Applied a patch from mcortez with settings for the new wind module.

Fixes Mantis #3382
0.6.5-rc1
idb 2009-04-05 10:35:25 +00:00
parent 4e8723ad3f
commit e7d4ea134e
1 changed files with 17 additions and 1 deletions

View File

@ -699,9 +699,25 @@
[Wind]
; Enables the wind module. Default is true
enabled = true
; How often should wind be updated, as a function of world frames. Approximately 50 frames a second
wind_update_rate = 150
; The Default Wind Plugin to load
wind_plugin = SimpleRandomWind
; These settings are specific to the ConfigurableWind plugin
; To use ConfigurableWind as the default, simply change wind_plugin to ConfigurableWind and uncomment the following.
; avg_strength = 5.0
; avg_direction = 0.0
; var_strength = 0.0
; var_direction = 0.0
; rate_change = 1.0
; This setting is specific to the SimpleRandomWind plugin
; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. Default is 1.0
strength = 1.0
[Cloud]
; Enable this to generate classic particle clouds above the sim.
; default is disabled - turn it on here