneObjectGroup objectGroup = grp;
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